(and people are leaving.. numbers are dropping. Dice/EA are killing off BF1 and the franchise by doing nothing in relation to a better, additional AC. Sad but true.)
Alright, well thanks for the civil conversation bud. It seems we are going to end up disagreeing on this one.
Also, that is who I was thought you might link. First, that is not reaction time. The balloons are there the entire time. That is just being quick on the draw. Second, this man does not even have the official record - he claims to have held it multiple times, resulting in a lot of controversy over there being no evidence of that. Finally, my understanding is that the residue ejected from the gun barrel with the bullets is hot enough at that distance to pop the balloon, whether or not he successfully hit it - hence them oddly using balloons instead of real targets.
Here is the actual world record, done in competition with reaction time: http://www.fastdraw.org/fd_draw.html It even measures the reaction time of the world champion, at an insane 145 milliseconds (that is his estimate, I would imagine it is actually slower). That is absolutely incredible unbelievable reaction time. That 0.145 seconds is still 10 times too long to do what the player in the video did.
The 10 second clip is NOT enough, the spectator mode is not updated like the regular game, it’s quite frankly rubbish, you need to give more than 10 seconds.
Spectator is giving absolute minimal information…late, so tracking looks like a smooth follow but it’s the interpolation between server info being averaged out that gives a much smoother movement.
If you watch another player move around it almost looks like they’re playing with a controller, you never see tiny quick looks left/right for instance.
Played round and was killed by suspect person, no crazy score or anything but decided to spectate next round and true enough wallhack aimbot but just bad enough to go below FF radar.
He always knew where players are and would turn aimbot on / off during the round and could barely hit anything with it off.
Tried killing a person just to have aimbot snap him to a different target way off and kill that person instead.
Had to turn aimbot off while trying to take down blimp in st aa since it kept aiming at the infantry walking ontop of it ( lol ).
You can finde many players like this.
Most cheaters know well where the limit goes before they are discovered.
After 15 years of gaming, I can sense when a player is dodgy and In most cases it is correct.
That’s what I was asking about earlier if spectator was almost a one to one view or not (I know it’s not completely possible).
It’s why I’m confused to why I’m hacksated so much while being spectated. So your saying there’s a hell of alot of interpolation.
First, that is not the only vid he made, I think he did alot of pop out shooting (targets appearing and disappearing) and flying objects shooting. Some observation on the subject are worthy of note (interesting reply, thx), probably I will use it - with your permission - to address the author of the vids, lets see what he’s going to say on the matter.
my theory is that under stress and sometimes you can hack your abitual reaction time, there is only an electrical reaction and not the usuall brain processing (observation/evaluation/decision/action), like plants/insects do when they defend themselves, action/reaction which is instant. The only limit is the gear you are using (connection speed, cable speed, mouse/keyboard).