# Introducing Service Assignments - Please Give Feedback

**URL:** <https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112>\
**Category:** General Discussion\
**Created:** [August 10, 2017, 11:25pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112 "2017-08-10T23:25:00Z")\
**Posts on this page:** 20\
**Page:** 6

<div class="post-metadata">

**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [August 16, 2017, 3:05pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/101 "2017-08-16T15:05:00Z")

</div>

> [@Forkbeard84](#):
>
> > [@rock1obsta](#):
> >
> > If too many people keep complaining about having to unlock stuff, there won’t be anything left to play for. Or all the best stuff will just be available from the get go.  
> > Why would anyone want such a lame structure? “Here ya go, all these weapons without effort.” Congrats!  
> > Really though. If you want a particular gun, fulfill the requirements for it. It’s a game, not a job. If it stops being fun, stop playing.
> 
> This is the result of our “everyone gets a participation trophy” society. Nobody wants to earn anything anymore.

> [@rock1obsta](#):
>
> > [@Forkbeard84](#):
> >
> > > [@rock1obsta](#):
> > >
> > > If too many people keep complaining about having to unlock stuff, there won’t be anything left to play for. Or all the best stuff will just be available from the get go.  
> > > Why would anyone want such a lame structure? “Here ya go, all these weapons without effort.” Congrats!  
> > > Really though. If you want a particular gun, fulfill the requirements for it. It’s a game, not a job. If it stops being fun, stop playing.
> > 
> > This is the result of our “everyone gets a participation trophy” society. Nobody wants to earn anything anymore.
> 
> I agree. Some people are under the mistaken impression that since they paid for the game/premium, that the weapons should be automatically unlocked for them.  
> They couldn’t be more mistaken, but somehow, in their heads, they’re right.  
> Even though they’re absolutely wrong.

False. I despise participation trophies and I don’t want to unlock assignments.

---

<div class="post-metadata">

**Author:** ![mph199](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/7c8e57/32.png) [@mph199](https://battlefieldforum.co/u/mph199)\
**Post date:** [August 16, 2017, 4:32pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/102 "2017-08-16T16:32:00Z")

</div>

Please… No more PITA assignments! I’m still trying to slog through the original ones…

---

<div class="post-metadata">

**Author:** ![iano1978](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/d07c76/32.png) [@iano1978](https://battlefieldforum.co/u/iano1978)\
**Post date:** [August 16, 2017, 4:58pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/103 "2017-08-16T16:58:00Z")

</div>

> [@rock1obsta](#):
>
> There are new weapons though. They just need to be unlocked.

Yes but this is a thread about service assignments for soldier specialisations, not weapons.

---

<div class="post-metadata">

**Author:** ![RobDon526](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/bcef8e/32.png) [@RobDon526](https://battlefieldforum.co/u/RobDon526)\
**Post date:** [August 16, 2017, 11:10pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/104 "2017-08-16T23:10:00Z")

</div>

Well you just gave thousands more an excuse not to help team play. Sounds just like medals but longer is all.

---

<div class="post-metadata">

**Author:** ![RobDon526](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/bcef8e/32.png) [@RobDon526](https://battlefieldforum.co/u/RobDon526)\
**Post date:** [August 16, 2017, 11:14pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/105 "2017-08-16T23:14:00Z")

</div>

Oh also can these be retroactive? I have like 500hours played DICE…

---

<div class="post-metadata">

**Author:** ![azelenkin0306](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/71c47a/32.png) [@azelenkin0306](https://battlefieldforum.co/u/azelenkin0306)\
**Post date:** [August 17, 2017, 1:34am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/106 "2017-08-17T01:34:00Z")

</div>

> [@rock1obsta](#):
>
> > [@Forkbeard84](#):
> >
> > > [@rock1obsta](#):
> > >
> > > If too many people keep complaining about having to unlock stuff, there won’t be anything left to play for. Or all the best stuff will just be available from the get go.  
> > > Why would anyone want such a lame structure? “Here ya go, all these weapons without effort.” Congrats!  
> > > Really though. If you want a particular gun, fulfill the requirements for it. It’s a game, not a job. If it stops being fun, stop playing.
> > 
> > This is the result of our “everyone gets a participation trophy” society. Nobody wants to earn anything anymore.
> 
> I agree. Some people are under the mistaken impression that since they paid for the game/premium, that the weapons should be automatically unlocked for them.  
> They couldn’t be more mistaken, but somehow, in their heads, they’re right.  
> Even though they’re absolutely wrong.

Sorry, but allow me to disagree. When I buy something, I want to use it immediately. These stupid perks and even more stupid assignments are made just to please the “progression” lovers, to hide the lack of content and to fill the space between DLCs.

I am OK with the challenges, but challenges:

- Should be based solely on skill, not on luck or other circumstances. For example, get 50 headshots with Russian Trench or Selbstlader 1906 Factory, Kill 10 snipers with Marksman Medic rifles, Destroy 50 tanks or Defend 20 flags require skill, but not some random ¯\_(ツ)\_/¯
- Should unlock the unique skin or a unique Dog Tag (Best Marksman or something else), but not the weapon itself

---

<div class="post-metadata">

**Author:** ![Iamaforkead](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/8c91f0/32.png) [@Iamaforkead](https://battlefieldforum.co/u/Iamaforkead)\
**Post date:** [August 17, 2017, 2:26am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/107 "2017-08-17T02:26:00Z")

</div>

> [@xBigOrangeHeadx](#):
>
> More grinding busy work. No thanks Dice.

More grinding work alright.  
These clowns get paid to think up crap,  
instead of making the game at least close, not 200-300 blow outs EVERY GAME.

---

<div class="post-metadata">

**Author:** ![Astr0damus](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/e68b1a/32.png) [@Astr0damus](https://battlefieldforum.co/u/Astr0damus)\
**Post date:** [August 17, 2017, 4:20am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/108 "2017-08-17T04:20:00Z")

</div>

I will never play/choose scout class. So please keep in mind, any objectives you try and “force” upon me to ‘broaden my horizons’ will not work on me. I 'm no one’s crash-test dummy.

---

<div class="post-metadata">

**Author:** ![crabman169](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabman169/32/101567_2.png) [@crabman169](https://battlefieldforum.co/u/crabman169)\
**Post date:** [August 17, 2017, 6:01am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/109 "2017-08-17T06:01:00Z")

</div>

Regarding Crossbow HE Vs tanks  
This is the kind of thing you’ll need to hunt for or as in this case; get real lucky.

Notice the damage done 😕

[![Video: Battlefield 1: HE Crossbow service star](https://battlefieldforum.co/uploads/default/original/3X/e/2/e2c0c7f5483cde8274216cc493174309fd0810ce.jpeg "Battlefield 1: HE Crossbow service star") ](https://www.youtube.com/watch?v=K1rQYIf05zU)

---

<div class="post-metadata">

**Author:** ![Crabtimus\_Prime2](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabtimus_prime2/32/101568_2.png) [@Crabtimus\_Prime2](https://battlefieldforum.co/u/Crabtimus_Prime2)\
**Post date:** [August 22, 2017, 5:14am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/110 "2017-08-22T05:14:00Z")

</div>

> [@crabman169](#):
>
> Regarding Crossbow HE Vs tanks  
> This is the kind of thing you’ll need to hunt for or as in this case; get real lucky.
> 
> Notice the damage done 😕

Man just look at that damage done with that _level 10 machine gun_

---

<div class="post-metadata">

**Author:** ![crabman169](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabman169/32/101567_2.png) [@crabman169](https://battlefieldforum.co/u/crabman169)\
**Post date:** [August 22, 2017, 7:59am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/111 "2017-08-22T07:59:00Z")

</div>

> [@Crabtimus\_Prime2](#):
>
> > [@crabman169](#):
> >
> > Regarding Crossbow HE Vs tanks  
> > This is the kind of thing you’ll need to hunt for or as in this case; get real lucky.
> > 
> > Notice the damage done 😕
> 
> Man just look at that damage done with that _level 10 machine gun_

Man look at how the game is an fps not a rpg

---

<div class="post-metadata">

**Author:** ![Crabtimus\_Prime2](https://battlefieldforum.co/user_avatar/battlefieldforum.co/crabtimus_prime2/32/101568_2.png) [@Crabtimus\_Prime2](https://battlefieldforum.co/u/Crabtimus_Prime2)\
**Post date:** [August 22, 2017, 1:26pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/112 "2017-08-22T13:26:00Z")

</div>

You do have to admit that 15 at long range is extremely low for any gun in this game. Also, crab brothers.

---

<div class="post-metadata">

**Author:** ![WingNutR](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/c5a1d2/32.png) [@WingNutR](https://battlefieldforum.co/u/WingNutR)\
**Post date:** [August 22, 2017, 2:56pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/113 "2017-08-22T14:56:00Z")

</div>

I will post my constructive feedback again since my last attempt to post here has been deleted.

Suggestion: Do not lock game content behind objectives, unlock all game content from the start.

The introduction of class specialisations is a welcome feature but locking them behind a wall is not.

---

<div class="post-metadata">

**Author:** ![SFSeventh](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sfseventh/32/103426_2.png) [@SFSeventh](https://battlefieldforum.co/u/SFSeventh)\
**Post date:** [August 27, 2017, 6:40pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/114 "2017-08-27T18:40:00Z")

</div>

Read this i promise it will be worth it 😉  
Change the following, i will also provide context for each one :  
Challenge #3 Perform 10 kills with either Crossbow Launcher (let’s not promote more grenade spam)  
Challenge #5 Destroy 10 tanks with the Crossbow Launcher - HE (it’s not the support’s job to do that, change it to something that will promote productive support play)  
Challenge #2 Destroy 25 Armored Cars with Limpet Mines (no thanks, this dosen’t sound like fun i’d hate to do this)  
Challenge #3 Destroy 25 vehicles with Rifle Grenades HE (remove this and change it to something medic focused)  
Challenge #6 Headshot a Pilot with any single-action Rifle (really ? most snipers are useless as it it dont make them snipe planes please)

11 Modal Yodel (some of us dont play these gememodes, the least you can do is to lower the requirements for completion)

Challenge #1 Destroy 50 Telegraphs (how about 10 telegraphs and still it’s gonna be tedious to complete)  
Challenge #2 Perform 50 kills from Behemoths (i must lose a game to complete a challenge ??)  
Challenge #3 Complete 25 rounds of Supply Drop (make it 5 and we have a deal, if people wont play the gamemode it’s gonna be difficult to complete this)  
Challenge #4 Complete 15 rounds of Frontlines (make it 5, some people may not like playing this gamemode)  
Challenge #5 Win 10 rounds of Team Deathmatch (no just no)  
Challenge #6 Complete 25 rounds of War Pigeons (NO NO NOOOOOO please dont i hate this gamemode and i’d hate if i would be forced to play it to unlock something)

12 It’s in the Game

Challenge #1 Take 10 dogtags from enemies (ok it’s not so bad)  
Challenge #2 Perform 100 kills with Elite Kits (50 max)  
Challenge #3 Bayonet Charge 50 enemies (please dont do this)  
Challenge #4 Perform 40 kills with Explosives (stop promoting explosive spam seriously)  
Challenge #5 Obtain 5 kills with the Sawtooth Knife (most people dont have it so this needs to go)  
Challenge #6 In a round, earn 10000 points (ok why not)

Here’s what i think you should do : The challenges should be focused on the strength of the class therefore no destroying tanks with the rifle grenades or headshotting pilots.  
These challenges should teach players how to be most effective with each class.  
Medics → centered around reviving, healing and self loading rifles. Squeeze in a syringe kill just to make it fun.  
Assault → vehicle destruction, mines, dynamite etc. you can be really creative here. Dont even think about making an 100 kills with the automatico, im serious \>☹  
Recon → flares and periscope use should be encouraged, capping flags to get them moving and play a little more agressice and promote the use of carbine/infantry variants.  
Support → heavy focus on resupplying, bipoded firing, suppression, area denial with gas, unspotting allies with smoke, damaging NOT destroying vehicles.  
I think you get my point, i think we can promote good playstyles with this and in term making bf1 a better place for beginners and vets alike.

---

<div class="post-metadata">

**Author:** ![hiredgeek918](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/c2a13f/32.png) [@hiredgeek918](https://battlefieldforum.co/u/hiredgeek918)\
**Post date:** [August 27, 2017, 8:11pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/115 "2017-08-27T20:11:00Z")

</div>

Dice you always talk up ptfo but with this list you take away from that. Bad enough when players hang back and snipe the whole game or don’t play the medic role the right way. Hate to say it but might have to play cod ww 2, at least with that game you know people will play solo

---

<div class="post-metadata">

**Author:** ![IllIllIII](https://battlefieldforum.co/user_avatar/battlefieldforum.co/illilliii/32/102293_2.png) [@IllIllIII](https://battlefieldforum.co/u/IllIllIII)\
**Post date:** [August 27, 2017, 8:33pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/116 "2017-08-27T20:33:00Z")

</div>

> [@hiredgeek918](#):
>
> Dice you always talk up ptfo but with this list you take away from that. Bad enough when players hang back and snipe the whole game or don’t play the medic role the right way. Hate to say it but might have to play cod ww 2, at least with that game you know people will play solo

If you think about playing CoD you’re not close to what we expect from a bf player…  
CoD is everything but a teamplay game.

---

<div class="post-metadata">

**Author:** ![zwolseballetjes](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zwolseballetjes/32/104210_2.png) [@zwolseballetjes](https://battlefieldforum.co/u/zwolseballetjes)\
**Post date:** [August 28, 2017, 5:54am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/117 "2017-08-28T05:54:00Z")

</div>

Pls fix first all bugs and problems in this game first instead of spending time to create new things what probably causes more bugs and problems. Look at this. [https://www.bftracker.com/view.php?id=3153](https://www.bftracker.com/view.php?id=3153)  
This is a bug which is confirmed at 2017 01 20 and till now it is still not fix. This bug is allmost 8 months old. Come on Dice. First fix this game before starting new things with this game

---

<div class="post-metadata">

**Author:** ![K1saac](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/f04885/32.png) [@K1saac](https://battlefieldforum.co/u/K1saac)\
**Post date:** [August 30, 2017, 11:04pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/118 "2017-08-30T23:04:00Z")

</div>

How about adding other factors to a challenge objective. Instead of just revives or kills how about revive a number allies who then participate in a flag capture (within one minute or something) or get a kill. If you want to make it more complex you could change get a kill to get a revenge kill or counter sniping kill, or maybe a kill with a certain weapon type. For support, maybe repair a stationary weapon that is used to get a kill by you or a teammate within a certain time frame. If you want to make something difficult to accomplish, at least make it positively impact the game. If you really want to make a mission for rifle grenades, make it TDM only.

---

<div class="post-metadata">

**Author:** ![DarthBlueMax](https://battlefieldforum.co/user_avatar/battlefieldforum.co/darthbluemax/32/101645_2.png) [@DarthBlueMax](https://battlefieldforum.co/u/DarthBlueMax)\
**Post date:** [August 31, 2017, 4:25am UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/119 "2017-08-31T04:25:00Z")

</div>

Please, Unlock all specializations from the beginning. Challenges destroy the PTFO and the team work. Let the challenges for Medals or dog tags (also, remove the challenges for weapons)

---

<div class="post-metadata">

**Author:** ![HardAimedKid](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hardaimedkid/32/102174_2.png) [@HardAimedKid](https://battlefieldforum.co/u/HardAimedKid)\
**Post date:** [August 31, 2017, 1:51pm UTC](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112/120 "2017-08-31T13:51:00Z")

</div>

> [@K1saac](#):
>
> How about adding other factors to a challenge objective. Instead of just revives or kills how about revive a number allies who then participate in a flag capture (within one minute or something) or get a kill. If you want to make it more complex you could change get a kill to get a revenge kill or counter sniping kill, or maybe a kill with a certain weapon type. For support, maybe repair a stationary weapon that is used to get a kill by you or a teammate within a certain time frame. If you want to make something difficult to accomplish, at least make it positively impact the game. If you really want to make a mission for rifle grenades, make it TDM only.

Nah. How about we don’t make assignments more tedious than they already are?

[Previous page](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112.md?page=5)

[Next page](https://battlefieldforum.co/t/introducing-service-assignments-please-give-feedback/103112.md?page=7)
