# Has any team actually made a comeback and won because of a Behemoth?

**URL:** <https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268>\
**Category:** Console\
**Created:** [January 10, 2017, 12:05pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268 "2017-01-10T12:05:00Z")\
**Posts on this page:** 17\
**Page:** 1

<div class="post-metadata">

**Author:** ![FlashBangLips](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/f05b48/32.png) [@FlashBangLips](https://battlefieldforum.co/u/FlashBangLips)\
**Post date:** [January 10, 2017, 12:05pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/1 "2017-01-10T12:05:00Z")

</div>

Any game I’ve played where a team is getting stomped to the point of Behemoth deployment, said Behemoth is either destroyed as quick as possible, or largely ignored because the team has no idea how to properly use it.

---

<div class="post-metadata">

**Author:** ![Rancherlee](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/2acd7d/32.png) [@Rancherlee](https://battlefieldforum.co/u/Rancherlee)\
**Post date:** [January 10, 2017, 1:27pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/2 "2017-01-10T13:27:00Z")

</div>

So far I’ve only seen it twice and one of those my team had a pair of squads obviously sandbagged until they got the train.

---

<div class="post-metadata">

**Author:** ![jasoncaric](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/e274bd/32.png) [@jasoncaric](https://battlefieldforum.co/u/jasoncaric)\
**Post date:** [January 10, 2017, 3:26pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/3 "2017-01-10T15:26:00Z")

</div>

Ive seen it once. It wasn’t long after the game came out and ppl weren’t sure how to take it out quickly. At this point though it gets taken down pretty quick and it just dosn’t have much of an affect om games.

---

<div class="post-metadata">

**Author:** ![R-Shot-You](https://battlefieldforum.co/user_avatar/battlefieldforum.co/r-shot-you/32/103196_2.png) [@R-Shot-You](https://battlefieldforum.co/u/R-Shot-You)\
**Post date:** [January 10, 2017, 4:31pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/4 "2017-01-10T16:31:00Z")

</div>

I see it happen every now and then. Maybe 1 out of 15 games or so.  
Behemoths are there to provide the losing team a chance at a comeback. If the losing team just sucks and keeps on going the same way with a behemoth they will still lose.

The fact that once the Behemoth comes in, half the team is waiting in spawn screen rest of the game isn’t helping either.

But hey, what you going to do about that..

---

<div class="post-metadata">

**Author:** ![bmillsy513](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bmillsy513/32/105379_2.png) [@bmillsy513](https://battlefieldforum.co/u/bmillsy513)\
**Post date:** [January 10, 2017, 4:42pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/5 "2017-01-10T16:42:00Z")

</div>

Behemoths are just frustrating. Its like ‘Oooh look that is so cool! Lets go!!!’ … finally gets to spawn in it … ‘wtf is the point of this again?’… exit Behemoth to go back to getting kills.

---

<div class="post-metadata">

**Author:** ![oB0BBY](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/o/9f8e36/32.png) [@oB0BBY](https://battlefieldforum.co/u/oB0BBY)\
**Post date:** [January 10, 2017, 7:19pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/6 "2017-01-10T19:19:00Z")

</div>

When I play alone it happens occasionally. When I play with my friends we comeback and win almost everytime.

---

<div class="post-metadata">

**Author:** ![moosehunter1969](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/2acd7d/32.png) [@moosehunter1969](https://battlefieldforum.co/u/moosehunter1969)\
**Post date:** [January 10, 2017, 7:47pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/7 "2017-01-10T19:47:00Z")

</div>

I’ve seen it happen plenty of times.

---

<div class="post-metadata">

**Author:** ![freakyfoy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/ea5d25/32.png) [@freakyfoy](https://battlefieldforum.co/u/freakyfoy)\
**Post date:** [January 11, 2017, 2:00am UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/8 "2017-01-11T02:00:00Z")

</div>

Yeah seen it loads. Been on the winning side and losing

---

<div class="post-metadata">

**Author:** ![NRCV409i](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/cab0a1/32.png) [@NRCV409i](https://battlefieldforum.co/u/NRCV409i)\
**Post date:** [January 11, 2017, 5:08am UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/9 "2017-01-11T05:08:00Z")

</div>

I have seen it twice and on both occasions it has been the Air Ship. I would say the Battleship is the least effective from what I have experienced.

---

<div class="post-metadata">

**Author:** ![Club-Pleasure](https://battlefieldforum.co/user_avatar/battlefieldforum.co/club-pleasure/32/101532_2.png) [@Club-Pleasure](https://battlefieldforum.co/u/Club-Pleasure)\
**Post date:** [January 11, 2017, 7:14am UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/10 "2017-01-11T07:14:00Z")

</div>

Seems to be the general consensus is that the ‘Behemoths’ are just levolution events that shoot bullets.

---

<div class="post-metadata">

**Author:** ![Michael\_Seaman](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/3bc359/32.png) [@Michael\_Seaman](https://battlefieldforum.co/u/Michael_Seaman)\
**Post date:** [January 11, 2017, 2:03pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/11 "2017-01-11T14:03:00Z")

</div>

I’ve seen it a few times, but it all comes down to if a team knows how to utilize it properly. Those who are smart immediately take out all AA emplacements. Then you can really wreak havoc with it.

---

<div class="post-metadata">

**Author:** ![SilentShot\_684j](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/ecb155/32.png) [@SilentShot\_684j](https://battlefieldforum.co/u/SilentShot_684j)\
**Post date:** [January 11, 2017, 7:40pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/12 "2017-01-11T19:40:00Z")

</div>

> [@NRCV409i](#):
>
> I have seen it twice and on both occasions it has been the Air Ship. I would say the Battleship is the least effective from what I have experienced.

This is because most of the time the drive of the ship doesnt take into account for the rear battery. If the driver doesnt have the ship pointed correctly, the rear battery is useless and has nothing to shoot at.

---

<div class="post-metadata">

**Author:** ![oof14346](https://battlefieldforum.co/user_avatar/battlefieldforum.co/oof14346/32/103024_2.png) [@oof14346](https://battlefieldforum.co/u/oof14346)\
**Post date:** [January 11, 2017, 8:09pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/13 "2017-01-11T20:09:00Z")

</div>

A few times. Usually happens with the train on Amiens. A good driver and crew crew going back and forth between C and D can do lots of damage. One game, the train came in, and we were down by about 150 tickets. We ended up winning 1000 - 999.

---

<div class="post-metadata">

**Author:** ![oof14346](https://battlefieldforum.co/user_avatar/battlefieldforum.co/oof14346/32/103024_2.png) [@oof14346](https://battlefieldforum.co/u/oof14346)\
**Post date:** [January 11, 2017, 8:10pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/14 "2017-01-11T20:10:00Z")

</div>

> [@SilentShot\_684j](#):
>
> > [@NRCV409i](#):
> >
> > I have seen it twice and on both occasions it has been the Air Ship. I would say the Battleship is the least effective from what I have experienced.
> 
> This is because most of the time the drive of the ship doesnt take into account for the rear battery. If the driver doesnt have the ship pointed correctly, the rear battery is useless and has nothing to shoot at.

Also, idiots who keep it parked where it spawns.

---

<div class="post-metadata">

**Author:** ![R-Shot-You](https://battlefieldforum.co/user_avatar/battlefieldforum.co/r-shot-you/32/103196_2.png) [@R-Shot-You](https://battlefieldforum.co/u/R-Shot-You)\
**Post date:** [January 11, 2017, 9:36pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/15 "2017-01-11T21:36:00Z")

</div>

> [@oof14346](#):
>
> > [@SilentShot\_684j](#):
> >
> > > [@NRCV409i](#):
> > >
> > > I have seen it twice and on both occasions it has been the Air Ship. I would say the Battleship is the least effective from what I have experienced.
> > 
> > This is because most of the time the drive of the ship doesnt take into account for the rear battery. If the driver doesnt have the ship pointed correctly, the rear battery is useless and has nothing to shoot at.
> 
> Also, idiots who keep it parked where it spawns.

Happens all the time. They sit back and use the mortar gun while the rest of the ship is being useless and completely makes sure they will lose without any chance of a comeback lol

---

<div class="post-metadata">

**Author:** ![LukeBolbot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lukebolbot/32/102689_2.png) [@LukeBolbot](https://battlefieldforum.co/u/LukeBolbot)\
**Post date:** [January 12, 2017, 9:07am UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/16 "2017-01-12T09:07:00Z")

</div>

My team lost a 150 point lead with all but one flag captured on FAO fortress due to the dreadnought spawning in. The driver positioned it close enough to cover A B C D E F flags but too far to take down. The moment we would cap a flag we would get destroyed by the dreadnought main weapon. They ended up capping all but our spawn flag and winning by 40 points…

---

<div class="post-metadata">

**Author:** ![Septick78](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/848f3c/32.png) [@Septick78](https://battlefieldforum.co/u/Septick78)\
**Post date:** [January 12, 2017, 5:10pm UTC](https://battlefieldforum.co/t/has-any-team-actually-made-a-comeback-and-won-because-of-a-behemoth/254268/17 "2017-01-12T17:10:00Z")

</div>

Can turn around a match easy if the folks in the Behemoth have half a clue, battleship especially as long as the asshats in the anti air guns shoot at the boats instead of trying to hit infantry WAY out of range… boils my ..
