# Horrible turning radius on transport cars

**URL:** <https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932>\
**Category:** PC\
**Created:** [December 2, 2019, 8:25pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932 "2019-12-02T20:25:00Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Linusl98](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/47e85d/32.png) [@Linusl98](https://battlefieldforum.co/u/Linusl98)\
**Post date:** [December 2, 2019, 8:25pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932/1 "2019-12-02T20:25:00Z")

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Don’t know why they changed it but its completely horrible. Why on earth did they make it so extremaly wide the turning radius/circle? I’m talking about the small fast unarmored cars.

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**Author:** ![LOLGotYerTags](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lolgotyertags/32/101041_2.png) [@LOLGotYerTags](https://battlefieldforum.co/u/LOLGotYerTags)\
**Post date:** [December 2, 2019, 11:45pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932/2 "2019-12-02T23:45:00Z")

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I don’t think they were ever changed so idk what you’re talking about.

The fast ones have always had a larger turning circle whereas the slower vehicles have always had a better turning circle iirc

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**Author:** ![Linusl98](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/47e85d/32.png) [@Linusl98](https://battlefieldforum.co/u/Linusl98)\
**Post date:** [December 9, 2019, 6:46pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932/3 "2019-12-09T18:46:00Z")

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> [@LOLGotYerTags](#):
>
> I don’t think they were ever changed so idk what you’re talking about.
> 
> The fast ones have always had a larger turning circle whereas the slower vehicles have always had a better turning circle iirc

Oh they definitely did change it, i noticed it was also changed on the armored “tank car”. The tank with the tires on it. Impossible to use it in tight areas now. I am sure this was not the case before. If i look at older battlefield v videos i also notice a huge difference in the turning radius of all vehicles in the game with actual tires, except the light armored car with 4 seats

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**Author:** ![LOLGotYerTags](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lolgotyertags/32/101041_2.png) [@LOLGotYerTags](https://battlefieldforum.co/u/LOLGotYerTags)\
**Post date:** [December 9, 2019, 6:47pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932/4 "2019-12-09T18:47:00Z")

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usually changes are documented in the patch notes, I don’t ever recall any changes to the turning radius in patch notes.

You must be mistaken, Unless you have a link to the patch notes where it says a change was made?

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**Author:** ![Linusl98](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/47e85d/32.png) [@Linusl98](https://battlefieldforum.co/u/Linusl98)\
**Post date:** [December 9, 2019, 6:50pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932/5 "2019-12-09T18:50:00Z")

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> [@LOLGotYerTags](#):
>
> usually changes are documented in the patch notes, I don’t ever recall any changes to the turning radius in patch notes.
> 
> You must be mistaken, Unless you have a link to the patch notes where it says a change was made?

Take a look at this video, look closely on the car turning rapidly. Now go in game, if you have time, and try the transport cars. It’s not even a small change. Its huge.

Youtube:

[![Video: BFV Car Bomb Compilation](https://battlefieldforum.co/uploads/default/original/3X/5/e/5efefbdfa0b4d90a735f7d98da750a5b72e5ccf1.jpeg "BFV Car Bomb Compilation") ](https://www.youtube.com/watch?v=SGrPeu_4_sA)

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<div class="post-metadata">

**Author:** ![Linusl98](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/47e85d/32.png) [@Linusl98](https://battlefieldforum.co/u/Linusl98)\
**Post date:** [December 9, 2019, 6:53pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932/6 "2019-12-09T18:53:00Z")

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> [@Linusl98](#):
>
> > [@LOLGotYerTags](#):
> >
> > usually changes are documented in the patch notes, I don’t ever recall any changes to the turning radius in patch notes.
> > 
> > You must be mistaken, Unless you have a link to the patch notes where it says a change was made?
> 
> Take a look at this video, look closely on the car turning rapidly. Now go in game, if you have time, and try the transport cars. It’s not even a small change. Its huge.
> 
> Youtube:
> 
> [https://www.youtube.com/watch?v=SGrPeu\_4\_sA](https://www.youtube.com/watch?v=SGrPeu_4_sA)

I noticed the date on that video was very old, this is one from november, here with old and good turning radius.

Link:

[![Video: Battlefield V Bottle Top Squad, Toy Car roadkill montage](https://battlefieldforum.co/uploads/default/original/3X/d/b/db8a3861206ba52a711f3d918662238368167159.jpeg "Battlefield V Bottle Top Squad, Toy Car roadkill montage") ](https://www.youtube.com/watch?v=B_OiNzfMVzg)

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**Author:** ![LOLGotYerTags](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lolgotyertags/32/101041_2.png) [@LOLGotYerTags](https://battlefieldforum.co/u/LOLGotYerTags)\
**Post date:** [December 9, 2019, 6:54pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932/7 "2019-12-09T18:54:00Z")

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That’s not documented proof that a change was actually made.

Higher FOV can give the appearance of having a lesser radius than those playing with a lower FOV.

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<div class="post-metadata">

**Author:** ![Linusl98](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/47e85d/32.png) [@Linusl98](https://battlefieldforum.co/u/Linusl98)\
**Post date:** [December 9, 2019, 6:58pm UTC](https://battlefieldforum.co/t/horrible-turning-radius-on-transport-cars/107932/8 "2019-12-09T18:58:00Z")

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> [@LOLGotYerTags](#):
>
> That’s not documented proof that a change was actually made.
> 
> Higher FOV can give the appearance of having a lesser radius than those playing with a lower FOV.

I don’t know why you cant believe me, you can test it out by yourself but i am sure a change was made. I always used to ride those transport cars with my mate on the back gunner. It’s not possible anymore due to the turning radius making it impossible to move around without hitting walls or needing to reverse all the time. Please can someone else confirm this,
