# How to Balance/Fix Jets

**URL:** <https://battlefieldforum.co/t/how-to-balance-fix-jets/154614>\
**Category:** General Discussion\
**Created:** [October 31, 2013, 4:53am UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614 "2013-10-31T04:53:00Z")\
**Posts on this page:** 20\
**Page:** 13

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**Author:** ![skullreaper1246](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/439d5e/32.png) [@skullreaper1246](https://battlefieldforum.co/u/skullreaper1246)\
**Post date:** [November 2, 2013, 6:19pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/241 "2013-11-02T18:19:00Z")

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Could someone confirm this for me: Currently the attack jets have a better turn-radius than the F35 & J20 stealth jets when afterburners aren’t needed (I.e. doing loop the loop).

I ask because I used to be a semi-decent pilot on BF3 -I could win in most dogfights (Until I ran into the real pro’s, at which point 9 times out of 10 I died lol)…

… but here? I m currently only playing as a Stealth Pilot (since I love air to air combat) and more often than not I m getting my ass handed to me - not by other stealth pilots, but by attack jets (Getting outmaneuvered by a frigging A10!!!).

My cannons also seem to be utterly ineffective… I ve resorted to doing sweeping attacks with passive-missiles fired at almost point-blank range, followed by me looping around and praying I can finish them off, or otherwise reacquire laser-lock for my missiles…

If stealth jets really are this bad: I m actually kinda happy since it means I m not as terrible a pilot as I was beginning to think I am ☹

I do, however, think they should be dominating the air war, while the attack jets are better against ground targets.

Anyway… guess I ll go back and put my new found knowledge (That attack jets can’t afterburn) to use (I guess i m going to have to get better at doing loop the loop against attack jets on my tail :D)

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**Author:** ![Golden\_Darknezz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/e47c2d/32.png) [@Golden\_Darknezz](https://battlefieldforum.co/u/Golden_Darknezz)\
**Post date:** [November 2, 2013, 6:22pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/242 "2013-11-02T18:22:00Z")

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> [@](#):
>
> _skullreaper1246 said:_  
> Could someone confirm this for me: Currently the attack jets have a better turn-radius than the F35 & J20 stealth jets when afterburners aren’t needed (I.e. doing loop the loop).
> 
> I ask because I used to be a semi-decent pilot on BF3 -I could win in most dogfights (Until I ran into the real pro’s, at which point 9 times out of 10 I died lol)…
> 
> … but here? I m currently only playing as a Stealth Pilot (since I love air to air combat) and more often than not I m getting my ass handed to me - not by other stealth pilots, but by attack jets (Getting outmaneuvered by a frigging A10!!!).
> 
> My cannons also seem to be utterly ineffective… I ve resorted to doing sweeping attacks with passive-missiles fired at almost point-blank range, followed by me looping around and praying I can finish them off, or otherwise reacquire laser-lock for my missiles…
> 
> If stealth jets really are this bad: I m actually kinda happy since it means I m not as terrible a pilot as I was beginning to think I am ☹
> 
> I do, however, think they should be dominating the air war, while the attack jets are better against ground targets.
> 
> Anyway… guess I ll go back and put my new found knowledge (That attack jets can’t afterburn) to use (I guess i m going to have to get better at doing loop the loop against attack jets on my tail :D)

Stealth jets are currently underpowered as hell. J-20 and F-35 only go to about 8-9 G’s MAX while the Su-50 can go to an absurd 15G’s. All attack jets have been confirmed to achieve 9-11.9G’s. Therefor they will outmaneuver Stealth unless you’re in the Su-50.

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**Author:** ![hgjwz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/71c47a/32.png) [@hgjwz](https://battlefieldforum.co/u/hgjwz)\
**Post date:** [November 2, 2013, 6:22pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/243 "2013-11-02T18:22:00Z")

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> [@](#):
>
> _USSWISCONSIN90 said:_
> 
> > [@](#):
> >
> > _madarHR said:_  
> > J20,F30 and Su50 all need to have same stats  
> > its unfair that su50 can turn twice as fast as j20  
> > symetrical balance is what is needed SKILL&gt;unlocks and stats
> 
> F-30? ok. Anyway.
> 
> They should not have same stats but stats that counter each other.

Look how well that worked in bf2. 35/18 lost everytime. If they cant nail the balance what quite frankly i doubt they can, it wont work like this.  
They just need to be identical so skill matters.

What comes to attack jets i tend to agree with the teamwork part here that attack should loose nearly in all cases to stealth jets to actually promote its role in the game.

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**Author:** ![Golden\_Darknezz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/e47c2d/32.png) [@Golden\_Darknezz](https://battlefieldforum.co/u/Golden_Darknezz)\
**Post date:** [November 2, 2013, 6:26pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/244 "2013-11-02T18:26:00Z")

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> [@](#):
>
> _hgjwz-eu said:_
> 
> > [@](#):
> >
> > _USSWISCONSIN90 said:_
> > 
> > > [@](#):
> > >
> > > _madarHR said:_  
> > > J20,F30 and Su50 all need to have same stats  
> > > its unfair that su50 can turn twice as fast as j20  
> > > symetrical balance is what is needed SKILL&amp;gt;unlocks and stats
> > 
> > F-30? ok. Anyway.
> > 
> > They should not have same stats but stats that counter each other.
> 
> Look how well that worked in bf2. 35/18 lost everytime.

So do what BF3 did somewhat well. have a Flanker \< Hornet relationship with Stealth and Attack. ^^

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**Author:** ![Dauntless\_vK](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de053/32.png) [@Dauntless\_vK](https://battlefieldforum.co/u/Dauntless_vK)\
**Post date:** [November 2, 2013, 6:40pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/245 "2013-11-02T18:40:00Z")

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> [@](#):
>
> _Golden\_Darknezz said:_  
> They also need to fix the damn third person view camera. It’s absolute trash compared to BF3’s.

> [@](#):
>
> _rtmoose said:_  
> I actually like the 3rd person fov

> [@](#):
>
> _iKickz-nM said:_  
> The 3rd person FOV is playable with the current jet stream system, but I would prefer it at 90 FOV. The radar seems to add a new twist to DF, so people will have to learn new stuff.

[http://www.youtube.com/watch?v=v8OmTZDGyT4](http://www.youtube.com/watch?v=v8OmTZDGyT4)

[[youtube.com](http://youtube.com)]

Just got the zoomed out 3rd person view in a J-20 yesterday. Looks a lot better.

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**Author:** ![PrivateCosmo](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/dbc845/32.png) [@PrivateCosmo](https://battlefieldforum.co/u/PrivateCosmo)\
**Post date:** [November 2, 2013, 6:41pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/246 "2013-11-02T18:41:00Z")

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- remove the AA missiles from the new boat, the missiles load up every 5 seconds. TOO OP

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**Author:** ![hgjwz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/71c47a/32.png) [@hgjwz](https://battlefieldforum.co/u/hgjwz)\
**Post date:** [November 2, 2013, 6:42pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/247 "2013-11-02T18:42:00Z")

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> [@](#):
>
> _Dauntless\_\_vK said:_
> 
> > [@](#):
> >
> > _Golden\_Darknezz said:_  
> > They also need to fix the damn third person view camera. It’s absolute trash compared to BF3’s.
> 
> > [@](#):
> >
> > _rtmoose said:_  
> > I actually like the 3rd person fov
> 
> > [@](#):
> >
> > _iKickz-nM said:_  
> > The 3rd person FOV is playable with the current jet stream system, but I would prefer it at 90 FOV. The radar seems to add a new twist to DF, so people will have to learn new stuff.
> 
> [http://www.youtube.com/watch?v=v8OmTZDGyT4](http://www.youtube.com/watch?v=v8OmTZDGyT4)
> 
> [[youtube.com](http://youtube.com)]
> 
> Just got the zoomed out 3rd person view in a J-20 yesterday. Looks a lot better.

My eyes just died looking at that fov : dno what you did the get that but dam.

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<div class="post-metadata">

**Author:** ![MacedonianSukhoi](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/8797f3/32.png) [@MacedonianSukhoi](https://battlefieldforum.co/u/MacedonianSukhoi)\
**Post date:** [November 2, 2013, 6:46pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/248 "2013-11-02T18:46:00Z")

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> [@](#):
>
> _Jagdwyre said:_
> 
> > [@](#):
> >
> > _USSWISCONSIN90 said:_
> > 
> > > [@](#):
> > >
> > > _HellHathNoMercy said:_
> > > 
> > > > [@](#):
> > > >
> > > > _USSWISCONSIN90 said:_
> > > > 
> > > > > [@](#):
> > > > >
> > > > > _madarHR said:_  
> > > > > J20,F30 and Su50 all need to have same stats  
> > > > > its unfair that su50 can turn twice as fast as j20  
> > > > > symetrical balance is what is needed SKILL&amp;amp;amp;gt;unlocks and stats
> > > > 
> > > > F-30? ok. Anyway.
> > > > 
> > > > They should not have same stats but stats that counter each other.
> > > 
> > > Maybe.. but if the SU-50 had higher turning speed and perhaps the J-20 had more damage … i still see the SU-50 being more dominant ☹
> > 
> > good point.
> > 
> > but if anything. Think they should drop the F-35 and put in the F-22. IMO
> 
> Changing the F35 to and F-22 has no affect on gameplay, it’s only a model difference. DICE can make the F35 work however they want in the game, unfortunately it seems they made it terrible, again.

It will the F-35 has Hover Mode(Which is a Disadvantage) while the F-22 Doesn’t the Raptor Aligns its capabilities with the Su-50 in almost every possible way that is why we need the F-22 it will balance out the jets and also Dice needs to either Increase the maneuverability of the J-20 or add a new Jet J-31(This one has better maneuverability of course) I wish they would do this on BF4’s DLC’s.

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<div class="post-metadata">

**Author:** ![iKickzBad](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/e47c2d/32.png) [@iKickzBad](https://battlefieldforum.co/u/iKickzBad)\
**Post date:** [November 2, 2013, 6:46pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/249 "2013-11-02T18:46:00Z")

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Pretty sure DICE just hates jets.

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**Author:** ![SkyS1gn](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/22d042/32.png) [@SkyS1gn](https://battlefieldforum.co/u/SkyS1gn)\
**Post date:** [November 2, 2013, 6:53pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/250 "2013-11-02T18:53:00Z")

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- 999999999999999999999999999999

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<div class="post-metadata">

**Author:** ![THELANKANCOMRADE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thelankancomrade/32/103789_2.png) [@THELANKANCOMRADE](https://battlefieldforum.co/u/THELANKANCOMRADE)\
**Post date:** [November 2, 2013, 7:00pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/251 "2013-11-02T19:00:00Z")

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> [@](#):
>
> _PrivateCosmo said:_
> 
> - remove the AA missiles from the new boat, the missiles load up every 5 seconds. TOO OP

you kidding !? the AA missiles are the only defence against those ground attack jets!

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<div class="post-metadata">

**Author:** ![Golden\_Darknezz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/e47c2d/32.png) [@Golden\_Darknezz](https://battlefieldforum.co/u/Golden_Darknezz)\
**Post date:** [November 2, 2013, 7:01pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/252 "2013-11-02T19:01:00Z")

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> [@](#):
>
> _THELANKANCOMRADE said:_
> 
> > [@](#):
> >
> > _PrivateCosmo said:_
> > 
> > - remove the AA missiles from the new boat, the missiles load up every 5 seconds. TOO OP
> 
> you kidding !? the AA missiles are the only defence against those ground attack jets!

Don’t pay any attention to him he doesn’t know how to defend let alone attack ground targets. 🙂

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<div class="post-metadata">

**Author:** ![Dauntless\_vK](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de053/32.png) [@Dauntless\_vK](https://battlefieldforum.co/u/Dauntless_vK)\
**Post date:** [November 2, 2013, 7:02pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/253 "2013-11-02T19:02:00Z")

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> [@](#):
>
> _hgjwz-eu said:_
> 
> > [@](#):
> >
> > _Dauntless\_\_vK said:_
> > 
> > > [@](#):
> > >
> > > _Golden\_Darknezz said:_  
> > > They also need to fix the damn third person view camera. It’s absolute trash compared to BF3’s.
> > 
> > > [@](#):
> > >
> > > _rtmoose said:_  
> > > I actually like the 3rd person fov
> > 
> > > [@](#):
> > >
> > > _iKickz-nM said:_  
> > > The 3rd person FOV is playable with the current jet stream system, but I would prefer it at 90 FOV. The radar seems to add a new twist to DF, so people will have to learn new stuff.
> > 
> > [http://www.youtube.com/watch?v=v8OmTZDGyT4](http://www.youtube.com/watch?v=v8OmTZDGyT4)
> > 
> > [[youtube.com](http://youtube.com)]
> > 
> > Just got the zoomed out 3rd person view in a J-20 yesterday. Looks a lot better.
> 
> My eyes just died looking at that fov : dno what you did the get that but dam.

It’s a bug. It can happen with helicopters too.

Definitely preferable to the default cam tho

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<div class="post-metadata">

**Author:** ![Crash\_Override71](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/a9adbd/32.png) [@Crash\_Override71](https://battlefieldforum.co/u/Crash_Override71)\
**Post date:** [November 2, 2013, 7:09pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/254 "2013-11-02T19:09:00Z")

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> [@](#):
>
> _Golden\_Darknezz said:_  
> -Correctly Angle Third Person Camera View on all jets to that of BF3’s (and when I say this I mean it also behaves just like the BF3 one!)  
> -Buff Stealth Fighter Cannon to exact damage of BF3’s Fighter Jets  
> -Stealth Fighters turn slightly sharper than Attack Jets. (about 0.5 G’s faster don’t want attack jets being completely helpless towards the stealth)  
> -Slightly increase blast radius of JDAM bombs and add Lock on ability with bonus damage (Lock on only possible if a target is lased)  
> -Adjust turning radius of all Stealth Fighters to that of BF3’s F-18 Super Hornet.  
> -Add a Larger Airspace
> 
> Boom. Balanced jets. And keep the MAA the same as well! It ain’t OP for crap it balances out all the air combat.
> 
> Edit:  
> The stealth jets (at least excluding the Su-50) are ridiculously underpowered in terms of 1v1 dog-fight.
> 
> [http://www.youtube.com/watch?v=z1SzKFPqwJw](http://www.youtube.com/watch?v=z1SzKFPqwJw)
> 
> [[youtube.com](http://youtube.com)]
> 
> As you can see, at 310-315 speed the Su-50 has up to a 15G turning radius. While the J-20 goes only about to 9G’s. Maybe 10 tops if you know how to rudder and angle yourself. The F-35 is a joke and not even worth mentioning. To properly balance jets they need to set ALL of the stealth fighter’s turning radius to exactly that of the F-18’s in BF3. The attack jets seem to be balanced at the moment so I don’t see an issue with them. They also need to fix the damn third person view camera. It’s absolute trash compared to BF3’s.

all of this i only played jets for alittle so far in BF4 i just got it but its pretty easy to tell how worthless the stealth jets are compared to the attack jets which is just stupid.

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<div class="post-metadata">

**Author:** ![1-yipp](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/9f8e36/32.png) [@1-yipp](https://battlefieldforum.co/u/1-yipp)\
**Post date:** [November 2, 2013, 7:24pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/255 "2013-11-02T19:24:00Z")

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> [@](#):
>
> _USSWISCONSIN90 said:_
> 
> > [@](#):
> >
> > _HellHathNoMercy said:_
> > 
> > > [@](#):
> > >
> > > _USSWISCONSIN90 said:_
> > > 
> > > > [@](#):
> > > >
> > > > _madarHR said:_  
> > > > J20,F30 and Su50 all need to have same stats  
> > > > its unfair that su50 can turn twice as fast as j20  
> > > > symetrical balance is what is needed SKILL&amp;amp;gt;unlocks and stats
> > > 
> > > F-30? ok. Anyway.
> > > 
> > > They should not have same stats but stats that counter each other.
> > 
> > Maybe.. but if the SU-50 had higher turning speed and perhaps the J-20 had more damage … i still see the SU-50 being more dominant ☹
> 
> good point.
> 
> but if anything. Think they should drop the F-35 and put in the F-22. IMO

i completely agree with your opinion 🙂

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<div class="post-metadata">

**Author:** ![Golden\_Darknezz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/e47c2d/32.png) [@Golden\_Darknezz](https://battlefieldforum.co/u/Golden_Darknezz)\
**Post date:** [November 2, 2013, 7:42pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/256 "2013-11-02T19:42:00Z")

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> [@](#):
>
> _HellHathNoMercy said:_
> 
> > [@](#):
> >
> > _USSWISCONSIN90 said:_
> > 
> > > [@](#):
> > >
> > > _HellHathNoMercy said:_
> > > 
> > > > [@](#):
> > > >
> > > > _USSWISCONSIN90 said:_
> > > > 
> > > > > [@](#):
> > > > >
> > > > > _madarHR said:_  
> > > > > J20,F30 and Su50 all need to have same stats  
> > > > > its unfair that su50 can turn twice as fast as j20  
> > > > > symetrical balance is what is needed SKILL&amp;amp;amp;gt;unlocks and stats
> > > > 
> > > > F-30? ok. Anyway.
> > > > 
> > > > They should not have same stats but stats that counter each other.
> > > 
> > > Maybe.. but if the SU-50 had higher turning speed and perhaps the J-20 had more damage … i still see the SU-50 being more dominant ☹
> > 
> > good point.
> > 
> > but if anything. Think they should drop the F-35 and put in the F-22. IMO
> 
> i completely agree with your opinion 🙂

They are not going too. 😕

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<div class="post-metadata">

**Author:** ![Vyyde](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/e79b87/32.png) [@Vyyde](https://battlefieldforum.co/u/Vyyde)\
**Post date:** [November 2, 2013, 7:44pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/257 "2013-11-02T19:44:00Z")

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signed

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<div class="post-metadata">

**Author:** ![colonelabood](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/c4cdca/32.png) [@colonelabood](https://battlefieldforum.co/u/colonelabood)\
**Post date:** [November 2, 2013, 7:54pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/258 "2013-11-02T19:54:00Z")

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> [@](#):
>
> _Vyyde said:_  
> signed

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<div class="post-metadata">

**Author:** ![Allegiance26](https://battlefieldforum.co/user_avatar/battlefieldforum.co/allegiance26/32/101181_2.png) [@Allegiance26](https://battlefieldforum.co/u/Allegiance26)\
**Post date:** [November 2, 2013, 8:17pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/259 "2013-11-02T20:17:00Z")

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> [@](#):
>
> _ADumbName said:_  
> Add in increased air space on most maps. The only map in which I feel comfortable escaping MANPADs is Lancang Dam.
> 
> EDIT: In my limited time in attack jets, I feel like the cannon doesn’t do as much damage as it used to. Rightfully, it would tear pretty much any armor to smithereens if you maintained a shot on it for long enough. I came in at an angle and used up most of a salvo and I only managed to disable it. Is anyone else noticing this?
> 
> Other than that, I think attack jets are very well done. I haven’t used stealth jets very much. The only improvement to the overall jet scheme I have noticed is increase airspace.

This right here is why people are screaming for a buff to the Stealth Jet. They dont understand that the cannons were purposely made weaker on Stealth Jets against Ground Targets.

Why? Because DICE wants Stealth Jets to be Kings of the Air. The Attack Jet is meant to rip ground units a new one. While Stealth Dogfight it out with other Stealths and then clear the air of enemy Attack Jets and Helis.

DICE needs to make sure that Stealth can out run and turn Attack Jets. Attack Jets on the other hand need to remain the way they are.

Stealth do not need anything else added to them. Definitely not an increase to Cannons..If youre trying to kill Vehicles in a single run with a Stealth Jet…Youre doing it wrong.

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<div class="post-metadata">

**Author:** ![Golden\_Darknezz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/e47c2d/32.png) [@Golden\_Darknezz](https://battlefieldforum.co/u/Golden_Darknezz)\
**Post date:** [November 2, 2013, 8:25pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/260 "2013-11-02T20:25:00Z")

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> [@](#):
>
> _Allegiance26 said:_
> 
> > [@](#):
> >
> > _ADumbName said:_  
> > Add in increased air space on most maps. The only map in which I feel comfortable escaping MANPADs is Lancang Dam.
> > 
> > EDIT: In my limited time in attack jets, I feel like the cannon doesn’t do as much damage as it used to. Rightfully, it would tear pretty much any armor to smithereens if you maintained a shot on it for long enough. I came in at an angle and used up most of a salvo and I only managed to disable it. Is anyone else noticing this?
> > 
> > Other than that, I think attack jets are very well done. I haven’t used stealth jets very much. The only improvement to the overall jet scheme I have noticed is increase airspace.
> 
> This right here is why people are screaming for a buff to the Stealth Jet. They dont understand that the cannons were purposely made weaker on Stealth Jets against Ground Targets.
> 
> Why? Because DICE wants Stealth Jets to be Kings of the Air. The Attack Jet is meant to rip ground units a new one. While Stealth Dogfight it out with other Stealths and then clear the air of enemy Attack Jets and Helis.
> 
> DICE needs to make sure that Stealth can out run and turn Attack Jets. Attack Jets on the other hand need to remain the way they are.
> 
> Stealth do not need anything else added to them. Definitely not an increase to Cannons..If youre trying to kill Vehicles in a single run with a Stealth Jet…Youre doing it wrong.

Stealth jets take about a full 14 second burst into another stealth jet to kill em…

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