# Hit Detection

**URL:** <https://battlefieldforum.co/t/hit-detection/104273>\
**Category:** Console\
**Created:** [November 14, 2016, 5:54pm UTC](https://battlefieldforum.co/t/hit-detection/104273 "2016-11-14T17:54:00Z")\
**Posts on this page:** 20\
**Page:** 36

<div class="post-metadata">

**Author:** ![VBALL\_MVP](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vball_mvp/32/103977_2.png) [@VBALL\_MVP](https://battlefieldforum.co/u/VBALL_MVP)\
**Post date:** [March 12, 2017, 4:31pm UTC](https://battlefieldforum.co/t/hit-detection/104273/701 "2017-03-12T16:31:00Z")

</div>

> [@oJU5T1No](#):
>
> Yea i’m sure that guy on the other team rubber banding around has a perfect 10ms ping , 0 packet loss , 0ms jitter connection and lives next door to me. And its all my fault somehow.

Probably is. Tell your sis to stop watching Netflix when you play.

---

<div class="post-metadata">

**Author:** ![Immortal\_0neShot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/immortal_0neshot/32/102301_2.png) [@Immortal\_0neShot](https://battlefieldforum.co/u/Immortal_0neShot)\
**Post date:** [March 14, 2017, 12:52pm UTC](https://battlefieldforum.co/t/hit-detection/104273/702 "2017-03-14T12:52:00Z")

</div>

So I read the patch notes today and I didnt see that ping was added to the scoreboard?? I thought it would be added this patch?

---

<div class="post-metadata">

**Author:** ![jdbelcher1998](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jdbelcher1998/32/102379_2.png) [@jdbelcher1998](https://battlefieldforum.co/u/jdbelcher1998)\
**Post date:** [March 14, 2017, 12:54pm UTC](https://battlefieldforum.co/t/hit-detection/104273/703 "2017-03-14T12:54:00Z")

</div>

Has anyone been able to play the new update yet? There wasn’t a peep in the patch notes at all about netcode changes, ping to scoreboard, or anything else. My update is still downloading (it’s been downloading in rest mode for two hours and I’m only 50% there…I’m pretty sure this is the longest download ever on PSN for me…except for anything around Christmas LOL).

@mischkag please, please, please tell us your changes didn’t get pushed back.

---

<div class="post-metadata">

**Author:** ![Immortal\_0neShot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/immortal_0neshot/32/102301_2.png) [@Immortal\_0neShot](https://battlefieldforum.co/u/Immortal_0neShot)\
**Post date:** [March 14, 2017, 1:17pm UTC](https://battlefieldforum.co/t/hit-detection/104273/704 "2017-03-14T13:17:00Z")

</div>

> [@jdbelcher1998](#):
>
> Has anyone been able to play the new update yet? There wasn’t a peep in the patch notes at all about netcode changes, ping to scoreboard, or anything else. My update is still downloading (it’s been downloading in rest mode for two hours and I’m only 50% there…I’m pretty sure this is the longest download ever on PSN for me…except for anything around Christmas LOL).
> 
> @mischkag please, please, please tell us your changes didn’t get pushed back.

yes looks like its the same old story like BFBC2 and BF3 and BF4. Promising features and then get the silent treatment when its not in the game, and they wonder why we are sceptical!!

---

<div class="post-metadata">

**Author:** ![TarmacOak](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tarmacoak/32/103700_2.png) [@TarmacOak](https://battlefieldforum.co/u/TarmacOak)\
**Post date:** [March 14, 2017, 1:25pm UTC](https://battlefieldforum.co/t/hit-detection/104273/705 "2017-03-14T13:25:00Z")

</div>

> [@jmottone](#):
>
> The hit detection still seems a little off. Especially when firing at close range with one-shot weapons, like the A10 Hunter shotgun and various sniper rifles. I am clearly hitting the enemy because a hit marker appears (even headshots), but should it really take 4 shots at close range with a shotgun, when you can use that same weapon at long distances and get a one-shot kill? There is no way I can get a headshot at close range with the shotgun (and I know its a headshot because of the color indicator, I have my headshots set to yellow), and have to shoot the enemy so many times, that by the 4th shot he finally turns around and is able to kill me first. I’m sorry, but that is just awful hit detection. I guess my gripe is with the inconsistencies in hit detection, not only with a shotgun, but with sniper rifles as well. If you can one-shot kill a person from a distance with a weapon, then you should also be able to one-shot kill them at close range, especially when the indicator shows you hit the enemy directly in the head and upper body.

A little off? Ha ha ha ha ha ha ha! Hue hue hue hue!

---

<div class="post-metadata">

**Author:** ![jdbelcher1998](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jdbelcher1998/32/102379_2.png) [@jdbelcher1998](https://battlefieldforum.co/u/jdbelcher1998)\
**Post date:** [March 14, 2017, 1:28pm UTC](https://battlefieldforum.co/t/hit-detection/104273/706 "2017-03-14T13:28:00Z")

</div>

> [@Immortal\_0neShot](#):
>
> > [@jdbelcher1998](#):
> >
> > Has anyone been able to play the new update yet? There wasn’t a peep in the patch notes at all about netcode changes, ping to scoreboard, or anything else. My update is still downloading (it’s been downloading in rest mode for two hours and I’m only 50% there…I’m pretty sure this is the longest download ever on PSN for me…except for anything around Christmas LOL).
> > 
> > @mischkag please, please, please tell us your changes didn’t get pushed back.
> 
> yes looks like its the same old story like BFBC2 and BF3 and BF4. Promising features and then get the silent treatment when its not in the game, and they wonder why we are sceptical!!

Wait. Have you played it yet? No offense, but I’m withholding judgment until I can play the update, which, as I said, I haven’t gotten access to just yet. I think the explanation for mischkag being away from this thread the past week is quite simple: he’s been working on getting everything together for the patch, as we asked from him. So, again, I’m withholding judgment for now…but I really would like to hear the experience from anyone in this thread who’s been able to try out the changes in the patch and let us know how it’s going. I’ll do some testing today when I can get in. Peace.

---

<div class="post-metadata">

**Author:** ![Immortal\_0neShot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/immortal_0neshot/32/102301_2.png) [@Immortal\_0neShot](https://battlefieldforum.co/u/Immortal_0neShot)\
**Post date:** [March 14, 2017, 1:35pm UTC](https://battlefieldforum.co/t/hit-detection/104273/707 "2017-03-14T13:35:00Z")

</div>

I joined a game a few minutes ago. Checked scoreboard and no ping bar. So i stopped the game. Its not in this patch and probably never will. Heard it for years now. I wanst directing at mischtag just in general over the years.

---

<div class="post-metadata">

**Author:** ![jdbelcher1998](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jdbelcher1998/32/102379_2.png) [@jdbelcher1998](https://battlefieldforum.co/u/jdbelcher1998)\
**Post date:** [March 14, 2017, 1:36pm UTC](https://battlefieldforum.co/t/hit-detection/104273/708 "2017-03-14T13:36:00Z")

</div>

> [@Immortal\_0neShot](#):
>
> I joined a game a few minutes ago. Checked scoreboard and no ping bar. So i stopped the game. Its not in this patch and probably never will. Heard it for years now. I wanst directing at mischtag just in general over the years.

That’s disappointing to hear.

---

<div class="post-metadata">

**Author:** ![Immortal\_0neShot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/immortal_0neshot/32/102301_2.png) [@Immortal\_0neShot](https://battlefieldforum.co/u/Immortal_0neShot)\
**Post date:** [March 14, 2017, 1:42pm UTC](https://battlefieldforum.co/t/hit-detection/104273/709 "2017-03-14T13:42:00Z")

</div>

Yes it is. But now we will probably hear “soon”

---

<div class="post-metadata">

**Author:** ![jdbelcher1998](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jdbelcher1998/32/102379_2.png) [@jdbelcher1998](https://battlefieldforum.co/u/jdbelcher1998)\
**Post date:** [March 14, 2017, 1:58pm UTC](https://battlefieldforum.co/t/hit-detection/104273/710 "2017-03-14T13:58:00Z")

</div>

> [@Immortal\_0neShot](#):
>
> Yes it is. But now we will probably hear “soon”

Looking back over this conversation I just saw that @mischkag actually said ping to scoreboard would be coming in the future **after** XP1: “I did add the latency now into the scoreboard for consoles (_coming at some point in the future after the first expansion pack_). This will give some indication also for console players.” So we weren’t supposed to be getting ping to scoreboard yet. It would be helpful to know which items we had discussed in this thread have been fixed for this patch and which of those fixes are further down the development schedule when you have a chance, @mischkag . Thanks!

---

<div class="post-metadata">

**Author:** ![Immortal\_0neShot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/immortal_0neshot/32/102301_2.png) [@Immortal\_0neShot](https://battlefieldforum.co/u/Immortal_0neShot)\
**Post date:** [March 14, 2017, 2:17pm UTC](https://battlefieldforum.co/t/hit-detection/104273/711 "2017-03-14T14:17:00Z")

</div>

Ok thats cool we will just have to wait and see. Thanks.

---

<div class="post-metadata">

**Author:** ![KingTolapsium](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kingtolapsium/32/102530_2.png) [@KingTolapsium](https://battlefieldforum.co/u/KingTolapsium)\
**Post date:** [March 14, 2017, 3:11pm UTC](https://battlefieldforum.co/t/hit-detection/104273/712 "2017-03-14T15:11:00Z")

</div>

This patch should improve hit detection against high ping if you have a low ping.

---

<div class="post-metadata">

**Author:** ![rock1obsta](https://battlefieldforum.co/user_avatar/battlefieldforum.co/rock1obsta/32/103288_2.png) [@rock1obsta](https://battlefieldforum.co/u/rock1obsta)\
**Post date:** [March 14, 2017, 3:56pm UTC](https://battlefieldforum.co/t/hit-detection/104273/713 "2017-03-14T15:56:00Z")

</div>

I won’t pretend to understand any of these terms: jitter, packet loss, latency, all these buzzwords used in this thread.  
About all I do understand is that DICE will sometimes inconvenience those with good internet so those with bad internet can play too. This isn’t a complaint, only an observation.  
People who buy it should be able to play it.  
But, because I don’t understand the terms (and really have no urge to since I can’t use them in a practical sense such as a job or career) the netgraph test is basically hieroglyphics to me.  
My internet is 50mb/s, the fastest available in Milwaukee, unless it’s a business in which you can get 60.  
I very rarely get shot around cover, get one shotted after emptying a clip, or suffer any deaths I feel are unfair.  
My question for @VBALL_MVP or @KingTolapsium is, is 50mb/s acceptable? What do you guys have?  
I ask you two, since you are the ones with the most informative answers here. Well, except for @mischkag, so the question would also be directed at him if he’s still hangin about in the thread.

One more thing, I reset my router 2 or 3 times a week. Does this help keep the traffic flowing, so to speak?

---

<div class="post-metadata">

**Author:** ![lizzard](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/4af34b/32.png) [@lizzard](https://battlefieldforum.co/u/lizzard)\
**Post date:** [March 14, 2017, 4:33pm UTC](https://battlefieldforum.co/t/hit-detection/104273/714 "2017-03-14T16:33:00Z")

</div>

> [@rock1obsta](#):
>
> I won’t pretend to understand any of these terms: jitter, packet loss, latency, all these buzzwords used in this thread.  
> About all I do understand is that DICE will sometimes inconvenience those with good internet so those with bad internet can play too. This isn’t a complaint, only an observation.  
> People who buy it should be able to play it.  
> But, because I don’t understand the terms (and really have no urge to since I can’t use them in a practical sense such as a job or career) the netgraph test is basically hieroglyphics to me.  
> My internet is 50mb/s, the fastest available in Milwaukee, unless it’s a business in which you can get 60.  
> I very rarely get shot around cover, get one shotted after emptying a clip, or suffer any deaths I feel are unfair.  
> My question for @VBALL_MVP or @KingTolapsium is, is 50mb/s acceptable? What do you guys have?  
> I ask you two, since you are the ones with the most informative answers here. Well, except for @mischkag, so the question would also be directed at him if he’s still hangin about in the thread.
> 
> One more thing, I reset my router 2 or 3 times a week. Does this help keep the traffic flowing, so to speak?

You need around 500 kb.. 0.5mb.. Download and upload to play bf1.

The important thing is.  
ping.  
Jitter.  
Package loss.

Ewery thing is described in this thread.

---

<div class="post-metadata">

**Author:** ![KingTolapsium](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kingtolapsium/32/102530_2.png) [@KingTolapsium](https://battlefieldforum.co/u/KingTolapsium)\
**Post date:** [March 14, 2017, 4:35pm UTC](https://battlefieldforum.co/t/hit-detection/104273/715 "2017-03-14T16:35:00Z")

</div>

> [@lizzard](#):
>
> > [@rock1obsta](#):
> >
> > I won’t pretend to understand any of these terms: jitter, packet loss, latency, all these buzzwords used in this thread.  
> > About all I do understand is that DICE will sometimes inconvenience those with good internet so those with bad internet can play too. This isn’t a complaint, only an observation.  
> > People who buy it should be able to play it.  
> > But, because I don’t understand the terms (and really have no urge to since I can’t use them in a practical sense such as a job or career) the netgraph test is basically hieroglyphics to me.  
> > My internet is 50mb/s, the fastest available in Milwaukee, unless it’s a business in which you can get 60.  
> > I very rarely get shot around cover, get one shotted after emptying a clip, or suffer any deaths I feel are unfair.  
> > My question for @VBALL_MVP or @KingTolapsium is, is 50mb/s acceptable? What do you guys have?  
> > I ask you two, since you are the ones with the most informative answers here. Well, except for @mischkag, so the question would also be directed at him if he’s still hangin about in the thread.
> > 
> > One more thing, I reset my router 2 or 3 times a week. Does this help keep the traffic flowing, so to speak?
> 
> You need around 500 kb.. 0.5mb.. Download and upload to play bf1.
> 
> The important thing is.  
> ping.  
> Jitter.  
> Package loss.
> 
> Ewery thing is described in this thread.

Pretty much, simple up/down speeds really don’t tell you enough to be sure of quality.

---

<div class="post-metadata">

**Author:** ![VBALL\_MVP](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vball_mvp/32/103977_2.png) [@VBALL\_MVP](https://battlefieldforum.co/u/VBALL_MVP)\
**Post date:** [March 14, 2017, 6:21pm UTC](https://battlefieldforum.co/t/hit-detection/104273/716 "2017-03-14T18:21:00Z")

</div>

> [@rock1obsta](#):
>
> I won’t pretend to understand any of these terms: jitter, packet loss, latency, all these buzzwords used in this thread.  
> About all I do understand is that DICE will sometimes inconvenience those with good internet so those with bad internet can play too. This isn’t a complaint, only an observation.  
> People who buy it should be able to play it.  
> But, because I don’t understand the terms (and really have no urge to since I can’t use them in a practical sense such as a job or career) the netgraph test is basically hieroglyphics to me.  
> My internet is 50mb/s, the fastest available in Milwaukee, unless it’s a business in which you can get 60.  
> I very rarely get shot around cover, get one shotted after emptying a clip, or suffer any deaths I feel are unfair.  
> My question for @VBALL_MVP or @KingTolapsium is, is 50mb/s acceptable? What do you guys have?  
> I ask you two, since you are the ones with the most informative answers here. Well, except for @mischkag, so the question would also be directed at him if he’s still hangin about in the thread.
> 
> One more thing, I reset my router 2 or 3 times a week. Does this help keep the traffic flowing, so to speak?

As what lizzard and KingTolapsium said, bandwidth is not truly what decides good networks. Jitter, line quality, packet loss, latency, network path, home hardware, connected devices, home setup, how congested your area is, and how your ISP prioritizes data are key in determining if you have a “good” network.

---

<div class="post-metadata">

**Author:** ![jdbelcher1998](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jdbelcher1998/32/102379_2.png) [@jdbelcher1998](https://battlefieldforum.co/u/jdbelcher1998)\
**Post date:** [March 14, 2017, 7:15pm UTC](https://battlefieldforum.co/t/hit-detection/104273/717 "2017-03-14T19:15:00Z")

</div>

The game is much worse for me post patch. I’m so frustrated I don’t even know where to begin. Dying behind cover is more frequent than it was. Shots not registering. Enemies skipping, teleporting, and rubber banding so I can’t hit them (I have footage of all this). My net graph had been on the whole time. Not one latency spike and no packet loss…server tick has been stable.

---

<div class="post-metadata">

**Author:** ![stuwooster](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/c37758/32.png) [@stuwooster](https://battlefieldforum.co/u/stuwooster)\
**Post date:** [March 14, 2017, 7:18pm UTC](https://battlefieldforum.co/t/hit-detection/104273/718 "2017-03-14T19:18:00Z")

</div>

> [@jdbelcher1998](#):
>
> The game is much worse for me post patch. I’m so frustrated I don’t even know where to begin. Dying behind cover is more frequent than it was. Shots not registering. Enemies skipping, teleporting, and rubber banding so I can’t hit them (I have footage of all this). My net graph had been on the whole time. Not one latency spike and no packet loss…server tick has been stable.

Uh Oh.

Downloading now, we shall see.

---

<div class="post-metadata">

**Author:** ![Michael\_Seaman](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/3bc359/32.png) [@Michael\_Seaman](https://battlefieldforum.co/u/Michael_Seaman)\
**Post date:** [March 14, 2017, 7:45pm UTC](https://battlefieldforum.co/t/hit-detection/104273/719 "2017-03-14T19:45:00Z")

</div>

> [@jdbelcher1998](#):
>
> The game is much worse for me post patch. I’m so frustrated I don’t even know where to begin. Dying behind cover is more frequent than it was. Shots not registering. Enemies skipping, teleporting, and rubber banding so I can’t hit them (I have footage of all this). My net graph had been on the whole time. Not one latency spike and no packet loss…server tick has been stable.

This has been my experience as well. My number of WTF moments increased exponentially when I played the new DLC. So frustrating.

I wish DICE would stop everything they are doing and focus 100% of their efforts on fixing all bugs and issues before rolling out any new DLC. I’d much rather have a flawlessly working game than new maps and guns.

---

<div class="post-metadata">

**Author:** ![jdbelcher1998](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jdbelcher1998/32/102379_2.png) [@jdbelcher1998](https://battlefieldforum.co/u/jdbelcher1998)\
**Post date:** [March 14, 2017, 7:47pm UTC](https://battlefieldforum.co/t/hit-detection/104273/720 "2017-03-14T19:47:00Z")

</div>

Absolutely agree 1,000%

[Previous page](https://battlefieldforum.co/t/hit-detection/104273.md?page=35)

[Next page](https://battlefieldforum.co/t/hit-detection/104273.md?page=37)
