# Hit Detection

**URL:** <https://battlefieldforum.co/t/hit-detection/101195>\
**Category:** General Discussion\
**Created:** [May 12, 2016, 4:08pm UTC](https://battlefieldforum.co/t/hit-detection/101195 "2016-05-12T16:08:00Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Devlin345x](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/3e96dc/32.png) [@Devlin345x](https://battlefieldforum.co/u/Devlin345x)\
**Post date:** [May 12, 2016, 4:08pm UTC](https://battlefieldforum.co/t/hit-detection/101195/1 "2016-05-12T16:08:00Z")

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Will they improve hit detection id rather have a cod style hit detection its one of the things cod does well bf4 hit detection is frustrating unless you play hardcore

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**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [May 12, 2016, 4:48pm UTC](https://battlefieldforum.co/t/hit-detection/101195/2 "2016-05-12T16:48:00Z")

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You sure it’s not your network performance? Hit detection for me is fine in Bf4..

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**Author:** ![ImBeauski](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/a183cd/32.png) [@ImBeauski](https://battlefieldforum.co/u/ImBeauski)\
**Post date:** [May 12, 2016, 4:50pm UTC](https://battlefieldforum.co/t/hit-detection/101195/3 "2016-05-12T16:50:00Z")

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I do hope they tighten the Hit Detection as well. With bolt action rifles being the primary longarms in WW1 having a shot hit but “miss” followed by working the bolt will get old fast.

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**Author:** ![Rev0verDrive](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/7993a0/32.png) [@Rev0verDrive](https://battlefieldforum.co/u/Rev0verDrive)\
**Post date:** [May 12, 2016, 5:02pm UTC](https://battlefieldforum.co/t/hit-detection/101195/4 "2016-05-12T17:02:00Z")

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BF4 hit detection is fine. I only have issues when there are a lot of HPB’s with packet loss. Or when on a higher tick server and there’s a few that cant maintain the proper fps.

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**Author:** ![Devlin345x](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/3e96dc/32.png) [@Devlin345x](https://battlefieldforum.co/u/Devlin345x)\
**Post date:** [May 12, 2016, 5:22pm UTC](https://battlefieldforum.co/t/hit-detection/101195/5 "2016-05-12T17:22:00Z")

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> [@Say\_Hellr](#):
>
> You sure it’s not your network performance? Hit detection for me is fine in Bf4..

could be or maybe i just suck lol

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**Author:** ![iSpyRecon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/58f4c7/32.png) [@iSpyRecon](https://battlefieldforum.co/u/iSpyRecon)\
**Post date:** [May 12, 2016, 5:37pm UTC](https://battlefieldforum.co/t/hit-detection/101195/6 "2016-05-12T17:37:00Z")

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Maybe you guys are on a PC but on console, the out-of-region players make hit detection an absolute joke most of the time

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**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [May 13, 2016, 1:20pm UTC](https://battlefieldforum.co/t/hit-detection/101195/7 "2016-05-13T13:20:00Z")

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> [@iSpyRecon](#):
>
> Maybe you guys are on a PC but on console, the out-of-region players make hit detection an absolute joke most of the time

Uhh no, I’m on the Xbone and my hit detection is fine. High pinging Brazilians do cause it to be a bit off but otherwise fine.

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**Author:** ![PottyScottie](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pottyscottie/32/103156_2.png) [@PottyScottie](https://battlefieldforum.co/u/PottyScottie)\
**Post date:** [May 13, 2016, 2:13pm UTC](https://battlefieldforum.co/t/hit-detection/101195/8 "2016-05-13T14:13:00Z")

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> [@Devlin345x](#):
>
> Will they improve hit detection id rather have a cod style hit detection its one of the things cod does well bf4 hit detection is frustrating unless you play hardcore

Absolutely not.  
Cod uses hitscan which is completely opposite of frostbite. Frostbite uses bulett physics which include bulett drop, muzzle velocity, first shot recoil multiplayer and spread. Learn to control your gun. In cod, you aim and shoot and the bullets always go to that spot instantly with laser like precision.

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**Author:** ![iSpyRecon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/58f4c7/32.png) [@iSpyRecon](https://battlefieldforum.co/u/iSpyRecon)\
**Post date:** [May 13, 2016, 4:39pm UTC](https://battlefieldforum.co/t/hit-detection/101195/9 "2016-05-13T16:39:00Z")

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> [@Say\_Hellr](#):
>
> > [@iSpyRecon](#):
> >
> > Maybe you guys are on a PC but on console, the out-of-region players make hit detection an absolute joke most of the time
> 
> Uhh no, I’m on the Xbone and my hit detection is fine. High pinging Brazilians do cause it to be a bit off but otherwise fine.

Well I play on the East Coast server and “High ping Brazilians” as well as Japanese players are all I seem to run into so I’m going to assume not much has been fixed. Does anyone remember reading the developer himself saying high-ping allows their damage to go ignored due to sync? Meh.
