# Keeping battlefield battlefield.

**URL:** <https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654>\
**Category:** General Discussion\
**Created:** [June 3, 2016, 5:50am UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654 "2016-06-03T05:50:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![duck8751](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/a87d85/32.png) [@duck8751](https://battlefieldforum.co/u/duck8751)\
**Post date:** [June 3, 2016, 5:50am UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/1 "2016-06-03T05:50:00Z")

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I’m worried that because cod is weak this year the developers and ea will try to reduce the skill gap in bf, and lower the time to kill in an attempt to get some of the cod players. I think this will ruin battlefield by making it not battlefield. Does anyone agree? Or do you think they should lower the skill gap, and time to kill?

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**Author:** ![BoogieMan-1978](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/a88e4f/32.png) [@BoogieMan-1978](https://battlefieldforum.co/u/BoogieMan-1978)\
**Post date:** [June 3, 2016, 6:45am UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/2 "2016-06-03T06:45:00Z")

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I would assume that as game designers and a business that they wold like to entice as many people as possible to play their game. Be they Battlefield veterans, COD players or complete noobs that have never played an FPS before.

There is always a skill gap withe any game, even CoD. The sPacific skills are dictated by the game design and mechanics.

I.E. quickscoping and drop shots are useful in CoD.

I would guess that the skills needed for BF1 will be more in line with previous Battlefield games rather then CoD.

Not to mention that when BF1 was being developed the designers had no idea how well the new CoD game would be received by the public. So the fear that they have designed the game to capitalize on that reception doesn’t hold up.

I understand the fear. We BF players don’t want to be overrun by CoD scrubs. Just remember that as a BF veteran you will have the upper hand and enjoy shooting them in the head when they instinctively lay down in the middle of the street and present an easy target.

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**Author:** ![SgtBreastCannon](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sgtbreastcannon/32/103433_2.png) [@SgtBreastCannon](https://battlefieldforum.co/u/SgtBreastCannon)\
**Post date:** [June 3, 2016, 10:43am UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/3 "2016-06-03T10:43:00Z")

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> [@Sky\_collapsed](#):
>
> well its going to be ww1 so that limits the spray n pray scrubs so they’ll probably come than realize they can’t use bolties too well cry than go back to bf4 or cod.
> 
> Head shots from point blank to 100m should be ohk though

Are you serious? A quick way to make people see that you are a moron is to use Call of Duty as a scapegoat to try and support your garbage argument.

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**Author:** ![KillandGoSeek](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/e36b37/32.png) [@KillandGoSeek](https://battlefieldforum.co/u/KillandGoSeek)\
**Post date:** [June 3, 2016, 12:08pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/4 "2016-06-03T12:08:00Z")

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I heard the skill gap is the same or slightly larger in bf1 and if this is true the community will be happy . And I think the devs realise they’re building off of previous success with aspects that contrast cod skill gap and such. I came to battlefield from cod craving this among other aspects that cod cant deliver and i know plenty more will arive and stay if devs stick to their guns. As for the cod players that need a lollypop and will whine and snivel about the gap .\_. They will run back to mommy (cod) anyway. Wich will make bf players/devs happier in the end. I believe the devs wont let your fears become a reality. I sure hope not. Peace

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**Author:** ![En1gmuh](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/e/53a042/32.png) [@En1gmuh](https://battlefieldforum.co/u/En1gmuh)\
**Post date:** [June 3, 2016, 12:14pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/5 "2016-06-03T12:14:00Z")

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Not sure. Head shots should always be instant kill imo.

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**Author:** ![JuveOG1105](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/eada6e/32.png) [@JuveOG1105](https://battlefieldforum.co/u/JuveOG1105)\
**Post date:** [June 3, 2016, 12:40pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/6 "2016-06-03T12:40:00Z")

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> [@En1gmuh](#):
>
> Not sure. Head shots should always be instant kill imo.

What why? Please do explain your reasoning behind this opinion.

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 3, 2016, 2:34pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/7 "2016-06-03T14:34:00Z")

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BF4 did extremely well commercially for DICE/EA by appealing to the mass market of gamers.  
There’s no good reason why they would want to change things up for BF1 and make BF1 less appealing to the mass market.

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**Author:** ![robkrush](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/a9adbd/32.png) [@robkrush](https://battlefieldforum.co/u/robkrush)\
**Post date:** [June 3, 2016, 2:48pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/8 "2016-06-03T14:48:00Z")

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The devs care about their game. They may make compromises that support their business but they will stick to their vision.

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 3, 2016, 3:04pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/9 "2016-06-03T15:04:00Z")

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The devs stuck to their vision with BF4.  
There’s no reason to believe they won’t do the same with BF1.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 3, 2016, 3:11pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/10 "2016-06-03T15:11:00Z")

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> [@Lordmang4](#):
>
> The devs stuck to their vision with BF4.  
> There’s no reason to believe they won’t do the same with BF1.

True but it’s possible the vision they have for bf1 is a different vision than they had for bf4, I believe they even made a comment relating to that.

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 3, 2016, 3:36pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/11 "2016-06-03T15:36:00Z")

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So much for Battlefield being Battlefield then. 🙂

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 3, 2016, 3:59pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/12 "2016-06-03T15:59:00Z")

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> [@Lordmang4](#):
>
> So much for Battlefield being Battlefield then. 🙂

Do you think that Bf4 was the same vision they had for bf1942 or BC1 etc? What makes one vision “more battlefield” than the other?

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 3, 2016, 6:50pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/13 "2016-06-03T18:50:00Z")

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You’re right. That’s exactly my point to the OP of this thread.  
Visions can and do change.  
Games like BF3 and BF4 (and BFHL) gravitated towards games like COD, not away.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 3, 2016, 7:00pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/14 "2016-06-03T19:00:00Z")

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> [@Lordmang4](#):
>
> So much for Battlefield being Battlefield then. 🙂

> [@Lordmang4](#):
>
> You’re right. That’s exactly my point to the OP of this thread.  
> Visions can and do change.  
> Games like BF3 and BF4 (and BFHL) gravitated towards games like COD, not away.

Oh ok, you didn’t quote him, and replied directly below me. I wrongly assumed you were replying to me

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 3, 2016, 7:14pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/15 "2016-06-03T19:14:00Z")

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No worries!  
I don’t quote anyone anymore on EA forums. Some mods here will ban you even if you quote someone who quotes someone else who quotes someone else that wrote something which violates TOS.  
Much simpler to simply write my post without proofreading nested quoted threads.

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**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 3, 2016, 7:15pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/16 "2016-06-03T19:15:00Z")

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> [@Lordmang4](#):
>
> No worries!  
> I don’t quote anyone anymore on EA forums. Some mods here will ban you even if you quote someone who quotes someone else who quotes someone else that wrote something which violates TOS.  
> Much simpler to simply write my post without proofreading nested quoted threads.

Fair enough 😉

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**Author:** ![Bertominus\_Rex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/71c47a/32.png) [@Bertominus\_Rex](https://battlefieldforum.co/u/Bertominus_Rex)\
**Post date:** [June 3, 2016, 8:16pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/17 "2016-06-03T20:16:00Z")

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No such thing as Battlefield stopping being itself, since it’s constantly evolving.

It’s become a cousin to Call of Duty since Bad Company, which was a good thing. It wouldn’t have been this successful if it hadn’t.

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**Author:** ![Sir-xer21](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sir-xer21/32/103487_2.png) [@Sir-xer21](https://battlefieldforum.co/u/Sir-xer21)\
**Post date:** [June 3, 2016, 8:21pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/18 "2016-06-03T20:21:00Z")

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> [@SgtBreastCannon](#):
>
> > [@Sky\_collapsed](#):
> >
> > well its going to be ww1 so that limits the spray n pray scrubs so they’ll probably come than realize they can’t use bolties too well cry than go back to bf4 or cod.
> > 
> > Head shots from point blank to 100m should be ohk though
> 
> Are you serious? A quick way to make people see that you are a moron is to use Call of Duty as a scapegoat to try and support your garbage argument.

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**Author:** ![KaaDaver](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kaadaver/32/102448_2.png) [@KaaDaver](https://battlefieldforum.co/u/KaaDaver)\
**Post date:** [June 3, 2016, 8:57pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/19 "2016-06-03T20:57:00Z")

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Why do alot of bf players automatically assume cod players are garbage? Bf has trash in equal amounts

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**Author:** ![Neptune5436](https://battlefieldforum.co/user_avatar/battlefieldforum.co/neptune5436/32/102939_2.png) [@Neptune5436](https://battlefieldforum.co/u/Neptune5436)\
**Post date:** [June 3, 2016, 9:13pm UTC](https://battlefieldforum.co/t/keeping-battlefield-battlefield/101654/20 "2016-06-03T21:13:00Z")

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> [@JuveOG1105](#):
>
> > [@En1gmuh](#):
> >
> > Not sure. Head shots should always be instant kill imo.
> 
> What why? Please do explain your reasoning behind this opinion.

Because it is makes sense, why would a headshot not be a 1 hit kill? Explain that to me
