They won’t and never will.
They are beyond a lost cause at this point. Even so I’ll say again if anyone is close to the Denver area I’m willing to jump on there pc and show them.
I’m an average player , explain the clip at the 1 minute mark . Maybe I can learn something and improve my skills . Also how do you get a sniper rifle to stop swaying . My rifle moves a tad while aiming unless I am prone . His doesn’t move at all .
If he would do 10 headshots in a row, with 2 clips, I would scratch my head. Unless they were lining up ofcourse lol.
Again, those videos are edited so any hickup says nothing really. Besides, some have real fun and good hardware, have the patience to play all day long. Those are bound to show such gameplay.
Btw I too noticed less suspicious players in Euro servers last weekend.
@Hercules728 ; 94 fov and ads field of view lowers visual recoil. Any time you play at high fov it lowers the feel of recoil doesnt mean it actually removes it
I understand why you guys removed my link to my Youtube. However, you have to admit, it is beyond ridicules that someone like that has been able to play for so long without a ban. It really makes me believe that EA does not ban anyone in this game.
Maybe if your head wasn’t so far up an area of your body you would of seen the phrase in (Brackets) “it doesn’t have to be in the thread” but by all means think what you will. I’ve given the opportunity for some forum goers that may live near Denver to host something live if they are curious. I’ve already explained to @Hercules728 ;what i meant by high fov/ads scaling reducing visual recoil where he under the assumption that i may have been using a macro https://www.twitch.tv/videos/430672319. What more do you want other than a better anti cheat? Its the same thing time and time again. It’s literal insanity at this point. Goal post after goal post.
Yeah no worries i usually enjoying explaining this on stream when it comes to battlefield. People tend to ask alot of similar questions about recoil control and how people are able to see targets. Ideally in person it looks a tad bit closer and clarity of targets are much higher. Uploads to twitch and youtube will differ in clarity as all content will be compressed or the ingest servers themselves aren’t receive the ideal amount of packets to create a crystal clear picture. This type of issue is seen alot in jacks videos along with many other youtubers(including mine) since when you look in the comments people are trying to understand how the player is able to see them. Compression causes a viewer to be unable to see small mirco movements an enemy may have made in for example the grass on arras or bushes in twisted steel. This doesn’t mean that all content creators like him are legit but i tend to give uploaders the benefit of the doubt when it comes to situations like those since we don’t have a 1 to 1 representation of what he shot at nor do i believe hes dumb enough to clip something like that.
I for one am not trying to be demonstrative when it comes to call outs but being a “content” creator(meh) also i can understand the frustration someone could have trying to prove innocence which is “nearly” impossible in todays pc climate.
Tldr
Micro movements are hard to spot in videos
Visual recoil reduction is a thing
I had one in a TDM game today, walking around shooting opponents through walls, when anyone would mention it in chat he response was, “Boo hoo”–a joke to him I guess. But when I went to report him Origin wouldn’t show me his profile, it worked for everyone else in the server, but this guy’s profile could not be accessed. But let’s not kid ourselves, a hundred players have probably already reported him (he’s rank 50) and he’s still playing. EA simply does not care, and I cannot think of a better reason for any PC player to give BF6 a pass than this.
The game is breakthrough, he knows that the enemies are coming from that direction, so he is mentally prepared. The game audio is pushed back in the recording, but you can still hear positional audio from the opponent’s LMG and see the muzzle flash through the gap in the wall. It takes Jack about three seconds to recognize, identify and acquire this target, which is far from impressive.
Somebody expressed disbelief in a ten KD end result, which is not even remotely suspicious. Jack chose to run a high-end optic with six times zoom whilst attacking on Breakthrough in a winning team, meaning that he manufactured the settings to suit him. This is because when attacking in a good team, there is always a friendly meat wall between a sniper and the defenders. The opposing team doesn’t have the luxury of concentrating on remote threats, because they are getting rushed, thus necessitating focus on more immediate threads. It wouldn’t be overly unfair to describe Jack’s play style in that game as farming. But I’d rather call it playing smart, which a lot of people seem to be incapable of.
Scope sway is controlled by holding breath. However, for scouts with fluent aiming abilities this is not really all that important. Sway only comes into effect when you are idling your aim, not when moving it. Good scouts rarely hardscope or keep scoped on areas for prolonged periods, instead they preaim in hipfire, scope in and perform either final fine adjustment or a flick directly on target. I suggest watching Dazs, he has good tutorials on sniping technique.
Rela almost certainly hacks. Drunkkz3 is one of the best players in the world. I have seen tons of professional play, from players renowned for aiming like Shroud, CSpros like s1mple and coldzera. Quake pros like Toxic. Nobody has the robotic aim that relaa has, so Relaa is either the best player on earth or he cheats, it’s definitely the latter, I am sorry to tell you.