How often do you play BF5 and will you continue too play and support DICE?

I haven’t played it since I tried 3 rounds of Firestorm when it came out. Hadn’t played it for over a month before that. And honestly, I have no idea why I keep coming back to the forums still. I guess part of me comes back in hopes that they fix things and make it good & fun again. And the other part of me comes back to see all the hate comments. I try not to add fuel to the fire, but I do believe in karma. So sometimes it’s nice to see people get what they deserve.

Haven’t played for a couple of weeks due to being on vacation, other than that I play every day. There are things about BFV which disappoint me, but that doesn’t mean I can’t enjoy the game, especially if I’m playing with friends. I wish people would figure out the difference between DICE and EA. DICE is a design studio owned by EA, and many of the things which posters here blame on DICE should properly be laid at the door of EA. Yet for some reason posters will ask if we’ll continue to “support DICE” like it’s an independent company which sells games and makes decisions on things like whether or not to have rented servers, or which anti-cheat system to use, or which server host to choose. DICE no more makes those decisions than a director involved in a series like Game of Thrones tells HBO how to run the network. For example, in the past DICE created many new maps for BF games over the development cycle for those games, and most of those maps were included in the paid DLC which expanded those games over a couple of years (a few were made available for free). Since paid DLC/Premium is gone and so far there is no substitute for that lost revenue, the funding to design new maps and other new content is not there, thus the content drought which is a big problem in BFV. But that isn’t the fault of DICE, they didn’t make the decision not to have paid DLC or Premium anymore, they are not in charge of EA’s business policies. If you want to blame someone for the lack of added content in BFV, blame EA which decided to use a business model which they clearly are not very good at, and all because they see how much money companies like EPIC are making selling skins. As always, I have to be amused by guys who insist they hate this game so much they’ve stopped playing it, yet can find the time to make multiple posts in a thread like this reminding us how much they hate the game and how they don’t play it anymore. I used to play PUBG, now I don’t, but I sure don’t waste time going to that game’s forums to post about how I don’t play PUBG anymore, LOL.

Agree, Dice is not independent company, but the trailer and launch of game there was large decrease BF5 copy sold and did not meet the stander they wanted, and BF5 has less active player, Just as Anthem, their player base decrease, and did not sell enough copy and BioWare was close of being shutdown, I don’t want too see battlefield go, we can go in a bit deeper, just as BioWare explain, EA management and how new Frost Engine is lot more complex and buggy. But my question is will you continue support Dice and the game.

I do want too support them, I’m just cant play it as i use too when I first play it.

Also this forum, everyone has right express there opinion and not be judge, I apology if you thought i was blaming Dice by"Support DICE". As i said, “I love battlefield, I have lot respect for the game, and the developer who work hard”.

The most frustrating part about the game is the lack of information going about. I have no idea what is being worked on, what changes are going to be made in the future. Are we going to get balance changes? bug fixes? When should we expect this and that? Heck, even the new roadmap is vague and some entries are purposefully shrouded in mystery to the point where there’s no point of even being included in the roadmap to begin with.

It is difficult to stay interested in the game when you have no idea what, if anything, is coming.

With the possible exception of the roadmap, how is this any different to any other Battlefield?

Arguably, through the QoL tracker, more is being communicated about issues than ever before. Whether this is sufficient is debatable but never the less…

In BF4 details of upcoming expansion packs were announced as much as six months in advance. They delivered on those announcements too, the game tripled in size over two years. Maybe that’s why they don’t make such announcements now, they don’t want to be committed to something which they might decide to scrap in a game which has no source of ongoing revenue and thus has an uncertain future.

For me the game is good, better than bf1.
The reproach is lack of content and and not yet private dedicated servers on pc.
But when I play I have fun.

After getting my Firestorm medal (solo) and recently helping a friend beat a world record for consecutive play (I took many breaks but it was just the constant barrage of playing in laggy european servers) I find myself extremely burnt out.

Every time I try to play now it is a super frustrating experience and I’m just not feeling the game the same way as all the others (I’ve been a regular since Bad Company).

Love the devs, I’m even friends with a few, but I know I’ll be playing way less V compared to other titles. I will keep coming back and participate in events and do ToW and stuff, but if I have another game to play I would probably choose that first.

With the CTE program you would know weeks or even months in advance what was being worked on. What was being tested; balance changes, new features, new maps, new weapons and gadgets. Even if those things being tested didn’t make it into the game, there was tangible examples of what was going on behind the scenes. Coupled with the legal necessity to detail what people were buying in the premium packages, you always knew there was something up ahead.

I play BFV everyday, after work and just chilling on the weekend, i love the content theyre putting out so far in my opinion (not shilling just a huge supporter of this series) i played since badcompany just only have veteran status for BFI on this account.

Oh, that is true but alas, we no longer have the ‘guarantee’ of the Premium/paid DLC model, hence I said with the possible exception of the Roadmap.

Granted, it gave a clue but inclusion in CTE was no guarantee of inclusion in retail. In many ways, the QoL tracker is taking over that function to a degree. Again, the quality of said tracker is debatable.

This dead horse has already been beaten, ran over, electrocuted, poisoned, and cremated.
Get over it.

i uninstalled the moment apex came out , apex was too much fun , now bf5 looks the same months later , no content , no maps , no rsp .. by the time this features will make it into the game bf5 will be dead and gone with a very small playerbase , its time i moved on , i wont make anoather mistake of buying a battlefield title , i bought bf4 and bf1 and like an idiot i bought bf5 deluxe . I am done with battlefield games after i saw how this game was handeled.

That’s exactly what I said. Didn’t matter though, there was still tangible examples of what they were working on behind the scenes. The degree by which the QoL tracker can be considered a substitute has been pitiful.

At first, I was playing BFV probably about 5 times a week. But now I’m down to maybe once/twice a week, enough to complete the weekly ToW assignments. Don’t enjoy it as much as BF1, where I clocked up more than 1,500 hours, and I doubt that I will get any where near those hours in BFV. At its core, BFV is just not as much fun as BF1.

It’s the only game I’ve played since January. Having fun. Play 4 or 5 times a week

Lately many untracked in TRN ....
both in BfV, Bf1, Bf4 .........

we love BF
we want the best for the series
i am not going anywhere

It would be such a better game if the enemy visibility issues are finally alleviated. Dice, please?

I’m playing it now, really like it to an extent but I realize some of it’s shortcomings. We’ll see how I feel about it in a month or so. I love the engine/graphics/movement etc. I feel #1 they need to increase squad size for a more social experience that’s a gimme. After that I think they need to do something dramatic with Conquest mode, modes are a little to Team Death Matchy for me, all of them. They gave people what they wanted, a more infantry combat oriented game but it resulted in an overall more Team Death Match COD Type playstyle. Directional combat needs to come back a bit and a little less whirly swirly TDM feel. Bring us a BIG map and do something creative with the spawn/flag systems in order to encourage big focused battles and less back capping empty flags on the fly.