# Loving the Rush maps being open to all EA/Dice

**URL:** <https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453>\
**Category:** General Discussion\
**Created:** [August 15, 2018, 1:47pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453 "2018-08-15T13:47:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [August 15, 2018, 1:47pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/1 "2018-08-15T13:47:00Z")

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Title says it all, I only started playing Battlefield about 4 months ago and even though I’m premium I could never find Rush matches on the DLC servers.

Some of these maps are incredible and should be appreciated by all, please leave the DLC’s unlocked as part of the regular Rush rotation.

Cheers

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**Author:** ![Bravo-Winter](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bravo-winter/32/101410_2.png) [@Bravo-Winter](https://battlefieldforum.co/u/Bravo-Winter)\
**Post date:** [August 15, 2018, 1:56pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/2 "2018-08-15T13:56:00Z")

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Which rush maps do you find most fun?

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**Author:** ![llPhantom\_Limbll](https://battlefieldforum.co/user_avatar/battlefieldforum.co/llphantom_limbll/32/102656_2.png) [@llPhantom\_Limbll](https://battlefieldforum.co/u/llPhantom_Limbll)\
**Post date:** [August 15, 2018, 2:11pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/3 "2018-08-15T14:11:00Z")

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Rush in bf1 has never been really popular due the fact that Operations work in similar manner but have more players and generally considered more fun. No wonder there aren’t many rush servers.

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**Author:** ![disposalist](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@disposalist](https://battlefieldforum.co/u/disposalist)\
**Post date:** [August 15, 2018, 2:29pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/4 "2018-08-15T14:29:00Z")

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Love Rush as a concept. Suffers too much from non-PTFO players gimping a side because the teams are too small :neutral:

I’m glad someone’s enjoying them though!

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [August 15, 2018, 2:50pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/5 "2018-08-15T14:50:00Z")

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> [@Bravo-Winter](#):
>
> Which rush maps do you find most fun?

Out of the DLC’s I’ve only been able to try Caparetto, Achi-Baba and Passchendaele. I thought they where incredible, maybe because there’s no vehicles it’s just infantry vs infantry, makes a cool change.  
All of the maps can be good though, it depends more on the team you get.

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [August 15, 2018, 2:52pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/6 "2018-08-15T14:52:00Z")

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> [@llPhantom\_Limbll](#):
>
> Rush in bf1 has never been really popular due the fact that Operations work in similar manner but have more players and generally considered more fun. No wonder there aren’t many rush servers.

Operations is phenomenal, but I like the small group modes for the change of pace and play style as well as being able to influence the game more.

Their both brilliant in their own way

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [August 15, 2018, 2:57pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/7 "2018-08-15T14:57:00Z")

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> [@disposalist](#):
>
> Love Rush as a concept. Suffers too much from non-PTFO players gimping a side because the teams are too small :neutral:
> 
> I’m glad someone’s enjoying them though!

Yes this! Definitely!!

But if your playing with friends you can still have a big influence on the outcome. Whereas on the larger game modes if your sides unbalanced I’ve found one good squad can only delay the stomp

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**Author:** ![V2Face](https://battlefieldforum.co/user_avatar/battlefieldforum.co/v2face/32/103961_2.png) [@V2Face](https://battlefieldforum.co/u/V2Face)\
**Post date:** [August 15, 2018, 3:25pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/8 "2018-08-15T15:25:00Z")

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If you are an amazing individual player you will enjoy Rush. I still do but I don’t enjoy stomps anymore so I try to stick to the larger game modes because of the randomness of it all. Once you start seeing clan tags stacked on one side, you will likely see a lot of players leave or switch sides.

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**Author:** ![IG-Calibre](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ig-calibre/32/102271_2.png) [@IG-Calibre](https://battlefieldforum.co/u/IG-Calibre)\
**Post date:** [August 15, 2018, 3:39pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/9 "2018-08-15T15:39:00Z")

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always hated it as a game mode, liked squad rush though.

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [August 15, 2018, 3:40pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/10 "2018-08-15T15:40:00Z")

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> [@V2Face](#):
>
> If you are an amazing individual player you will enjoy Rush. I still do but I don’t enjoy stomps anymore so I try to stick to the larger game modes because of the randomness of it all. Once you start seeing clan tags stacked on one side, you will likely see a lot of players leave or switch sides.

True, but because the player base for Rush is so much smaller you tend to recognise and remember the quality individual players, so if I see a clan on one side but I recognise just 2 or 3 of these outstanding guys on my own team I know it’ll be a proper scrap because just a couple of good players can turn such a small game mode or at least make it interesting.

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [August 15, 2018, 3:41pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/11 "2018-08-15T15:41:00Z")

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> [@IG-Calibre](#):
>
> always hated it as a game mode, liked squad rush though.

Squad Rush? Is that like a competitive platoon event?

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**Author:** ![robmcewen](https://battlefieldforum.co/user_avatar/battlefieldforum.co/robmcewen/32/102169_2.png) [@robmcewen](https://battlefieldforum.co/u/robmcewen)\
**Post date:** [August 15, 2018, 4:03pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/12 "2018-08-15T16:03:00Z")

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Don’t play it that much but it did shack it up a bit when I was playing it last night, smoke grenades are a must and remember to spot as much as possible to help out with the artillery strikes.

> [@disposalist](#):
>
> Love Rush as a concept. Suffers too much from non-PTFO players gimping a side because the teams are too small :neutral:

I can’t play the small PTFO game modes for long because of this, when I’m on a team that are just playing for kills, it drives me mad, not saying the bigger game mods don’t have this problem as well but you can usually find a squad doing something constructive to tag along with.

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**Author:** ![IG-Calibre](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ig-calibre/32/102271_2.png) [@IG-Calibre](https://battlefieldforum.co/u/IG-Calibre)\
**Post date:** [August 15, 2018, 4:27pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/13 "2018-08-15T16:27:00Z")

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> [@BFB-LeCharybdis](#):
>
> > [@IG-Calibre](#):
> >
> > always hated it as a game mode, liked squad rush though.
> 
> Squad Rush? Is that like a competitive platoon event?

Rush originated in a game called “bad company” it had a small competitive mode in that game called “squad rush” which was actually pretty fun, but very few played it.

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**Author:** ![trip1ex](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/779978/32.png) [@trip1ex](https://battlefieldforum.co/u/trip1ex)\
**Post date:** [August 15, 2018, 4:53pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/14 "2018-08-15T16:53:00Z")

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Rush was made for consoles. Consoles couldn’t play the full pc BF game. They needed a smaller mode for consoles. Rush was born.

It was then carried over to main game. But…not sure it’s been the same. The maps in BC and BC2 were small and made for Rush.

They try and take the big Conquest maps and make Rush out of them but overall never really felt the same to me.

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [August 15, 2018, 5:13pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/15 "2018-08-15T17:13:00Z")

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> [@robmcewen](#):
>
> Don’t play it that much but it did shack it up a bit when I was playing it last night, smoke grenades are a must and remember to spot as much as possible to help out with the artillery strikes.
> 
> > [@disposalist](#):
> >
> > Love Rush as a concept. Suffers too much from non-PTFO players gimping a side because the teams are too small :neutral:
> 
> I can’t play the small PTFO game modes for long because of this, when I’m on a team that are just playing for kills, it drives me mad, not saying the bigger game mods don’t have this problem as well but you can usually find a squad doing something constructive to tag along with.

Smoke grenades and spotting, hell yes. The gas grenade works quite well too when a mob is descending on the telegraph.

Seem’s like everyone hates the camping, but at this point in BF 1 I think it’s a part of all games.

Just out of interest, are a players PTFO stats included in the algorithm that matchmakes the teams? I.e If a player has strong PTFO then would they be automatically put on a team with weak PTFO?

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**Author:** ![ragnarok013](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ragnarok013/32/103211_2.png) [@ragnarok013](https://battlefieldforum.co/u/ragnarok013)\
**Post date:** [August 15, 2018, 5:57pm UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/16 "2018-08-15T17:57:00Z")

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> [@IG-Calibre](#):
>
> always hated it as a game mode, liked squad rush though.

Squad Rush was fun in BF3, for full teams I always enjoyed BC2 and BF3’s rush. After BF3 rush lost its luster for me and I’m not sure why. In BC2 it was awesome destroying the MCOM by dropping a building on it.

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**Author:** ![BFB-LeCharybdis](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bfb-lecharybdis/32/101325_2.png) [@BFB-LeCharybdis](https://battlefieldforum.co/u/BFB-LeCharybdis)\
**Post date:** [August 16, 2018, 1:20am UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/17 "2018-08-16T01:20:00Z")

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> [@ragnarok013](#):
>
> > [@IG-Calibre](#):
> >
> > always hated it as a game mode, liked squad rush though.
> 
> Squad Rush was fun in BF3, for full teams I always enjoyed BC2 and BF3’s rush. After BF3 rush lost its luster for me and I’m not sure why. In BC2 it was awesome destroying the MCOM by dropping a building on it.

I obviously never experienced previous versions of Rush, but mate give Rush a crack again as soon as you can. The servers are packed with games and it seems to have brought out all the aggressive players, I’ve been playing non stop for 4 hours and every game tonight has been ferocious.

I’m going to be wrecked for work in the morning and it’s totally worth it. I fu\*@ing love Battlefield

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**Author:** ![robmcewen](https://battlefieldforum.co/user_avatar/battlefieldforum.co/robmcewen/32/102169_2.png) [@robmcewen](https://battlefieldforum.co/u/robmcewen)\
**Post date:** [August 16, 2018, 7:09am UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/18 "2018-08-16T07:09:00Z")

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> [@BFB-LeCharybdis](#):
>
> > [@robmcewen](#):
> >
> > Don’t play it that much but it did shack it up a bit when I was playing it last night, smoke grenades are a must and remember to spot as much as possible to help out with the artillery strikes.
> > 
> > > [@disposalist](#):
> > >
> > > Love Rush as a concept. Suffers too much from non-PTFO players gimping a side because the teams are too small :neutral:
> > 
> > Just out of interest, are a players PTFO stats included in the algorithm that matchmakes the teams? I.e If a player has strong PTFO then would they be automatically put on a team with weak PTFO?
> 
> How the teams are balanced in BF1 is the million dollar question, their are many thread on the forum wanting to know that.
> 
> > [@BFB-LeCharybdis](#):
> >
> > > [@ragnarok013](#):
> > >
> > > > [@IG-Calibre](#):
> > > >
> > > > always hated it as a game mode, liked squad rush though.
> > > 
> > > I’m going to be wrecked for work in the morning and it’s totally worth it. I fu\*@ing love Battlefield
> > 
> > Its nearly the weekend so being late for work doesn’t matter. 😉

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<div class="post-metadata">

**Author:** ![robmcewen](https://battlefieldforum.co/user_avatar/battlefieldforum.co/robmcewen/32/102169_2.png) [@robmcewen](https://battlefieldforum.co/u/robmcewen)\
**Post date:** [August 16, 2018, 9:06am UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/19 "2018-08-16T09:06:00Z")

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> [@BFB-LeCharybdis](#):
>
> > [@robmcewen](#):
> >
> > Don’t play it that much but it did shack it up a bit when I was playing it last night, smoke grenades are a must and remember to spot as much as possible to help out with the artillery strikes.
> > 
> > > [@disposalist](#):
> > >
> > > Love Rush as a concept. Suffers too much from non-PTFO players gimping a side because the teams are too small :neutral:
> > 
> > Just out of interest, are a players PTFO stats included in the algorithm that matchmakes the teams? I.e If a player has strong PTFO then would they be automatically put on a team with weak PTFO?
> 
> How the teams are balanced in BF1 is the million dollar question, their are many thread on the forum wanting to know that.
> 
> > [@BFB-LeCharybdis](#):
> >
> > > [@ragnarok013](#):
> > >
> > > > [@IG-Calibre](#):
> > > >
> > > > always hated it as a game mode, liked squad rush though.
> > > 
> > > I’m going to be wrecked for work in the morning and it’s totally worth it. I fu\*@ing love Battlefield
> > 
> > Its nearly the weekend so being late for work doesn’t matter. 😉

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<div class="post-metadata">

**Author:** ![boutneus](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/b/a9a28c/32.png) [@boutneus](https://battlefieldforum.co/u/boutneus)\
**Post date:** [August 16, 2018, 11:37am UTC](https://battlefieldforum.co/t/loving-the-rush-maps-being-open-to-all-ea-dice/103453/20 "2018-08-16T11:37:00Z")

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Low player count and broken artillery strike killed bf1 rush. Good thing Operations was there to step in

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