# History lessons between maches and in campaign loading screens.

**URL:** <https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099>\
**Category:** General Discussion\
**Created:** [May 10, 2016, 6:46pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099 "2016-05-10T18:46:00Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![BKCCxTiPT0PxREC](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/59ef9b/32.png) [@BKCCxTiPT0PxREC](https://battlefieldforum.co/u/BKCCxTiPT0PxREC)\
**Post date:** [May 10, 2016, 6:46pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/1 "2016-05-10T18:46:00Z")

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Just like back in the good ole days if your old enough to have played these games. I think alot of videos games nowa days are missing the point.

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**Author:** ![doctorrocktor](https://battlefieldforum.co/user_avatar/battlefieldforum.co/doctorrocktor/32/101751_2.png) [@doctorrocktor](https://battlefieldforum.co/u/doctorrocktor)\
**Post date:** [May 10, 2016, 6:53pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/2 "2016-05-10T18:53:00Z")

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agree even if it was a short news reel or even just a short piece to read, instead of staring at a picture of the next map.

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**Author:** ![THISaint](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thisaint/32/103827_2.png) [@THISaint](https://battlefieldforum.co/u/THISaint)\
**Post date:** [May 10, 2016, 6:55pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/3 "2016-05-10T18:55:00Z")

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Loading screen such as the one we had in Battlefield Bad Company 2 Vietnam would be pretty nice.

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**Author:** ![Brentlostak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/brentlostak/32/101414_2.png) [@Brentlostak](https://battlefieldforum.co/u/Brentlostak)\
**Post date:** [May 10, 2016, 6:56pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/4 "2016-05-10T18:56:00Z")

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Good idea !

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**Author:** ![BKCCxTiPT0PxREC](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/59ef9b/32.png) [@BKCCxTiPT0PxREC](https://battlefieldforum.co/u/BKCCxTiPT0PxREC)\
**Post date:** [May 11, 2016, 5:42pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/5 "2016-05-11T17:42:00Z")

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It’s another one of those things for me that makes a great game. I remember alot of older games that done this but I’m not seeing it with the new generation of games. And thanks. And on another note, I miss playing those games where the graphics wasn’t what today we’d call perfect but you still got so immersed and into the game and it just took you away with some of the most exotic stories and for some reason alot of games that wasn’t technically perfect was perfect for me and alot of other people too. A perfect example would be Medal of Honor 2010. I think it was Greg Good Rich and his team at EA who later become Danger close studios that made MoH Warfighter, that made the campaign and Dice who made the multiplayer.Yet the campaign and multiplayer looked at played different that game to me is a piece of art. That multiplayer is still one of my favorites and the game as a whole is still one of my favorites. And never once did me , or anyone that know ever complain about the resolution or frame rate. That has emerged from this new generation and its kinda disappointing.

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**Author:** ![redzuluzulu0096](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/bc79bd/32.png) [@redzuluzulu0096](https://battlefieldforum.co/u/redzuluzulu0096)\
**Post date:** [May 11, 2016, 5:48pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/6 "2016-05-11T17:48:00Z")

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> [@BKCCxTiPT0PxREC](#):
>
> It’s another one of those things for me that makes a great game. I remember alot of older games that done this but I’m not seeing it with the new generation of games. And thanks. And on another note, I miss playing those games where the graphics wasn’t what today we’d call perfect but you still got so immersed and into the game and it just took you away with some of the most exotic stories and for some reason alot of games that wasn’t technically perfect was perfect for me and alot of other people too. A perfect example would be Medal of Honor 2010. I think it was Greg Good Rich and his team at EA who later become Danger close studios that made MoH Warfighter, that made the campaign and Dice who made the multiplayer.Yet the campaign and multiplayer looked at played different that game to me is a piece of art. That multiplayer is still one of my favorites and the game as a whole is still one of my favorites. And never once did me , or anyone that know ever complain about the resolution or frame rate. That has emerged from this new generation and its kinda disappointing.

I still play MoH:Warfighter. Damn good game. Campaign was really good and the multiplayer is fun. Especially the Combat Ops. It was also awesome playing as a Canadian JTF2. We’ve been in every major war except Nam since 1900 and we’re never put into any of the games.

on topic: I remember the quotes that came up when you died in the first 3 or 4 CoD games. I remember the history quotes and facts also from that game as well as other FPS games from back in the day.  
Any remember Day of Defeat? It was built on the same engine as Counter Strike (half life?)

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**Author:** ![CAPT\_Gangplank](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/eb9ed0/32.png) [@CAPT\_Gangplank](https://battlefieldforum.co/u/CAPT_Gangplank)\
**Post date:** [May 11, 2016, 5:54pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/7 "2016-05-11T17:54:00Z")

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I’d actually love something in the form of old timey newsreels.

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**Author:** ![Jihad\_Jockey](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jihad_jockey/32/102395_2.png) [@Jihad\_Jockey](https://battlefieldforum.co/u/Jihad_Jockey)\
**Post date:** [May 11, 2016, 7:01pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/8 "2016-05-11T19:01:00Z")

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This is a great idea.

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**Author:** ![ZombieP1ow](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zombiep1ow/32/104199_2.png) [@ZombieP1ow](https://battlefieldforum.co/u/ZombieP1ow)\
**Post date:** [May 11, 2016, 7:57pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/9 "2016-05-11T19:57:00Z")

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History Channel has WWII colorized, I’m sure some WWI news reels could be fit between maps. Give some background as to why you’re about to die there, over and over

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**Author:** ![SweetKittenFeet](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/858c86/32.png) [@SweetKittenFeet](https://battlefieldforum.co/u/SweetKittenFeet)\
**Post date:** [May 11, 2016, 8:14pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/10 "2016-05-11T20:14:00Z")

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Awesome idea

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**Author:** ![Nobel83-9](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nobel83-9/32/102968_2.png) [@Nobel83-9](https://battlefieldforum.co/u/Nobel83-9)\
**Post date:** [May 11, 2016, 8:19pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/11 "2016-05-11T20:19:00Z")

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I want loading screens in and out of matches to be as short as possible. They can do it (see Hardline). As it stands it takes a looong time to enter a match only to realize the match is over and the next map is Shanghai (exit exit exit) loading screen again back to main menu. Look for another server and loading screen again.

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**Author:** ![BKCCxTiPT0PxREC](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/59ef9b/32.png) [@BKCCxTiPT0PxREC](https://battlefieldforum.co/u/BKCCxTiPT0PxREC)\
**Post date:** [May 12, 2016, 6:03pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/12 "2016-05-12T18:03:00Z")

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> [@Nobel83-9](#):
>
> I want loading screens in and out of matches to be as short as possible. They can do it (see Hardline). As it stands it takes a looong time to enter a match only to realize the match is over and the next map is Shanghai (exit exit exit) loading screen again back to main menu. Look for another server and loading screen again.

Yeah I hear you but I wouldn’t want it to be too quick after you just got done playing a hectic game or have to wait a really long time to get in a match , I think around 1 minute is good enough.

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**Author:** ![Darth\_Cornwallis](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/47e85d/32.png) [@Darth\_Cornwallis](https://battlefieldforum.co/u/Darth_Cornwallis)\
**Post date:** [May 12, 2016, 8:07pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/13 "2016-05-12T20:07:00Z")

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Great idea, especially since most americans at least, are very under informed about that war.

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**Author:** ![BKCCxTiPT0PxREC](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/59ef9b/32.png) [@BKCCxTiPT0PxREC](https://battlefieldforum.co/u/BKCCxTiPT0PxREC)\
**Post date:** [May 12, 2016, 10:48pm UTC](https://battlefieldforum.co/t/history-lessons-between-maches-and-in-campaign-loading-screens/101099/14 "2016-05-12T22:48:00Z")

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> [@Darth\_Cornwallis](#):
>
> Great idea, especially since most americans at least, are very under informed about that war.

Yes there is uninformed people everywhere and thanks.
