# I wish to voice concerns.

**URL:** <https://battlefieldforum.co/t/i-wish-to-voice-concerns/100839>\
**Category:** General Discussion\
**Created:** [May 7, 2016, 5:54am UTC](https://battlefieldforum.co/t/i-wish-to-voice-concerns/100839 "2016-05-07T05:54:00Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Antipathy17](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/d9b06d/32.png) [@Antipathy17](https://battlefieldforum.co/u/Antipathy17)\
**Post date:** [May 7, 2016, 5:54am UTC](https://battlefieldforum.co/t/i-wish-to-voice-concerns/100839/1 "2016-05-07T05:54:00Z")

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Hello again. I wish to voice some concerns and I’ll try to keep it a bit broad so I don’t

write a novel. I am not here to complain or say anything is wrong. I just want to

make sure that if anyone is listening up there is DICE / EA headquarters, I took my

chance and got my opinions out.

B)

This isn’t something I had planned on writing although I have thought of it a lot. I

am concerned of many things but the first is buying an “incomplete” game at launch.

I commend the job all of EA and it’s branches have done with patching games when

things weren’t right. Thing is, things weren’t right from the start with a few titles

recently. This isn’t a DICE exclusive but not entirely seperate. It’s also not about the

content of the games either. I didn’t buy Battlefield 4 right away because I was

worried about the launch (I was there for 3 and not happy) and “Netcode” became

part of my gamer dictionary. I wanted BF4 but my decision saved my money and I

didn’t have to play with the netcode issues. I watched the streams though.

B)

Another thing I am worried about is squad communication. Things haven’t really felt

complete for me as far as squads. Not since BF2142. Communication with the

commander really helped squads work toward common objectives and the

commander felt more apart of the team (if he wanted to be). The commander could

also gone lone wolf and really dominate the enemy if they stack to heavily in 2142.

There are many balance issues with that but communication and commander power

are something I’d like to see more of.

B)

Lastly, I don’t like buying content at launch. You have a valid point with your effort

being worth your time and money. Where you lose me is selling content to a portion

of fans that other fans choose not to buy at launch splits the community. Not only

does it separate the matchmaking lists and opportunities for a portion of players

that content will sometimes bring on new equipment which change the game in

many ways. Some times leaving the players who chose not to buy the content feeling

like the have an incomplete experience or that others have a superior version. Which

let’s face it any time any of us buy the DLC at launch we have a superior version.

B)

I really like what you guys have done with the CTE and honestly I have to learn more

about it and become apart of the experience. I know we’ve been tough on you, a lot

of the time the community over reacts. Those of us who don’t dislike that too. I

think a lot of us may have a different perspective than the corporate handlers on

that though. Things suck but we are just as passionate about the game too. Some

people just need to learn to focus it in constructive ways. Just keep talking to us.

Also, the regular gamers need to have as big a voice as the youtubers. Again, I get

it; sales. How committed are the youtube followers though? Sure they’ll buy every

new title but the majority of the fan base that keeps the community going and

thriving a year after launch doesn’t follow the same trends. Surly some times similar

ones but I just want you guys to keep that in mind.

B)  
B)

Love forever yours

-The guy not expecting an official reply.

PS your emoticons don’t work, especially as line-spacing.

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**Author:** ![DecipleX50](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/9de0a6/32.png) [@DecipleX50](https://battlefieldforum.co/u/DecipleX50)\
**Post date:** [May 7, 2016, 7:39am UTC](https://battlefieldforum.co/t/i-wish-to-voice-concerns/100839/2 "2016-05-07T07:39:00Z")

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I think the trailer looks great for a trailer. But that is all it really is… a trailer. people are looking too far into things, but one thing i did not like in battlefront and i fear is continuing in BF1 is battlefield pick-ups. pick-ups disappointed me and i think a lot of people. It is not the battlefield we know and love with vehicles throughout the map. I just hope that was one of the lessons learned. pinning players to vehicles is a bad idea. they talk about giving the player freedom, and that does the exact opposite

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**Author:** ![Antipathy17](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/d9b06d/32.png) [@Antipathy17](https://battlefieldforum.co/u/Antipathy17)\
**Post date:** [May 7, 2016, 2:15pm UTC](https://battlefieldforum.co/t/i-wish-to-voice-concerns/100839/3 "2016-05-07T14:15:00Z")

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Me again! I was curious if there is any consideration for battlefield 4, battlefield 1 and all games to come; to impliment a spawn deadzone around conquest points? I like how things are but the idea is interesting to me.

As I said, I like how it is but I cant help but allow my curiousity to flourish on the above idea. Gone would be the days of a camper’s squads spawning out of nowhere in an unrealistic manner.

To me, i just hate checking every corner of an attack point just to have someone spawn at the right time and kill me. All because he had a box. I dont mind this at all but it take the realism iut for me. I mean, we just cleared the enemy out of every point up till now and he can spawn out of nowhere and nake our efforts seem less rewarding. Of course eyes are always open for spawn beacons but it still kills immersion when its on an attack point. Especially layered levels.
