@Rev0verDrive: The next patch will lower the FHT for soldiers from 125ms to 100ms and above 100ms, server side hit detection is performed for High pingers which is way more powerful than clamping the frame history. With this recent patch i changed the server side arbitration so that hits on your client on extrapolated soldiers will still count unless you are a high pinger.
@stuwooster: Thanbks a lot. I was really surprised and sad when i heard about the first impression of this patch. The next one will mark another improvement. I was really trying to get you guys the in game latency display in the scoreboard on consoles, but i passed the cutoff date for localization related changes.
About the kill camera perspective…suggestions are welcome and i could try running them by our design team.
#@VBALL_MVP: About the quitting…did you try to quit when the round is over? I will look into this.
Thx for the vid. The spawn screen has a lower networking frequency of 10Hz in contrast to 30 to save precious server time. There is no need to have 30. Same for spectators in general. This is the extrapolation time spike.
About the blood and hit marker…hard to see in the low res video
But hey at least it counted. It marks progress that you complain about mis positions and not missed hits ![]()
@RAPTOR4002: I cannot say much about that. You need to see where you hit (blood), with what weapon and so forth. The client side hit detection really follows the rules of the weapon firing, distance and material it hits. Without seeing it, i cannot run this by our weapon designers.
@der_Metatron: I am afraid the Bra squad will strill have a ping ~100ms to US East and should not result in that much hit behind cover. For 800ms you could make a full hop around the world ![]()
I agree with the region lock…but enough said about this ![]()
@BanyanTree: Dusting in vehicles should not happen. You mean firing inside a vehicle onto other vehicles? WHat weapon specifically? The reson i am asking is that projectiles should use client side hit detection also and therefore never dust.
@jdbelcher1998: Yeah i have it on my list to create this kill feed…i am not promising anything but it is a good idea.