# K/D ratio and Win/Loss percentage

**URL:** <https://battlefieldforum.co/t/k-d-ratio-and-win-loss-percentage/254284>\
**Category:** Console\
**Created:** [August 27, 2017, 2:39pm UTC](https://battlefieldforum.co/t/k-d-ratio-and-win-loss-percentage/254284 "2017-08-27T14:39:00Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![ProLegion\_exor](https://battlefieldforum.co/user_avatar/battlefieldforum.co/prolegion_exor/32/101880_2.png) [@ProLegion\_exor](https://battlefieldforum.co/u/ProLegion_exor)\
**Post date:** [August 28, 2017, 9:21pm UTC](https://battlefieldforum.co/t/k-d-ratio-and-win-loss-percentage/254284/21 "2017-08-28T21:21:00Z")

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> [@Gewehr\_M98](#):
>
> > [@ProLegion\_exor](#):
> >
> > > [@HardAimedKid](#):
> > >
> > > Ooooohhhh a “stick” measuring contest!  
> > > 4.1 infantry only  
> > > 85% w/l
> > > 
> > > Stats really don’t mean a lot though, too many boosts going around to look at spm. Quitting doesn’t give you a loss. There are just a lot of variables. I agree with exor that kpm is a pretty good way to tell how good someone is, if that’s what you’re wanting to know.
> > 
> > KPM is consistent thru game modes and can’t be padded.
> 
> First of all if your playing Operations or Conquest expect your KPM **not** to be significantly high. If you do in fact have a high KPM you probably play a lot of TDM or Domination, which are infantry-centric and there’s more focused attention. It also ties in to what weapon you might be using, for example if your using an infantry rifle like a Martini Henry or something of the sort you can expect a higher KPM because you can quickly go from target to target without the hassle of a scope and leading shots and wasting time. Therefore when you said earlier in this thread that KPM is what’s looked at - I really want to know where it says that’s the most reliable source of how good a player is? KPM itself is another bad example of the true skill of a player because others may not play the same game mode as you do.

A player with a high KPM can most often maintain around the same in all gamemodes. Sure it will difference a bit thru them but most often not by much. If you compare SPM for example in TDM 700-800 is a good SPM, for Operations 2.500 and above is a good SPM. And then you have XP boosts, premium 2XP events and regular 2XP events. How can u consider that fair and more accurate? KPM can’t be padded. It’s always a true stat wich is extreamly important when it come to win games.

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