# For the love of God release some maps already there is no reason to not have atleast 20

**URL:** <https://battlefieldforum.co/t/for-the-love-of-god-release-some-maps-already-there-is-no-reason-to-not-have-atleast-20/106861>\
**Category:** General Discussion\
**Created:** [April 16, 2019, 9:57pm UTC](https://battlefieldforum.co/t/for-the-love-of-god-release-some-maps-already-there-is-no-reason-to-not-have-atleast-20/106861 "2019-04-16T21:57:00Z")\
**Posts on this page:** 1\
**Page:** 2

<div class="post-metadata">

**Author:** ![DJTN1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/bcef8e/32.png) [@DJTN1](https://battlefieldforum.co/u/DJTN1)\
**Post date:** [April 17, 2019, 7:57am UTC](https://battlefieldforum.co/t/for-the-love-of-god-release-some-maps-already-there-is-no-reason-to-not-have-atleast-20/106861/21 "2019-04-17T07:57:00Z")

</div>

> [@PoppaPappo](#):
>
> > [@Masqerader](#):
> >
> > UnearthedCO said:  
> > I created a thread about this. DICE needs to announce the premium pass for $50 and get some content going. BFV is a great game it just needs maps.
> > 
> > You don’t need premium to have maps, they can just release maps, its not like this company is broke, they made a ton tricking people into buying Anthem, plus all the money they make from their Ultimate team gambling simulator
> 
> This guy gets it.
> 
> Premium and paid DLC was always a scam and I’m always surprised to see otherwise bright people defend it. Anyone who grew up gaming in the 1990s (before games became a multi-billion-dollar-a-year industry and game companies were run by people genuinely passionate about games \<RIP Origin Systems, Interplay, Sierra/Dynamix, and a host of others\>) knows that’s horse puckey.
> 
> Yes, game development is very expensive. Everyone knows that. But, all that money from DLC and Premium went to line the pockets of executives, not to the developers. Is there any reason Patrick Söderlund needed to make $48 million a year or Andrew Wilson needs to make $35 million a year? Wouldn’t Patrick still have a comfortable life making, say, $25 million a year? And that’s only two of the many executives at EA that are multimillionaires (yes, I know Söderlund doesn’t work there anymore). If you cut all their salaries a smidge you’d easily have at least $100 million-a-year extra to be used for other things, such as hiring more people at DICE to fix bugs, do Q&A, and, of course, design maps.

Finally, someone who lives in reality.

Great and honest comment!

[Previous page](https://battlefieldforum.co/t/for-the-love-of-god-release-some-maps-already-there-is-no-reason-to-not-have-atleast-20/106861.md?page=1)
