# \*\* (HotFix incoming) You are spotted for 5 seconds when you get a kill

**URL:** <https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020>\
**Category:** General Discussion\
**Created:** [November 29, 2018, 5:41pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020 "2018-11-29T17:41:00Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![HuwJarz](https://battlefieldforum.co/user_avatar/battlefieldforum.co/huwjarz/32/102119_2.png) [@HuwJarz](https://battlefieldforum.co/u/HuwJarz)\
**Post date:** [December 6, 2018, 2:14am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/121 "2018-12-06T02:14:00Z")

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> [@crabman169](#):
>
> I’m not saying it should exist just dispelling the falsehood that its a live Minimap ping.
> 
> They have fixed it internally and maybe they managed to squeeze it into the patch when they had to recert it; we don’t know yet.
> 
> And at this time it’s not as detremental to gameplay as people are making it out to be. Most players aren’t aware of the Minimap let alone 3D spotting and those that are often chase that red dot so if you do move after a kill you can easily setup another one.
> 
> Given how most players don’t understand the concept of flanking you can still do it with this bug hell if anything I’ve been doing it more after knowing about this. The only actual detremental issues of it is towards campers and isn’t everyone crying about them ATM? So what does that say about people who are really upset over it?

Nonsense. I know you are a DIE friend and therefore every post is like this game is magical and the sun shines out of their …, but this is plain wrong. Its detrimental to players that flank. Period. I am a decent BF1 player, really struggling to adapt to this game. I don’t do twitch play, I am too old, so my gameplay is base on constant flanking, and i simply could not understand why I had people looking in my direction as soon as I got my first kill. Now I understand. Its a game breaking bug.

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**Author:** ![Xbon](https://battlefieldforum.co/user_avatar/battlefieldforum.co/xbon/32/107326_2.png) [@Xbon](https://battlefieldforum.co/u/Xbon)\
**Post date:** [December 6, 2018, 2:20am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/122 "2018-12-06T02:20:00Z")

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is it confirmed a bug? Because this is something that should happen. Otherwise radar is useless and only works for recon… And besides, when you die, camera pans to who kills you, it saves the time of telling your squad the location of the person who just killed you.

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**Author:** ![HuwJarz](https://battlefieldforum.co/user_avatar/battlefieldforum.co/huwjarz/32/102119_2.png) [@HuwJarz](https://battlefieldforum.co/u/HuwJarz)\
**Post date:** [December 6, 2018, 2:21am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/123 "2018-12-06T02:21:00Z")

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> [@Xbon](#):
>
> is it confirmed a bug? Because this is something that should happen. Otherwise radar is useless and only works for recon… And besides, when you die, camera pans to who kills you, it saves the time of telling your squad the location of the person who just killed you.

The kill cam actually works for you? It is totally bugged and useless.

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**Author:** ![theONEFORCE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/theoneforce/32/103797_2.png) [@theONEFORCE](https://battlefieldforum.co/u/theONEFORCE)\
**Post date:** [December 6, 2018, 2:25am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/124 "2018-12-06T02:25:00Z")

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> [@Xbon](#):
>
> is it confirmed a bug? Because this is something that should happen. Otherwise radar is useless and only works for recon… And besides, when you die, camera pans to who kills you, it saves the time of telling your squad the location of the person who just killed you.

No, it’s stupid.

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**Author:** ![Skitelz7](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skitelz7/32/103511_2.png) [@Skitelz7](https://battlefieldforum.co/u/Skitelz7)\
**Post date:** [December 6, 2018, 11:19am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/125 "2018-12-06T11:19:00Z")

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> [@HuwJarz](#):
>
> > [@Xbon](#):
> >
> > is it confirmed a bug? Because this is something that should happen. Otherwise radar is useless and only works for recon… And besides, when you die, camera pans to who kills you, it saves the time of telling your squad the location of the person who just killed you.
> 
> The kill cam actually works for you? It is totally bugged and useless.

It’s not bugged. It’s supposed to be like that.  
It points in the direction of who killed you and I’m pretty sure it also shows their blurry red sillouete. I think it’s already too much.

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**Author:** ![crabman169](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabman169/32/101567_2.png) [@crabman169](https://battlefieldforum.co/u/crabman169)\
**Post date:** [December 6, 2018, 11:21am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/126 "2018-12-06T11:21:00Z")

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> [@Skitelz7](#):
>
> > [@HuwJarz](#):
> >
> > > [@Xbon](#):
> > >
> > > is it confirmed a bug? Because this is something that should happen. Otherwise radar is useless and only works for recon… And besides, when you die, camera pans to who kills you, it saves the time of telling your squad the location of the person who just killed you.
> > 
> > The kill cam actually works for you? It is totally bugged and useless.
> 
> It’s not bugged. It’s supposed to be like that.  
> It points in the direction of who killed you and I’m pretty sure it also shows a red blur of the area they are. And I think it’s already too much.

It red highlights them for a second or two so you aren’t doing a BF4 where you stare at an orange highlight the entire time or BF3/hardline where you shoulder chase them.

It would be longer it’s just interuppted by the downed mechanic which personally I prefer especially in a communicating squad as you can keep an eye out for your saviour so they don’t get murked bring you back into the fight

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**Author:** ![Aircool\_212](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/cab0a1/32.png) [@Aircool\_212](https://battlefieldforum.co/u/Aircool_212)\
**Post date:** [December 6, 2018, 11:33am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/127 "2018-12-06T11:33:00Z")

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I’ve got a horrible feeling that it was an intentional bug to give some players a support crutch for the lack of spotting which makes the game more difficult (albeit better). The removal of spotting is one of BFV’s positive aspects, but this bug needs to go away RIGHT NOW!

I get the sense that - for some reason - the feedback from the Beta was ‘this game is too hard so I won’t buy it’ so they’ve tweaked and rigged the gameplay.

The game would be great if they concentrated on squashing bugs and fixing gameplay issues because there’s so many of them. I think the game would also have benefited from asymmetrical weapons. For a start, it would help the player connect with the faction they were playing, and secondly, it would allow the weapons to actually have some individuality instead of the homogenised rubbish we have now.

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**Author:** ![crabman169](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabman169/32/101567_2.png) [@crabman169](https://battlefieldforum.co/u/crabman169)\
**Post date:** [December 6, 2018, 11:37am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/128 "2018-12-06T11:37:00Z")

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> [@Aircool\_212](#):
>
> I’ve got a horrible feeling that it was an intentional bug to give some players a support crutch for the lack of spotting which makes the game more difficult (albeit better). The removal of spotting is one of BFV’s positive aspects, but this bug needs to go away RIGHT NOW!
> 
> I get the sense that - for some reason - the feedback from the Beta was ‘this game is too hard so I won’t buy it’ so they’ve tweaked and rigged the gameplay.
> 
> The game would be great if they concentrated on squashing bugs and fixing gameplay issues because there’s so many of them. I think the game would also have benefited from asymmetrical weapons. For a start, it would help the player connect with the faction they were playing, and secondly, it would allow the weapons to actually have some individuality instead of the homogenised rubbish we have now.

They already confirmed that internally it’s fixed so we will get it in the next patch/update or maybe even server side update.

Also you the player have total freedom to make your factions use more accurate gear; I personally do it because that what I like doing plus you get to use more weapons

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**Author:** ![HuwJarz](https://battlefieldforum.co/user_avatar/battlefieldforum.co/huwjarz/32/102119_2.png) [@HuwJarz](https://battlefieldforum.co/u/HuwJarz)\
**Post date:** [December 6, 2018, 11:54am UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/129 "2018-12-06T11:54:00Z")

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> [@Skitelz7](#):
>
> > [@HuwJarz](#):
> >
> > > [@Xbon](#):
> > >
> > > is it confirmed a bug? Because this is something that should happen. Otherwise radar is useless and only works for recon… And besides, when you die, camera pans to who kills you, it saves the time of telling your squad the location of the person who just killed you.
> > 
> > The kill cam actually works for you? It is totally bugged and useless.
> 
> It’s not bugged. It’s supposed to be like that.  
> It points in the direction of who killed you and I’m pretty sure it also shows their blurry red sillouete. I think it’s already too much.

You mean the camera is designed to pan round underneath the map, or inside buildings, or in the middle or the scenery so that you can’t understand where you were shot from at all.

That’s one great feature. I’m seeing that as a great improvement over that system we used to have that actually worked.

Why didn’t they just reuse the BF1 killcam concept and if it was too long, just display the killcam for less time?

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**Author:** ![theONEFORCE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/theoneforce/32/103797_2.png) [@theONEFORCE](https://battlefieldforum.co/u/theONEFORCE)\
**Post date:** [December 6, 2018, 4:18pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/130 "2018-12-06T16:18:00Z")

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I don’t mind how the kill cam works now but I wish they would keep the kill card up the entire time you are waiting to be revived. I miss not seeing who killed me and what weapon they used. The kill card goes away in about a second now.

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**Author:** ![mresla](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/838e76/32.png) [@mresla](https://battlefieldforum.co/u/mresla)\
**Post date:** [December 6, 2018, 4:31pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/131 "2018-12-06T16:31:00Z")

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Hmmmm…It’s not on the known issues list.

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**Author:** ![ElliotLH](https://battlefieldforum.co/user_avatar/battlefieldforum.co/elliotlh/32/101030_2.png) [@ElliotLH](https://battlefieldforum.co/u/ElliotLH)\
**Post date:** [December 6, 2018, 4:40pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/132 "2018-12-06T16:40:00Z")

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> [@mresla](#):
>
> Hmmmm…It’s not on the known issues list.

If you’re prepared to scroll through the AMA on Reddit they talk about it there at least.

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**Author:** ![theONEFORCE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/theoneforce/32/103797_2.png) [@theONEFORCE](https://battlefieldforum.co/u/theONEFORCE)\
**Post date:** [December 6, 2018, 4:40pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/133 "2018-12-06T16:40:00Z")

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> [@mresla](#):
>
> Hmmmm…It’s not on the known issues list.

Its been addressed multiple times by the lead devs. There even was a thread about it in their Reddit AMA yesterday. They either have to remove it this point or take a stance on why it needs to stay. Based on the Reddit AMA it sounds like most of the feedback they have received about it is negative.

I think the problem causing some confusion is that one dev keeps flat out saying it is going to get thrown in the dumpster and the other one keeps taking more of a corporate approach with the “We’re investigating its removal” jargon.

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**Author:** ![mresla](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/838e76/32.png) [@mresla](https://battlefieldforum.co/u/mresla)\
**Post date:** [December 6, 2018, 4:49pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/134 "2018-12-06T16:49:00Z")

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"one dev keeps flat out saying it is going to get thrown in the dumpster and the other one keeps taking more of a corporate approach with the “We’re investigating its removal”

This is a problem if they aren’t speaking internally to one another.

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**Author:** ![Nij4m](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nij4m/32/107000_2.png) [@Nij4m](https://battlefieldforum.co/u/Nij4m)\
**Post date:** [December 6, 2018, 4:54pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/135 "2018-12-06T16:54:00Z")

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This is beyond stupid. If i get spotted by flares or a sniper while flanking im totally fine with that, but beeing “visible” for the whole enemy team because i had to kill a guy that is defending the flank? No, i have no words for that. It seems like they want a fast paced K/D infantry shooter on chokepoints instead of that many options we had in all other BFs.

This is not my BF anymore.

I’m playing since BF1942. I have around 10 000h combined on all of them (except BFH, i hate that one) but i think i will quit this game rather sooner than later. It has it moments, but i feel like i have to play a gamestyle they want me to play, instead of giving me options.

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**Author:** ![BaronVonGoon](https://battlefieldforum.co/user_avatar/battlefieldforum.co/baronvongoon/32/100934_2.png) [@BaronVonGoon](https://battlefieldforum.co/u/BaronVonGoon)\
**Post date:** [December 6, 2018, 5:21pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/136 "2018-12-06T17:21:00Z")

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I just play like it’s BF4. Once you adapt to it you play better. Just bait people. It’s work very well. Kill one guy move 10 metres away behind cover and a few enemies will come to investigate the location of the red ping.

Depending on the location you can do some damage. Suppose it’s a small room where whoever comes to investigate will be in the confined space, If you drop dynamite in the room you can take out several enemies if you’re lucky.

And I play solo. Many of you guys who play in parties, you can bait enemies and kill them in loads.

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**Author:** ![Skitelz7](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skitelz7/32/103511_2.png) [@Skitelz7](https://battlefieldforum.co/u/Skitelz7)\
**Post date:** [December 6, 2018, 6:50pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/137 "2018-12-06T18:50:00Z")

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> [@HuwJarz](#):
>
> > [@Skitelz7](#):
> >
> > > [@HuwJarz](#):
> > >
> > > > [@Xbon](#):
> > > >
> > > > is it confirmed a bug? Because this is something that should happen. Otherwise radar is useless and only works for recon… And besides, when you die, camera pans to who kills you, it saves the time of telling your squad the location of the person who just killed you.
> > > 
> > > The kill cam actually works for you? It is totally bugged and useless.
> > 
> > It’s not bugged. It’s supposed to be like that.  
> > It points in the direction of who killed you and I’m pretty sure it also shows their blurry red sillouete. I think it’s already too much.
> 
> You mean the camera is designed to pan round underneath the map, or inside buildings, or in the middle or the scenery so that you can’t understand where you were shot from at all.
> 
> That’s one great feature. I’m seeing that as a great improvement over that system we used to have that actually worked.
> 
> Why didn’t they just reuse the BF1 killcam concept and if it was too long, just display the killcam for less time?

Because the BF1 killcam was made for noobs and this game is taylored towards the more hardcore players.  
And you’re exaggerating about the BFV killcam being buggy, and the game was just released. It will get better with time.

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**Author:** ![WittmannBaron](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/f08c70/32.png) [@WittmannBaron](https://battlefieldforum.co/u/WittmannBaron)\
**Post date:** [December 6, 2018, 6:52pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/138 "2018-12-06T18:52:00Z")

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Dice alert for noobs 😃 I wonder if it’s possible to get worst.

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**Author:** ![Louisthorpe1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/7ea924/32.png) [@Louisthorpe1](https://battlefieldforum.co/u/Louisthorpe1)\
**Post date:** [December 6, 2018, 7:03pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/139 "2018-12-06T19:03:00Z")

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> [@phr91](#):
>
> well, i didnt notice. but its good as it is!  
> dont want to hear more crying about “buhuuuuu i cant see enemys” even more than in current state.  
> they should leave it as it is.

So everyone’s recon now..

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<div class="post-metadata">

**Author:** ![Louisthorpe1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/7ea924/32.png) [@Louisthorpe1](https://battlefieldforum.co/u/Louisthorpe1)\
**Post date:** [December 6, 2018, 7:04pm UTC](https://battlefieldforum.co/t/hotfix-incoming-you-are-spotted-for-5-seconds-when-you-get-a-kill/106020/140 "2018-12-06T19:04:00Z")

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> [@Naskoni](#):
>
> Can confirm. Explains a lot of “funny” moments. This is a critical bug and needs to get fixed ASAP.

Really kills breaks the purpose of the recon.

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