# Hidden in plain sight: Showcasing prone "invisibility"

**URL:** <https://battlefieldforum.co/t/hidden-in-plain-sight-showcasing-prone-invisibility/106322>\
**Category:** General Discussion\
**Created:** [January 9, 2019, 7:46pm UTC](https://battlefieldforum.co/t/hidden-in-plain-sight-showcasing-prone-invisibility/106322 "2019-01-09T19:46:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![DingoKillr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dingokillr/32/101728_2.png) [@DingoKillr](https://battlefieldforum.co/u/DingoKillr)\
**Post date:** [January 10, 2019, 9:52am UTC](https://battlefieldforum.co/t/hidden-in-plain-sight-showcasing-prone-invisibility/106322/21 "2019-01-10T09:52:00Z")

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> [@ninjapenquinuk](#):
>
> > [@MachoFantast1c0](#):
> >
> > > [@ninjapenquinuk](#):
> > >
> > > The bleed out mechanic is definitely causing issues With people thinking live players are ‘dead’. It’s the whole being able to lie on your back and shoot animation that’s confusing people.
> > 
> > Yep. Lying on your back shouldn’t provide prone benefits or ADS capability. If you want to exploit it, you should be limited to regular or crouched hipfire.
> 
> yup. Style over substance. It’s something that wasnt needed and has caused other unintended issues

I am not sure on that. When using cover firing over the top then going prone can get you caught, while falling to your back is allows you to escape the fire and being hit. I think it is a good stance.

We as community are still not use to the position. How many complained still about prone as hiding to easy.

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