# Invasion

**URL:** <https://battlefieldforum.co/t/invasion/107392>\
**Category:** General Discussion\
**Created:** [November 7, 2019, 1:28pm UTC](https://battlefieldforum.co/t/invasion/107392 "2019-11-07T13:28:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [November 7, 2019, 1:28pm UTC](https://battlefieldforum.co/t/invasion/107392/1 "2019-11-07T13:28:00Z")

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[https://twitter.com/temporyal/status/1192427925393625088](https://twitter.com/temporyal/status/1192427925393625088)

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**Author:** ![ElliotLH](https://battlefieldforum.co/user_avatar/battlefieldforum.co/elliotlh/32/101030_2.png) [@ElliotLH](https://battlefieldforum.co/u/ElliotLH)\
**Post date:** [November 7, 2019, 2:26pm UTC](https://battlefieldforum.co/t/invasion/107392/2 "2019-11-07T14:26:00Z")

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Sounds good. Putting me in mind of RTS games for some reason.

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**Author:** ![jroggs](https://battlefieldforum.co/user_avatar/battlefieldforum.co/jroggs/32/106829_2.png) [@jroggs](https://battlefieldforum.co/u/jroggs)\
**Post date:** [November 7, 2019, 2:41pm UTC](https://battlefieldforum.co/t/invasion/107392/3 "2019-11-07T14:41:00Z")

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Sounds a little like Outpost, only with more meaningful structures to build. Cool.

I miss Outpost.

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**Author:** ![BrianLocal1](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/e56c9b/32.png) [@BrianLocal1](https://battlefieldforum.co/u/BrianLocal1)\
**Post date:** [November 7, 2019, 2:43pm UTC](https://battlefieldforum.co/t/invasion/107392/4 "2019-11-07T14:43:00Z")

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Wow, that sounds pretty fun.

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**Author:** ![Matty101yttam](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/b38774/32.png) [@Matty101yttam](https://battlefieldforum.co/u/Matty101yttam)\
**Post date:** [November 7, 2019, 2:47pm UTC](https://battlefieldforum.co/t/invasion/107392/5 "2019-11-07T14:47:00Z")

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Did they take on my base race suggestion?  
Cool if they did.

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**Author:** ![DaMutha1](https://battlefieldforum.co/user_avatar/battlefieldforum.co/damutha1/32/101615_2.png) [@DaMutha1](https://battlefieldforum.co/u/DaMutha1)\
**Post date:** [November 7, 2019, 3:49pm UTC](https://battlefieldforum.co/t/invasion/107392/6 "2019-11-07T15:49:00Z")

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Sounds like Battle of Britain. yes pls

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**Author:** ![Tullzter](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tullzter/32/103905_2.png) [@Tullzter](https://battlefieldforum.co/u/Tullzter)\
**Post date:** [November 7, 2019, 4:23pm UTC](https://battlefieldforum.co/t/invasion/107392/7 "2019-11-07T16:23:00Z")

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is this confirmed ? it does look like a major shift from your traditional BF gameplay unless i’m mistaken and this has been done before in earlier BF games, it does however look interesting

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**Author:** ![Noodlesocks](https://battlefieldforum.co/user_avatar/battlefieldforum.co/noodlesocks/32/101045_2.png) [@Noodlesocks](https://battlefieldforum.co/u/Noodlesocks)\
**Post date:** [November 7, 2019, 4:36pm UTC](https://battlefieldforum.co/t/invasion/107392/8 "2019-11-07T16:36:00Z")

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> [@Tullzter](#):
>
> is this confirmed ? it does look like a major shift from your traditional BF gameplay unless i’m mistaken and this has been done before in earlier BF games, it does however look interesting

There have been similar concepts but this would be the first time it has taken a more RTS/C&C approach. Most people expected something like this would have been the natural evolution of the commander mode from Battlefield 2 but I guess this will be entirely player driven and have pre-defined building locations.

Still, it’s an interesting concept that I look forward to seeing if it ever does come to fruition but there’s a lot of stuff that has been datamined and never seen the light of day so who knows if this is nothing but concept.

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**Author:** ![Marcusspinner](https://battlefieldforum.co/user_avatar/battlefieldforum.co/marcusspinner/32/106920_2.png) [@Marcusspinner](https://battlefieldforum.co/u/Marcusspinner)\
**Post date:** [November 7, 2019, 4:39pm UTC](https://battlefieldforum.co/t/invasion/107392/9 "2019-11-07T16:39:00Z")

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This the mode that feels the most Battlefield to me, why? First of all it feels like a strategy with the feature of holding certain areas (conquest) but with the destroying and taking over buildings (rush). The rush/conquest combination feels like the gold gamemode for the Battlefield franchise. I already posted a mix of rush and conquest as an idea, but this way people who like rush have to opertunity to attack strategytic location and still fight over an area. The conquest part will be the idea of protecting certain areas or holding them for your team. Please DICE let this be rush and conquest 2.0

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**Author:** ![Zviko0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/zviko0/32/104209_2.png) [@Zviko0](https://battlefieldforum.co/u/Zviko0)\
**Post date:** [November 7, 2019, 5:30pm UTC](https://battlefieldforum.co/t/invasion/107392/10 "2019-11-07T17:30:00Z")

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This sounds amazing.

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**Author:** ![Caramac\_D](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/d6d6ee/32.png) [@Caramac\_D](https://battlefieldforum.co/u/Caramac_D)\
**Post date:** [November 7, 2019, 5:33pm UTC](https://battlefieldforum.co/t/invasion/107392/11 "2019-11-07T17:33:00Z")

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> [@jroggs](#):
>
> Sounds a little like Outpost, only with more meaningful structures to build. Cool.
> 
> I miss Outpost.

For the love of God let it not be like Outpost.

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**Author:** ![Art3misJinx](https://battlefieldforum.co/user_avatar/battlefieldforum.co/art3misjinx/32/106469_2.png) [@Art3misJinx](https://battlefieldforum.co/u/Art3misJinx)\
**Post date:** [November 7, 2019, 5:44pm UTC](https://battlefieldforum.co/t/invasion/107392/12 "2019-11-07T17:44:00Z")

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> [@Caramac\_D](#):
>
> > [@jroggs](#):
> >
> > Sounds a little like Outpost, only with more meaningful structures to build. Cool.
> > 
> > I miss Outpost.
> 
> For the love of God let it not be like Outpost.

What was wrong with outpost? It was just conquest with a gimmick of having to destroy/build flags instead of just standing in the zone.

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<div class="post-metadata">

**Author:** ![Toxic\_CA](https://battlefieldforum.co/user_avatar/battlefieldforum.co/toxic_ca/32/103872_2.png) [@Toxic\_CA](https://battlefieldforum.co/u/Toxic_CA)\
**Post date:** [November 7, 2019, 7:17pm UTC](https://battlefieldforum.co/t/invasion/107392/13 "2019-11-07T19:17:00Z")

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Is this legit? Sounds like fun

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<div class="post-metadata">

**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [November 8, 2019, 4:26pm UTC](https://battlefieldforum.co/t/invasion/107392/14 "2019-11-08T16:26:00Z")

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> [@ElliotLH](#):
>
> Sounds good. Putting me in mind of RTS games for some reason.

Command & Conquer/Red Alert.

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<div class="post-metadata">

**Author:** ![Matty101yttam](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/b38774/32.png) [@Matty101yttam](https://battlefieldforum.co/u/Matty101yttam)\
**Post date:** [November 8, 2019, 4:42pm UTC](https://battlefieldforum.co/t/invasion/107392/15 "2019-11-08T16:42:00Z")

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Base race:

[![Video: Enemy Territory baserace winter](https://battlefieldforum.co/uploads/default/original/3X/6/a/6a1bca8edc6d4a0986ad905b1f06dbf7964af060.jpeg "Enemy Territory baserace winter") ](https://www.youtube.com/watch?v=cnS8vmke6n4)

bfv style.

in ET the game is over once you fully upgrade your base, not sure how they’ll do it with this mode.

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<div class="post-metadata">

**Author:** ![GenesisMD5745](https://battlefieldforum.co/user_avatar/battlefieldforum.co/genesismd5745/32/102054_2.png) [@GenesisMD5745](https://battlefieldforum.co/u/GenesisMD5745)\
**Post date:** [November 8, 2019, 4:42pm UTC](https://battlefieldforum.co/t/invasion/107392/16 "2019-11-08T16:42:00Z")

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Seems interesting, but how much of a base are we actually going to build?

I doubt we’ll be building something like an airfield from scratch like we did with the Outpost mode towers. Hopefully it’ll play as good as it sounds though as it sounds like a potentially amazing mode. And if is amazing then enjoy it while it lasts…it’ll just be removed like the rest of the temporary modes.

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<div class="post-metadata">

**Author:** ![Matty101yttam](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/b38774/32.png) [@Matty101yttam](https://battlefieldforum.co/u/Matty101yttam)\
**Post date:** [November 8, 2019, 4:51pm UTC](https://battlefieldforum.co/t/invasion/107392/17 "2019-11-08T16:51:00Z")

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Guessing the small improvements can be done by hand, larger building improvements need captured resources, and it’s fairly easy to implement something like a hanger being built, the area around it will likely already have the airfield in place it’s only the main set pieces that need building/destruction.

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<div class="post-metadata">

**Author:** ![ElliotLH](https://battlefieldforum.co/user_avatar/battlefieldforum.co/elliotlh/32/101030_2.png) [@ElliotLH](https://battlefieldforum.co/u/ElliotLH)\
**Post date:** [November 8, 2019, 5:33pm UTC](https://battlefieldforum.co/t/invasion/107392/18 "2019-11-08T17:33:00Z")

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> [@GRAW2ROBZ](#):
>
> (Quote)  
> Command & Conquer/Red Alert.

Yes, exactly that.

Do you remember the FPS game they did?

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<div class="post-metadata">

**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [November 8, 2019, 5:34pm UTC](https://battlefieldforum.co/t/invasion/107392/19 "2019-11-08T17:34:00Z")

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> [@ElliotLH](#):
>
> > [@GRAW2ROBZ](#):
> >
> > (Quote)  
> > Command & Conquer/Red Alert.
> 
> Yes, exactly that.
> 
> Do you remember the FPS game they did?

Is that on the last decade bundle? Then i’d have it.

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<div class="post-metadata">

**Author:** ![Caramac\_D](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/d6d6ee/32.png) [@Caramac\_D](https://battlefieldforum.co/u/Caramac_D)\
**Post date:** [November 9, 2019, 10:11am UTC](https://battlefieldforum.co/t/invasion/107392/20 "2019-11-09T10:11:00Z")

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> [@Art3misJinx](#):
>
> > [@Caramac\_D](#):
> >
> > > [@jroggs](#):
> > >
> > > Sounds a little like Outpost, only with more meaningful structures to build. Cool.
> > > 
> > > I miss Outpost.
> > 
> > For the love of God let it not be like Outpost.
> 
> What was wrong with outpost? It was just conquest with a gimmick of having to destroy/build flags instead of just standing in the zone.

Exactly 😛

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