# How to Balance/Fix Jets

**URL:** <https://battlefieldforum.co/t/how-to-balance-fix-jets/154614>\
**Category:** General Discussion\
**Created:** [October 31, 2013, 4:53am UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614 "2013-10-31T04:53:00Z")\
**Posts on this page:** 20\
**Page:** 9

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**Author:** ![1-yipp](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/9f8e36/32.png) [@1-yipp](https://battlefieldforum.co/u/1-yipp)\
**Post date:** [November 2, 2013, 1:16pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/161 "2013-11-02T13:16:00Z")

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/signed

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**Author:** ![Scr3wby](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/a698b9/32.png) [@Scr3wby](https://battlefieldforum.co/u/Scr3wby)\
**Post date:** [November 2, 2013, 2:03pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/162 "2013-11-02T14:03:00Z")

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> [@](#):
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> _iKickz-nM said:_
> 
> > [@](#):
> >
> > _ted2033 said:_  
> > I really wanna use A2A missiles in pro dogfight! I hope DICE can make it.
> 
> NO!

Sadly, I think this is what we can expect from stealth jets. Otherwise if they just buff guns they won’t be noob-friendly, and they’ll threaten ground units. I think they’ll tighten the turn radius, and buff missiles.

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**Author:** ![Yosecret](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/y/cab0a1/32.png) [@Yosecret](https://battlefieldforum.co/u/Yosecret)\
**Post date:** [November 2, 2013, 2:06pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/163 "2013-11-02T14:06:00Z")

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> [@](#):
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> _taod3mon said:_
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> > [@](#):
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> > _Bfizzle62 said:_  
> > /signed

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**Author:** ![ADumbName](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/838e76/32.png) [@ADumbName](https://battlefieldforum.co/u/ADumbName)\
**Post date:** [November 2, 2013, 2:09pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/164 "2013-11-02T14:09:00Z")

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> [@](#):
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> _Bfizzle62 said:_  
> Or DICE can stop being idiots with Downs Syndrome and make all jets, including the F35, perfectly balanced

They’d need to change the activation key for the hover mode, then. I hated flying F-35Bs on Back to Karkand simply because whenever I tried to pull a tight turn in pursuit of a bogey, I would go into hover mode.

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**Author:** ![TUS\_TREEBZ](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/85f322/32.png) [@TUS\_TREEBZ](https://battlefieldforum.co/u/TUS_TREEBZ)\
**Post date:** [November 2, 2013, 2:27pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/165 "2013-11-02T14:27:00Z")

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> [@](#):
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> _Yosecret said:_
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> > [@](#):
> >
> > _taod3mon said:_
> > 
> > > [@](#):
> > >
> > > _Bfizzle62 said:_  
> > > /signed

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**Author:** ![madarHR](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/8e7dd6/32.png) [@madarHR](https://battlefieldforum.co/u/madarHR)\
**Post date:** [November 2, 2013, 2:40pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/166 "2013-11-02T14:40:00Z")

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singed

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**Author:** ![iDF-Enju\_tAf](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/ad7895/32.png) [@iDF-Enju\_tAf](https://battlefieldforum.co/u/iDF-Enju_tAf)\
**Post date:** [November 2, 2013, 2:47pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/167 "2013-11-02T14:47:00Z")

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> [@](#):
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> _iKickz-nM said:_  
> The jets in BF3 were on rails, and if you didn’t know how to exploit the reverse rudder, you will lose. Would it hurt to have better handling and balance turn radius? It seems you just want the jets to be exactly the same as BF3, so you don’t have to practice. It’s supposed to be a new game with a new feel, but they made the jets broken. I don’t want 100% exact copies of BF3 jets, but something a little different in the handling and availability of dogfighting moves being used, instead of switch and reverse rudder spam.

u say df was exploiting the reverse rudder? exploiting??  
the cool thing about df was learning how to switch and how to use the rudders for gaining angles…  
now there is one jet that turn 3 times faster so u dont need to know this stuff  
i also dont want exact the same jets as in bf3 because as u said its a new game…but the basic jet handling should be the same!!  
maybe different speed management but now in my opinion flying the jet is easier and dogfight is more difficult (impossible)

with this camera its also nearly impossible to do switches and i also cant tell how the rudders are effecting my jet due to less FOV -.-

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**Author:** ![kikoano](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/eb8c5e/32.png) [@kikoano](https://battlefieldforum.co/u/kikoano)\
**Post date:** [November 2, 2013, 2:48pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/168 "2013-11-02T14:48:00Z")

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/signed

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**Author:** ![Bakaagamii](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/ed8c4c/32.png) [@Bakaagamii](https://battlefieldforum.co/u/Bakaagamii)\
**Post date:** [November 2, 2013, 2:51pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/169 "2013-11-02T14:51:00Z")

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#signed

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**Author:** ![BlasserJunge](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/838e76/32.png) [@BlasserJunge](https://battlefieldforum.co/u/BlasserJunge)\
**Post date:** [November 2, 2013, 3:36pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/170 "2013-11-02T15:36:00Z")

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/signed

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**Author:** ![flanker\_pilot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/flanker_pilot/32/101964_2.png) [@flanker\_pilot](https://battlefieldforum.co/u/flanker_pilot)\
**Post date:** [November 2, 2013, 3:39pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/171 "2013-11-02T15:39:00Z")

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/signed

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**Author:** ![Golden\_Darknezz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/e47c2d/32.png) [@Golden\_Darknezz](https://battlefieldforum.co/u/Golden_Darknezz)\
**Post date:** [November 2, 2013, 3:49pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/172 "2013-11-02T15:49:00Z")

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> [@](#):
>
> _iKickz-nM said:_
> 
> > [@](#):
> >
> > _Golden\_Darknezz said:_
> > 
> > > [@](#):
> > >
> > > _iKickz-nM said:_
> > > 
> > > > [@](#):
> > > >
> > > > _Golden\_Darknezz said:_
> > > > 
> > > > > [@](#):
> > > > >
> > > > > _NakaharaMisaki said:_  
> > > > > have a good night pilots, now u know to talk about balance?
> > > > 
> > > > BF3 jets were pretty balanced. 😃  
> > > > Most players are just bad at that game. 😛
> > > 
> > > The flanker and hornet did have a difference, but it wasn’t by much. A better pilot could sometimes win with a flanker, and a superior pilot could normally always win. But this new jet system, having one jet do 8G turns and the other jet doing 15G turns is broken. Honestly, i think fixing the turning radius and shot damage are the first two most important things. The 3rd person FOV is playable with the current jet stream system, but I would prefer it at 90 FOV. The radar seems to add a new twist to DF, so people will have to learn new stuff.
> > 
> > NO. I don’t like any of that one bit. Give us back BF3’s third person camera. The new one is absolute crap. It feels like glue. Ace Combat’s third person camera is better than that crap.
> 
> The jets in BF3 were on rails, and if you didn’t know how to exploit the reverse rudder, you will lose. Would it hurt to have better handling and balance turn radius? It seems you just want the jets to be exactly the same as BF3, so you don’t have to practice. It’s supposed to be a new game with a new feel, but they made the jets broken. I don’t want 100% exact copies of BF3 jets, but something a little different in the handling and availability of dogfighting moves being used, instead of switch and reverse rudder spam.

I’ll be quite frank, you have no idea how the jets really were because you never went beyond your level of df. It wasn’t just rudder and switches, it was cuts and yo yo’s. Honey traps and scissors. It wasn’t on rails at all. Besides, speed control is already implemented in BF4, so what other choice is there? Better handling is exactly what I am asking for, and the best handling and feel I can think of comes from BF3’s very own F-18s.

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**Author:** ![MacedonianSukhoi](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/8797f3/32.png) [@MacedonianSukhoi](https://battlefieldforum.co/u/MacedonianSukhoi)\
**Post date:** [November 2, 2013, 4:07pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/173 "2013-11-02T16:07:00Z")

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-Keep the Camera following the Jet just put it a little bit further away from the jet to get a better Field of view.  
-Increase the Damage of the Stealth Jet’s Cannons (All 20,25 and 30mm) to be equal as the Attack Jet’s cannons. (They are the same weapons no need to make a difference)  
-Give the Stealth Jets slightly better maneuverability.  
-Add the F-22 Raptor and J-31 in the China rising DLC, because the J-20 and F-35(The F-35 even more) are just too weak compared to the Su-50, Balance it out by adding the F-22 Raptor for the US Faction and J-31 for the Chinese Faction.

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**Author:** ![ibigrig100wilwin](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/e495f1/32.png) [@ibigrig100wilwin](https://battlefieldforum.co/u/ibigrig100wilwin)\
**Post date:** [November 2, 2013, 4:12pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/174 "2013-11-02T16:12:00Z")

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I think that the attack jets are to good vs air and their turning needs to be nurfed. I also think the 20mm cannon on the stealth jet needs a MAJOR buff( it take a full 5 second burst to kill an Infy and in 5 seconds you do like 10 percent damage to a tank) Now while I do agree that jets should have independent roles, both jets should have the same cannon that is decent against everything and have their secondaries focus on ground or air( o and before you say that the stealth jet cannon should be horible vs ground think about this: their is an average of 3 helis and 2 jets per map, 5 guys to take out then what? You fly around doing nothing for 2 min? No you need SOMETHING that you can ATLEAST work with vs ground to help your team. (This might already be the case, anyone unlock the 30 mm cannon on the jet?

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**Author:** ![Silentwindofdoom](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/e9c0ed/32.png) [@Silentwindofdoom](https://battlefieldforum.co/u/Silentwindofdoom)\
**Post date:** [November 2, 2013, 4:12pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/175 "2013-11-02T16:12:00Z")

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> [@](#):
>
> _MKSu50Legend said:_  
> -Keep the Camera following the Jet just put it a little bit further away from the jet to get a better Field of view.  
> -Increase the Damage of the Stealth Jet’s Cannons (All 20,25 and 30mm) to be equal as the Attack Jet’s cannons. (**They are the same weapons no need to make a difference)**  
> -Give the Stealth Jets slightly better maneuverability.  
> -Add the F-22 Raptor and J-31 in the China rising DLC, because the J-20 and F-35(The F-35 even more) are just too weak compared to the Su-50, Balance it out by adding the F-22 Raptor for the US Faction and J-31 for the Chinese Faction.

There is a slight difference between the GAU Avenger/Faction counterparts and the dinky 20/25mm guns stealth jets carry in reality. Not to mention it would make stealth jets too effective against ground targets.

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**Author:** ![MacedonianSukhoi](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/8797f3/32.png) [@MacedonianSukhoi](https://battlefieldforum.co/u/MacedonianSukhoi)\
**Post date:** [November 2, 2013, 4:22pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/176 "2013-11-02T16:22:00Z")

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> [@](#):
>
> _Silentwindofdoom said:_
> 
> > [@](#):
> >
> > _MKSu50Legend said:_  
> > -Keep the Camera following the Jet just put it a little bit further away from the jet to get a better Field of view.  
> > -Increase the Damage of the Stealth Jet’s Cannons (All 20,25 and 30mm) to be equal as the Attack Jet’s cannons. (**They are the same weapons no need to make a difference)**  
> > -Give the Stealth Jets slightly better maneuverability.  
> > -Add the F-22 Raptor and J-31 in the China rising DLC, because the J-20 and F-35(The F-35 even more) are just too weak compared to the Su-50, Balance it out by adding the F-22 Raptor for the US Faction and J-31 for the Chinese Faction.
> 
> There is a slight difference between the GAU Avenger/Faction counterparts and the dinky 20/25mm guns stealth jets carry in reality. Not to mention it would make stealth jets too effective against ground targets.

Yes but it doesn’t matter which gun does the Jet have. The GAU originally fires 30mm rounds but in BF4 it doesn’t matter which gun do the Jets Have its the Ammo that counts and there shouldn’t be a difference between Stealth Jet 20mm ammo and Attack Jet 20mm Ammo they are the same exact thing.

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<div class="post-metadata">

**Author:** ![Golden\_Darknezz](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/e47c2d/32.png) [@Golden\_Darknezz](https://battlefieldforum.co/u/Golden_Darknezz)\
**Post date:** [November 2, 2013, 4:22pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/177 "2013-11-02T16:22:00Z")

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> [@](#):
>
> _MKSu50Legend said:_  
> -Keep the Camera following the Jet just put it a little bit further away from the jet to get a better Field of view.  
> -Increase the Damage of the Stealth Jet’s Cannons (All 20,25 and 30mm) to be equal as the Attack Jet’s cannons. (They are the same weapons no need to make a difference)  
> -Give the Stealth Jets slightly better maneuverability.  
> -Add the F-22 Raptor and J-31 in the China rising DLC, because the J-20 and F-35(The F-35 even more) are just too weak compared to the Su-50, Balance it out by adding the F-22 Raptor for the US Faction and J-31 for the Chinese Faction.

We want BF3’s third person camera. That was probably one of the best third person views I have ever seen.  
Like I said in my post, the jets will be balanced if they do what I said.  
They are not going to add those jets. 😕

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**Author:** ![Scr3wby](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/a698b9/32.png) [@Scr3wby](https://battlefieldforum.co/u/Scr3wby)\
**Post date:** [November 2, 2013, 4:23pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/178 "2013-11-02T16:23:00Z")

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> [@](#):
>
> _MKSu50Legend said:_  
> …  
> -Increase the Damage of the Stealth Jet’s Cannons (All 20,25 and 30mm) to be equal as the Attack Jet’s cannons. (They are the same weapons no need to make a difference)  
> -Give the Stealth Jets slightly better maneuverability.  
> …

For balance this would be nice, but all guns of the same caliber aren’t equal. The attack-type jets are a frame built around a Gatling gun with an insane cyclic rate, whereas most other jets have guns thrown on as an afterthought. So even if the damage per bullet is equal, the damage per second is vastly different. Gatling guns overheat less and therefore fail less also.

But yes, all stealth jets should be able to out-turn all attack jets, simply for gameplay balance issues if nothing else.

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<div class="post-metadata">

**Author:** ![MacedonianSukhoi](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/8797f3/32.png) [@MacedonianSukhoi](https://battlefieldforum.co/u/MacedonianSukhoi)\
**Post date:** [November 2, 2013, 4:27pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/179 "2013-11-02T16:27:00Z")

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> [@](#):
>
> _Golden\_Darknezz said:_
> 
> > [@](#):
> >
> > _MKSu50Legend said:_  
> > -Keep the Camera following the Jet just put it a little bit further away from the jet to get a better Field of view.  
> > -Increase the Damage of the Stealth Jet’s Cannons (All 20,25 and 30mm) to be equal as the Attack Jet’s cannons. (They are the same weapons no need to make a difference)  
> > -Give the Stealth Jets slightly better maneuverability.  
> > -Add the F-22 Raptor and J-31 in the China rising DLC, because the J-20 and F-35(The F-35 even more) are just too weak compared to the Su-50, Balance it out by adding the F-22 Raptor for the US Faction and J-31 for the Chinese Faction.
> 
> We want BF3’s third person camera. That was probably one of the best third person views I have ever seen.  
> Like I said in my post, the jets will be balanced if they do what I said.  
> They are not going to add those jets. 😕

Well at least Dice should give you the option of Adjusting your camera the way you want it.

> [@](#):
>
> _Scr3wby said:_
> 
> > [@](#):
> >
> > _MKSu50Legend said:_  
> > …  
> > -Increase the Damage of the Stealth Jet’s Cannons (All 20,25 and 30mm) to be equal as the Attack Jet’s cannons. (They are the same weapons no need to make a difference)  
> > -Give the Stealth Jets slightly better maneuverability.  
> > …
> 
> For balance this would be nice, but all guns of the same caliber aren’t equal. The attack-type jets are a frame built around a Gatling gun with an insane cyclic rate, whereas most other jets have guns thrown on as an afterthought. So even if the damage per bullet is equal, the damage per second is vastly different. Gatling guns overheat less and therefore fail less also.
> 
> But yes, all stealth jets should be able to out-turn all attack jets, simply for gameplay balance issues if nothing else.

They should also add the F-22 and J-31 in DLC the J-20 sucks while the F-35 is a nightmare to fly.

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<div class="post-metadata">

**Author:** ![korm-2\_0](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/22d042/32.png) [@korm-2\_0](https://battlefieldforum.co/u/korm-2_0)\
**Post date:** [November 2, 2013, 4:28pm UTC](https://battlefieldforum.co/t/how-to-balance-fix-jets/154614/180 "2013-11-02T16:28:00Z")

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> [@](#):
>
> _Bfizzle62 said:_  
> /signed

YOU CAME BACK TO LIFE TOO?

YES!

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