# Hit Detection

**URL:** <https://battlefieldforum.co/t/hit-detection/104273>\
**Category:** Console\
**Created:** [November 14, 2016, 5:54pm UTC](https://battlefieldforum.co/t/hit-detection/104273 "2016-11-14T17:54:00Z")\
**Posts on this page:** 20\
**Page:** 6

<div class="post-metadata">

**Author:** ![agentbook05](https://battlefieldforum.co/user_avatar/battlefieldforum.co/agentbook05/32/105368_2.png) [@agentbook05](https://battlefieldforum.co/u/agentbook05)\
**Post date:** [December 11, 2016, 7:54pm UTC](https://battlefieldforum.co/t/hit-detection/104273/101 "2016-12-11T19:54:00Z")

</div>

I have enjoyed reading the feedback from both sides on this issue. I remember how bad things were when BF4 launched. It was horrific. You guys made a lot of strides in improving the game, and it took over a year.

Sadly, it looks like you went back to the same networking model you were using when BF4 launched. I am constantly getting packet loss icons and time out icons, even though I know my internet is stable and solid, the issue is with your servers and coding.

Right now your hit detection can be atrocious. I attribute some of this to lag, other to the game itself. I have the same issue that everyone else has with shotguns, the shots DO NOT REGISTER! Same goes with sniper rifles.

Shotguns are not overpowered, in fact, I feel some are underpowered. The issue is the horrid lag and hit detection. It really needs to be addressed.

People have been asking for region lock for as long as I can remember and we have been really vocal since BF3. Trust me when I say this, the people that are lagging out of region KNOW FOR A FACT THEY ARE LAGGING! Maybe 1 out 1000 is genuinely oblivious to the fact they are the issue, but the rest know what they are doing, which is why in BF4 you have a flood of Asian players (Japanese) flooding US servers. They were abusing the system and they knew it.

I understand you want as many people to have access to the game, but you have to draw the line somewhere. Why should the high ping players be allowed to ruin it for everyone? Remember, everything we do online here is a privelage not a right.

I like the idea of region lock. People can still play out of region but only when part of party (squad) and invited in. Otherwise play in your own region.

I remember the BFBC2 and early BF3 days when the South Americans would ruin the South US servers until you took them away. It was horrible. You know the moment they would join a server, as the hit detection and latency when though the roof. If you looked at the scoreboard at the bottom you would see a player with BR in their name at the bottom who has just joined and whether he meant to or not, ruined the game.

I would love for DICE to lead the way on improving the multiplayer environment in gaming. As someone who left COD for BF because of the lag and cheaters and who just dropped Destiny as they have one of the worst multiplayer experiences known to man and really refuse to admit the problem and work on it. I would love for you guys to step and say this is how we can fix this and work on improving the servers for everyone.

The idea of low ping locked servers is also a nice idea. As is the idea if you ping is over a certain point (say 200-300) you are locked out of most servers and only have access to higher ping servers. You guys had the training servers on BF4 so people under rank 10 had a place to play, you can do the same here with ping. Microsoft and Sony need to realize this is the direction gaming is going. While most people will still be able to play, some people will have to realize their setup is not up to par (Not much different than having an old PC that cannot handle a new game)

I like the developer feedback here in this thread, it has been something that is lacking from all developers. You have a great community with these games and they can offer you feedback that you just cannot get from limited QC on your end. We want you to succeed as we love the franchise. Please keep communicating with us, it means a lot to know that you are listening and working with us.

Also your spotting system is completely broken. I know you have the stupid spam cooldown (which I have no idea why you thought this was a good idea) but we have to spam it to try and once in a blue moon to actually spot. Spotting has been in the game forever and one the features I like the most, especially with campers. Please bring it back to its glory and get it right.

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<div class="post-metadata">

**Author:** ![iSpyRecon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/58f4c7/32.png) [@iSpyRecon](https://battlefieldforum.co/u/iSpyRecon)\
**Post date:** [December 11, 2016, 8:00pm UTC](https://battlefieldforum.co/t/hit-detection/104273/102 "2016-12-11T20:00:00Z")

</div>

> [@lerki0](#):
>
> > [@BOOG1EJUICE66](#):
> >
> > Just wondering why would you think anyone gives 2 about how smooth the game runs for some guy who eats up bullets and one shot kills because he is playing oor with a super high ping?
> 
> Because some areas that the game is sold dont have servers yet so they have to play out of region. The game has to be as smooth as possible for everyone.
> 
> Read the posts mischkag explains the situation really well.

You mean like Japan and the EU? Oh wait, they do have servers and yet they flood the US east. I wonder why? (Sarcasm).

---

<div class="post-metadata">

**Author:** ![lerki0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lerki0/32/102630_2.png) [@lerki0](https://battlefieldforum.co/u/lerki0)\
**Post date:** [December 11, 2016, 8:06pm UTC](https://battlefieldforum.co/t/hit-detection/104273/103 "2016-12-11T20:06:00Z")

</div>

\*\*

> [@iSpyRecon](#):
>
> > [@lerki0](#):
> >
> > > [@BOOG1EJUICE66](#):
> > >
> > > Just wondering why would you think anyone gives 2 about how smooth the game runs for some guy who eats up bullets and one shot kills because he is playing oor with a super high ping?
> > 
> > Because some areas that the game is sold dont have servers yet so they have to play out of region. The game has to be as smooth as possible for everyone.
> > 
> > Read the posts mischkag explains the situation really well.
> 
> You mean like Japan and the EU? Oh wait, they do have servers and yet they flood the US east. I wonder why? (Sarcasm).

The original question was why does anyone care about the player playing out of region having a smooth experience, and the answer is as I said

Now what others choose to do is upto them. Also bare in mind that some people have friends who actually live in other regions, and have to cross regions to play together.

---

<div class="post-metadata">

**Author:** ![iSpyRecon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/58f4c7/32.png) [@iSpyRecon](https://battlefieldforum.co/u/iSpyRecon)\
**Post date:** [December 11, 2016, 8:44pm UTC](https://battlefieldforum.co/t/hit-detection/104273/104 "2016-12-11T20:44:00Z")

</div>

> [@lerki0](#):
>
> \*\*
> 
> > [@iSpyRecon](#):
> >
> > > [@lerki0](#):
> > >
> > > > [@BOOG1EJUICE66](#):
> > > >
> > > > Just wondering why would you think anyone gives 2 about how smooth the game runs for some guy who eats up bullets and one shot kills because he is playing oor with a super high ping?
> > > 
> > > Because some areas that the game is sold dont have servers yet so they have to play out of region. The game has to be as smooth as possible for everyone.
> > > 
> > > Read the posts mischkag explains the situation really well.
> > 
> > You mean like Japan and the EU? Oh wait, they do have servers and yet they flood the US east. I wonder why? (Sarcasm).
> 
> The original question was why does anyone care about the player playing out of region having a smooth experience, and the answer is as I said
> 
> Now what others choose to do is upto them. Also bare in mind that some people have friends who actually live in other regions, and have to cross regions to play together.

You have to be kidding.

---

<div class="post-metadata">

**Author:** ![lerki0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lerki0/32/102630_2.png) [@lerki0](https://battlefieldforum.co/u/lerki0)\
**Post date:** [December 11, 2016, 8:51pm UTC](https://battlefieldforum.co/t/hit-detection/104273/105 "2016-12-11T20:51:00Z")

</div>

> [@iSpyRecon](#):
>
> > [@lerki0](#):
> >
> > \*\*
> > 
> > > [@iSpyRecon](#):
> > >
> > > > [@lerki0](#):
> > > >
> > > > > [@BOOG1EJUICE66](#):
> > > > >
> > > > > Just wondering why would you think anyone gives 2 about how smooth the game runs for some guy who eats up bullets and one shot kills because he is playing oor with a super high ping?
> > > > 
> > > > Because some areas that the game is sold dont have servers yet so they have to play out of region. The game has to be as smooth as possible for everyone.
> > > > 
> > > > Read the posts mischkag explains the situation really well.
> > > 
> > > You mean like Japan and the EU? Oh wait, they do have servers and yet they flood the US east. I wonder why? (Sarcasm).
> > 
> > The original question was why does anyone care about the player playing out of region having a smooth experience, and the answer is as I said
> > 
> > Now what others choose to do is upto them. Also bare in mind that some people have friends who actually live in other regions, and have to cross regions to play together.
> 
> You have to be kidding.

Its a game for people to play together, now a lot of regions dont have their own servers, Africa and South America are prime examples. So they have to join regions that are not ideally optimized for them.

Read the posts mischkag explains it all really well.

---

<div class="post-metadata">

**Author:** ![SupremeEpidemic](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/a88e57/32.png) [@SupremeEpidemic](https://battlefieldforum.co/u/SupremeEpidemic)\
**Post date:** [December 11, 2016, 9:39pm UTC](https://battlefieldforum.co/t/hit-detection/104273/106 "2016-12-11T21:39:00Z")

</div>

> [@lerki0](#):
>
> a lot of regions dont have their own servers, Africa and South America are prime examples.

South Americans do in fact have their own servers in BF1, also they will be adding Africa and 2 other regions(I think at the beginning of next year)

---

<div class="post-metadata">

**Author:** ![Cactus757](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/e47774/32.png) [@Cactus757](https://battlefieldforum.co/u/Cactus757)\
**Post date:** [December 11, 2016, 10:48pm UTC](https://battlefieldforum.co/t/hit-detection/104273/107 "2016-12-11T22:48:00Z")

</div>

I played in a server last night with a 200ms ping. It was fantastic. Smooth game play, excellent hit detection. If the game would run like that in region it would be great. Lately I’ve been playing OOR in 150ms servers and get a decent experience, but 200ms was even better. I wonder what the limit is before the game actually plays worse. I can no longer stand to play in local servers at 30ms. Locally I get single shot weapons that often don’t register hits, frame rate drops, and getting killed instantly by some guy with a lmg or pistol.

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<div class="post-metadata">

**Author:** ![stuwooster](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/c37758/32.png) [@stuwooster](https://battlefieldforum.co/u/stuwooster)\
**Post date:** [December 12, 2016, 8:18am UTC](https://battlefieldforum.co/t/hit-detection/104273/108 "2016-12-12T08:18:00Z")

</div>

> [@diagoro](#):
>
> > [@stuwooster](#):
> >
> > As I understand it, the gun being used is a factor. For example, an LMG wont spot at extended distances, unless a scope is attached. Makes logical sense, and seems to work that way.
> 
> Been having troubles with the trench periscope too :-/

---

<div class="post-metadata">

**Author:** ![BOOG1EJUICE66](https://battlefieldforum.co/user_avatar/battlefieldforum.co/boog1ejuice66/32/101387_2.png) [@BOOG1EJUICE66](https://battlefieldforum.co/u/BOOG1EJUICE66)\
**Post date:** [December 12, 2016, 11:07am UTC](https://battlefieldforum.co/t/hit-detection/104273/109 "2016-12-12T11:07:00Z")

</div>

_removed - Swearing is a violation of the forum guidelines_

---

<div class="post-metadata">

**Author:** ![RichardPye843](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/73ab20/32.png) [@RichardPye843](https://battlefieldforum.co/u/RichardPye843)\
**Post date:** [December 12, 2016, 4:20pm UTC](https://battlefieldforum.co/t/hit-detection/104273/110 "2016-12-12T16:20:00Z")

</div>

> [@w0lf1986](#):
>
> > [@RichardPye843](#):
> >
> > > [@mischkag](#):
> > >
> > > I am sorry to hear you feel that way. The shotgun has been reported to be either to powerful or to inconsistent. The double knifing can happen due to high pings. There is a bug with 3p camera on tanks not matching the 1p one when shooting.  
> > > Yes i agree that you do not have lots of advantages with a high internet connection as it is right now. The game was optimized for low ping connections, but high ping ones are not penalized due to the necessity to allow high ping players (not all regions are covered, friend invites across regions). As they usually get a smoother game (their own non reliable packet delivery results in non smooth movements for all other players), the advantage of a low ping when it comes to who killed first may be offseted. There are plenty of good suggestions here in the forum when it comes to ping caps/regions/server setups. We have pending changes which will fix/improve the low ping/high ping handling and we will cover more regions/server sites and hopefully display the ping for all platforms.
> > 
> > I truly hope that ALL of those improvements are included in the next path. The game is almost unplayable to me at this point. Also loading times very much NEEDS improvement on Xbox. It should not have to take 3-4 minutes to join a match. The spotting needs to be fixed also and I am just wondering if you are aware of this problem on Xbox? You have to hit the button over and over and over again to spot someone even if it works at all. Plus I have also experienced bugs where you spawn in as the horse rider without the horse at the beginning and during matches. You pick a tank when you see one available then you are kicked out the loading for it. I really enjoy this game but it can get pretty frustrating at times due to the problems I am having that are out of my control.
> 
> You realize the spotting not supposedly working is a built in game mechanic so a player can not spam the button spitting every enemy there is a cool down feature. The in game hints actually warn you of this. It isn’t broken.

It is broken when you have to hit the button over and over again to get the initial first spot. Not consecutive spots but A SPOT in general. You sometimes can be just meters away and the game will not allow you to spot for some players. There has been MANY players complain about this issue. The issue does not effect all players but it does for many it seems. The spotting function does work properly sometimes also. I played a game just recently where the spotting feature worked properly and I loved it. Then I play matches where it does not work properly and it sucks. I dont know if this has anything to do with the ping/latency issues but all I can conclude is that it does not work a large majority of the time for me and many other players.

---

<div class="post-metadata">

**Author:** ![der\_Metatron](https://battlefieldforum.co/user_avatar/battlefieldforum.co/der_metatron/32/105386_2.png) [@der\_Metatron](https://battlefieldforum.co/u/der_Metatron)\
**Post date:** [December 13, 2016, 9:01pm UTC](https://battlefieldforum.co/t/hit-detection/104273/111 "2016-12-13T21:01:00Z")

</div>

What did you do guys. First game and it is full of regionhoppers. Lag to hell and back.

---

<div class="post-metadata">

**Author:** ![diagoro](https://battlefieldforum.co/user_avatar/battlefieldforum.co/diagoro/32/101718_2.png) [@diagoro](https://battlefieldforum.co/u/diagoro)\
**Post date:** [December 13, 2016, 9:13pm UTC](https://battlefieldforum.co/t/hit-detection/104273/112 "2016-12-13T21:13:00Z")

</div>

> [@RichardPye843](#):
>
> > [@w0lf1986](#):
> >
> > > [@RichardPye843](#):
> > >
> > > > [@mischkag](#):
> > > >
> > > > I am sorry to hear you feel that way. The shotgun has been reported to be either to powerful or to inconsistent. The double knifing can happen due to high pings. There is a bug with 3p camera on tanks not matching the 1p one when shooting.  
> > > > Yes i agree that you do not have lots of advantages with a high internet connection as it is right now. The game was optimized for low ping connections, but high ping ones are not penalized due to the necessity to allow high ping players (not all regions are covered, friend invites across regions). As they usually get a smoother game (their own non reliable packet delivery results in non smooth movements for all other players), the advantage of a low ping when it comes to who killed first may be offseted. There are plenty of good suggestions here in the forum when it comes to ping caps/regions/server setups. We have pending changes which will fix/improve the low ping/high ping handling and we will cover more regions/server sites and hopefully display the ping for all platforms.
> > > 
> > > I truly hope that ALL of those improvements are included in the next path. The game is almost unplayable to me at this point. Also loading times very much NEEDS improvement on Xbox. It should not have to take 3-4 minutes to join a match. The spotting needs to be fixed also and I am just wondering if you are aware of this problem on Xbox? You have to hit the button over and over and over again to spot someone even if it works at all. Plus I have also experienced bugs where you spawn in as the horse rider without the horse at the beginning and during matches. You pick a tank when you see one available then you are kicked out the loading for it. I really enjoy this game but it can get pretty frustrating at times due to the problems I am having that are out of my control.
> > 
> > You realize the spotting not supposedly working is a built in game mechanic so a player can not spam the button spitting every enemy there is a cool down feature. The in game hints actually warn you of this. It isn’t broken.
> 
> It is broken when you have to hit the button over and over again to get the initial first spot. Not consecutive spots but A SPOT in general. You sometimes can be just meters away and the game will not allow you to spot for some players. There has been MANY players complain about this issue. The issue does not effect all players but it does for many it seems. The spotting function does work properly sometimes also. I played a game just recently where the spotting feature worked properly and I loved it. Then I play matches where it does not work properly and it sucks. I dont know if this has anything to do with the ping/latency issues but all I can conclude is that it does not work a large majority of the time for me and many other players.

It’s a bit the same with spotting ground vehicles…but with planes the complete opposite. I can spot a plane when not even pointing at it. Odd…

---

<div class="post-metadata">

**Author:** ![RichardPye843](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/73ab20/32.png) [@RichardPye843](https://battlefieldforum.co/u/RichardPye843)\
**Post date:** [December 13, 2016, 9:48pm UTC](https://battlefieldforum.co/t/hit-detection/104273/113 "2016-12-13T21:48:00Z")

</div>

> [@diagoro](#):
>
> > [@RichardPye843](#):
> >
> > > [@w0lf1986](#):
> > >
> > > > [@RichardPye843](#):
> > > >
> > > > > [@mischkag](#):
> > > > >
> > > > > I am sorry to hear you feel that way. The shotgun has been reported to be either to powerful or to inconsistent. The double knifing can happen due to high pings. There is a bug with 3p camera on tanks not matching the 1p one when shooting.  
> > > > > Yes i agree that you do not have lots of advantages with a high internet connection as it is right now. The game was optimized for low ping connections, but high ping ones are not penalized due to the necessity to allow high ping players (not all regions are covered, friend invites across regions). As they usually get a smoother game (their own non reliable packet delivery results in non smooth movements for all other players), the advantage of a low ping when it comes to who killed first may be offseted. There are plenty of good suggestions here in the forum when it comes to ping caps/regions/server setups. We have pending changes which will fix/improve the low ping/high ping handling and we will cover more regions/server sites and hopefully display the ping for all platforms.
> > > > 
> > > > I truly hope that ALL of those improvements are included in the next path. The game is almost unplayable to me at this point. Also loading times very much NEEDS improvement on Xbox. It should not have to take 3-4 minutes to join a match. The spotting needs to be fixed also and I am just wondering if you are aware of this problem on Xbox? You have to hit the button over and over and over again to spot someone even if it works at all. Plus I have also experienced bugs where you spawn in as the horse rider without the horse at the beginning and during matches. You pick a tank when you see one available then you are kicked out the loading for it. I really enjoy this game but it can get pretty frustrating at times due to the problems I am having that are out of my control.
> > > 
> > > You realize the spotting not supposedly working is a built in game mechanic so a player can not spam the button spitting every enemy there is a cool down feature. The in game hints actually warn you of this. It isn’t broken.
> > 
> > It is broken when you have to hit the button over and over again to get the initial first spot. Not consecutive spots but A SPOT in general. You sometimes can be just meters away and the game will not allow you to spot for some players. There has been MANY players complain about this issue. The issue does not effect all players but it does for many it seems. The spotting function does work properly sometimes also. I played a game just recently where the spotting feature worked properly and I loved it. Then I play matches where it does not work properly and it sucks. I dont know if this has anything to do with the ping/latency issues but all I can conclude is that it does not work a large majority of the time for me and many other players.
> 
> It’s a bit the same with spotting ground vehicles…but with planes the complete opposite. I can spot a plane when not even pointing at it. Odd…

Planes are the only thing I can spot when this is happening. Sometimes ground vehicles and sometimes not.

---

<div class="post-metadata">

**Author:** ![iSpyRecon](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/58f4c7/32.png) [@iSpyRecon](https://battlefieldforum.co/u/iSpyRecon)\
**Post date:** [December 13, 2016, 10:02pm UTC](https://battlefieldforum.co/t/hit-detection/104273/114 "2016-12-13T22:02:00Z")

</div>

> [@XxELiTeXPeRTxX](#):
>
> > [@lerki0](#):
> >
> > a lot of regions dont have their own servers, Africa and South America are prime examples.
> 
> South Americans do in fact have their own servers in BF1, also they will be adding Africa and 2 other regions(I think at the beginning of next year)

Yes but we need to be educated on the subject lol been discussing said issue since BF3. Anyway, without ping limits (which PC players we’re able to enjoy up until BF1), without something in place to ensure pings remain reasonable, players will continue to connect poorly and wreak havoc with sync.

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<div class="post-metadata">

**Author:** ![GoldenWrench67](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/919ad9/32.png) [@GoldenWrench67](https://battlefieldforum.co/u/GoldenWrench67)\
**Post date:** [December 14, 2016, 1:08am UTC](https://battlefieldforum.co/t/hit-detection/104273/115 "2016-12-14T01:08:00Z")

</div>

The “patch” seems like another step backwards. _sigh_

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<div class="post-metadata">

**Author:** ![BOOG1EJUICE66](https://battlefieldforum.co/user_avatar/battlefieldforum.co/boog1ejuice66/32/101387_2.png) [@BOOG1EJUICE66](https://battlefieldforum.co/u/BOOG1EJUICE66)\
**Post date:** [December 14, 2016, 1:53am UTC](https://battlefieldforum.co/t/hit-detection/104273/116 "2016-12-14T01:53:00Z")

</div>

I suspect the spotting issues and the hit detection issues have the same root cause.

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<div class="post-metadata">

**Author:** ![jhoads](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jhoads/32/105402_2.png) [@jhoads](https://battlefieldforum.co/u/jhoads)\
**Post date:** [December 14, 2016, 6:54am UTC](https://battlefieldforum.co/t/hit-detection/104273/117 "2016-12-14T06:54:00Z")

</div>

Got ya topped..  
Played yesterday…vame up on an enemy..started shooting and getting hit matkers…only to be shot down with 3 rounds..  
Medic revived me and came back with rifle shooting animation and it was stuck…not firing any rounds..or sound,but gun was recoiling/firing on its own…until I was shot again…  
Also been stuck in Morter after using all the ammo…wouldnt let me go back to rifle…until I was killed…also have had issues where I cant ADS…or shoot…Kinda like I was a victim of a Lag Switch…  
Hope issues get fixed …cant see buying premium at this point…

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<div class="post-metadata">

**Author:** ![GoldenWrench67](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/919ad9/32.png) [@GoldenWrench67](https://battlefieldforum.co/u/GoldenWrench67)\
**Post date:** [December 14, 2016, 10:02am UTC](https://battlefieldforum.co/t/hit-detection/104273/118 "2016-12-14T10:02:00Z")

</div>

I shuddered when I read “lag switch”

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<div class="post-metadata">

**Author:** ![stuwooster](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/c37758/32.png) [@stuwooster](https://battlefieldforum.co/u/stuwooster)\
**Post date:** [December 14, 2016, 12:23pm UTC](https://battlefieldforum.co/t/hit-detection/104273/119 "2016-12-14T12:23:00Z")

</div>

> [@RichardPye843](#):
>
> You realize the spotting not supposedly working is a built in game mechanic so a player can not spam the button spitting every enemy there is a cool down feature. The in game hints actually warn you of this. It isn’t broken.

It is broken when you have to hit the button over and over again to get the initial first spot. Not consecutive spots but A SPOT in general. You sometimes can be just meters away and the game will not allow you to spot for some players. There has been MANY players complain about this issue. The issue does not effect all players but it does for many it seems. The spotting function does work properly sometimes also. I played a game just recently where the spotting feature worked properly and I loved it. Then I play matches where it does not work properly and it sucks. I dont know if this has anything to do with the ping/latency issues but all I can conclude is that it does not work a large majority of the time for me and many other players. [/quote]

I have to say that it feels consistent with the whole lag issues.

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<div class="post-metadata">

**Author:** ![G-Gnu](https://battlefieldforum.co/user_avatar/battlefieldforum.co/g-gnu/32/102029_2.png) [@G-Gnu](https://battlefieldforum.co/u/G-Gnu)\
**Post date:** [December 15, 2016, 9:08am UTC](https://battlefieldforum.co/t/hit-detection/104273/120 "2016-12-15T09:08:00Z")

</div>

> [@GoldenWrench67](#):
>
> The “patch” seems like another step backwards. _sigh_

Jupp, the game behave even more erratic now after the patch.

There is something that smells bad with this games handling between servers and clients.  
And the suppression system is not making it any better either.  
WTF moments in this game is STRONK.

It should come as any news that a 60hz server with players that have a latency span (ICMP echo latency(UDP packet latency will atleast add 10-20ms on top of this)) from about 15-200ms is behaving like a dude that smoked something bad for a week. There must be TONS of data from BF4 that does behave in similar ways. And dont come and say that BF1 is a new and updated game, i will have a hard time to believe that they overhauled the whole “netcode” since BF4.

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