Is type100 stat based on COD design ?

It’s not the best smg and would be useless with any increase in recoil.
It’s new, you can run the skin assignments, and that’s probably why people are playing with it.
When most or all skins are reached they will return to Tommy and suomi or emp/zk smg’s because those are better.

Well on console all Vrec is decreased by 50% and the recoil patterns by 25%.

Look at the FTK charts, for the Type 100 and the allrounder SMG MAB:

The ranged specced MAB kills faster in all ranges, and that is without quick aim. The hipfire specced MAB starts losing at 15m, which is about the range where you would consider ADSing. And that is just the middle-of-the-road SMG. Hipfire monsters like the MP28 will tear the type 100 up.

Here is the FTK chart for the ZK:

It will shred the Type 100 at all ranges. And yeah the use of the bipod is elemental in using both weapons, otherwise there is no point in using them as this is their standalone feature.

He forgot to mention that the smg:s really was a pile of crap in Bf3/Bf4 so no one used them.

So much exaggeration , if type100 really that bad just a mediocre smg then u should see people stop using it after a few days released . 720 rof + ultra hip accuracy make the thing untouchable , zk dont have the same hip accuracy as type100 . Type100 suppose to perform better at hip range , in my experience of zk vs type100 overall performance , type100 is better . Mab and mp28 dont even have the rof to compete in the first place

Yeah yeah feels before reals.
The mp28 gets both hipfire specs at 670rpm, the mab both at 600rpm.

Both take one less bullet to kill.

As someone else put it the t100 has the ttk of the sten.

Not at all. They were good and usable, especially in BF4. Faster ADS movement, excellent hipfire, good DPS. And since the half the kills happened in under 17m, they were very relevant.