# Is this game bent towards casual?

**URL:** <https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853>\
**Category:** General Discussion\
**Created:** [April 15, 2019, 11:22pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853 "2019-04-15T23:22:00Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [April 16, 2019, 6:25pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/41 "2019-04-16T18:25:00Z")

</div>

> [@WetFishDB](#):
>
> > [@YourLocalPlumber](#):
> >
> > [»]  
> > Can someone in this thread actually tell me what makes it 'casual"?
> 
> I can’t speak for others, but I equate casuals broadly to the following persona…
> 
> Someone who picks the game up every now and then, play a round or two, mess about a bit, and then potentially leaves it on a shelf for the rest of the week. They tend to play a bit more relaxed, sitting at the sofa on their lounge TV and wouldn’t dream of bothering with a headset. They’ve maybe got a handful of online friends, one of which may even play this game from time to time.
> 
> That’s at least what I’m thinking of as a ‘casual’ player.

Friends come and go this generation gaming . Last gen people begged me to delete a inactive friend to add them instead. Now seems with people in private chats or barely uses mics. Hard to actually muster up conversations or new decent friends these days.

Heck last night I posted on my XBOX1 wall…“Spring cleaning time for friends list. If we barely game or chat you gone. To many lamo’s playing crap I don’t own.” That was end of the night after plenty of beers. hahahahahah Down to 47 friends. But now I know all of them. The rest were like one hit wonders added me after a win on Rainbow Six Siege then they never join up any other days.

I use to have like 400 friends on XBOX1 like first year I had it. But I been trimming it down each year. But this day and age to many games and everyone has different tastes. Isn’t like XBOX 360 everyone was almost playing the same games on my friends lists. Now this gen its all different. I go solo a lot on BF5 cause I back out after my favorite map is over and have to add new assignments every so often as well.

Also there’s some weirdo’s trying to add me through the years on XBOX1. They have no games but constantly adding people. I think them are scammers. Be careful of them.

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<div class="post-metadata">

**Author:** ![Skitelz7](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skitelz7/32/103511_2.png) [@Skitelz7](https://battlefieldforum.co/u/Skitelz7)\
**Post date:** [April 16, 2019, 7:31pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/42 "2019-04-16T19:31:00Z")

</div>

> [@Trokey66](#):
>
> > [@Skitelz7](#):
> >
> > > [@YourLocalPlumber](#):
> > >
> > > Can someone in this thread actually tell me what makes it 'casual"?
> > 
> > -spotting flares  
> > -spotting scopes  
> > -suppression spoting  
> > -vehicle gadget/specialization spotting  
> > -third person camera on vehicles  
> > -vehicle self repair  
> > -death cam showing your killer’s location  
> > -vehicle spawn mechanic  
> > And the list goes on.
> 
> So what you saying is all previous iterations were more ‘casual’ then?

From bad company forward, yes.

---

<div class="post-metadata">

**Author:** ![YourLocalPlumber](https://battlefieldforum.co/user_avatar/battlefieldforum.co/yourlocalplumber/32/103277_2.png) [@YourLocalPlumber](https://battlefieldforum.co/u/YourLocalPlumber)\
**Post date:** [April 16, 2019, 8:06pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/43 "2019-04-16T20:06:00Z")

</div>

> [@Skitelz7](#):
>
> > [@YourLocalPlumber](#):
> >
> > Can someone in this thread actually tell me what makes it 'casual"?
> 
> -spotting flares  
> -spotting scopes  
> -suppression spoting  
> -vehicle gadget/specialization spotting  
> -third person camera on vehicles  
> -vehicle self repair  
> -death cam showing your killer’s location  
> -vehicle spawn mechanic  
> And the list goes on.

So that makes BF5 the least casual game in recent times then.

---

<div class="post-metadata">

**Author:** ![Trokey66](https://battlefieldforum.co/user_avatar/battlefieldforum.co/trokey66/32/103889_2.png) [@Trokey66](https://battlefieldforum.co/u/Trokey66)\
**Post date:** [April 16, 2019, 8:42pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/44 "2019-04-16T20:42:00Z")

</div>

> [@Skitelz7](#):
>
> > [@Trokey66](#):
> >
> > > [@Skitelz7](#):
> > >
> > > > [@YourLocalPlumber](#):
> > > >
> > > > Can someone in this thread actually tell me what makes it 'casual"?
> > > 
> > > -spotting flares  
> > > -spotting scopes  
> > > -suppression spoting  
> > > -vehicle gadget/specialization spotting  
> > > -third person camera on vehicles  
> > > -vehicle self repair  
> > > -death cam showing your killer’s location  
> > > -vehicle spawn mechanic  
> > > And the list goes on.
> > 
> > So what you saying is all previous iterations were more ‘casual’ then?
> 
> From bad company forward, yes.

Not what I asked.

---

<div class="post-metadata">

**Author:** ![maskedocelot](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ee7513/32.png) [@maskedocelot](https://battlefieldforum.co/u/maskedocelot)\
**Post date:** [April 16, 2019, 8:54pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/45 "2019-04-16T20:54:00Z")

</div>

> [@bigiain](#):
>
> This game does seem in a bad state though with players who don’t seem to have much idea what to do and aren’t interested in the objective. The TTK/TTD and lack of spotting is making casuals super cautious. Map knowledge and awareness is what’s important here and a lot of players seem too cautious to develop those.

That was my read too, people just seem too scared to move at times. With spotting you can genuinely see players around you changing their behaviour and being more willing to get involved but it’s less prevalent in bf5 than 1, it’s also the only/easiest form of communication I have on PS4.

I think BF1/3/4 was a lot more casual friendly as the longer TTK makes it easier to stay alive/engage multiple enemies and people can drop in and drop out and feel like they did something, with bf5 TTK it can feel like you need backup just to stay alive, so I would guess people who play less often would have a harder time getting kills, never mind anything else.

I enjoy the game and wouldn’t change it, but it looks like some people who only played bf1 got a bit of a shock at the difference, although if people do stop being cautious they should find it plays pretty much the same.

---

<div class="post-metadata">

**Author:** ![Vycinas2](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vycinas2/32/101881_2.png) [@Vycinas2](https://battlefieldforum.co/u/Vycinas2)\
**Post date:** [April 16, 2019, 9:29pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/46 "2019-04-16T21:29:00Z")

</div>

> [@Skitelz7](#):
>
> > [@Vycinas2](#):
> >
> > > [@Skitelz7](#):
> > >
> > > > [@Noodlesocks](#):
> > > >
> > > > Game is such a mish mash of design concepts that I’m not even sure if Dice Sweden knows the answer.
> > > 
> > > This.  
> > > They remove spotting and add attrition but then add spotting flares and spotting scopes.  
> > > I think DICE is completely lost more than anything.
> > 
> > Not really. Spotting flares and scope can make useless scout somewhat useful. I get it you re an easy core (my apologies hardcore) lover. I cant remember when was the last time I looked at mini map to benefit from someone being spotted (perhaps BC2, maybe BF3), because I purely rely on audio on my headset. Does it make a difference if you re spotted ? Yes if you are bad at 1v1, not if you can win your gunfights.
> > 
> > Dice is lost what they want this game to be, attrition, spotting has nothing to do with it.
> 
> Spotting has everything to do with it.  
> What good is it if I’m better than the other guy when he can shoot up a spotting flare, see my position and come up behind me for a kill without me ever knowing he was there?  
> Good luck hearing footsteps with all the gunshots and explosion around.  
> I think they should have removed EVERY kind of spotting. Minimap and 3D.  
> Spotting is there to help casual players do better. Period.

Oh dear lord… if you allow someone to shoot a flare and come behind you then I suggest you do some exercise. I am a casual because I have very little time for gaming but even so I could easily destroy you if they introduced easy core mode. And I am not attacking you or stat bashing just telling you, you are a part of that casual crowd. I am and many others are better than you regardless of what mechanics game has to offer, just like you are better than me in.. hmmm being stationary ? However if you wish to stop blaming the game mechanics for your deaths I suggest you follow 3 simple steps:

1. Learn
2. Adapt
3. Overcome

---

<div class="post-metadata">

**Author:** ![TFBisquit](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/f07891/32.png) [@TFBisquit](https://battlefieldforum.co/u/TFBisquit)\
**Post date:** [April 16, 2019, 9:53pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/47 "2019-04-16T21:53:00Z")

</div>

It’s a casual game with casual quality of servers running it. I feel this explains some of the gripes people have with visibility, lack of spotting and TTK.  
Then gamemodes all look and play similar, on the same set of maps. A while back I was amazed by posts about getting bored, I felt there was plenty to do in this game, whether one likes the game or not. But now I also find it repetitive, no real feeling of accomplishing anything after a round. It’s becoming stale.

---

<div class="post-metadata">

**Author:** ![maskedocelot](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/ee7513/32.png) [@maskedocelot](https://battlefieldforum.co/u/maskedocelot)\
**Post date:** [April 17, 2019, 10:26am UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/48 "2019-04-17T10:26:00Z")

</div>

> [@bigiain](#):
>
> This game does seem in a bad state though with players who don’t seem to have much idea what to do and aren’t interested in the objective. The TTK/TTD and lack of spotting is making casuals super cautious. Map knowledge and awareness is what’s important here and a lot of players seem too cautious to develop those.

That was my read too, people just seem too scared to move at times. With spotting you can genuinely see players around you changing their behaviour and being more willing to get involved but it’s less prevalent in bf5 than 1, it’s also the only/easiest form of communication I have on PS4.

I think BF1/3/4 was a lot more casual friendly as the longer TTK makes it easier to stay alive/engage multiple enemies and people can drop in and drop out and feel like they did something, with bf5 TTK it can feel like you need backup just to stay alive, so I would guess people who play less often would have a harder time getting kills, never mind anything else.

I enjoy the game and wouldn’t change it, but it looks like some people who only played bf1 got a bit of a shock at the difference, although if people do stop being cautious they should find it plays pretty much the same.

---

<div class="post-metadata">

**Author:** ![GrinddalDDG](https://battlefieldforum.co/user_avatar/battlefieldforum.co/grinddalddg/32/102127_2.png) [@GrinddalDDG](https://battlefieldforum.co/u/GrinddalDDG)\
**Post date:** [April 17, 2019, 11:27am UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/49 "2019-04-17T11:27:00Z")

</div>

I think people just like to thnk of them selves as non casuals, when infact they are casuals.

As if being competitive is the new cool..

Game is casual, deal with it. BF games have always been casual, bar Bf1942, Bf2 and 2142.

---

<div class="post-metadata">

**Author:** ![GrinddalDDG](https://battlefieldforum.co/user_avatar/battlefieldforum.co/grinddalddg/32/102127_2.png) [@GrinddalDDG](https://battlefieldforum.co/u/GrinddalDDG)\
**Post date:** [April 17, 2019, 11:29am UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/50 "2019-04-17T11:29:00Z")

</div>

And no, the fast ttk and cod like twitch gunplay of Hardline is not non casual. It is just a different playstyle.

---

<div class="post-metadata">

**Author:** ![MachoFantast1c0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/machofantast1c0/32/100978_2.png) [@MachoFantast1c0](https://battlefieldforum.co/u/MachoFantast1c0)\
**Post date:** [April 17, 2019, 12:25pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/51 "2019-04-17T12:25:00Z")

</div>

> [@WetFishDB](#):
>
> Hmmm. It’s a tough one. I’d argue the TTK/TTD and visibility means it’s easier for casual players to get the odd kill through just being in the right place at the right time. A slower TTD would allow a more skilled player to react and potentially out aim them. The quick TTK means the recoil is rarely that influential as it doesn’t have time to build. So you could argue that the game helps them…
> 
> But by the same mechanics, casual players will get absolutely wrecked by experienced and skilled players. The same TTK that allows them to get the odd kill also absolutely wrecks them repeatedly.
> 
> I’d argue this game isn’t any more/less suitable to casual players. It just emphasises a different style of play (slower, more conservative/defensive, scoped).
> 
> I’ve seen even reasonably experienced (many days gameplay) players not find the game all that fun. I’ve had a few friends pick up BF for the first time and find it really unrewarding too. Personally I put that down to four things:
> 
> - Poor Visibility
> - TTK/TTD being too quick
> - Class imbalance
> - Attrition
> 
> The combination of those four makes the game really unrewarding for lots of players IMHO.

Potential for high hit rate makes effective TTK practically identical to theoretical TTK for those willing to invest time in learning and practicing. This translates to increased skill gap on an average server, meaning that average players will struggle and do poorly against good players. In turn this leads to frustration, and the camping meta. It took me considerable time and effort to adjust my gameplay to the new mechanics to maximize my effectiveness, without succumbing to exploiting visibility (I can’t remember the last time I went on my back). This in-game learning had to be accompanied by exercising/improving my mechanical skills, meaning reaction time, muscle memory, hand speed and visual acuity (by-product of playing the game). Increase in abilities together with abusing the most effective load-outs and tactics for each situation is the only way to do as well/perform at the same level as in BF1. This theory and my progress is nicely validated by hackusations slowly turning from rare to occasional to daily.

I’d characterize the game as less casual, less fun, less versatile and less rewarding. Less replayability due to narrower set of effective role/weapon combinations. Less tolerable game modes. Far, far less maps. It’s just a less game. I wish I could pay more for more game.

---

<div class="post-metadata">

**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [April 17, 2019, 12:34pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/52 "2019-04-17T12:34:00Z")

</div>

> [@WetFishDB](#):
>
> > [@YourLocalPlumber](#):
> >
> > Can someone in this thread actually tell me what makes it 'casual"?
> 
> I can’t speak for others, but I equate casuals broadly to the following persona…
> 
> Someone who picks the game up every now and then, play a round or two, mess about a bit, and then potentially leaves it on a shelf for the rest of the week. They tend to play a bit more relaxed, sitting at the sofa on their lounge TV and wouldn’t dream of bothering with a headset. They’ve maybe got a handful of online friends, one of which may even play this game from time to time.
> 
> That’s at least what I’m thinking of as a ‘casual’ player.

Reclining sofa - check  
TV - check  
Plays on weekends - check  
Smallish “friends” list - check

Plays to win/improve - check  
Wears headset - double check

I always referred to myself as a casual skrub. Does this make me…moderately casual? If so, I’m moving up in the world!

---

<div class="post-metadata">

**Author:** ![Skitelz7](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skitelz7/32/103511_2.png) [@Skitelz7](https://battlefieldforum.co/u/Skitelz7)\
**Post date:** [April 17, 2019, 12:47pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/53 "2019-04-17T12:47:00Z")

</div>

> [@YourLocalPlumber](#):
>
> Skitelz7 said:
> 
> YourLocalPlumber wrote: »  
> Can someone in this thread actually tell me what makes it 'casual"?
> 
> -spotting flares
> 
> -spotting scopes
> 
> -suppression spoting
> 
> -vehicle gadget/specialization spotting
> 
> -third person camera on vehicles
> 
> -vehicle self repair
> 
> -death cam showing your killer’s location
> 
> -vehicle spawn mechanic
> 
> And the list goes on.
> 
> So that makes BF5 the least casual game in recent times then.

Yes, in a sense. But being less casual is still being casual.  
The problem is that DICE wants to please both sides and that never works. You have to go one way or the other, otherwise all you will have left is this mess of a game that doesn’t know what it wants to be.

---

<div class="post-metadata">

**Author:** ![Skitelz7](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skitelz7/32/103511_2.png) [@Skitelz7](https://battlefieldforum.co/u/Skitelz7)\
**Post date:** [April 17, 2019, 12:49pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/54 "2019-04-17T12:49:00Z")

</div>

> [@Vycinas2](#):
>
> > [@Skitelz7](#):
> >
> > > [@Vycinas2](#):
> > >
> > > > [@Skitelz7](#):
> > > >
> > > > > [@Noodlesocks](#):
> > > > >
> > > > > Game is such a mish mash of design concepts that I’m not even sure if Dice Sweden knows the answer.
> > > > 
> > > > This.  
> > > > They remove spotting and add attrition but then add spotting flares and spotting scopes.  
> > > > I think DICE is completely lost more than anything.
> > > 
> > > Not really. Spotting flares and scope can make useless scout somewhat useful. I get it you re an easy core (my apologies hardcore) lover. I cant remember when was the last time I looked at mini map to benefit from someone being spotted (perhaps BC2, maybe BF3), because I purely rely on audio on my headset. Does it make a difference if you re spotted ? Yes if you are bad at 1v1, not if you can win your gunfights.
> > > 
> > > Dice is lost what they want this game to be, attrition, spotting has nothing to do with it.
> > 
> > Spotting has everything to do with it.  
> > What good is it if I’m better than the other guy when he can shoot up a spotting flare, see my position and come up behind me for a kill without me ever knowing he was there?  
> > Good luck hearing footsteps with all the gunshots and explosion around.  
> > I think they should have removed EVERY kind of spotting. Minimap and 3D.  
> > Spotting is there to help casual players do better. Period.
> 
> Oh dear lord… if you allow someone to shoot a flare and come behind you then I suggest you do some exercise. I am a casual because I have very little time for gaming but even so I could easily destroy you if they introduced easy core mode. And I am not attacking you or stat bashing just telling you, you are a part of that casual crowd. I am and many others are better than you regardless of what mechanics game has to offer, just like you are better than me in.. hmmm being stationary ? However if you wish to stop blaming the game mechanics for your deaths I suggest you follow 3 simple steps:
> 
> 1. Learn
> 2. Adapt
> 3. Overcome

If I allow someone to shoot a flare? Am I supposed to predict he’s going to shoot one, go up to him and ask him not to do it?  
Don’t kid yourself.

---

<div class="post-metadata">

**Author:** ![GrinddalDDG](https://battlefieldforum.co/user_avatar/battlefieldforum.co/grinddalddg/32/102127_2.png) [@GrinddalDDG](https://battlefieldforum.co/u/GrinddalDDG)\
**Post date:** [April 17, 2019, 12:55pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/55 "2019-04-17T12:55:00Z")

</div>

I think people are confusing non casual with try hard.

---

<div class="post-metadata">

**Author:** ![MachoFantast1c0](https://battlefieldforum.co/user_avatar/battlefieldforum.co/machofantast1c0/32/100978_2.png) [@MachoFantast1c0](https://battlefieldforum.co/u/MachoFantast1c0)\
**Post date:** [April 17, 2019, 1:12pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/56 "2019-04-17T13:12:00Z")

</div>

> [@Skitelz7](#):
>
> > [@Vycinas2](#):
> >
> > > [@Skitelz7](#):
> > >
> > > > [@Vycinas2](#):
> > > >
> > > > > [@Skitelz7](#):
> > > > >
> > > > > > [@Noodlesocks](#):
> > > > > >
> > > > > > Game is such a mish mash of design concepts that I’m not even sure if Dice Sweden knows the answer.
> > > > > 
> > > > > This.  
> > > > > They remove spotting and add attrition but then add spotting flares and spotting scopes.  
> > > > > I think DICE is completely lost more than anything.
> > > > 
> > > > Not really. Spotting flares and scope can make useless scout somewhat useful. I get it you re an easy core (my apologies hardcore) lover. I cant remember when was the last time I looked at mini map to benefit from someone being spotted (perhaps BC2, maybe BF3), because I purely rely on audio on my headset. Does it make a difference if you re spotted ? Yes if you are bad at 1v1, not if you can win your gunfights.
> > > > 
> > > > Dice is lost what they want this game to be, attrition, spotting has nothing to do with it.
> > > 
> > > Spotting has everything to do with it.  
> > > What good is it if I’m better than the other guy when he can shoot up a spotting flare, see my position and come up behind me for a kill without me ever knowing he was there?  
> > > Good luck hearing footsteps with all the gunshots and explosion around.  
> > > I think they should have removed EVERY kind of spotting. Minimap and 3D.  
> > > Spotting is there to help casual players do better. Period.
> > 
> > Oh dear lord… if you allow someone to shoot a flare and come behind you then I suggest you do some exercise. I am a casual because I have very little time for gaming but even so I could easily destroy you if they introduced easy core mode. And I am not attacking you or stat bashing just telling you, you are a part of that casual crowd. I am and many others are better than you regardless of what mechanics game has to offer, just like you are better than me in.. hmmm being stationary ? However if you wish to stop blaming the game mechanics for your deaths I suggest you follow 3 simple steps:
> > 
> > 1. Learn
> > 2. Adapt
> > 3. Overcome
> 
> If I allow someone to shoot a flare? Am I supposed to predict he’s going to shoot one, go up to him and ask him not to do it?  
> Don’t kid yourself.

It sounds as if you are not aware that they are trivial to shoot down. To the point of being generally not all that useful against competent opponents.

---

<div class="post-metadata">

**Author:** ![Vycinas2](https://battlefieldforum.co/user_avatar/battlefieldforum.co/vycinas2/32/101881_2.png) [@Vycinas2](https://battlefieldforum.co/u/Vycinas2)\
**Post date:** [April 17, 2019, 2:24pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/57 "2019-04-17T14:24:00Z")

</div>

> [@MachoFantast1c0](#):
>
> Skitelz7 said:
> 
> Vycinas2 wrote: »
> 
> Skitelz7 wrote: »
> 
> Vycinas2 wrote: »
> 
> Skitelz7 wrote: »
> 
> Noodlesocks wrote: »  
> Game is such a mish mash of design concepts that I’m not even sure if Dice Sweden knows the answer.
> 
> This.
> 
> They remove spotting and add attrition but then add spotting flares and spotting scopes.
> 
> I think DICE is completely lost more than anything.
> 
> Not really. Spotting flares and scope can make useless scout somewhat useful. I get it you re an easy core (my apologies hardcore) lover. I cant remember when was the last time I looked at mini map to benefit from someone being spotted (perhaps BC2, maybe BF3), because I purely rely on audio on my headset. Does it make a difference if you re spotted ? Yes if you are bad at 1v1, not if you can win your gunfights.
> 
> Dice is lost what they want this game to be, attrition, spotting has nothing to do with it.
> 
> Spotting has everything to do with it.
> 
> What good is it if I’m better than the other guy when he can shoot up a spotting flare, see my position and come up behind me for a kill without me ever knowing he was there?
> 
> Good luck hearing footsteps with all the gunshots and explosion around.
> 
> I think they should have removed EVERY kind of spotting. Minimap and 3D.
> 
> Spotting is there to help casual players do better. Period.
> 
> Oh dear lord… if you allow someone to shoot a flare and come behind you then I suggest you do some exercise. I am a casual because I have very little time for gaming but even so I could easily destroy you if they introduced easy core mode. And I am not attacking you or stat bashing just telling you, you are a part of that casual crowd. I am and many others are better than you regardless of what mechanics game has to offer, just like you are better than me in.. hmmm being stationary ? However if you wish to stop blaming the game mechanics for your deaths I suggest you follow 3 simple steps:
> 
> 1. Learn
> 
> 2. Adapt
> 
> 3. Overcome
> 
> If I allow someone to shoot a flare? Am I supposed to predict he’s going to shoot one, go up to him and ask him not to do it?
> 
> Don’t kid yourself.
> 
> It sounds as if you are not aware that they are trivial to shoot down. To the point of being generally not all that useful against competent opponents.

I dont think he knows anything, types like bush humping blueberries anyway.

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<div class="post-metadata">

**Author:** ![rockin\_master](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/67e7ee/32.png) [@rockin\_master](https://battlefieldforum.co/u/rockin_master)\
**Post date:** [April 17, 2019, 3:05pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/58 "2019-04-17T15:05:00Z")

</div>

Casual? The game is a flat out bore, tiring and monotonous. It plays like Tic-Tac-Toe. Over and over and over.

The game isn’t casual, it’s comatose.

---

<div class="post-metadata">

**Author:** ![Skitelz7](https://battlefieldforum.co/user_avatar/battlefieldforum.co/skitelz7/32/103511_2.png) [@Skitelz7](https://battlefieldforum.co/u/Skitelz7)\
**Post date:** [April 17, 2019, 5:30pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/59 "2019-04-17T17:30:00Z")

</div>

> [@MachoFantast1c0](#):
>
> Skitelz7 said:
> 
> Vycinas2 wrote: »
> 
> Skitelz7 wrote: »
> 
> Vycinas2 wrote: »
> 
> Skitelz7 wrote: »
> 
> Noodlesocks wrote: »  
> Game is such a mish mash of design concepts that I’m not even sure if Dice Sweden knows the answer.
> 
> This.
> 
> They remove spotting and add attrition but then add spotting flares and spotting scopes.
> 
> I think DICE is completely lost more than anything.
> 
> Not really. Spotting flares and scope can make useless scout somewhat useful. I get it you re an easy core (my apologies hardcore) lover. I cant remember when was the last time I looked at mini map to benefit from someone being spotted (perhaps BC2, maybe BF3), because I purely rely on audio on my headset. Does it make a difference if you re spotted ? Yes if you are bad at 1v1, not if you can win your gunfights.
> 
> Dice is lost what they want this game to be, attrition, spotting has nothing to do with it.
> 
> Spotting has everything to do with it.
> 
> What good is it if I’m better than the other guy when he can shoot up a spotting flare, see my position and come up behind me for a kill without me ever knowing he was there?
> 
> Good luck hearing footsteps with all the gunshots and explosion around.
> 
> I think they should have removed EVERY kind of spotting. Minimap and 3D.
> 
> Spotting is there to help casual players do better. Period.
> 
> Oh dear lord… if you allow someone to shoot a flare and come behind you then I suggest you do some exercise. I am a casual because I have very little time for gaming but even so I could easily destroy you if they introduced easy core mode. And I am not attacking you or stat bashing just telling you, you are a part of that casual crowd. I am and many others are better than you regardless of what mechanics game has to offer, just like you are better than me in.. hmmm being stationary ? However if you wish to stop blaming the game mechanics for your deaths I suggest you follow 3 simple steps:
> 
> 1. Learn
> 
> 2. Adapt
> 
> 3. Overcome
> 
> If I allow someone to shoot a flare? Am I supposed to predict he’s going to shoot one, go up to him and ask him not to do it?
> 
> Don’t kid yourself.
> 
> It sounds as if you are not aware that they are trivial to shoot down. To the point of being generally not all that useful against competent opponents.

By the time you spot it and shoot it down it has already marked you and you whole squad. Your point is completely dull.  
Try again.

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<div class="post-metadata">

**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [April 17, 2019, 5:53pm UTC](https://battlefieldforum.co/t/is-this-game-bent-towards-casual/106853/60 "2019-04-17T17:53:00Z")

</div>

I have no problem seeing enemies. Heck i’m cracking plenty of beers in the meantime as well. Only time i’m killed is a LMG guy hiding behind debris or a tank blasting me a mile away. Or a sniper standing way back behind a window. Or a flyboy bombing me. Or I pushed to fast and its a 1 vs 3 or 4 and no cover to hide quickly. I’m medic most of the time and I hold my own with the Sten. Reason I mainly like to only play conquest on Fjell,Devastation and Twisted Steel. Best to stay away from the other wide open maps.

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