# Infantry oriented game modes

**URL:** <https://battlefieldforum.co/t/infantry-oriented-game-modes/101129>\
**Category:** General Discussion\
**Created:** [May 11, 2016, 9:37am UTC](https://battlefieldforum.co/t/infantry-oriented-game-modes/101129 "2016-05-11T09:37:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![JordanlikeMJ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jordanlikemj/32/102423_2.png) [@JordanlikeMJ](https://battlefieldforum.co/u/JordanlikeMJ)\
**Post date:** [May 11, 2016, 10:22am UTC](https://battlefieldforum.co/t/infantry-oriented-game-modes/101129/21 "2016-05-11T10:22:00Z")

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> [@forthecandy](#):
>
> It’s not that I totally disagree with you, it is a good idea, but still.. hard to make…
> 
> Maybe… there were trenches complex enough to make something like metro map, or bunkers… but Im not sure if something like this even existed.

Im not saying to make maps exactly the same as metro or locker…There needs to be maps that have 4 general directions that connect the entire map so players are discouraged from camping. That is all i want and many others want. Dice can come up with an idea with ww1. Jackfrags even said WW1 is not all about trench warefare. Rewatch the trailer and look at the different locations they showed.

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