# Knee sliding.

**URL:** <https://battlefieldforum.co/t/knee-sliding/107518>\
**Category:** General Discussion\
**Created:** [April 20, 2020, 9:53pm UTC](https://battlefieldforum.co/t/knee-sliding/107518 "2020-04-20T21:53:00Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Major\_Pungspark](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/6bbea6/32.png) [@Major\_Pungspark](https://battlefieldforum.co/u/Major_Pungspark)\
**Post date:** [May 11, 2020, 7:31pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/21 "2020-05-11T19:31:00Z")

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It is like an infestation, they slide in 100mph while changing direction, while firing, my guess is that most of them have just scripted it to make it easier. I also think that something horrible happens with the netcode making it even harder to hit them.. I guess DICE is just trying to get is all to make some scripts? Every time there is one of those super sliders I usually just get so pissed of that I quit the game and find something else to play for a while.

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**Author:** ![HillbillyJohn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hillbillyjohn/32/102209_2.png) [@HillbillyJohn](https://battlefieldforum.co/u/HillbillyJohn)\
**Post date:** [May 11, 2020, 10:10pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/22 "2020-05-11T22:10:00Z")

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For me the sliding makes it feel like an arcade game instead of Battlefield. It’s like watching a serious dramatic scene in a movie and right in the middle of it Bugs Bunny comes sliding in and says what’s up doc!

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**Author:** ![sabootheshaman](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sabootheshaman/32/103347_2.png) [@sabootheshaman](https://battlefieldforum.co/u/sabootheshaman)\
**Post date:** [May 12, 2020, 12:43am UTC](https://battlefieldforum.co/t/knee-sliding/107518/23 "2020-05-12T00:43:00Z")

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> [@tempo\_rarity](#):
>
> - Breaks the posted speed limits to barely get through amber traffic lights .
> - Walks away grinning if a store clerk has just short-changed themselves .
> - Visits Food Banks even with full pantries at home because , hey , free , right?
> 
> To me , EVERY slider is potentially one-or-all of the above IRL , and often much much worse .  
> Weird how a simple game animation can so precisely inform on people who may be like that .  
> . . actually , they do the informing by their performing .
> 
> * * *
> 
> Me , I’m here to Play a simple Game though , and not to get all guesswork-existential about the purveyors of this phenomena , and so I usually use this :  
> “For the most part , they are CoD Run-n-Gunners” . . . . . but then right here another very interesting phenomena occurs , if this surmise turns out to be true .  
> DADA-ing and SLIDE-ing are both examples of common-in-BF adaptations , towards which we witness these CoD’ers yearning-nay-needing to accomplish .
> 
> But against what and towards what goal , is this borderline-exploitative evolution occurring?  
> Well , to ward off sniper tanks and murderous planes and nasty guns and of course their most-hated feature of BFV ; the very effective counter to R-n-G : Static Play .  
> The potential phenomena here in their ‘actions’ is that ; while at the same time making the Game look silly , they are in fact heaping vast amounts of praise upon it 😉

Terrible analogy. It’s a mechanic in the game not an exploit or dishonest in any way.

Do you have an ABI?

Stop being a sook.

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**Author:** ![Lancelot\_du\_Lac](https://battlefieldforum.co/user_avatar/battlefieldforum.co/lancelot_du_lac/32/106862_2.png) [@Lancelot\_du\_Lac](https://battlefieldforum.co/u/Lancelot_du_Lac)\
**Post date:** [May 12, 2020, 2:11am UTC](https://battlefieldforum.co/t/knee-sliding/107518/24 "2020-05-12T02:11:00Z")

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> [@Magikf1ngers](#):
>
> Knee sliding doesn’t belong in Battlefield. It’s an annoying and distracting mechanic that isn’t implemented correctly anyway.

Just a BFV version of ‘dolphin diving’.

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**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [May 12, 2020, 7:53am UTC](https://battlefieldforum.co/t/knee-sliding/107518/25 "2020-05-12T07:53:00Z")

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> [@Lancelot\_du\_Lac](#):
>
> > [@Magikf1ngers](#):
> >
> > Knee sliding doesn’t belong in Battlefield. It’s an annoying and distracting mechanic that isn’t implemented correctly anyway.
> 
> Just a BFV version of ‘dolphin diving’.

Haha true. That was also ridiculous.

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**Author:** ![spcmadore](https://battlefieldforum.co/user_avatar/battlefieldforum.co/spcmadore/32/112848_2.png) [@spcmadore](https://battlefieldforum.co/u/spcmadore)\
**Post date:** [May 12, 2020, 8:01am UTC](https://battlefieldforum.co/t/knee-sliding/107518/26 "2020-05-12T08:01:00Z")

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> [@Mishkin37](#):
>
> Yes. It’s awful, and it looks so ridiculous.
> 
> I hope they ax this mechanic from the next game; characters can slide around corners, up staircases and across gravel, undeterred by gravity or friction.

I second this

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**Author:** ![Broliszibaila](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/7ab992/32.png) [@Broliszibaila](https://battlefieldforum.co/u/Broliszibaila)\
**Post date:** [May 12, 2020, 10:01am UTC](https://battlefieldforum.co/t/knee-sliding/107518/27 "2020-05-12T10:01:00Z")

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Yeah, this sliding is very stupid.

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**Author:** ![DingoKillr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dingokillr/32/101728_2.png) [@DingoKillr](https://battlefieldforum.co/u/DingoKillr)\
**Post date:** [May 12, 2020, 10:31am UTC](https://battlefieldforum.co/t/knee-sliding/107518/28 "2020-05-12T10:31:00Z")

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> [@Magikf1ngers](#):
>
> Knee sliding doesn’t belong in Battlefield. It’s an annoying and distracting mechanic that isn’t implemented correctly anyway.

What does then?

This community have some real babies. I have seen threads for these to be removed too.

- Prone
- Vaulting
- Climbing over walls.
- Doors
- Jumping through windows
- Swimming underwater
- Jumping off building(unless parachute opens 2m off the ground)

There is probably anti ledge grabbing, crouch and crouch running thread somewhere too.

Maybe DICE could make a medieval BF then they could remove all the above, after all they have added swords, horse, lances, crossbows, bows, daggers and clubs in BF.

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**Author:** ![Mishkin37](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mishkin37/32/102821_2.png) [@Mishkin37](https://battlefieldforum.co/u/Mishkin37)\
**Post date:** [May 12, 2020, 3:57pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/29 "2020-05-12T15:57:00Z")

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> [@DingoKillr](#):
>
> > [@Magikf1ngers](#):
> >
> > Knee sliding doesn’t belong in Battlefield. It’s an annoying and distracting mechanic that isn’t implemented correctly anyway.
> 
> What does then?
> 
> This community have some real babies. I have seen threads for these to be removed too.
> 
> - Prone
> - Vaulting
> - Climbing over walls.
> - Doors
> - Jumping through windows
> - Swimming underwater
> - Jumping off building(unless parachute opens 2m off the ground)
> 
> There is probably anti ledge grabbing, crouch and crouch running thread somewhere too.
> 
> Maybe DICE could make a medieval BF then they could remove all the above, after all they have added swords, horse, lances, crossbows, bows, daggers and clubs in BF.

I think everything on your list should remain, except for jumping off buildings w/o damage (as long as you do the evasive roll).

All of those things are pretty normal movements anyone can do.

Nobody can slide up a flight of steps.

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**Author:** ![ro7hbard](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/b38774/32.png) [@ro7hbard](https://battlefieldforum.co/u/ro7hbard)\
**Post date:** [May 12, 2020, 4:11pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/30 "2020-05-12T16:11:00Z")

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Sliding should have some penalty like bayonet charge. Instead people can use it to evade and shoot, which can make it kind of silly.

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**Author:** ![HillbillyJohn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hillbillyjohn/32/102209_2.png) [@HillbillyJohn](https://battlefieldforum.co/u/HillbillyJohn)\
**Post date:** [May 12, 2020, 4:33pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/31 "2020-05-12T16:33:00Z")

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Hopefully the next Battlefield game won’t have this gravity defying, endless sliding nonsense.

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**Author:** ![soupy48](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/ecc23a/32.png) [@soupy48](https://battlefieldforum.co/u/soupy48)\
**Post date:** [May 12, 2020, 11:01pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/32 "2020-05-12T23:01:00Z")

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> [@HillbillyJohn](#):
>
> For me the sliding makes it feel like an arcade game instead of Battlefield. It’s like watching a serious dramatic scene in a movie and right in the middle of it Bugs Bunny comes sliding in and says what’s up doc!

Then E. Fudd shows up with a shot gun.

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**Author:** ![stagville](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@stagville](https://battlefieldforum.co/u/stagville)\
**Post date:** [May 13, 2020, 12:18am UTC](https://battlefieldforum.co/t/knee-sliding/107518/33 "2020-05-13T00:18:00Z")

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> [@Mishkin37](#):
>
> Yes. It’s awful, and it looks so ridiculous.
> 
> I hope they ax this mechanic from the next game; characters can slide around corners, up staircases and across gravel, undeterred by gravity or friction.

that just ruins the movement, making it easier to get killed. Trust me, BF1 was a nightmare and we don’t want that movement style again.

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**Author:** ![stagville](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@stagville](https://battlefieldforum.co/u/stagville)\
**Post date:** [May 13, 2020, 12:18am UTC](https://battlefieldforum.co/t/knee-sliding/107518/34 "2020-05-13T00:18:00Z")

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> [@Magikf1ngers](#):
>
> Knee sliding doesn’t belong in Battlefield. It’s an annoying and distracting mechanic that isn’t implemented correctly anyway.

It does belong in battlefield.

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**Author:** ![Mishkin37](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mishkin37/32/102821_2.png) [@Mishkin37](https://battlefieldforum.co/u/Mishkin37)\
**Post date:** [May 13, 2020, 5:19am UTC](https://battlefieldforum.co/t/knee-sliding/107518/35 "2020-05-13T05:19:00Z")

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> [@stagville](#):
>
> (Quote)  
> that just ruins the movement, making it easier to get killed. Trust me, BF1 was a nightmare and we don’t want that movement style again.

Consider this counterpoint:

Knee sliding ruins movement.

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**Author:** ![Elephante33](https://battlefieldforum.co/user_avatar/battlefieldforum.co/elephante33/32/106646_2.png) [@Elephante33](https://battlefieldforum.co/u/Elephante33)\
**Post date:** [May 13, 2020, 1:42pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/36 "2020-05-13T13:42:00Z")

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who the hell thought this sliding crap was a good idea? for real?

If they wanted a dodger why not make a roll animation instead (with your weapon unusable for the duration of course)

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**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [May 13, 2020, 1:49pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/37 "2020-05-13T13:49:00Z")

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> [@Elephante33](#):
>
> who the hell thought this sliding crap was a good idea? for real?

Must be the same dev who thought diving dolphin was a great idea.

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**Author:** ![Mishkin37](https://battlefieldforum.co/user_avatar/battlefieldforum.co/mishkin37/32/102821_2.png) [@Mishkin37](https://battlefieldforum.co/u/Mishkin37)\
**Post date:** [May 13, 2020, 4:29pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/38 "2020-05-13T16:29:00Z")

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> [@SirBobdk](#):
>
> (Quote)  
> Must be the same dev who thought diving dolphin was a great idea.

It was probably a move that looked cool and theatrical in a trailer, but is actually silly when you’re seeing it in 1st person perspective or coming at you.

The reveal trailer had a bunch of movement mechanics that looked extreme and chaotic but didn’t exactly transfer well to first person perspective (e.g. sliding to a wall for cover, crawling backwards on back, etc.).

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**Author:** ![GigaBrainGamer](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/5daacb/32.png) [@GigaBrainGamer](https://battlefieldforum.co/u/GigaBrainGamer)\
**Post date:** [May 13, 2020, 5:18pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/39 "2020-05-13T17:18:00Z")

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First of all, movement in BF1 is ridiculously hindered compared to BFV. It’s sluggish to the point I feel like I’m weighted down. SWBF2 has better movement than BF1. Dodge roll anyone? Good thing we don’t have that in BFV mixed with crouch sliding.

BF1 started off with BFV sliding mechs. It got abused to the T and ppl (not surprisingly) complained players we’re “abusing” mechanics therefore DICE took action and nerf’d it into obliteration. Now, sliding in BF1 is like sliding into a thick concrete pool. You literally go nowhere and your recovery movement is slightly hindered. Not to mention, in BF1, you can not jump shoot players either. Try jumping up and down where you stand, shoot someone, you will look like a clown and die trying.

Sliding is also part of “survival” when you need to get away from direct / indirect fire. Why? because I refuse to be a statue for anyone to shoot at weather it’s crouch running (which is a joke anyway) that also hinders movement. Zig zag? Yea, not going to work as much. Jumping up and down, zig zagging…again, you’re hindering your own movement for them to kill you easily. You may as well paint a huge bullseye on your back. Nerf the ONLY mechanic that can throw off a shooters aim and we’ll be right where BF1 movement is right now. Talk about BFV being dead? You have no idea how dead BFV will be is sliding gets it’s nerf along with a recovery / movement penalty sliding thereafter.

I can agree that sliding up concrete stairs or sliding backwards when timed right shouldn’t be as that. I’ve personally never tried the sliding backwards but anything sliding to get away from incoming fire, I’ll do my best to avoid being a “easy target”.

Do I expect everyone to kill me while crouch sliding? No. I’ve survived more times sprinting and crouch sliding out of fire more than trying to zig zag my way through out of it.

Everyone needs to understand how much more freedom we have with movement compared to BF4 and BF1. So, question is, how do you deal with players who slide around corners, up stairs, backwards or slide shooting / melee mechanics? There really isn’t s definite answer to that, you have to adapt to the sliding mech, slide shooting, slide melee meta. It’s been part of the game since launch and I don’ think DICE will hinder that movement anytime soon. They know how bad the movement mechanics are in BF1 and I doubt they will make BFV the same way.

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**Author:** ![Magikf1ngers](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/bbce88/32.png) [@Magikf1ngers](https://battlefieldforum.co/u/Magikf1ngers)\
**Post date:** [May 14, 2020, 4:29pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/40 "2020-05-14T16:29:00Z")

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> [@Lancelot\_du\_Lac](#):
>
> > [@Magikf1ngers](#):
> >
> > Knee sliding doesn’t belong in Battlefield. It’s an annoying and distracting mechanic that isn’t implemented correctly anyway.
> 
> Just a BFV version of ‘dolphin diving’.

Which has never belonged in Battlefield, either.

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