# Hit registration 2018

**URL:** <https://battlefieldforum.co/t/hit-registration-2018/103442>\
**Category:** General Discussion\
**Created:** [August 7, 2018, 1:07pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442 "2018-08-07T13:07:00Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![bran1986](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bran1986/32/101405_2.png) [@bran1986](https://battlefieldforum.co/u/bran1986)\
**Post date:** [August 8, 2018, 8:46pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/21 "2018-08-08T20:46:00Z")

</div>

> [@Sixclicks](#):
>
> > [@disposalist](#):
> >
> > > [@Sixclicks](#):
> > >
> > > I usually only have hit reg issues in games where my ping is above 100 ms or when there’s server performance issues.
> > > 
> > > Such as this game where I had a 107 ms ping. That first headshot against the support guy should have landed, and my last couple of rounds from my Frommer Stop didn’t register on the assault guy. The last few rounds of my pistol not landing could also be due to not allowing kill trades in close range. In fact, if you watch in slow-mode one bullet is added back to my Frommer Stop’s mag just before I die.
> > > 
> > > - vid -  
> > > Or like in this game where I had a 17 ms ping, but the server performance icon was showing.
> > > - vid -
> > > - I have noticed more servers lagging lately though.
> > 
> > In your first vid you have the latency variation symbol up. That’s a problem your side, no? Get that checked into with your ISP.
> > 
> > I had latency variation problems and it took me MONTHS to get it resolved because it required a hardware upgrade at the exchange, but now I get none.
> > 
> > The second vid you see the server symbol, which is what I’ve been seeing recently and is definitely not client side.
> 
> I know, that’s what I said in the text lol. It was kind of the point of my comment - I only usually experience hit reg issues when my ping sucks or the server is having trouble.
> 
> The first game I had a ping of 107. Any time I’m above 100 ms ping I get the latency variation symbol. It has nothing to do with my ISP, and everything to do with me playing on EU servers which are always just over 100 ms latency for me.
> 
> And as I also pointed out, the server in the second video was struggling.
> 
> Any time I’m playing on US East servers (my region) with no server performance issues, my hit reg is always near perfect. On servers in my own region I have a pretty solid 20 ms latency.

I get that warning sign all the time on US east servers even though my ping is around 25. I’m not sure what is going on with their servers. A bunch of issues have been reported and the only response we ever get is “send in a clip with the netgraph enabled” and then we hear nothing for months.

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<div class="post-metadata">

**Author:** ![Sixclicks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sixclicks/32/103500_2.png) [@Sixclicks](https://battlefieldforum.co/u/Sixclicks)\
**Post date:** [August 8, 2018, 8:51pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/22 "2018-08-08T20:51:00Z")

</div>

> [@bran1986](#):
>
> > [@Sixclicks](#):
> >
> > > [@disposalist](#):
> > >
> > > > [@Sixclicks](#):
> > > >
> > > > I usually only have hit reg issues in games where my ping is above 100 ms or when there’s server performance issues.
> > > > 
> > > > Such as this game where I had a 107 ms ping. That first headshot against the support guy should have landed, and my last couple of rounds from my Frommer Stop didn’t register on the assault guy. The last few rounds of my pistol not landing could also be due to not allowing kill trades in close range. In fact, if you watch in slow-mode one bullet is added back to my Frommer Stop’s mag just before I die.
> > > > 
> > > > - vid -  
> > > > Or like in this game where I had a 17 ms ping, but the server performance icon was showing.
> > > > - vid -
> > > > - I have noticed more servers lagging lately though.
> > > 
> > > In your first vid you have the latency variation symbol up. That’s a problem your side, no? Get that checked into with your ISP.
> > > 
> > > I had latency variation problems and it took me MONTHS to get it resolved because it required a hardware upgrade at the exchange, but now I get none.
> > > 
> > > The second vid you see the server symbol, which is what I’ve been seeing recently and is definitely not client side.
> > 
> > I know, that’s what I said in the text lol. It was kind of the point of my comment - I only usually experience hit reg issues when my ping sucks or the server is having trouble.
> > 
> > The first game I had a ping of 107. Any time I’m above 100 ms ping I get the latency variation symbol. It has nothing to do with my ISP, and everything to do with me playing on EU servers which are always just over 100 ms latency for me.
> > 
> > And as I also pointed out, the server in the second video was struggling.
> > 
> > Any time I’m playing on US East servers (my region) with no server performance issues, my hit reg is always near perfect. On servers in my own region I have a pretty solid 20 ms latency.
> 
> I get that warning sign all the time on US east servers even though my ping is around 25. I’m not sure what is going on with their servers. A bunch of issues have been reported and the only response we ever get is “send in a clip with the netgraph enabled” and then we hear nothing for months.

Which one? The latency variation or the server performance icon? The server performance icon (the one in the second clip) is a server related issue. It has nothing to do with your connection. In that 2nd clip I linked, my ping was 17. The entire server was lagging according both to what I could see and what others were saying in the chat. I’ve personally never experienced the server performance icon without others in chat complaining about it.

If you’re talking about the latency variation one, I’ve never had that one show while I had a low latency.

---

<div class="post-metadata">

**Author:** ![bran1986](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bran1986/32/101405_2.png) [@bran1986](https://battlefieldforum.co/u/bran1986)\
**Post date:** [August 8, 2018, 9:05pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/23 "2018-08-08T21:05:00Z")

</div>

> [@Sixclicks](#):
>
> > [@bran1986](#):
> >
> > > [@Sixclicks](#):
> > >
> > > > [@disposalist](#):
> > > >
> > > > > [@Sixclicks](#):
> > > > >
> > > > > I usually only have hit reg issues in games where my ping is above 100 ms or when there’s server performance issues.
> > > > > 
> > > > > Such as this game where I had a 107 ms ping. That first headshot against the support guy should have landed, and my last couple of rounds from my Frommer Stop didn’t register on the assault guy. The last few rounds of my pistol not landing could also be due to not allowing kill trades in close range. In fact, if you watch in slow-mode one bullet is added back to my Frommer Stop’s mag just before I die.
> > > > > 
> > > > > - vid -  
> > > > > Or like in this game where I had a 17 ms ping, but the server performance icon was showing.
> > > > > - vid -
> > > > > - I have noticed more servers lagging lately though.
> > > > 
> > > > In your first vid you have the latency variation symbol up. That’s a problem your side, no? Get that checked into with your ISP.
> > > > 
> > > > I had latency variation problems and it took me MONTHS to get it resolved because it required a hardware upgrade at the exchange, but now I get none.
> > > > 
> > > > The second vid you see the server symbol, which is what I’ve been seeing recently and is definitely not client side.
> > > 
> > > I know, that’s what I said in the text lol. It was kind of the point of my comment - I only usually experience hit reg issues when my ping sucks or the server is having trouble.
> > > 
> > > The first game I had a ping of 107. Any time I’m above 100 ms ping I get the latency variation symbol. It has nothing to do with my ISP, and everything to do with me playing on EU servers which are always just over 100 ms latency for me.
> > > 
> > > And as I also pointed out, the server in the second video was struggling.
> > > 
> > > Any time I’m playing on US East servers (my region) with no server performance issues, my hit reg is always near perfect. On servers in my own region I have a pretty solid 20 ms latency.
> > 
> > I get that warning sign all the time on US east servers even though my ping is around 25. I’m not sure what is going on with their servers. A bunch of issues have been reported and the only response we ever get is “send in a clip with the netgraph enabled” and then we hear nothing for months.
> 
> Which one? The latency variation or the server performance icon? The server performance icon (the one in the second clip) is a server related issue. It has nothing to do with your connection. In that 2nd clip I linked, my ping was 17. The entire server was lagging according both to what I could see and what others were saying in the chat. I’ve personally never experienced the server performance icon without others in chat complaining about it.
> 
> If you’re talking about the latency variation one, I’ve never had that one show while I had a low latency.

Sorry I should have clarified, the server performance icon.

---

<div class="post-metadata">

**Author:** ![IG-Calibre](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ig-calibre/32/102271_2.png) [@IG-Calibre](https://battlefieldforum.co/u/IG-Calibre)\
**Post date:** [August 8, 2018, 9:18pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/24 "2018-08-08T21:18:00Z")

</div>

the server performance degrades when it has to mitigate / arbitrate for the lag of oor players - high ping players = more work for the server which is a virtual machine = poor performance for everyone.

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<div class="post-metadata">

**Author:** ![disposalist](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@disposalist](https://battlefieldforum.co/u/disposalist)\
**Post date:** [August 9, 2018, 2:50pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/25 "2018-08-09T14:50:00Z")

</div>

> [@IG-Calibre](#):
>
> the server performance degrades when it has to mitigate / arbitrate for the lag of oor players - high ping players = more work for the server which is a virtual machine = poor performance for everyone.

I’m really not sure that’s true. I doubt OOR players are more abundant just lately and I have had almost no server symbols over the previous 1500 hours. I’ll keep an eye out for it though…

---

<div class="post-metadata">

**Author:** ![IG-Calibre](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ig-calibre/32/102271_2.png) [@IG-Calibre](https://battlefieldforum.co/u/IG-Calibre)\
**Post date:** [August 9, 2018, 3:32pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/26 "2018-08-09T15:32:00Z")

</div>

On up! this afternoon, first came the latency variation orange symbol, check leader board 2 100+ ping players, then came the server performance symbol, check leaderboard 2 more 250+ ping players join, then the rubberbanding starts, then the red packet loss symbol - thankfully the round ended. couldn’t leave the server fast enough.

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<div class="post-metadata">

**Author:** ![Goofy-The-Sc0t](https://battlefieldforum.co/user_avatar/battlefieldforum.co/goofy-the-sc0t/32/102091_2.png) [@Goofy-The-Sc0t](https://battlefieldforum.co/u/Goofy-The-Sc0t)\
**Post date:** [August 9, 2018, 4:49pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/27 "2018-08-09T16:49:00Z")

</div>

> [@I-bless-u](#):
>
> Yeah, it’s a bit annoying tho, I’m juggling between different weapons to see if high fire rate, could work if spreading, but it seems some bullets do not register at all, I clearly hit some guys, or some time some guys clearly hit right on point on me, and depending of the time, he will get no damage , or I will almost none, **my ping is 17** , I don’t get it.

Your ping’s too low.

Last years spring patch made the hitreg/netcode feel wonderful for people like you and i who have good internet and play in-region, for those few days the game played and felt better than any other shooter i’ve ever touched… then along came the high ping brigade with their tears and it was scrapped. Since then i regularly die while already in cover and my killer always has 90+ ping. I started playing on US East servers where my ping was generally around 90 and it seemed to play a lot better… sounds idiotic doesn’t it? Penalized for having good internet lol

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<div class="post-metadata">

**Author:** ![RRedux](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/c77e96/32.png) [@RRedux](https://battlefieldforum.co/u/RRedux)\
**Post date:** [August 9, 2018, 5:50pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/28 "2018-08-09T17:50:00Z")

</div>

> [@Goofy-The-Sc0t](#):
>
> Your ping’s too low.
> 
> Last years spring patch made the hitreg/netcode feel wonderful for people like you and i who have good internet and play in-region, for those few days the game played and felt better than any other shooter i’ve ever touched… then along came the high ping brigade with their tears and it was scrapped. Since then i regularly die while already in cover and my killer always has 90+ ping. I started playing on US East servers where my ping was generally around 90 and it seemed to play a lot better… sounds idiotic doesn’t it? Penalized for having good internet lol

It’s been like that a lot ever since bf3 really. It was even worse back then, EU players went to US servers and vica verca, because having 150 ping gave you a huge advantage.

It’s been on and off for bf1, I remember there was a week or 2 where they restricted the network interpolation, so that people with over 100 ping had to lead their shots themselves to compensate.

The high pingers cried, and it lasted only a week before it was scrapped. That week was wonderful. So many issues just… disappeared. Getting shot around corners, getting seemingly 1 shot with automatic weapons, just gone.

Then it was back to the regular network interpolation, with the stupid “prediction” of your location. Oh, you thought you had gone past the wall? Sorry, the client for the guy with 200 ping predicted that you didn’t get around the corner, so off you go.

Getting 1 shot by a mp18? Sorry, the client for the guy with 200 ping counted 10 shots into your body, so off you go.

It’s created nothing but problems since it was introduced in bf3. The only reason I can think of is that it lowers the server-requirements for hosting, so they can use potato servers for hosting.

---

<div class="post-metadata">

**Author:** ![Halcyon\_Creed\_N7](https://battlefieldforum.co/user_avatar/battlefieldforum.co/halcyon_creed_n7/32/100954_2.png) [@Halcyon\_Creed\_N7](https://battlefieldforum.co/u/Halcyon_Creed_N7)\
**Post date:** [August 9, 2018, 7:35pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/29 "2018-08-09T19:35:00Z")

</div>

I’ve been experiencing a lot of issues with the M1903 Experimental lately. In pistol round mode only about 1/3 of my bullets seem to hit even though my aim is right on a person at point blank range, and in bolt action mode it seems like half my shots fly off into nowhere. I won’t be supppressed, and I compensate for sway and my shot will miss, aim for the same spot and the next one will hit.

---

<div class="post-metadata">

**Author:** ![bran1986](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bran1986/32/101405_2.png) [@bran1986](https://battlefieldforum.co/u/bran1986)\
**Post date:** [August 9, 2018, 8:39pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/30 "2018-08-09T20:39:00Z")

</div>

> [@Halcyon\_Creed\_N7](#):
>
> I’ve been experiencing a lot of issues with the M1903 Experimental lately. In pistol round mode only about 1/3 of my bullets seem to hit even though my aim is right on a person at point blank range, and in bolt action mode it seems like half my shots fly off into nowhere. I won’t be supppressed, and I compensate for sway and my shot will miss, aim for the same spot and the next one will hit.

This is what it feels like for medic rifles as well. It doesn’t seem to matter if you are on target or not, 1 or 2 shots will not register.

---

<div class="post-metadata">

**Author:** ![Sixclicks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sixclicks/32/103500_2.png) [@Sixclicks](https://battlefieldforum.co/u/Sixclicks)\
**Post date:** [August 9, 2018, 10:05pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/31 "2018-08-09T22:05:00Z")

</div>

> [@bran1986](#):
>
> > [@Halcyon\_Creed\_N7](#):
> >
> > I’ve been experiencing a lot of issues with the M1903 Experimental lately. In pistol round mode only about 1/3 of my bullets seem to hit even though my aim is right on a person at point blank range, and in bolt action mode it seems like half my shots fly off into nowhere. I won’t be supppressed, and I compensate for sway and my shot will miss, aim for the same spot and the next one will hit.
> 
> This is what it feels like for medic rifles as well. It doesn’t seem to matter if you are on target or not, 1 or 2 shots will not register.

I feel that’s how it is for any fast firing semi-auto weapon. Happens all the time with my Frommer Stop too.

Although I only usually have issues with bolt action weapons when my ping is high or the server is struggling. I land significantly more shots when I’m running a 17 ms latency.

---

<div class="post-metadata">

**Author:** ![IG-Calibre](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ig-calibre/32/102271_2.png) [@IG-Calibre](https://battlefieldforum.co/u/IG-Calibre)\
**Post date:** [August 9, 2018, 10:39pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/32 "2018-08-09T22:39:00Z")

</div>

where you really notice it is throwing grenades, if there is a big delay, I guarantee you there are people with high triple digit pings playing & the server is arbitrating if you threw the grenade, imagine what it’s like for bullets.

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<div class="post-metadata">

**Author:** ![WetFishDB](https://battlefieldforum.co/user_avatar/battlefieldforum.co/wetfishdb/32/104050_2.png) [@WetFishDB](https://battlefieldforum.co/u/WetFishDB)\
**Post date:** [August 10, 2018, 9:11am UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/33 "2018-08-10T09:11:00Z")

</div>

> [@ksdff](#):
>
> Something is definitely up since the latest update and I now know this is fact.  
> Today I was playing with my bro, Mic on, on opposite teams.
> 
> I approached him side on with the hunter shotgun, 2 shots at him and not 1 hit point. He turned and Insta killed me the Lewis gun.  
> That was my perspective.
> 
> He saw me coming, turned and ploughed 5 bullets into me before I got close enough to even let of a shot off. He watched me die without even firing.  
> His perspective.
> 
> This has been my experience for the last week with a solid latency every game of 21.  
> In most situations I’m dead before I can react or killed by someone who seems to magically appear next to me. This has only started since the last patch for me.

Were you on the same network? If not it sounds like you just had potato internet. If you were then it sounds like you both did 😉

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<div class="post-metadata">

**Author:** ![NLBartmaN](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/f9ae1b/32.png) [@NLBartmaN](https://battlefieldforum.co/u/NLBartmaN)\
**Post date:** [August 10, 2018, 1:52pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/34 "2018-08-10T13:52:00Z")

</div>

After lots of info from RevOverDrive I just accept it as a fact that the current netcode/hit reg process in combination with lack of ping limit and enough server capacity causes this kind of not funny hit reg behaviour and adjust to it like RevOverDrive advised, some examples:

- When a player is running and is relative far away from me I just don’t shoot, it has no use, too much bullits won’t reg as hit and I will only draw attention, I will spot the player, follow in cover and close in to make the kill

- I mostly use relative high speed guns with relative big clips for that class like the MP18 and Federov so I fire more bullits faster and more chance on actually hitting enough to make a kill

- I am working on getting the last side arm dogtags and only fire from relative close and slow/not moving enemies

- When there are more than 4 players with ping above 120 or 2 with ping above 250 I just leave the server, it has no use playing on that server, the server won’t be able to process all the hits claims and keep on performing without hit reg problems (mostly I wait with leaving until I had 3 what should have been clear kills in a row and that didn’t reg)

I would ratter see Dice/EA make different choices when it comes to servers/hit reg/ping limit, but it is as it is and I don’t see it changing with BF V.

I miss my “old gaming days” when ping limits were the way to go.  
If some one had a higher ping than that, they got their own local (rental) server/better internet if available or accept they could not play online

But in those days not everyone had internet or wanted to/could play online, so there were very few players with high ping.

If some one had ping above 200 they just didn’t consider to play online or got better internet/home network if it was available or accepted they could not play online.

I will never understand how some one with ping above 200 even considers to play online .. I really like online gaming, but with that ping I would not even try ..

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<div class="post-metadata">

**Author:** ![VBALL\_MVP](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vball_mvp/32/103977_2.png) [@VBALL\_MVP](https://battlefieldforum.co/u/VBALL_MVP)\
**Post date:** [August 10, 2018, 4:08pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/35 "2018-08-10T16:08:00Z")

</div>

> [@bran1986](#):
>
> > [@Halcyon\_Creed\_N7](#):
> >
> > I’ve been experiencing a lot of issues with the M1903 Experimental lately. In pistol round mode only about 1/3 of my bullets seem to hit even though my aim is right on a person at point blank range, and in bolt action mode it seems like half my shots fly off into nowhere. I won’t be supppressed, and I compensate for sway and my shot will miss, aim for the same spot and the next one will hit.
> 
> This is what it feels like for medic rifles as well. It doesn’t seem to matter if you are on target or not, 1 or 2 shots will not register.

That’s due to random bullet deviation. You can be on target but if you watch the bullets in slow motion you will see some of them will not even be near where you are aiming. You can especially see this with red dot sights.

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<div class="post-metadata">

**Author:** ![Rufusw5](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/74df32/32.png) [@Rufusw5](https://battlefieldforum.co/u/Rufusw5)\
**Post date:** [August 10, 2018, 7:29pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/36 "2018-08-10T19:29:00Z")

</div>

Trying to play the game now.. the aim slowdown completely fails and hit reg is absolutely all over the place.

It looks like Battlefield Friday is off tonight for me.

It’s the worst I’ve ever seen it, and my ping is 27? I had a lag issue where I got stuck for about 20 seconds after a spawn - just stopped responding, then started working again.

What’s going on???

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<div class="post-metadata">

**Author:** ![RRedux](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/c77e96/32.png) [@RRedux](https://battlefieldforum.co/u/RRedux)\
**Post date:** [August 10, 2018, 7:53pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/37 "2018-08-10T19:53:00Z")

</div>

> [@Rufusw5](#):
>
> Trying to play the game now.. the aim slowdown completely fails and hit reg is absolutely all over the place.
> 
> It looks like Battlefield Friday is off tonight for me.
> 
> It’s the worst I’ve ever seen it, and my ping is 27? I had a lag issue where I got stuck for about 20 seconds after a spawn - just stopped responding, then started working again.
> 
> What’s going on???

Sadly, the way it works is that your own ping doesn’t matter. As others have said in this thread, if other players on the server have high pings, it makes the hitreg unstable for everyone else.

In bf3 and 4, admins could regulate their own servers more, so a lot of rented servers auto-kicked players with more than 100 ping to combat the problem.

In bf1, server renters aren’t allowed to do stuff like that ☹

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<div class="post-metadata">

**Author:** ![ksdff](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ea666f/32.png) [@ksdff](https://battlefieldforum.co/u/ksdff)\
**Post date:** [August 10, 2018, 8:18pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/38 "2018-08-10T20:18:00Z")

</div>

> [@WetFishDB](#):
>
> > [@ksdff](#):
> >
> > Something is definitely up since the latest update and I now know this is fact.  
> > Today I was playing with my bro, Mic on, on opposite teams.
> > 
> > I approached him side on with the hunter shotgun, 2 shots at him and not 1 hit point. He turned and Insta killed me the Lewis gun.  
> > That was my perspective.
> > 
> > He saw me coming, turned and ploughed 5 bullets into me before I got close enough to even let of a shot off. He watched me die without even firing.  
> > His perspective.
> > 
> > This has been my experience for the last week with a solid latency every game of 21.  
> > In most situations I’m dead before I can react or killed by someone who seems to magically appear next to me. This has only started since the last patch for me.
> 
> Were you on the same network? If not it sounds like you just had potato internet. If you were then it sounds like you both did 😉

Nope different networks.  
He actually has the poorest internet connection, the occasional lag with a ping ranging from 70 to 120. Mine is a consistent 21 and runs smooth with no lag.  
The thing is my bro sucks at the game, usually gets around 30 - 40 kills and dies 30 - 40 times in a typical game ( operations only).  
I usually average 60 -80 and die maybe 10 - 20 times max.  
If we are on opposing teams I wreck him and he kills me occasionally.  
Since the last update however things are much different.  
The game runs smooth as butter for him, hit reg is great and his scores have dramatically improved in a matter of days. He definitely hasn’t magically improved, yet he kills me alot now, usually instantaneously.  
He got his most kills in a game 3 days ago (76) and only died 18 times. I was watching him clear entire areas like I usually do. I say usually because I can’t do anything now without being killed instantly by every gun. I’m struggling to get 30 or so kills in a round and I’m dying a lot, about twice as much as usual.  
On top of that almost every other death is a WTF moment. For example earlier today on soissons, I was defending, an enemy had been spotted and was in a building. I went up to window of said building, peered in and began firing upon him. He sat their in the corner looking at me, didn’t react, whilst all my bullets disappeared into know Where.  
Then I died as bombs went off all around me from the heavy bomber. Except in the killcam the heavy bomber that had just bombed me was doing a turn on the other side of the map. I must of been dead for full 2 or 3 seconds before my death showed up on screen.

Now this ‘time delay’ is the what’s causing my problem but helping my bro. What I’m seeing on my screen is behind what he is seeing.  
We saw this again today on Monte grappa. I was playing as a medic, my bro died a few feet for me, I went over to revive him. There was no obstacles between us, he wasnt stuck in some odd place yet I couldn’t revive him. After 3 attempts suddenly I died, blasted by a mortar truck.  
However…  
My bro SAW me die in the same mortar blast that killed him, there were no medics near him for revival and according to him I certainly wasnt stood next him trying to revive him, I was dead. It took a full couple of seconds after his death for my death to show up on screen.

I have resorted to playing scout now as I literally can’t be anywhere near any action. I’m dead before I even know where I’m getting shot from.

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<div class="post-metadata">

**Author:** ![ksdff](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ea666f/32.png) [@ksdff](https://battlefieldforum.co/u/ksdff)\
**Post date:** [August 10, 2018, 8:24pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/39 "2018-08-10T20:24:00Z")

</div>

> [@Rufusw5](#):
>
> Trying to play the game now.. the aim slowdown completely fails and hit reg is absolutely all over the place.
> 
> It looks like Battlefield Friday is off tonight for me.
> 
> It’s the worst I’ve ever seen it, and my ping is 27? I had a lag issue where I got stuck for about 20 seconds after a spawn - just stopped responding, then started working again.
> 
> What’s going on???

I think you are suffering the same thing as me.  
Aim assist slowdown and hit reg won’t work properly because often the people you think you are shooting at are not there. They have already moved position but you don’t know that because you have the delay.

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<div class="post-metadata">

**Author:** ![IIRogueMachineII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/91b2a8/32.png) [@IIRogueMachineII](https://battlefieldforum.co/u/IIRogueMachineII)\
**Post date:** [August 10, 2018, 9:16pm UTC](https://battlefieldforum.co/t/hit-registration-2018/103442/40 "2018-08-10T21:16:00Z")

</div>

Well i’m glad its not just me thats noticed it. I’m getting shot around corners multiple times a game. My ping is high teens low 20’s, i’m on a wifi connection. Checked my packet loss that was fine. One thing i will say it appears to be happening the most with players with high ping, 100+. But has happened with normal ping players. Also the same shots not registering. Something has changed. It’s sort of making very unenjoyable.

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