# Karabin 1938M Mastery V assignment (hipfire kills) is absurd

**URL:** <https://battlefieldforum.co/t/karabin-1938m-mastery-v-assignment-hipfire-kills-is-absurd/107113>\
**Category:** General Discussion\
**Created:** [July 21, 2019, 7:13am UTC](https://battlefieldforum.co/t/karabin-1938m-mastery-v-assignment-hipfire-kills-is-absurd/107113 "2019-07-21T07:13:00Z")\
**Posts on this page:** 1\
**Page:** 3

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**Author:** ![MatthewSkeet](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/7993a0/32.png) [@MatthewSkeet](https://battlefieldforum.co/u/MatthewSkeet)\
**Post date:** [July 23, 2019, 8:29pm UTC](https://battlefieldforum.co/t/karabin-1938m-mastery-v-assignment-hipfire-kills-is-absurd/107113/41 "2019-07-23T20:29:00Z")

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> [@DigitalHype](#):
>
> The\_BERG\_366 said:
> 
> did you try it on rush as well?
> 
> just watched some pc rush gameplay and don’t really see a difference regarding how calm or quiet it is…
> 
> also mastery 4 took me maybe about 30-40 minutes (in contrast to the 10 minutes of mastery 5). I simply found it personally more annoying cause you have less controll over its completion than in mastery 5.
> 
> finally I don’t believe its just straight up more difficult on pc, its all relative. this is also supported by the fact thst console players seem to struggle just as much with the assignments.  
> You played well, and made good positioning and engagement decisions. You earned it. I’m not trying to take that away. I’m certain this is also difficult on Console, even through you video made it looks easy. Good players do that. :).The key difference is somehow you were able to get 7 encounters in a row  
> which were mostly 1 on 1. Except for those two at the B MCOM before it  
> exploded which you came upon while one was prone, and they were burning.  
> .  
> Yes. I’ve spent hours on rush mode (and others) attempting this Mastery V. There are way too many enemies who instantly become aware of my position and rush me, or snipe at range, while or after engaging a target. Yes, I’m patient. Checking angles, minimap, etc before engaging the first target. In your gameplay video, you’re able to move between enemies an hipfire them, and almost never have another attacker engage you. Most of your hipfire kills are in a one-on-one scenario..I will get the hipfire kill 95% of the time, if the enemy is unaware (sometimes I miss a shot or it doesn’t register). If we are both aware of each others position I only win about 65%. Keep in mind the enemy is using full auto SMG/AR. If neither of us miss it becomes a DPS battle, and hipfire SAR will often lose if both enemies start at same health..But, the opportunties you had, just do not happen for me on PC as often. I might get lucky and that happens 1-4 times in a row. But, this just isn’t going to happen 7 times in a row. The instant I begin a hipfire on an enemy, there are almost always 1 or 2 other immediately rushing in at me from out of nowhere. If I’m reloading, that usually means end of streak. No matter a person’s skill, they are not going to be able to consistently (7 times in a row) defend against multiple enemies with a 10 round magazine while hip firing a SAR. Yes, I switch to secondary (Revolver), when this happens. But, you’re not always going to win that race.

I don’t think dice ever attempts to even play their own game. If they did they would realise how incompetent they are

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