# Introducing Service Assignments - Please Give Feedback

**URL:** <https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112>\
**Category:** General Discussion\
**Created:** [August 10, 2017, 11:25pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112 "2017-08-10T23:25:00Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [August 11, 2017, 12:30pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/41 "2017-08-11T12:30:00Z")

</div>

Netcode \> “progression”

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<div class="post-metadata">

**Author:** ![Sawtooth751](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sawtooth751/32/100989_2.png) [@Sawtooth751](https://battlefieldforum.co/u/Sawtooth751)\
**Post date:** [August 11, 2017, 12:50pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/42 "2017-08-11T12:50:00Z")

</div>

Please only post your feedback on the original topic. Thanks

As a reminder:

> [@Indigownd](#):
>
> Here is a list of the first batch of Service Assignments. Note this is simply the initial batch, challenges that will test your skills even further will be coming in subsequent updates.  
> Please let us know what you think of them:

> [@](#):
>
> Please provide constructive feedback, thoughts and suggestions.

```auto
`
`

```

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<div class="post-metadata">

**Author:** ![bleachee](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/ce73a5/32.png) [@bleachee](https://battlefieldforum.co/u/bleachee)\
**Post date:** [August 11, 2017, 12:53pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/43 "2017-08-11T12:53:00Z")

</div>

It’s best not to have unlocks that encourage boosting if possible.

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<div class="post-metadata">

**Author:** ![BrianLocal1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/e56c9b/32.png) [@BrianLocal1](https://battlefieldforum.co/u/BrianLocal1)\
**Post date:** [August 11, 2017, 12:56pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/44 "2017-08-11T12:56:00Z")

</div>

I like doing assignments and its great we can skip one.

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<div class="post-metadata">

**Author:** ![1Arnavut](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/1/73ab20/32.png) [@1Arnavut](https://battlefieldforum.co/u/1Arnavut)\
**Post date:** [August 11, 2017, 1:04pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/45 "2017-08-11T13:04:00Z")

</div>

> [@IllIllIII](#):
>
> > [@1Arnavut](#):
> >
> > > [@Braddock512](#):
> > >
> > > @1Arnavut And we’re expecting you to follow the Forum Guidelines and not harass, troll, or abuse others. (This is your warning. Provide constructive feedback on the subject of the thread, bud. Don’t be that guy/gal.)
> > > 
> > > Everyone else -
> > > 
> > > Do you have SUGGESTIONS for Service Assignments?  
> > > “This is too much of a grind.” Okay, that’s fair feedback. If YOU had the ability to design Service Assignments that were relevant to the awards/Specializations, what would you make?  
> > > Let’s turn this conversation around from a negative hate-fest to what it’s about - giving feedback and suggestions to IMPROVE the feature.
> > > 
> > > And… GO!
> > > 
> > > -Braddock512-
> > 
> > ok here is my suggestions. stop giving youtubers power. they repeated the word progression million times now we have this. i thought i was playing a battlefield game not an mmorpg. these assignments are terrible in my eyes. im a premium member and you expect me to destroy two planes with an lmg to get a weapon? thats the only weapon im looking forward to btw im not interested in others maybe except double barrel shotgun. i dont get it. i stopped playing bf1 and im not planning putting on more time into it. just make these assignments achievable thx!
> 
> Why?  
> You stopped anyway…

ima comeback for the dlc since i paid for it. isnt that too obvious?

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<div class="post-metadata">

**Author:** ![Grovhugg](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/f1d935/32.png) [@Grovhugg](https://battlefieldforum.co/u/Grovhugg)\
**Post date:** [August 11, 2017, 2:23pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/46 "2017-08-11T14:23:00Z")

</div>

As one of the older players i would rather prefer to not have all this boring grind in BF1 to unlock all items. I would rather just play for the fun of it then have to _use_ this or that item to kill _insert number_ to progress. Or just give a option to skip it for those players that are over 40 years old and have a life and just play casual. 🙂

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<div class="post-metadata">

**Author:** ![HardAimedKid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hardaimedkid/32/102174_2.png) [@HardAimedKid](https://battlefieldforum.co/u/HardAimedKid)\
**Post date:** [August 11, 2017, 3:10pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/47 "2017-08-11T15:10:00Z")

</div>

Teabag only challenges please.

Teabag 37 people in 2 minutes.

Teabag 2 people with one dip.

Teabag one person for 7 minutes continuously.

Teabag someone and then take your own life.

Force debris to kill a teammate and then teabag your teammate. Switch teams and kill same guy and teabag as an enemy.

Successfully ride and bag enemy heavy tank.

25 kolibri kills. Followed by savage teabagging (maybe around 15 seconds a bag)

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<div class="post-metadata">

**Author:** ![FluMusiic](https://battlefieldforum.co/user_avatar/battlefieldforum.co/flumusiic/32/101970_2.png) [@FluMusiic](https://battlefieldforum.co/u/FluMusiic)\
**Post date:** [August 11, 2017, 5:09pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/48 "2017-08-11T17:09:00Z")

</div>

> [@HardAimedKid](#):
>
> Teabag only challenges please.
> 
> Teabag 37 people in 2 minutes.
> 
> Teabag 2 people with one dip.
> 
> Teabag one person for 7 minutes continuously.
> 
> Teabag someone and then take your own life.
> 
> Force debris to kill a teammate and then teabag your teammate. Switch teams and kill same guy and teabag as an enemy.
> 
> Successfully ride and bag enemy heavy tank.
> 
> 25 kolibri kills. Followed by savage teabagging (maybe around 15 seconds a bag)

We should probably get some special Tbagging Perk unlocked after doing all these tbag challenges.

---

<div class="post-metadata">

**Author:** ![grrlpurple](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/bbe5ce/32.png) [@grrlpurple](https://battlefieldforum.co/u/grrlpurple)\
**Post date:** [August 11, 2017, 6:18pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/49 "2017-08-11T18:18:00Z")

</div>

Destroy 20 tanks with the HE crossbow launcher? You serious? That thing does like 8 damage to a heavy tank! The standard frag version does as much damage.

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<div class="post-metadata">

**Author:** ![DarthBlueMax](https://battlefieldforum.co/user_avatar/battlefieldforum.co/darthbluemax/32/101645_2.png) [@DarthBlueMax](https://battlefieldforum.co/u/DarthBlueMax)\
**Post date:** [August 11, 2017, 6:33pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/50 "2017-08-11T18:33:00Z")

</div>

Sorry for being annoying and pessimistic but Why not pull back about this specialization and let the loyal player just play and enjoy the game like everyday since months?. It’s sooo simple… why punish the people who play the game every day with challenges or missions that break the armony of a game? For get two or three new players?

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<div class="post-metadata">

**Author:** ![IllIllIII](https://battlefieldforum.co/user_avatar/battlefieldforum.co/illilliii/32/102293_2.png) [@IllIllIII](https://battlefieldforum.co/u/IllIllIII)\
**Post date:** [August 11, 2017, 8:33pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/51 "2017-08-11T20:33:00Z")

</div>

> [@1Arnavut](#):
>
> > [@IllIllIII](#):
> >
> > > [@1Arnavut](#):
> > >
> > > > [@Braddock512](#):
> > > >
> > > > @1Arnavut And we’re expecting you to follow the Forum Guidelines and not harass, troll, or abuse others. (This is your warning. Provide constructive feedback on the subject of the thread, bud. Don’t be that guy/gal.)
> > > > 
> > > > Everyone else -
> > > > 
> > > > Do you have SUGGESTIONS for Service Assignments?  
> > > > “This is too much of a grind.” Okay, that’s fair feedback. If YOU had the ability to design Service Assignments that were relevant to the awards/Specializations, what would you make?  
> > > > Let’s turn this conversation around from a negative hate-fest to what it’s about - giving feedback and suggestions to IMPROVE the feature.
> > > > 
> > > > And… GO!
> > > > 
> > > > -Braddock512-
> > > 
> > > ok here is my suggestions. stop giving youtubers power. they repeated the word progression million times now we have this. i thought i was playing a battlefield game not an mmorpg. these assignments are terrible in my eyes. im a premium member and you expect me to destroy two planes with an lmg to get a weapon? thats the only weapon im looking forward to btw im not interested in others maybe except double barrel shotgun. i dont get it. i stopped playing bf1 and im not planning putting on more time into it. just make these assignments achievable thx!
> > 
> > Why?  
> > You stopped anyway…
> 
> ima comeback for the dlc since i paid for it. isnt that too obvious?

You said you were not gonna put more time in it…it seemed obvious indeed.

---

<div class="post-metadata">

**Author:** ![HardAimedKid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hardaimedkid/32/102174_2.png) [@HardAimedKid](https://battlefieldforum.co/u/HardAimedKid)\
**Post date:** [August 11, 2017, 8:41pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/52 "2017-08-11T20:41:00Z")

</div>

> [@FluMusiic](#):
>
> > [@HardAimedKid](#):
> >
> > Teabag only challenges please.
> > 
> > Teabag 37 people in 2 minutes.
> > 
> > Teabag 2 people with one dip.
> > 
> > Teabag one person for 7 minutes continuously.
> > 
> > Teabag someone and then take your own life.
> > 
> > Force debris to kill a teammate and then teabag your teammate. Switch teams and kill same guy and teabag as an enemy.
> > 
> > Successfully ride and bag enemy heavy tank.
> > 
> > 25 kolibri kills. Followed by savage teabagging (maybe around 15 seconds a bag)
> 
> We should probably get some special Tbagging Perk unlocked after doing all these tbag challenges.

10000% agree. After completing those each teabag gives you 50% more health

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<div class="post-metadata">

**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [August 11, 2017, 9:15pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/53 "2017-08-11T21:15:00Z")

</div>

> [@HardAimedKid](#):
>
> > [@FluMusiic](#):
> >
> > > [@HardAimedKid](#):
> > >
> > > Teabag only challenges please.
> > > 
> > > Teabag 37 people in 2 minutes.
> > > 
> > > Teabag 2 people with one dip.
> > > 
> > > Teabag one person for 7 minutes continuously.
> > > 
> > > Teabag someone and then take your own life.
> > > 
> > > Force debris to kill a teammate and then teabag your teammate. Switch teams and kill same guy and teabag as an enemy.
> > > 
> > > Successfully ride and bag enemy heavy tank.
> > > 
> > > 25 kolibri kills. Followed by savage teabagging (maybe around 15 seconds a bag)
> > 
> > We should probably get some special Tbagging Perk unlocked after doing all these tbag challenges.
> 
> 10000% agree. After completing those each teabag gives you 50% more health

Teabagging is more fun than these assignments, but it is not as fun as a functional netcode.

---

<div class="post-metadata">

**Author:** ![HardAimedKid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hardaimedkid/32/102174_2.png) [@HardAimedKid](https://battlefieldforum.co/u/HardAimedKid)\
**Post date:** [August 11, 2017, 9:25pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/54 "2017-08-11T21:25:00Z")

</div>

> [@TEKNOCODE](#):
>
> > [@HardAimedKid](#):
> >
> > > [@FluMusiic](#):
> > >
> > > > [@HardAimedKid](#):
> > > >
> > > > Teabag only challenges please.
> > > > 
> > > > Teabag 37 people in 2 minutes.
> > > > 
> > > > Teabag 2 people with one dip.
> > > > 
> > > > Teabag one person for 7 minutes continuously.
> > > > 
> > > > Teabag someone and then take your own life.
> > > > 
> > > > Force debris to kill a teammate and then teabag your teammate. Switch teams and kill same guy and teabag as an enemy.
> > > > 
> > > > Successfully ride and bag enemy heavy tank.
> > > > 
> > > > 25 kolibri kills. Followed by savage teabagging (maybe around 15 seconds a bag)
> > > 
> > > We should probably get some special Tbagging Perk unlocked after doing all these tbag challenges.
> > 
> > 10000% agree. After completing those each teabag gives you 50% more health
> 
> Teabagging is more fun than these assignments, but it is not as fun as a functional netcode.

I agree

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<div class="post-metadata">

**Author:** ![leatheryfrog225](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/35a633/32.png) [@leatheryfrog225](https://battlefieldforum.co/u/leatheryfrog225)\
**Post date:** [August 11, 2017, 9:27pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/55 "2017-08-11T21:27:00Z")

</div>

I’m still of the opinion that much more work is needed to be put into fundamental areas of this game rather than these specs, which is evident throughout the forum if you spend about an hour browsing it.  
But since you are diverting resources to something that could be better spent elsewhere imo, my advice would be the same as everyone else in this thread, keep it simple, keep it team work based and (obviously) keep it classed based, it’s really not rocket science lol.

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<div class="post-metadata">

**Author:** ![DavTan](https://battlefieldforum.co/user_avatar/battlefieldforum.co/davtan/32/101656_2.png) [@DavTan](https://battlefieldforum.co/u/DavTan)\
**Post date:** [August 11, 2017, 11:56pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/56 "2017-08-11T23:56:00Z")

</div>

So now it’s gone from saying we would be able to just pick 3 perks and apply them from the get go, which was too easy imo… to now your suggesting these stupidly long and in some cases randomly difficult grinds.  
You really are unbelievable dice.  
If you feel you HAVE to impose these perks on us 9 months down the line… Then keep the way they are acquired simple and squad /teamwork based like bf4.

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<div class="post-metadata">

**Author:** ![Buick72](https://battlefieldforum.co/user_avatar/battlefieldforum.co/buick72/32/101429_2.png) [@Buick72](https://battlefieldforum.co/u/Buick72)\
**Post date:** [August 12, 2017, 12:45am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/57 "2017-08-12T00:45:00Z")

</div>

I’d prefer if the challenges were to actually play your class. Heal, spot, toss ammo.. Some of these seem to be just that, and that’s good. However, some are pure random chance challenges.

Some of these challenges seem like a grind for the sake of grinding or luck based… Not an actual challenge of skill. That or they are spam explosives related and that’s just .. ugh.

In a round repair a tank for 800 damage? That’d literally mean following a tank the entire round and hoping they don’t leave you in the dust to get sniped.

Destroy 10 tanks with the HE crossbow? Why not destroy 10 vehicles as support by any means? The HE crossbow is, shall we say… Garbage?

As a medic destroy 25 vehicles with HE grenade launcher.. Again, why not just as a medic destroy 25 vehicles. Why must every medic challenge involve the grenade launcher? Please stop making challenges that make medics use grenade launchers, we already have too many medics not running with, you know, MEDS.

Too many of these challenges are going to create camping issues, or people just farming these challenges. 5 kills in one life with the an elite? We already have people sitting ont he elite boxes waiting for it to come back, now that there’s a reward for doing so, more people will do it..

Rush is dead on PC, so winning any amount of rounds on that’ll be fun..

I’d much rather the challenges be “Do this basic thing your class should be doing X amount of times.”  
All I see when I look at most of these challenges is more people hanging back tossing explosives, or sniping at planes form the uncap..

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<div class="post-metadata">

**Author:** ![MayorMarionBarry](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mayormarionbarry/32/102769_2.png) [@MayorMarionBarry](https://battlefieldforum.co/u/MayorMarionBarry)\
**Post date:** [August 12, 2017, 12:54am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/58 "2017-08-12T00:54:00Z")

</div>

How about a perk for scouts that auto spots any enemy within say a 1m radius of the scout as long as they are within a capture point?  
Take away one or both flares for this specialization to balance, maybe?  
And give it a cool down if anyone complains.

Or “Kentucky Windage” for scouts: Faster ADS time, slightly faster pistol deploy time, and any successful rifle hit within 10m 3d spots the wounded enemy.

I also just like saying Kentucky Windage.

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<div class="post-metadata">

**Author:** ![crabman169](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabman169/32/101567_2.png) [@crabman169](https://battlefieldforum.co/u/crabman169)\
**Post date:** [August 12, 2017, 1:01am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/59 "2017-08-12T01:01:00Z")

</div>

> [@MayorMarionBarry](#):
>
> How about a perk for scouts that auto spots any enemy within say a 1m radius of the scout as long as they are within a capture point?  
> Take away one or both flares for this specialization to balance, maybe?  
> And give it a cool down if anyone complains.
> 
> Or “Kentucky Windage” for scouts: Faster ADS time, slightly faster pistol deploy time, and any successful rifle hit within 10m 3d spots the wounded enemy.
> 
> I also just like saying Kentucky Windage.

Auto spot spec

- 100 spots
- 50 spot assist
- 50 spot flare assists
- 50 periscope assists
- 50 squad spot assist
- 1 kill with trench periscope

Auto spot will automatically spot a target when ads similar to the spot device attachment in bf4.

You will have to complete 5/6 challenges above to unlock it for assault/medic/support  
This spec is automactially unlocked and apply for scout and to unlock the option it unequip it you most completed 5/6 challanges.

Will be helpful for those that have issues getting spot to work, help out the abuse the spot button especially on console recieves and will bother scouts who don’t spot targets

---

<div class="post-metadata">

**Author:** ![PremiumBundle](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/b4bc9f/32.png) [@PremiumBundle](https://battlefieldforum.co/u/PremiumBundle)\
**Post date:** [August 12, 2017, 1:04am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/60 "2017-08-12T01:04:00Z")

</div>

Indigownd wrote: [»](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112)  
Hello friends and Alex,

Many of you have now had the chance to test some of the Specializations that we’re releasing with “In the Name of the Tsar” by participating in the Battlefield 1 Community Test Environment. The feedback has been extremely valuable to us, with suggestions for tweaks and additional Specializations. This is an area of Battlefield 1 that is likely to continue to grow. Thank you for being part of that!

Questions on how to acquire these Specializations have been asked. Much in the same way we’ve been asking for feedback on the Specializations, we’re now asking for feedback on the process to unlock them: **Service Assignments**.  
With the introduction of Service Assignments, we hope to create a better on-boarding experience for new players. Battlefield 1 is a very complex game with a big breadth of content and playstyles. It can sometimes be overwhelming for new players to take it all in. Hopefully the Service Assignments will act as a guiding beacon on where to start for new players. More experienced players should also find the Service Assignments rewarding with new ways to test themselves and their skill.

Here is a list of the first batch of Service Assignments. Note this is simply the initial batch, challenges that will test your skills even further will be coming in subsequent updates.  
Please let us know what you think of them:  
**Getting Started**  
1 Storm the Doors

- Challenge #1 - Perform 20 Kills with the MP18 Trench
- Challenge #2 - Destroy 2 vehicles with Anti-Tank Grenades
- Challenge #3 - Neutralize 5 flags in Conquest
- Challenge #4 - As an Assault, bayonet charge 5 different enemies
- Challenge #5 - Perform 5 kills with Dynamite

[Previous page](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112.md?page=2)

[Next page](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112.md?page=4)
