# Knee sliding.

**URL:** <https://battlefieldforum.co/t/knee-sliding/107518>\
**Category:** General Discussion\
**Created:** [April 20, 2020, 9:53pm UTC](https://battlefieldforum.co/t/knee-sliding/107518 "2020-04-20T21:53:00Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![InS\_Hypno](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ins_hypno/32/106778_2.png) [@InS\_Hypno](https://battlefieldforum.co/u/InS_Hypno)\
**Post date:** [May 17, 2020, 5:27pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/61 "2020-05-17T17:27:00Z")

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Yeah let’s go back to the jump around corner to peek of BF3

Totally more immersive and doesn’t ¯\_(ツ)\_/¯ the hitboxes at all

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<div class="post-metadata">

**Author:** ![HillbillyJohn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hillbillyjohn/32/102209_2.png) [@HillbillyJohn](https://battlefieldforum.co/u/HillbillyJohn)\
**Post date:** [May 17, 2020, 6:36pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/62 "2020-05-17T18:36:00Z")

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> [@sabootheshaman](#):
>
> > [@HillbillyJohn](#):
> >
> > I don’t understand what the ‘learn to aim’ and ‘get gud’ comments have to do with players abusing a game mechanic.
> 
> It’s the meta. You are complaining about a technique some players use to play the game. Clearly because you are blaming it for your poor performances. Of course people will say that.
> 
> Same as everyone complaining about the TTK in the past. Stop blaming everyone and everything else for your failures.

I’m sorry bro, I didn’t mean to hurt your feelings.

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**Author:** ![fragnstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/fragnstein/32/106687_2.png) [@fragnstein](https://battlefieldforum.co/u/fragnstein)\
**Post date:** [May 17, 2020, 7:02pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/63 "2020-05-17T19:02:00Z")

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> [@tempo\_rarity](#):
>
> @ fragnstein : you’ve quoted NO examples of a mechanic intentionally being used for the purpose of unintentional-use ‘bullet-dodging’ . . .  
> Revives , barrel-rolls , getting shredded by barbed-wire , partial parachute-deployments AND knee sliding are ALL part of the Game .  
> Only one of these features are currently being ‘misused’ however .
> 
> .

I was quoting a person who wanted someone to try knee sliding for real. I was pointing out other mechanics that don’t happen real life, kinda like bailing from a transport and just kinda sliding to a stop.

Actually dodging bullets is exactly what knee sliding is for, sorry to break it to ya. People do it all the time, never know when your gonna be shot at, especially by a sniper. Your just over reacting.

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**Author:** ![HillbillyJohn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hillbillyjohn/32/102209_2.png) [@HillbillyJohn](https://battlefieldforum.co/u/HillbillyJohn)\
**Post date:** [May 17, 2020, 7:41pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/64 "2020-05-17T19:41:00Z")

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Ask youselves who would defend a mechanic in a game that is being over used and abused.

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**Author:** ![KMAsterisk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kmasterisk/32/102546_2.png) [@KMAsterisk](https://battlefieldforum.co/u/KMAsterisk)\
**Post date:** [May 17, 2020, 7:54pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/65 "2020-05-17T19:54:00Z")

</div>

I understand why the changing direction/curving while sliding can annoy players, but I imagine it’s more about being suprised by the movement as opposed to messing with hitboxes (zuzu jump anyone?).

There’s plenty of things in this game people feel is 🧀, I doubt this one is going anywhere.

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**Author:** ![TyroneLoyd](https://battlefieldforum.co/user_avatar/battlefieldforum.co/tyroneloyd/32/103927_2.png) [@TyroneLoyd](https://battlefieldforum.co/u/TyroneLoyd)\
**Post date:** [May 17, 2020, 8:31pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/66 "2020-05-17T20:31:00Z")

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> [@HillbillyJohn](#):
>
> Ask youselves who would defend a mechanic in a game that is being over used and abused.

Dont know didnt use the mechanic at launch as I didnt have it binded till late last year. scores and deaths didnt change much if at all. Its just jarring. So who are you talking to thats defending it to no end? All I see is some people arguing that it shouldnt be removed entirely or arguing that this series was never about realism.

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**Author:** ![VOLBANKER](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/dec6dc/32.png) [@VOLBANKER](https://battlefieldforum.co/u/VOLBANKER)\
**Post date:** [May 17, 2020, 9:04pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/67 "2020-05-17T21:04:00Z")

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It looks silly and has got nothing to do with reality, but at the end of the day it’s no big deal.

It’s a video game.

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**Author:** ![Magikf1ngers](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/bbce88/32.png) [@Magikf1ngers](https://battlefieldforum.co/u/Magikf1ngers)\
**Post date:** [May 17, 2020, 11:44pm UTC](https://battlefieldforum.co/t/knee-sliding/107518/68 "2020-05-17T23:44:00Z")

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> [@InS\_Hypno](#):
>
> Yeah let’s go back to the jump around corner to peek of BF3
> 
> Totally more immersive and doesn’t ¯\_(ツ)\_/¯ the hitboxes at all

Getting rid of a completely broken and out of place mechanic doesn’t mean you have to go backwards, that’s nonsense logic.

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**Author:** ![sabootheshaman](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sabootheshaman/32/103347_2.png) [@sabootheshaman](https://battlefieldforum.co/u/sabootheshaman)\
**Post date:** [May 18, 2020, 1:28am UTC](https://battlefieldforum.co/t/knee-sliding/107518/69 "2020-05-18T01:28:00Z")

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> [@HillbillyJohn](#):
>
> (Quote)  
> I’m sorry bro, I didn’t mean to hurt your feelings.

I think U might be self projecting turbo. You started the thread.

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**Author:** ![Hawxxeye](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hawxxeye/32/101036_2.png) [@Hawxxeye](https://battlefieldforum.co/u/Hawxxeye)\
**Post date:** [May 18, 2020, 4:55am UTC](https://battlefieldforum.co/t/knee-sliding/107518/70 "2020-05-18T04:55:00Z")

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> [@sabootheshaman](#):
>
> > [@HillbillyJohn](#):
> >
> > [»]  
> > I don’t understand what the ‘learn to aim’ and ‘get gud’ comments have to do with players abusing a game mechanic.
> 
> It’s the meta. You are complaining about a technique some players use to play the game. Clearly because you are blaming it for your poor performances. Of course people will say that.
> 
> Same as everyone complaining about the TTK in the past. Stop blaming everyone and everything else for your failures.

Something being meta does not stop it from being a disgusting practice that utilizes unnatural and unintuitive movement.

[![Video: BFV SuperSlide](https://battlefieldforum.co/uploads/default/original/3X/f/a/fa4b1da65b03e408716f23847b1dac4efe325842.jpeg "BFV SuperSlide") ](https://www.youtube.com/watch?v=kU3vUNMbJY8)

Do I mind losing a gunfight? No. But I mind seeing such ridiculous things being the meta way to play, especially offensively.

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<div class="post-metadata">

**Author:** ![HillbillyJohn](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hillbillyjohn/32/102209_2.png) [@HillbillyJohn](https://battlefieldforum.co/u/HillbillyJohn)\
**Post date:** [May 18, 2020, 5:28am UTC](https://battlefieldforum.co/t/knee-sliding/107518/71 "2020-05-18T05:28:00Z")

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> [@sabootheshaman](#):
>
> > [@HillbillyJohn](#):
> >
> > (Quote)  
> > I’m sorry bro, I didn’t mean to hurt your feelings.
> 
> I think U might be self projecting turbo. You started the thread.

If you read my first comment you will see that I was asking if Xbox had sliders, not about your opinion of my performance.

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**Author:** ![TFBisquit](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/f07891/32.png) [@TFBisquit](https://battlefieldforum.co/u/TFBisquit)\
**Post date:** [May 18, 2020, 6:07am UTC](https://battlefieldforum.co/t/knee-sliding/107518/72 "2020-05-18T06:07:00Z")

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If knee sliding would be abusive, then so is running full speed non stop. Both can be spammed, where knee sliding has a small cool down. They are not abusive, are not glitched.  
Does not mess with hitboxes.  
One can like or dislike something, but running and jumping is an integral part of almost any video game.

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**Author:** ![Hawxxeye](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hawxxeye/32/101036_2.png) [@Hawxxeye](https://battlefieldforum.co/u/Hawxxeye)\
**Post date:** [May 18, 2020, 6:09am UTC](https://battlefieldforum.co/t/knee-sliding/107518/73 "2020-05-18T06:09:00Z")

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> [@TFBisquit](#):
>
> If knee sliding would be abusive, then so is running full speed non stop. Both can be spammed, where knee sliding has a small cool down. They are not abusive, are not glitched.  
> Does not mess with hitboxes.  
> One can like or dislike something, but running and jumping is an integral part of almost any video game.

Do not get me started on the lack of momentum on the said running.  
Unnatural and unpredictable movement is not a good gameplay imho, at least in BF games. If it was some Quake game then anything goes.  
Or if they want to go the hippity-hoppity route for BF games they might as wee be consistent and ditch all the animations and physicality and make the movement of everything including the tanks be that way

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<div class="post-metadata">

**Author:** ![olavafar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/olavafar/32/101046_2.png) [@olavafar](https://battlefieldforum.co/u/olavafar)\
**Post date:** [May 18, 2020, 6:21am UTC](https://battlefieldforum.co/t/knee-sliding/107518/74 "2020-05-18T06:21:00Z")

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I dont mind it that much but as with all fast movement I think it should come with drastic accuracy penalty for all weapons (yes, even the T2A which is the typical gun for a ‘round the corner’ slider). The cross hair should be like for MMG hipfire when doing these kind of moves. To me they are meant for evading, not engaging.

It would be good if one could not turn or go upwards but to me the main reason for removing that would just be how silly it looks (again the bugs bunny ref which was really good.)

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<div class="post-metadata">

**Author:** ![sabootheshaman](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sabootheshaman/32/103347_2.png) [@sabootheshaman](https://battlefieldforum.co/u/sabootheshaman)\
**Post date:** [May 18, 2020, 6:36am UTC](https://battlefieldforum.co/t/knee-sliding/107518/75 "2020-05-18T06:36:00Z")

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> [@Hawxxeye](#):
>
> (Quote)  
> Something being meta does not stop it from being a disgusting practice that utilizes unnatural and unintuitive movement.
> 
> [https://www.youtube.com/watch?v=kU3vUNMbJY8](https://www.youtube.com/watch?v=kU3vUNMbJY8)
> 
> I mind losing a gunfight? No. But I mind seeing such ridiculous things being the meta way to play, especially offensively.

Disgusting? Hyperbole much?

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<div class="post-metadata">

**Author:** ![Hawxxeye](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hawxxeye/32/101036_2.png) [@Hawxxeye](https://battlefieldforum.co/u/Hawxxeye)\
**Post date:** [May 18, 2020, 6:59am UTC](https://battlefieldforum.co/t/knee-sliding/107518/76 "2020-05-18T06:59:00Z")

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> [@sabootheshaman](#):
>
> > [@Hawxxeye](#):
> >
> > [»]  
> > (Quote)  
> > Something being meta does not stop it from being a disgusting practice that utilizes unnatural and unintuitive movement.
> > 
> > [https://www.youtube.com/watch?v=kU3vUNMbJY8](https://www.youtube.com/watch?v=kU3vUNMbJY8)
> > 
> > I mind losing a gunfight? No. But I mind seeing such ridiculous things being the meta way to play, especially offensively.
> 
> Disgusting? Hyperbole much?

It is not a hyperbole if it is a subjective opinion. It is just an opinion.  
The same way my old mother cannot stand even a drop of hot sauce while I can put over a tablespoon of it.  
What is disgusting to me might be a delectable delicacy to you, it is still disgusting to me  
.  
Even if you consider if a bit dramatized this is how the world seems to give feedback today if they want to be noticed

[![Video: Randy explaining how only outrage gets listened to today](https://battlefieldforum.co/uploads/default/original/3X/8/0/80935ad421fa05267048840ba5ff1c65fc9af5f4.jpeg "Randy explaining how only outrage gets listened to today") ](https://www.youtube.com/watch?v=MBheZiS5CDc)

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<div class="post-metadata">

**Author:** ![DingoKillr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/dingokillr/32/101728_2.png) [@DingoKillr](https://battlefieldforum.co/u/DingoKillr)\
**Post date:** [May 18, 2020, 7:23am UTC](https://battlefieldforum.co/t/knee-sliding/107518/77 "2020-05-18T07:23:00Z")

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> [@Hawxxeye](#):
>
> > [@sabootheshaman](#):
> >
> > > [@HillbillyJohn](#):
> > >
> > > [»]  
> > > I don’t understand what the ‘learn to aim’ and ‘get gud’ comments have to do with players abusing a game mechanic.
> > 
> > It’s the meta. You are complaining about a technique some players use to play the game. Clearly because you are blaming it for your poor performances. Of course people will say that.
> > 
> > Same as everyone complaining about the TTK in the past. Stop blaming everyone and everything else for your failures.
> 
> Something being meta does not stop it from being a disgusting practice that utilizes unnatural and unintuitive movement.
> 
> Do I mind losing a gunfight? No. But I mind seeing such ridiculous things being the meta way to play, especially offensively.

I think you need to look again. That was the faster sprint of the katana running up the hill, then the guy slided away behind cover. Exactly how the slide should be used.

There is a cool down of a number of seconds and you can’t fire when sliding. The problem is you finish crouched that does offer lower spread, the ending of the slide is the issue not the slide itself.

DICE in late BF4 removed the fall firing on jumps to stop a hitbox exploit. Slide just needs some adjustment to just after ending, high recoil or spread is not the answer as most slide are used for close range attacks.

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<div class="post-metadata">

**Author:** ![Hawxxeye](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hawxxeye/32/101036_2.png) [@Hawxxeye](https://battlefieldforum.co/u/Hawxxeye)\
**Post date:** [May 18, 2020, 7:44am UTC](https://battlefieldforum.co/t/knee-sliding/107518/78 "2020-05-18T07:44:00Z")

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> [@DingoKillr](#):
>
> > [@Hawxxeye](#):
> >
> > > [@sabootheshaman](#):
> > >
> > > > [@HillbillyJohn](#):
> > > >
> > > > [»]  
> > > > I don’t understand what the ‘learn to aim’ and ‘get gud’ comments have to do with players abusing a game mechanic.
> > > 
> > > It’s the meta. You are complaining about a technique some players use to play the game. Clearly because you are blaming it for your poor performances. Of course people will say that.
> > > 
> > > Same as everyone complaining about the TTK in the past. Stop blaming everyone and everything else for your failures.
> > 
> > Something being meta does not stop it from being a disgusting practice that utilizes unnatural and unintuitive movement.
> > 
> > Do I mind losing a gunfight? No. But I mind seeing such ridiculous things being the meta way to play, especially offensively.
> 
> I think you need to look again. That was the faster sprint of the katana running up the hill, then the guy slided away behind cover. Exactly how the slide should be used.
> 
> There is a cool down of a number of seconds and you can’t fire when sliding. The problem is you finish crouched that does offer lower spread, the ending of the slide is the issue not the slide itself.
> 
> DICE in late BF4 removed the fall firing on jumps to stop a hitbox exploit. Slide just needs some adjustment to just after ending, high recoil or spread is not the answer as most slide are used for close range attacks.

So what would you suggest could be done?  
I am obviously biased against erratic movement so I am not the best one to make suggestions on that.

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<div class="post-metadata">

**Author:** ![Red\_Label\_Scotch](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/r/74df32/32.png) [@Red\_Label\_Scotch](https://battlefieldforum.co/u/Red_Label_Scotch)\
**Post date:** [May 18, 2020, 8:34am UTC](https://battlefieldforum.co/t/knee-sliding/107518/79 "2020-05-18T08:34:00Z")

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> [@Hawxxeye](#):
>
> > [@DingoKillr](#):
> >
> > > [@Hawxxeye](#):
> > >
> > > > [@sabootheshaman](#):
> > > >
> > > > > [@HillbillyJohn](#):
> > > > >
> > > > > [»]  
> > > > > I don’t understand what the ‘learn to aim’ and ‘get gud’ comments have to do with players abusing a game mechanic.
> > > > 
> > > > It’s the meta. You are complaining about a technique some players use to play the game. Clearly because you are blaming it for your poor performances. Of course people will say that.
> > > > 
> > > > Same as everyone complaining about the TTK in the past. Stop blaming everyone and everything else for your failures.
> > > 
> > > Something being meta does not stop it from being a disgusting practice that utilizes unnatural and unintuitive movement.
> > > 
> > > Do I mind losing a gunfight? No. But I mind seeing such ridiculous things being the meta way to play, especially offensively.
> > 
> > I think you need to look again. That was the faster sprint of the katana running up the hill, then the guy slided away behind cover. Exactly how the slide should be used.
> > 
> > There is a cool down of a number of seconds and you can’t fire when sliding. The problem is you finish crouched that does offer lower spread, the ending of the slide is the issue not the slide itself.
> > 
> > DICE in late BF4 removed the fall firing on jumps to stop a hitbox exploit. Slide just needs some adjustment to just after ending, high recoil or spread is not the answer as most slide are used for close range attacks.
> 
> So what would you suggest could be done?  
> I am obviously biased against erratic movement so I am not the best one to make suggestions on that.

I m ean, just listen to the wording, “the problem of the crouch is the lower spread…” is lower spread a problem, or a bonus? You’re being gaslighted, dude.

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<div class="post-metadata">

**Author:** ![Hawxxeye](https://battlefieldforum.co/user_avatar/battlefieldforum.co/hawxxeye/32/101036_2.png) [@Hawxxeye](https://battlefieldforum.co/u/Hawxxeye)\
**Post date:** [May 18, 2020, 8:39am UTC](https://battlefieldforum.co/t/knee-sliding/107518/80 "2020-05-18T08:39:00Z")

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I trust that Dingo at least has the best intentions.

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