# "I camp, what should i do? Go out and get killed?" This is the monstrosity DICE created.

**URL:** <https://battlefieldforum.co/t/i-camp-what-should-i-do-go-out-and-get-killed-this-is-the-monstrosity-dice-created/107248>\
**Category:** General Discussion\
**Created:** [August 25, 2019, 7:41pm UTC](https://battlefieldforum.co/t/i-camp-what-should-i-do-go-out-and-get-killed-this-is-the-monstrosity-dice-created/107248 "2019-08-25T19:41:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![jroggs](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jroggs/32/106829_2.png) [@jroggs](https://battlefieldforum.co/u/jroggs)\
**Post date:** [August 26, 2019, 4:46am UTC](https://battlefieldforum.co/t/i-camp-what-should-i-do-go-out-and-get-killed-this-is-the-monstrosity-dice-created/107248/21 "2019-08-26T04:46:00Z")

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“Yes, I’m camping, what should I do? Go out there and get instantly killed?”

Yes. Yes, that is exactly what you should do. Then you can see what happened and say, “Oh, I died because going through here exposed me to that. Next time I’ll move around this way.” And you do that and get a couple kills, then learn from what went wrong there, then you get three kills, and so on and so on until you’re topping the scoreboard and dunking on most campers, because they only ever had surprise on their side and you know how to take it away from them.

There are some exceptions. Firestorm is straight-up camp-to-win. Ballroom Blitz TDM in BF1 was virtually unwinnable if one team took and camped the upper ramparts. But there’s almost always a way around or through the campers that favors the aggressive and mobile player. I exclude horribly designed modes like Breakthrough, Fortress, and Rush, because defending an objective isn’t “camping,” and every attacker that camps is drastically lowering his team’s chances of winning. On a map like Devastation Conquest, camping isn’t ever beneficial in the long run, let alone necessary.

As for the “I paid $60” argument, it’s kinda true. No one can _make_ you stop sucking. But that’s why I call on the devs to disincentivize playstyles that make the game less fun for everyone.

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