# \[Graphics issues\] plants/grass does not move

**URL:** <https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670>\
**Category:** PC\
**Created:** [November 16, 2013, 12:18am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670 "2013-11-16T00:18:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Th3D3v1L1993](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/3ab097/32.png) [@Th3D3v1L1993](https://battlefieldforum.co/u/Th3D3v1L1993)\
**Post date:** [November 16, 2013, 12:18am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/1 "2013-11-16T00:18:00Z")

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Before the patch when you go into the bushes or grass they moved.  
Now they do not move.

Explanations?

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**Author:** ![FunnkyfeeLv2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/9e8a1a/32.png) [@FunnkyfeeLv2](https://battlefieldforum.co/u/FunnkyfeeLv2)\
**Post date:** [November 16, 2013, 12:29am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/2 "2013-11-16T00:29:00Z")

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Yeah , just noticed that too.

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**Author:** ![HavokMR2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/958977/32.png) [@HavokMR2](https://battlefieldforum.co/u/HavokMR2)\
**Post date:** [November 16, 2013, 12:31am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/3 "2013-11-16T00:31:00Z")

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I have not noticed this yet.

I did notice a while back that blades of grass will fold over if you’re prone and you crawl over them.

Perhaps there’s a bug in that part of the gameplay, and they removed it because it’s causing a crash somewhere.

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**Author:** ![FunnkyfeeLv2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/9e8a1a/32.png) [@FunnkyfeeLv2](https://battlefieldforum.co/u/FunnkyfeeLv2)\
**Post date:** [November 16, 2013, 12:32am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/4 "2013-11-16T00:32:00Z")

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> [@](#):
>
> _HavokMR2 said:_  
> I have not noticed this yet.
> 
> I did notice a while back that blades of grass will fold over if you’re prone and you crawl over them.
> 
> Perhaps there’s a bug in that part of the gameplay, and they removed it because it’s causing a crash somewhere.

Also this - [[Bug?] Terrain Decoration](https://battlefieldforum.co/t/bug-terrain-decoration/151597)

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<div class="post-metadata">

**Author:** ![Th3D3v1L1993](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/3ab097/32.png) [@Th3D3v1L1993](https://battlefieldforum.co/u/Th3D3v1L1993)\
**Post date:** [November 16, 2013, 12:32am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/5 "2013-11-16T00:32:00Z")

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> [@](#):
>
> _HavokMR2 said:_  
> I have not noticed this yet.
> 
> I did notice a while back that blades of grass will fold over if you’re prone and you crawl over them.
> 
> Perhaps there’s a bug in that part of the gameplay, and they removed it because it’s causing a crash somewhere.

I hope they fix it because it was really cool.

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**Author:** ![HavokMR2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/958977/32.png) [@HavokMR2](https://battlefieldforum.co/u/HavokMR2)\
**Post date:** [November 16, 2013, 12:40am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/6 "2013-11-16T00:40:00Z")

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I remember playing Diablo 3, and after a new patch, the graphics and animations would change. Either it got fancier, or more dumbed down.

I wouldn’t be surprised if DICE quietly disabled something to troubleshoot something else or to sacrifice details as such, to improve on things like FPS. Something like water ripples may go unnoticed to most gamers.

I hope they fix it/bring it back too.

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**Author:** ![FunnkyfeeLv2](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/9e8a1a/32.png) [@FunnkyfeeLv2](https://battlefieldforum.co/u/FunnkyfeeLv2)\
**Post date:** [November 16, 2013, 1:19am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/7 "2013-11-16T01:19:00Z")

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> [@](#):
>
> _HavokMR2 said:_  
> I remember playing Diablo 3, and after a new patch, the graphics and animations would change. Either it got fancier, or more dumbed down.
> 
> I wouldn’t be surprised if DICE quietly disabled something to troubleshoot something else or to sacrifice details as such, to improve on things like FPS. Something like water ripples may go unnoticed to most gamers.
> 
> I hope they fix it/bring it back too.

Hell yeah , there then just should be a an option to disable them , if my/your system is powerfull enough , why cant we enjoy thos little things .

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**Author:** ![Uncivilization](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/u/a88e57/32.png) [@Uncivilization](https://battlefieldforum.co/u/Uncivilization)\
**Post date:** [November 16, 2013, 12:22pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/8 "2013-11-16T12:22:00Z")

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Maybe its just the snipers who noticed because they spend the whole game prone in a bush or grass

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**Author:** ![Th3D3v1L1993](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/3ab097/32.png) [@Th3D3v1L1993](https://battlefieldforum.co/u/Th3D3v1L1993)\
**Post date:** [November 16, 2013, 2:26pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/9 "2013-11-16T14:26:00Z")

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> [@](#):
>
> _Uncivilization said:_  
> Maybe its just the snipers who noticed because they spend the whole game prone in a bush or grass

I’m not a sniper but often look carefully the little details of a video game.  
Also they do see all these features in the gameplay trailer and then turn off the in-game?

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**Author:** ![mightyzor](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/dec6dc/32.png) [@mightyzor](https://battlefieldforum.co/u/mightyzor)\
**Post date:** [November 17, 2013, 1:38am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/10 "2013-11-17T01:38:00Z")

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I reallyliked this detail…alas it is no more. Bring it back?

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**Author:** ![Th3D3v1L1993](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/3ab097/32.png) [@Th3D3v1L1993](https://battlefieldforum.co/u/Th3D3v1L1993)\
**Post date:** [November 17, 2013, 9:14am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/11 "2013-11-17T09:14:00Z")

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> [@](#):
>
> _mightyzor said:_  
> I reallyliked this detail…alas it is no more. Bring it back?

I hope so.

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**Author:** ![HaitianVacation](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/87869e/32.png) [@HaitianVacation](https://battlefieldforum.co/u/HaitianVacation)\
**Post date:** [November 17, 2013, 11:29pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/12 "2013-11-17T23:29:00Z")

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Weird, didn’t notice this. I’ll have to look for it next time.

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<div class="post-metadata">

**Author:** ![Th3D3v1L1993](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/3ab097/32.png) [@Th3D3v1L1993](https://battlefieldforum.co/u/Th3D3v1L1993)\
**Post date:** [November 18, 2013, 7:18pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/13 "2013-11-18T19:18:00Z")

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Yeah, it’s really a good feature 🙂

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**Author:** ![The\_Blue\_Scholar](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/258eb7/32.png) [@The\_Blue\_Scholar](https://battlefieldforum.co/u/The_Blue_Scholar)\
**Post date:** [November 20, 2013, 9:32pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/14 "2013-11-20T21:32:00Z")

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bump

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<div class="post-metadata">

**Author:** ![Th3D3v1L1993](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/3ab097/32.png) [@Th3D3v1L1993](https://battlefieldforum.co/u/Th3D3v1L1993)\
**Post date:** [November 20, 2013, 10:13pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/15 "2013-11-20T22:13:00Z")

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Yeah bump this, DICE must FIX it!

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**Author:** ![raptornomad1221](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/2acd7d/32.png) [@raptornomad1221](https://battlefieldforum.co/u/raptornomad1221)\
**Post date:** [November 22, 2013, 8:28am UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/16 "2013-11-22T08:28:00Z")

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bump. DICE fix this!! Don’t disable what you have promised months before game release!

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**Author:** ![Delboyd12](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/7c8e57/32.png) [@Delboyd12](https://battlefieldforum.co/u/Delboyd12)\
**Post date:** [November 22, 2013, 2:13pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/17 "2013-11-22T14:13:00Z")

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We need these little details, what with COD Ghosts’ revolutionary fish AI

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**Author:** ![LOLGotYerTags](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lolgotyertags/32/101041_2.png) [@LOLGotYerTags](https://battlefieldforum.co/u/LOLGotYerTags)\
**Post date:** [November 22, 2013, 2:20pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/18 "2013-11-22T14:20:00Z")

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Turn terrain decoration to low ( Seriously )

It’s supposed to make more bushes etc appear if TD is set to low as opposed to being on ultra…

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**Author:** ![MartianGeneral](https://battlefieldforum.co/user_avatar/battlefieldforum.co/martiangeneral/32/102749_2.png) [@MartianGeneral](https://battlefieldforum.co/u/MartianGeneral)\
**Post date:** [November 22, 2013, 2:23pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/19 "2013-11-22T14:23:00Z")

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Maybe it was turned off because it had some kind of a bug related to it. Hopefully they’ll fix it and bring it back.

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**Author:** ![Gaycob](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/dc4da7/32.png) [@Gaycob](https://battlefieldforum.co/u/Gaycob)\
**Post date:** [November 22, 2013, 2:26pm UTC](https://battlefieldforum.co/t/graphics-issues-plants-grass-does-not-move/151670/20 "2013-11-22T14:26:00Z")

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The physics on them have been turned off. For stability issues I guess.

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