# Flying a helicopter got ridiculous. Potential fix.

**URL:** <https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305>\
**Category:** PC\
**Created:** [November 29, 2013, 9:11pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305 "2013-11-29T21:11:00Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![DerFetteDetlef](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/8797f3/32.png) [@DerFetteDetlef](https://battlefieldforum.co/u/DerFetteDetlef)\
**Post date:** [November 30, 2013, 7:16pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/121 "2013-11-30T19:16:00Z")

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> [@](#):
>
> _mullikinfett said:_  
> quit crying about it, they are slower and the tank gets a chance to shoot them down

> [@](#):
>
> _mullikinfett said:_  
> it isn’t overpowered and it can’t take on armor that well, stop complaining already

I really hate getting rude but already from the length of your post I can assume your IQ is lower than the one of a slice of bread.

1. This thread isnt about helis being too slow, or the tank ( I assume you mean the MBT?) being to powerful against it, nor am I crying about anything, I’m just making suggestions to balance out the game.
2. Having scored more than 20 000 kills on BF3 with the attack chopper, and already having played quite for a while with it in BF4 I can assure you that I am able to take down armor very very quickly, too quickly, maybe you can’t.
3. Please come up with educated arguments including predication, justification and evidence, just like you learned it in school (or not). Calling other people whiney idiots won’t help anybody and just turns this into a dull discussion, think before you post, thanks.

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**Author:** ![mullikinfett](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/58956e/32.png) [@mullikinfett](https://battlefieldforum.co/u/mullikinfett)\
**Post date:** [November 30, 2013, 7:20pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/122 "2013-11-30T19:20:00Z")

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> [@](#):
>
> _DerFetteDetlef said:_
> 
> > [@](#):
> >
> > _mullikinfett said:_  
> > quit crying about it, they are slower and the tank gets a chance to shoot them down
> 
> > [@](#):
> >
> > _mullikinfett said:_  
> > it isn’t overpowered and it can’t take on armor that well, stop complaining already
> 
> I really hate getting rude but already from the length of your post I can assume your IQ is lower than the one of a slice of bread.
> 
> 1. This thread isnt about helis being too slow, or the tank ( I assume you mean the MBT?) being to powerful against it, nor am I crying about anything, I’m just making suggestions to balance out the game.
> 2. Having scored more than 20 000 kills on BF3 with the attack chopper, and already having played quite for a while with it in BF4 I can assure you that I am able to take down armor very very quickly, too quickly, maybe you can’t.
> 3. Please come up with educated arguments including predication, justification and evidence, just like you learned it in school (or not). Calling other people whiney idiots won’t help anybody and just turns this into a dull discussion, think before you post, thanks.

I’m pretty smart, you on the other hand, I don’t know. But telling them to make Attack Helicopters fire more rockets? All Attack Helicopters are tank killers. Get used to that fact

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**Author:** ![DerS16Mike](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/ecae2f/32.png) [@DerS16Mike](https://battlefieldforum.co/u/DerS16Mike)\
**Post date:** [November 30, 2013, 7:22pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/123 "2013-11-30T19:22:00Z")

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> [@](#):
>
> _mullikinfett said:_  
> I’m pretty smart,…

not really bro…

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**Author:** ![VibroKnife](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/3da27b/32.png) [@VibroKnife](https://battlefieldforum.co/u/VibroKnife)\
**Post date:** [November 30, 2013, 7:25pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/124 "2013-11-30T19:25:00Z")

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I hope dice just ditches this and makes a new fuckin game. There are so many design flaws they ought to just make a new game. Dice probably does their balancing by playtesting with 4 people in their lounge. BF4 is a failure.

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**Author:** ![mullikinfett](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/58956e/32.png) [@mullikinfett](https://battlefieldforum.co/u/mullikinfett)\
**Post date:** [November 30, 2013, 7:26pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/125 "2013-11-30T19:26:00Z")

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> [@](#):
>
> _DerS16Mike said:_
> 
> > [@](#):
> >
> > _mullikinfett said:_  
> > I’m pretty smart,…
> 
> not really bro…

Are you calling me stupid?

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**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [November 30, 2013, 7:29pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/126 "2013-11-30T19:29:00Z")

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> [@](#):
>
> _VibroKnife said:_  
> I hope dice just ditches this and makes a new fuckin game. There are so many design flaws they ought to just make a new game. Dice probably does their balancing by playtesting with 4 people in their lounge. BF4 is a failure.

Yeah, game balance is of the chart in this game , but then it seem to cater more towards the infantry players (COD ).

Problem is when they start balancing and fix certain things some other things always get broken somehow !

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**Author:** ![DerS16Mike](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/ecae2f/32.png) [@DerS16Mike](https://battlefieldforum.co/u/DerS16Mike)\
**Post date:** [November 30, 2013, 7:29pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/127 "2013-11-30T19:29:00Z")

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> [@](#):
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> _mullikinfett said:_
> 
> > [@](#):
> >
> > _DerS16Mike said:_
> > 
> > > [@](#):
> > >
> > > _mullikinfett said:_  
> > > I’m pretty smart,…
> > 
> > not really bro…
> 
> Are you calling me stupid?

u dont even get what this thread is all about and you bring up something thats not even the topic. ur clearly not able to understand written text so maybe thats ur answer ?

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**Author:** ![DerFetteDetlef](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/8797f3/32.png) [@DerFetteDetlef](https://battlefieldforum.co/u/DerFetteDetlef)\
**Post date:** [November 30, 2013, 7:30pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/128 "2013-11-30T19:30:00Z")

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> [@](#):
>
> _mullikinfett said:_
> 
> > [@](#):
> >
> > _DerFetteDetlef said:_
> > 
> > > [@](#):
> > >
> > > _mullikinfett said:_  
> > > quit crying about it, they are slower and the tank gets a chance to shoot them down
> > 
> > > [@](#):
> > >
> > > _mullikinfett said:_  
> > > it isn’t overpowered and it can’t take on armor that well, stop complaining already
> > 
> > I really hate getting rude but already from the length of your post I can assume your IQ is lower than the one of a slice of bread.
> > 
> > 1. This thread isnt about helis being too slow, or the tank ( I assume you mean the MBT?) being to powerful against it, nor am I crying about anything, I’m just making suggestions to balance out the game.
> > 2. Having scored more than 20 000 kills on BF3 with the attack chopper, and already having played quite for a while with it in BF4 I can assure you that I am able to take down armor very very quickly, too quickly, maybe you can’t.
> > 3. Please come up with educated arguments including predication, justification and evidence, just like you learned it in school (or not). Calling other people whiney idiots won’t help anybody and just turns this into a dull discussion, think before you post, thanks.
> 
> I’m pretty smart, you on the other hand, I don’t know. But telling them to make Attack Helicopters fire more rockets? All Attack Helicopters are tank killers. Get used to that fact

Did you even read what I posted!? Telling them to make the attack choppers fire more rockets!? WTF? I never said that. I just want to nerf the damage a little in order to balance things out, also this thread isn’t about nerfing the chopper overall it’s about buffing it a little. Just read the damn thread before you post waste like that.

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**Author:** ![mullikinfett](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/58956e/32.png) [@mullikinfett](https://battlefieldforum.co/u/mullikinfett)\
**Post date:** [November 30, 2013, 7:32pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/129 "2013-11-30T19:32:00Z")

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I meant make you fire more to destroy a tank. How is that buffing?

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**Author:** ![Wanted\_819B](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/0ea827/32.png) [@Wanted\_819B](https://battlefieldforum.co/u/Wanted_819B)\
**Post date:** [November 30, 2013, 7:35pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/130 "2013-11-30T19:35:00Z")

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I dont know whether anyone has noted this yet… I play with tanks a lot and shoot down lot of low flying helis. Sometimes when hit with the main canon there’s no damage to the heli? I can see smoke when it got hit but no damage? It flies as nothing happened..

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**Author:** ![ZorisX](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/3ab097/32.png) [@ZorisX](https://battlefieldforum.co/u/ZorisX)\
**Post date:** [November 30, 2013, 7:37pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/131 "2013-11-30T19:37:00Z")

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> [@](#):
>
> _DerFetteDetlef said:_  
> Hello my fellow battlefielders!
> 
> Being a decent attack chopper pilot/gunner in BF 3 (20000+ kills) I of course decided to hop in the attack choppers in BF4, and I gotta say: I’m totaly pissed at what the chopper turned into.  
> All of the points I’ll list will be things that changed in comparision to BF3 (to the worse obviously). I won’t mention the points which also sucked in BF3 like the ridiculous hitboxes of the TV or all the objecthitboxes that cause you to die or your own TV causing your helicopter to flip over and crash. So here we go:
> 
> 1. You cannot exit a flying heli at anytime, you always get run over, no matter what.

You can exit a flying heli no problem, just don’t expect it to be done at high descending speeds.

> [@](#):
>
> 1. The amount of stuff that can bring you down (Mobile AA, AA in the spawn, multiple rocket launchers, more tows, tanks, jets etc.) has grown significantly in comparision to BF3 and still the time flares/ECM need to reload has increased ridiculously, It’s like you’re waiting the entire round for the flares to reload. Why the fu\*k?

25 seconds isn’t that long of a time…

Once you pop your flares you have 5-8 seconds of running, 5 seconds of turning around, 5-8 seconds of gaining altitude and approach.

There’s nothing wrong with taking your time and observing the battlefield before you make a strafe run. The amount of threats in the sky are no different from the amount on the ground

> [@](#):
>
> 1. Stingers, Heatseekers, or anything that hits you, no matter what instantly flips your helicopter and you cannot avoid dying by any chance. I Mean where is the point of the stiner dealing 45 damage, if you just flip any die anyways because you cant exit without getting run over?

Be mindful of your situation and environmnent. It doesn’t make any sense for you to go through low obstacle courses if you know you’re going to be sustaining damage and issues flying while doing so. Gain altitude and prepare for impact.

> [@](#):
>
> 1. The damage the pilot can deal to tanks is way too high. Gunner damage against tanks is Ok.

This damage is the trade off for the extensive flare time.

> [@](#):
>
> 1. You have virtually no chance against antiairs as they can control the whole map with active radar (makes you flip very often). You cannot even sneak up from behind (as it often camps near the spawn) cause the automatic antiair in the spawn will drop you instantly. Only thing you can do to them is the TV missle which still didn’t get fixed.

Play hardcore to avoid Active Radar. Also AIR should not be able to counter Anti Air. Use teamwork and communication LALT to take that AA out.

> [@](#):
>
> 1. Dogfights with other helis are ridiculous, the gunner and the pilots rockets just don’t deal enough damage with normal rockets. The reload time on the heatseekers is a joke. TV’s are the only fast way to destroy another heli. (Cause it will flip, sorry no kill for you there)

Use communication with your gunner pilot. This is the best way to pilot the attack chopper or any vehicle for that matter.

> [@](#):
>
> 1. On some maps the map ends for you where it ends for ground units, thats stupid, you cant sneak up from anywhere or hide from lock-on stuff. In BF3 you could quickly fly over a mountain e.g. which is outside the map (Kharg Island)

Agreed. Try to use more obstacles to cut the path between you and the missles coming after you. Use your environment to your advantage and if you have none, then you have no advantage which means take extra care.

1. The 25mm of the havoc is much stronger than the 25mm of the other helis as it has a higher rpm and no recoil, thats ridiculous.

> [@](#):
>
> Last but not least: 9. The flares and the ECM got a delay when you hit X!!! WHY!!!??? LIke this you don’t have any chance against incoming stingers, active radar, etc. ! Thats the most annoying thing to me as it triggers many of the things above!

I’m not aware of the lag, but I do hate the beep bug where it warns you last second.

> [@](#):
>
> Conclusion: The heli got bumped down to a tool for beginners, as they just hop in the heli to get 1 or 2 tanks a and a few infantry kills. The average time you’re in the air with the heli got reduced significantly in BF4, most of the time you’re done in less then 1 minute, because of one of the things above. Good piloting skills don’t help you in BF4. Every beginner can do as well as you do. Skill should be something that is rewarded with a higher K/D, more points. In the chopper, most of the time, this isn’t the case anymore.
> 
> * * *
> 
> Most people won’t even read up till here and just say I’m a noob. But with all my expierience from BF3 and so far from BF4 here’s something I’d suggest to balance the heli out:
> 
> 1. Reduce the damage the pilot does against enemy tanks, increase the damage against other aerial vehicles.
> 2. Get rid of that ridiculous Flare/ECM delay and give us flares at least 5 seconds faster or just give the gunner the same flares.
> 3. Stingers shouldn’t flip you, dealing 45 damage is enough for a dull weapon like that.
> 4. Reduce the heatseeker timer.
> 5. Decrease the range of the automatic AA in the spawn
> 6. Tankshells should be a 1hit kill against helis, no matter what. Making them flip doesn’t help anybody.
> 7. Decrease the effective range of the active radar and the main gun of the mobile AA.
> 
> The rest like, fighting infantry, stinger range, heatseeker range, TV’s is fine to me and is a welcome change to BF3.
> 
> If there is anything you’d like to add, let me know, please stay polite.
> 
> Another player named Sarg\_Scorpio made an excellent thread about this topic, too. Look at it for further information! -\> [Attack Heli Change Thread. (keep alive for Devs)](https://battlefieldforum.co/t/attack-heli-change-thread-keep-alive-for-devs/152298)
> 
> Greetings,  
> An angry Helipilot

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<div class="post-metadata">

**Author:** ![mullikinfett](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/58956e/32.png) [@mullikinfett](https://battlefieldforum.co/u/mullikinfett)\
**Post date:** [November 30, 2013, 7:38pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/132 "2013-11-30T19:38:00Z")

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I have had that, any air vehicle can’t be armored or it won’t fly

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**Author:** ![DerFetteDetlef](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/8797f3/32.png) [@DerFetteDetlef](https://battlefieldforum.co/u/DerFetteDetlef)\
**Post date:** [November 30, 2013, 7:38pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/133 "2013-11-30T19:38:00Z")

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> [@](#):
>
> _mullikinfett said:_  
> I meant make you fire more to destroy a tank. How is that buffing?

Read the goddamn rest of the thread, you’re really starting to annoy me buddy. Just read, I won’t reply anymore until you read my thread, otherwise there is no base on which we can discuss.

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**Author:** ![mearcat655](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/dec6dc/32.png) [@mearcat655](https://battlefieldforum.co/u/mearcat655)\
**Post date:** [November 30, 2013, 7:39pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/134 "2013-11-30T19:39:00Z")

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oh heck

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**Author:** ![Mord-Vi](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mord-vi/32/102849_2.png) [@Mord-Vi](https://battlefieldforum.co/u/Mord-Vi)\
**Post date:** [November 30, 2013, 7:39pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/135 "2013-11-30T19:39:00Z")

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> [@](#):
>
> _mullikinfett said:_
> 
> > [@](#):
> >
> > _DerS16Mike said:_
> > 
> > > [@](#):
> > >
> > > _mullikinfett said:_  
> > > I’m pretty smart,…
> > 
> > not really bro…
> 
> Are you calling me stupid?

No, he wasn’t. Stupid.

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<div class="post-metadata">

**Author:** ![mullikinfett](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/58956e/32.png) [@mullikinfett](https://battlefieldforum.co/u/mullikinfett)\
**Post date:** [November 30, 2013, 7:40pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/136 "2013-11-30T19:40:00Z")

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You said you wanted a buff to helis, how is it buffing making a heli make fire more rockets to kill a tank

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**Author:** ![HwanZike](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/e480ec/32.png) [@HwanZike](https://battlefieldforum.co/u/HwanZike)\
**Post date:** [November 30, 2013, 7:41pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/137 "2013-11-30T19:41:00Z")

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Hi, I enjoyed flying choppers in BF3 a lot too and I’m strugglin a bit in BF4 like the rest of us. I’ll try to answer to each of your points, I don’t have extensive AH experience but I have flown enough both as pilot and gunner to have an idea already.

> [@](#):
>
> 1. You cannot exit a flying heli at anytime, you always get run over, no matter what.

While I have experienced this a lot, I have found the only solution is simply to look somewhere else besides the front when exiting. As gunner this is easy, as a pilot you just need to remember to free look to either side before jumping out.

> [@](#):
>
> 1. The amount of stuff that can bring you down (Mobile AA, AA in the spawn, multiple rocket launchers, more tows, tanks, jets etc.) has grown significantly in comparision to BF3 and still the time flares/ECM need to reload has increased ridiculously, It’s like you’re waiting the entire round for the flares to reload. Why the fu\*k?

To answer your question: to nerf choppers, obviously. They overnerfed imo, though.

> [@](#):
>
> 1. Stingers, Heatseekers, or anything that hits you, no matter what instantly flips your helicopter and you cannot avoid dying by any chance. I Mean where is the point of the stiner dealing 45 damage, if you just flip any die anyways because you cant exit without getting run over?

This is true. Gyro stabilizer makes it more tolerable but that perk slot is wasted cause it’s pretty much a must right now.

> [@](#):
>
> 1. The damage the pilot can deal to tanks is way too high. Gunner damage against tanks is Ok.

I agree, you get like 90 hits on a tank if you have good aim with the rockets. However, tanks got APS now to stop the entire pods volley. And the tank’s gunner got a serious buff against light-armor and chopper.

> [@](#):
>
> 1. You have virtually no chance against antiairs as they can control the whole map with active radar (makes you flip very often). You cannot even sneak up from behind (as it often camps near the spawn) cause the automatic antiair in the spawn will drop you instantly. Only thing you can do to them is the TV missle which still didn’t get fixed.

Pretty much true, particularly because of APS. Your only chance right now is hitting both TVs, then going in… but this only works if its not stationed near the base. This is fairly balanced in this respect, but I would nerf the range on the MAA… both the cannon and the ARMs.

> [@](#):
>
> 1. Dogfights with other helis are ridiculous, the gunner and the pilots rockets just don’t deal enough damage with normal rockets. The reload time on the heatseekers is a joke. TV’s are the only fast way to destroy another heli. (Cause it will flip, sorry no kill for you there)

I like the chopper dogfights in BF4, if you manage to hit the TV you’ve pretty much won like in BF3… too bad about the points. When it comes to up close dogfights, its all about the gunner hitting the enemy cockpit. I’ve noticed its the only place where the 30mm will not ‘dust’ and actually deals a ton of damage.

> [@](#):
>
> 1. On some maps the map ends for you where it ends for ground units, thats stupid, you cant sneak up from anywhere or hide from lock-on stuff. In BF3 you could quickly fly over a mountain e.g. which is outside the map (Kharg Island)

Yeah, small airspaces are an issue for all aircraft atm.

> [@](#):
>
> 1. The 25mm of the havoc is much stronger than the 25mm of the other helis as it has a higher rpm and no recoil, thats ridiculous.

Agreed, needs a fix.

> [@](#):
>
> Last but not least: 9. The flares and the ECM got a delay when you hit X!!! WHY!!!??? LIke this you don’t have any chance against incoming stingers, active radar, etc. ! Thats the most annoying thing to me as it triggers many of the things above!

Also needs to be fixed.

Now as for your suggestions, I agree with them.

I’m surprised you didn’t mention anything about

1. Lower flight ceiling for choppers, so that jets have a natural upper hand now.
2. The nerfed agility of the chopper coupled with critical hits usually mean the moment you are locked and hit, you are most likely not going to survive, let alone escape. This is my main problem with the AH now. Even being very aware and using a hit and run tactic doesn’t help the fact that after you enter the field, you are more than likely not going to return to base alive if you actually engage anything.

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<div class="post-metadata">

**Author:** ![DerFetteDetlef](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/8797f3/32.png) [@DerFetteDetlef](https://battlefieldforum.co/u/DerFetteDetlef)\
**Post date:** [November 30, 2013, 7:44pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/138 "2013-11-30T19:44:00Z")

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@ZorisX: I won’t even bother to disprove all the arguments you’ve come up with, as I already did earlier in the thread. Just read everything. Still appreciating the effort in trying to disprove my points. You need that for a good discussion, but we’ve had that earlier here, sorry.

> [@](#):
>
> _mullikinfett said:_  
> You said you wanted a buff to helis, how is it buffing making a heli make fire more rockets to kill a tank

Read the first post in this thread on page 1, that’s all im gonna say to that, maybe the lights will go on then even if I doubt it.

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<div class="post-metadata">

**Author:** ![mullikinfett](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/58956e/32.png) [@mullikinfett](https://battlefieldforum.co/u/mullikinfett)\
**Post date:** [November 30, 2013, 7:45pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/139 "2013-11-30T19:45:00Z")

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Keep making me look like an idiot, but that is all I see

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<div class="post-metadata">

**Author:** ![PappaKeno99](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/7ab992/32.png) [@PappaKeno99](https://battlefieldforum.co/u/PappaKeno99)\
**Post date:** [November 30, 2013, 7:52pm UTC](https://battlefieldforum.co/t/flying-a-helicopter-got-ridiculous-potential-fix/152305/140 "2013-11-30T19:52:00Z")

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I Agree

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