# Ideas for support call ins

**URL:** <https://battlefieldforum.co/t/ideas-for-support-call-ins/106670>\
**Category:** General Discussion\
**Created:** [February 27, 2019, 3:01pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670 "2019-02-27T15:01:00Z")\
**Posts on this page:** 15\
**Page:** 1

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**Author:** ![mattd3162014](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mattd3162014/32/102761_2.png) [@mattd3162014](https://battlefieldforum.co/u/mattd3162014)\
**Post date:** [February 27, 2019, 3:01pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/1 "2019-02-27T15:01:00Z")

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Anybody got any good suggestions for new support wheel call ins?

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**Author:** ![JediMastaWyn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jedimastawyn/32/102384_2.png) [@JediMastaWyn](https://battlefieldforum.co/u/JediMastaWyn)\
**Post date:** [February 27, 2019, 3:10pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/2 "2019-02-27T15:10:00Z")

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They’re supposed to be introducing artillery strikes??

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**Author:** ![esturias\_88](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/ac91a4/32.png) [@esturias\_88](https://battlefieldforum.co/u/esturias_88)\
**Post date:** [February 27, 2019, 3:54pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/3 "2019-02-27T15:54:00Z")

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Nothing like that rocket again, those are annoying. Maybe a light infantry vehicle or a stationary gun on a parachute. Or an artillery smokescreen. Both limited to 1x per match.

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**Author:** ![wc138](https://battlefieldforum.co/user_avatar/battlefieldforum.co/wc138/32/104046_2.png) [@wc138](https://battlefieldforum.co/u/wc138)\
**Post date:** [February 27, 2019, 5:37pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/4 "2019-02-27T17:37:00Z")

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> [@esturias\_88](#):
>
> Nothing like that rocket again, those are annoying. Maybe a light infantry vehicle or a stationary gun on a parachute. Or an artillery smokescreen. Both limited to 1x per match.

They’re already limited by a point system, genius. Why would we limit them further?

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**Author:** ![fakemon64](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/7ba0ec/32.png) [@fakemon64](https://battlefieldforum.co/u/fakemon64)\
**Post date:** [February 27, 2019, 6:07pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/5 "2019-02-27T18:07:00Z")

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Allies:  
Land Mattress rocket barrage (large radius, highly inaccurate but many rockets, low damage)  
Heavy naval barrage (medium radius, about 3 shells)

Axis:  
Nebelwerfer rocket barrage (large radius, 6 shots, medium damage)  
Railway Gun (large radius, 2 shells, heavy damage)

Both:  
Pathfinder/Luftwaffe flare drop (spots enemies in a medium-large radius for probably 45-60 second.

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**Author:** ![MachineHead0013](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ecb155/32.png) [@MachineHead0013](https://battlefieldforum.co/u/MachineHead0013)\
**Post date:** [February 27, 2019, 6:15pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/6 "2019-02-27T18:15:00Z")

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> [@fakemon64](#):
>
> Allies:  
> Land Mattress rocket barrage (large radius, highly inaccurate but many rockets, low damage)  
> Heavy naval barrage (medium radius, about 3 shells)
> 
> Axis:  
> Nebelwerfer rocket barrage (large radius, 6 shots, medium damage)  
> Railway Gun (large radius, 2 shells, heavy damage)
> 
> Both:  
> Pathfinder/Luftwaffe flare drop (spots enemies in a medium-large radius for probably 45-60 second.

Although i don’t know what any of those are, they sound pretty cool. I imagine though that balancing all of that plus the already existing rockets would be difficult.

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**Author:** ![fakemon64](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/7ba0ec/32.png) [@fakemon64](https://battlefieldforum.co/u/fakemon64)\
**Post date:** [February 27, 2019, 6:40pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/7 "2019-02-27T18:40:00Z")

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> [@MachineHead0013](#):
>
> > [@fakemon64](#):
> >
> > Allies:  
> > Land Mattress rocket barrage (large radius, highly inaccurate but many rockets, low damage)  
> > Heavy naval barrage (medium radius, about 3 shells)
> > 
> > Axis:  
> > Nebelwerfer rocket barrage (large radius, 6 shots, medium damage)  
> > Railway Gun (large radius, 2 shells, heavy damage)
> > 
> > Both:  
> > Pathfinder/Luftwaffe flare drop (spots enemies in a medium-large radius for probably 45-60 second.
> 
> Although i don’t know what any of those are, they sound pretty cool. I imagine though that balancing all of that plus the already existing rockets would be difficult.

Well that’s why I figured they would have to come with a larger radius so you can’t really pinpoint the landing like the v2 rocket.

The v2 rocket is pretty much pinpoint accurate and deletes anything it lands on. So it’s pretty much a moab.

I think having options that are less accurate would actually bring balance. The land mattress and nebelwerfer rockets would land in a much more scattered fashion.

Also, I think the flare drops would allow squads to coordinate their callins. For example; squad A can call in flares to spot an area for squad B to call in fire support on.

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**Author:** ![ASaltyAlpaca](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/a3d4f5/32.png) [@ASaltyAlpaca](https://battlefieldforum.co/u/ASaltyAlpaca)\
**Post date:** [February 27, 2019, 7:38pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/8 "2019-02-27T19:38:00Z")

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> [@fakemon64](#):
>
> Allies:  
> Land Mattress rocket barrage (large radius, highly inaccurate but many rockets, low damage)  
> Heavy naval barrage (medium radius, about 3 shells)
> 
> Axis:  
> Nebelwerfer rocket barrage (large radius, 6 shots, medium damage)  
> Railway Gun (large radius, 2 shells, heavy damage)
> 
> Both:  
> Pathfinder/Luftwaffe flare drop (spots enemies in a medium-large radius for probably 45-60 second.

Give this individual a medal, I like these suggestions. A rail gun would be neat but as long as they make good sound for the nebelwerfer I’m on board for these.

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**Author:** ![superteds](https://battlefieldforum.co/user_avatar/battlefieldforum.co/superteds/32/103650_2.png) [@superteds](https://battlefieldforum.co/u/superteds)\
**Post date:** [February 27, 2019, 7:42pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/9 "2019-02-27T19:42:00Z")

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i like the idea of an airdropped AT gun/AA cannon/MG

large scale spot flare drop (maybe an overflight that pops flares in a 100m long line at 90deg to how you place it, to cover a front?)

transport vehicle drop

some sort of player controlled plane spawn (a proper fighter bomber, or a larger bomber?)

maybe get a little bit meta and look at things like decreased spawn time for the squad/team for a duration?

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**Author:** ![fakemon64](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/f/7ba0ec/32.png) [@fakemon64](https://battlefieldforum.co/u/fakemon64)\
**Post date:** [February 27, 2019, 8:28pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/10 "2019-02-27T20:28:00Z")

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> [@ASaltyAlpaca](#):
>
> > [@fakemon64](#):
> >
> > Allies:  
> > Land Mattress rocket barrage (large radius, highly inaccurate but many rockets, low damage)  
> > Heavy naval barrage (medium radius, about 3 shells)
> > 
> > Axis:  
> > Nebelwerfer rocket barrage (large radius, 6 shots, medium damage)  
> > Railway Gun (large radius, 2 shells, heavy damage)
> > 
> > Both:  
> > Pathfinder/Luftwaffe flare drop (spots enemies in a medium-large radius for probably 45-60 second.
> 
> Give this individual a medal, I like these suggestions. A rail gun would be neat but as long as they make good sound for the nebelwerfer I’m on board for these.

There’s nothing else quite like the symphony of nebelwerfers and katyushas…

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**Author:** ![mrtwotimes](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mrtwotimes/32/102892_2.png) [@mrtwotimes](https://battlefieldforum.co/u/mrtwotimes)\
**Post date:** [February 27, 2019, 8:33pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/11 "2019-02-27T20:33:00Z")

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You should be able to call a propaganda pamphlet drop from a large aircraft… the pamphlets can say things like “AA are underpowered!” or “Limit snipers!”

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**Author:** ![Noodlesocks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noodlesocks/32/101045_2.png) [@Noodlesocks](https://battlefieldforum.co/u/Noodlesocks)\
**Post date:** [February 27, 2019, 9:51pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/12 "2019-02-27T21:51:00Z")

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Vehicle drop. An armoured car dropped at the location desired. Something like the Humber for British and the Kfz 223 for Germans. Mainly for transport when you’re in the middle of nowhere but with protected seats for squad and gunner.

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**Author:** ![GhostsOfWar119](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ghostsofwar119/32/106710_2.png) [@GhostsOfWar119](https://battlefieldforum.co/u/GhostsOfWar119)\
**Post date:** [February 27, 2019, 10:47pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/13 "2019-02-27T22:47:00Z")

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> [@MachineHead0013](#):
>
> > [@fakemon64](#):
> >
> > Allies:  
> > Land Mattress rocket barrage (large radius, highly inaccurate but many rockets, low damage)  
> > Heavy naval barrage (medium radius, about 3 shells)
> > 
> > Axis:  
> > Nebelwerfer rocket barrage (large radius, 6 shots, medium damage)  
> > Railway Gun (large radius, 2 shells, heavy damage)
> > 
> > Both:  
> > Pathfinder/Luftwaffe flare drop (spots enemies in a medium-large radius for probably 45-60 second.
> 
> Although i don’t know what any of those are, they sound pretty cool. I imagine though that balancing all of that plus the already existing rockets would be difficult.

[https://www.youtube.com/watch?v=avKrExlKprY](https://www.youtube.com/watch?v=avKrExlKprY)

Nebelwerfer

[![Video: German Railroad Guns in Action Near Verdun, France WW2 Artillery Footage with Sound](https://battlefieldforum.co/uploads/default/original/3X/d/f/df7dd3eb4ffb992c530186b1e2229330c6c2bee1.jpeg "German Railroad Guns in Action Near Verdun, France WW2 Artillery Footage with Sound") ](https://www.youtube.com/watch?v=ccQ77_K7qeA)

Gun

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**Author:** ![One\_Called\_Kane](https://battlefieldforum.co/user_avatar/battlefieldforum.co/one_called_kane/32/107031_2.png) [@One\_Called\_Kane](https://battlefieldforum.co/u/One_Called_Kane)\
**Post date:** [February 27, 2019, 11:07pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/14 "2019-02-27T23:07:00Z")

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Ideally, you should be able to customize what call-ins you have on the wheel similar to customizing a loadout. So one “offensive” slot, one “support” slot, a “light” vehicle and a “heavy” vehicle.

For example, in the offensive slot you could have your V1 Strike, some form of airstrike, an artillery strike, and a mortar strike. Each of these would have different AOEs, different damage, and different point costs.  
For example an artillery strike would be more damaging than a mortar strike, but cost more and take a longer time to arrive, etc.

Vehicles could get fun with things like the Panzerwerfer, Katyusha, King Tiger, ISU-152, Sherman Jumbo, Super Pershing, Calliope, etc. Vehicles that are relatively specialized and have a unique effect on the battlefield.  
Light vehicles could be simple armored cars and halftracks as platforms for weapon types. You don’t need to invent anything new for this, there are dozens of examples of bolt-on adaptations just for halftracks alone. Mortars, Rockets, Artillery, AA, AT, you name it. Be a little creative, give us some options.

Finally some more support options would be nice. The resupply is really useful, but some other options could be smoke barrages, flare drops, maybe weapon drops if you want to class swap (I think BF4’s commander crate allowed this).

It certainly feels like space has purposefully been made for these things to grow over time, so hopefully it’s not too optimistic to be expecting our options to expand as the game progresses.

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**Author:** ![someguy12121](https://battlefieldforum.co/user_avatar/battlefieldforum.co/someguy12121/32/103557_2.png) [@someguy12121](https://battlefieldforum.co/u/someguy12121)\
**Post date:** [February 27, 2019, 11:42pm UTC](https://battlefieldforum.co/t/ideas-for-support-call-ins/106670/15 "2019-02-27T23:42:00Z")

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I could see smoke call ins. However with horrible comrose that they are using in BFV it will be a huge pain.
