# FPS on OP Underground

**URL:** <https://battlefieldforum.co/t/fps-on-op-underground/107892>\
**Category:** PC\
**Created:** [October 3, 2019, 4:10pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892 "2019-10-03T16:10:00Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Nzz1](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nzz1/32/108115_2.png) [@Nzz1](https://battlefieldforum.co/u/Nzz1)\
**Post date:** [October 4, 2019, 5:14pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/21 "2019-10-04T17:14:00Z")

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> [@FierceBrosnan007](#):
>
> Yeah something strange going on with this map. FPS drops and some stuttering. Doesn’t happen in other maps. Same is happening to another friend also.
> 
> Ryzen 7 3800x @ 4.5 / latest bios  
> 3600Mhz RAM  
> GTX 1080Ti / Latest driver  
> Win 10
> 
> Averages 140++ on all other maps.

This map hates Ryzen. It hates my Threadripper too LOL.

Fine on both my intel computers.

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**Author:** ![gailjon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/7feea3/32.png) [@gailjon](https://battlefieldforum.co/u/gailjon)\
**Post date:** [October 4, 2019, 5:36pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/22 "2019-10-04T17:36:00Z")

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Now started to ctd again. No idea what is going on in Dice’s updates. How can they make the game worse to play every time?

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**Author:** ![Carbonic](https://battlefieldforum.co/user_avatar/battlefieldforum.co/carbonic/32/101470_2.png) [@Carbonic](https://battlefieldforum.co/u/Carbonic)\
**Post date:** [October 4, 2019, 5:51pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/23 "2019-10-04T17:51:00Z")

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**Update:**  
Operation Underground performance issues is now on the BFV Trello board: [https://trello.com/c/YWR23cLL/81-underground-map-performance-issues](https://trello.com/c/YWR23cLL/81-underground-map-performance-issues)

**I have a:**  
Windows 10 Pro 1903  
Ryzen R9 3900X  
X570 motherboard with newest AGESA 1.0.0.3 ABBA firmware BIOS and revision 1.9.27.1033 chipset drivers.  
1080ti  
32Gb DDR4-3600

**I usually play:**  
all ultra, 1440p DX12, FFR off

The first time I played Underground it didn’t play that well, but all matches since have been fine except a bit of stutter in the first 10 seconds but that’s probably due to DX12 setting as it happens on all maps.  
Underground is the map that has the lowest dips in FPS compared to all other maps, but it’s also the maps that place the most shooting people in a small area with loads of objects to render so having FPS dips that go lower than I’m used to is not a big a surprise. I usually get around 100-120FPS and now it’s more like 80-110 - I can’t decide if I think that’s too much but I do hope DICE can fix/optimize it.

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**Author:** ![HokaaHeyy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/d6d6ee/32.png) [@HokaaHeyy](https://battlefieldforum.co/u/HokaaHeyy)\
**Post date:** [October 4, 2019, 6:26pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/24 "2019-10-04T18:26:00Z")

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Same issue here - massive FPS drops and stuttering.

Windows 10 all up to date

i9-9900K  
16GB DDR4 4133Mhz  
RTX 2080  
SSD Samsung 970 EVO+ PCI-E 1TB - Samsung driver 3.1

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<div class="post-metadata">

**Author:** ![HokaaHeyy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/d6d6ee/32.png) [@HokaaHeyy](https://battlefieldforum.co/u/HokaaHeyy)\
**Post date:** [October 4, 2019, 6:55pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/25 "2019-10-04T18:55:00Z")

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**UpDate:I’ve switched to DX11 and now is SuperSmooth and NO FPS DROPS 🙂** 🙂

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**Author:** ![LOLGotYerTags](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lolgotyertags/32/101041_2.png) [@LOLGotYerTags](https://battlefieldforum.co/u/LOLGotYerTags)\
**Post date:** [October 4, 2019, 6:59pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/26 "2019-10-04T18:59:00Z")

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> [@HokaaHeyy](#):
>
> **UpDate:I’ve switched to DX11 and now is SuperSmooth and NO FPS DROPS 🙂** 🙂

DX12 stability then causing it.

When you were using DX12, Did you have raytracing enabled or was it JUST DX12?

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<div class="post-metadata">

**Author:** ![HokaaHeyy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/d6d6ee/32.png) [@HokaaHeyy](https://battlefieldforum.co/u/HokaaHeyy)\
**Post date:** [October 4, 2019, 7:04pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/27 "2019-10-04T19:04:00Z")

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> [@LOLGotYerTags](#):
>
> > [@HokaaHeyy](#):
> >
> > **UpDate:I’ve switched to DX11 and now is SuperSmooth and NO FPS DROPS 🙂** 🙂
> 
> DX12 stability then causing it.
> 
> When you were using DX12, Did you have raytracing enabled or was it JUST DX12?

It must be DX12 implementation in BFV that causes these issues because I use DX12 preety much in any other games and there is no issue at all - smooth as it should be on my specs 🙂

No I do not use raytracing at all and I dont use Future Frame Rendering as well.

I play on 1440p

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**Author:** ![TFBisquit](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/f07891/32.png) [@TFBisquit](https://battlefieldforum.co/u/TFBisquit)\
**Post date:** [October 4, 2019, 8:37pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/28 "2019-10-04T20:37:00Z")

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Negative. Same in dx11. When I enable lighting, effects and post process to ultra setting, my fps drops half of what it was.

One could argue the drop is even bigger under dx12, but in general I need to set most at low to keep a decent fps.  
This is with a gtx1080, I suspect lower end cards suffer even more.  
i9-9900k+gtx1080-16GB 3200Mhz ram.  
Only in this map I might add.

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**Author:** ![LOLGotYerTags](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lolgotyertags/32/101041_2.png) [@LOLGotYerTags](https://battlefieldforum.co/u/LOLGotYerTags)\
**Post date:** [October 4, 2019, 9:19pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/29 "2019-10-04T21:19:00Z")

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> [@TFBisquit](#):
>
> Negative. Same in dx11. When I enable lighting, effects and post process to ultra setting, my fps drops half of what it was.
> 
> One could argue the drop is even bigger under dx12, but in general I need to set most at low to keep a decent fps.  
> This is with a gtx1080, I suspect lower end cards suffer even more.  
> i9-9900k+gtx1080-16GB 3200Mhz ram.  
> Only in this map I might add.

I’ll try that and see what I get

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**Author:** ![5hadyBrady](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/5/d6d6ee/32.png) [@5hadyBrady](https://battlefieldforum.co/u/5hadyBrady)\
**Post date:** [October 5, 2019, 3:41am UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/30 "2019-10-05T03:41:00Z")

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> [@duendemago](#):
>
> Even guys with 9900k and 2080s are having terrible sutter with this game. This is a major issue that people is not willing to talk about. Youtubers won’t say a thing about it…why?

Because there’s too many variables. Some people are stuttering from actual hardware limitations. Some people are stuttering from standby memory issues with Windows 10. Some people are dealing with frame latency with specific API’s witch feel the same as micro stutters. Some people are dealing with driver problems etc. It’s a cornucopia of performance issues and overall poor game design. Battlefield 5 will never be what the community wanted. It’s too late. I’m not convinced the DICE team have the chops for these games anymore. They’re getting too many things wrong for a AAA studio. Basic stuff like the UI, or assignment progression are still destroying matches. If they can’t figure out the basics, there’s no way they’re going to get sophisticated game design from these guys. Not anymore at least. The wisdom and creativity doesn’t tend to pass on to the newer generations. They don’t know how to story-tell, and they don’t know how to build games. They know how to write code though. There’s a hell of a lot more to game design than learning a bunch of programming languages. Game design is more a philosophy than it is 1’s and 0’s. I can’t even pick an API anymore. I get horrible efficiency with DX11, and I get frame latency with DX12, no matter which Windows update I run. Now both API’s suck. At least before DX11 was decent.

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<div class="post-metadata">

**Author:** ![chinook240](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/dec6dc/32.png) [@chinook240](https://battlefieldforum.co/u/chinook240)\
**Post date:** [October 5, 2019, 9:32am UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/31 "2019-10-05T09:32:00Z")

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> [@5hadyBrady](#):
>
> > [@duendemago](#):
> >
> > Even guys with 9900k and 2080s are having terrible sutter with this game. This is a major issue that people is not willing to talk about. Youtubers won’t say a thing about it…why?
> 
> Because there’s too many variables. Some people are stuttering from actual hardware limitations. Some people are stuttering from standby memory issues with Windows 10. Some people are dealing with frame latency with specific API’s witch feel the same as micro stutters. Some people are dealing with driver problems etc. It’s a cornucopia of performance issues and overall poor game design. Battlefield 5 will never be what the community wanted. It’s too late. I’m not convinced the DICE team have the chops for these games anymore. They’re getting too many things wrong for a AAA studio. Basic stuff like the UI, or assignment progression are still destroying matches. If they can’t figure out the basics, there’s no way they’re going to get sophisticated game design from these guys. Not anymore at least. The wisdom and creativity doesn’t tend to pass on to the newer generations. They don’t know how to story-tell, and they don’t know how to build games. They know how to write code though. There’s a hell of a lot more to game design than learning a bunch of programming languages. Game design is more a philosophy than it is 1’s and 0’s. I can’t even pick an API anymore. I get horrible efficiency with DX11, and I get frame latency with DX12, no matter which Windows update I run. Now both API’s suck. At least before DX11 was decent.

Great summary! I still enjoy the game when it works, but the constant retrograde performance issues with each update is depressing.

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**Author:** ![ZyRonNR1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/4bbf92/32.png) [@ZyRonNR1](https://battlefieldforum.co/u/ZyRonNR1)\
**Post date:** [October 5, 2019, 12:56pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/32 "2019-10-05T12:56:00Z")

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Hey! I too seem to get this “low dipping high flutuacting FPS” thing. Never had it before. BUT, I need to ask you guys something.. are you ONLY getting FPS drops on Metro Underground map? Because I get it on Al Sundan too. Have not tried many other maps on the other hand. Is it the game or is it my machine? ☹ Tired of this “performance hunt” every day!

//Z

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**Author:** ![FierceBrosnan007](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fiercebrosnan007/32/101944_2.png) [@FierceBrosnan007](https://battlefieldforum.co/u/FierceBrosnan007)\
**Post date:** [October 5, 2019, 3:15pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/33 "2019-10-05T15:15:00Z")

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Still has those fps drops today and the servers feel laggy. Everyone complaining about it in chat.

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**Author:** ![bass-junkie-xl](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bass-junkie-xl/32/101294_2.png) [@bass-junkie-xl](https://battlefieldforum.co/u/bass-junkie-xl)\
**Post date:** [October 5, 2019, 3:32pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/34 "2019-10-05T15:32:00Z")

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8700k @ 5.1 ghz , 16 gb of 4000 mhz DDR4 , 1080ti @ 1440p mixed ultra , win 10 1809 with no x box game bar and no telemntary no issues staying in the 120 - 144 + on under ground cpu usage up to 90 % lol  
windows 1903 and up is no no

game running in exclusive full screen mode as well windows 1903 does not

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**Author:** ![lKangI](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lkangi/32/108091_2.png) [@lKangI](https://battlefieldforum.co/u/lKangI)\
**Post date:** [October 6, 2019, 2:52am UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/35 "2019-10-06T02:52:00Z")

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The correlation I see with people that aren’t having issues and those that do are people that have stock memory speed are getting hit with big drops in framerate. This game seems to really like mem speed. I’d bet that anyone not hitting 100% cpu/gpu usage is being bottle necked by even 3200mhz ddr4

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<div class="post-metadata">

**Author:** ![off3nc3](https://battlefieldforum.co/user_avatar/battlefieldforum.co/off3nc3/32/107022_2.png) [@off3nc3](https://battlefieldforum.co/u/off3nc3)\
**Post date:** [October 6, 2019, 6:56am UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/36 "2019-10-06T06:56:00Z")

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> [@lKangI](#):
>
> The correlation I see with people that aren’t having issues and those that do are people that have stock memory speed are getting hit with big drops in framerate. This game seems to really like mem speed. I’d bet that anyone not hitting 100% cpu/gpu usage is being bottle necked by even 3200mhz ddr4

That’s the most redonkulous thing I ever read on the internet , anything above 3200mhz is just diminishing returns and a poor excuse for how unoptimized this game is after 1 year of launch.

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<div class="post-metadata">

**Author:** ![TFBisquit](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/f07891/32.png) [@TFBisquit](https://battlefieldforum.co/u/TFBisquit)\
**Post date:** [October 6, 2019, 8:09am UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/37 "2019-10-06T08:09:00Z")

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I would say it’s the rtx enhancements that cripple non rtx cards when setting all to ultra.  
I could be totally wrong ofcourse, but the fps at ultra 1440p would be around 100 on all maps for my videocard. On this map it’s cut in half at those settings.  
As for those not suffering this, I suspect some of them have tweaked settings from day 1 and haven’t changed it yet.  
I too use the same settings for some time and had no fps loss in this map. Untill I maxed it out and saw the difference between this and other maps.

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<div class="post-metadata">

**Author:** ![Dougherthy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/ecd19e/32.png) [@Dougherthy](https://battlefieldforum.co/u/Dougherthy)\
**Post date:** [October 6, 2019, 10:53am UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/38 "2019-10-06T10:53:00Z")

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again new patch new map more fixing needed

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<div class="post-metadata">

**Author:** ![Skullshock](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skullshock/32/107165_2.png) [@Skullshock](https://battlefieldforum.co/u/Skullshock)\
**Post date:** [October 6, 2019, 2:02pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/39 "2019-10-06T14:02:00Z")

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This map is the worst optimized  
But my FPS drops insane on every map when smoke deploys super close to me for 1 or 2 seconds  
Gtx 1080 and 8700k  
No one talks about that  
It’s ffing annoying  
I have a 144hz monitor and my FPS drops from 144 to 40 for a sec no matter the settings  
If I set my monitor to 60 hz it does not happen it is really wierd, like the smoke is so dense when deploying and on higher framerates it’s to heavy or something. it was not there half a year ago but after the rtx line was released it started  
Am I really the only one

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<div class="post-metadata">

**Author:** ![thevicar1968](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thevicar1968/32/113056_2.png) [@thevicar1968](https://battlefieldforum.co/u/thevicar1968)\
**Post date:** [October 6, 2019, 4:27pm UTC](https://battlefieldforum.co/t/fps-on-op-underground/107892/40 "2019-10-06T16:27:00Z")

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Awesome map but i got a 7700 and 1080ti 120 to 150 fps all other maps maybe it needs  
op·ti·miz·ing. lolzzzzzzzzzzzz

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