# How to make the game a teambased game

**URL:** <https://battlefieldforum.co/t/how-to-make-the-game-a-teambased-game/101200>\
**Category:** General Discussion\
**Created:** [May 12, 2016, 6:15pm UTC](https://battlefieldforum.co/t/how-to-make-the-game-a-teambased-game/101200 "2016-05-12T18:15:00Z")\
**Posts on this page:** 2\
**Page:** 2

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**Author:** ![cdblaze](https://battlefieldforum.co/user_avatar/battlefieldforum.co/cdblaze/32/101479_2.png) [@cdblaze](https://battlefieldforum.co/u/cdblaze)\
**Post date:** [May 16, 2016, 2:34am UTC](https://battlefieldforum.co/t/how-to-make-the-game-a-teambased-game/101200/21 "2016-05-16T02:34:00Z")

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There really is no way to make this a team-based game unless you build the concept around a team-based system and reward team contribution rather than individual performance. Of course, this won’t be doing that; there will be K/D ratios and Battlefield won’t be nearly as team based as it could be, because the concept is that they “encourage but don’t force team based gameplay” which in itself… eliminates team based gameplay.

Unless there is a larger goal than just individual matches (Like Planetside 2 and Warhammer 40k: Eternal Crusade, where the goal is to gain control of the planet or planets) and the EXP system rewards team contribution rather than individual performance, Battlefield will always be just a lobby shooter that politely encourages squad gameplay.

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**Author:** ![JumpyZombie](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/5f8ce5/32.png) [@JumpyZombie](https://battlefieldforum.co/u/JumpyZombie)\
**Post date:** [May 16, 2016, 3:07am UTC](https://battlefieldforum.co/t/how-to-make-the-game-a-teambased-game/101200/22 "2016-05-16T03:07:00Z")

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Discussions like this are positive.

What needs to happen is have Dice and CTE experiment with different scoreboards, point systems, platoon concepts, squad concepts, Game Modes and then review them and have focus groups on how players rate the experience.

The goal being to improve team-based aspect of the game and also have Area where the players can play causal and play around.

It is fun to play as part of team, and it’s also fun to just horse around and mess with everybody. So at least 2 game modes for both types of fun.

At this point, all game modes are horsing around modes and mixed in are a few team-based players that complain in the forum rooms about no place for them to go for some good old-fashioned team-based fun.

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