# Lupkow Pass initial thoughts???

**URL:** <https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124>\
**Category:** General Discussion\
**Created:** [August 21, 2017, 8:14pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124 "2017-08-21T20:14:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![IIRogueMachineII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/91b2a8/32.png) [@IIRogueMachineII](https://battlefieldforum.co/u/IIRogueMachineII)\
**Post date:** [August 21, 2017, 8:14pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/1 "2017-08-21T20:14:00Z")

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My initial thoughts on lupkow pass based on the CTE and in the full games is that while it’s a good map and it’s new I don’t think it’s going to be the best and could probably be the least popular of the DLC. Brusilovs keep in my opinion is better and Albion looks better and provides something different. Plus the new map revealed at gamescom looks amazing.

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**Author:** ![INCUBA3E-BF](https://battlefieldforum.co/user_avatar/battlefieldforum.co/incuba3e-bf/32/102163_2.png) [@INCUBA3E-BF](https://battlefieldforum.co/u/INCUBA3E-BF)\
**Post date:** [August 21, 2017, 9:10pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/2 "2017-08-21T21:10:00Z")

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sniper heaven  
lack of transport vehicles is annoying, but the layout doesn’t suit them  
some internal buildings are WAAAAY too dark and need adjusting  
horse can be annoying, but there’s loads to climb and avoid on the whole  
too much focus on C and D, but I stay clear from there, too much of a meat grinder

overall I like it, looks awesome too

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**Author:** ![APBT](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/a/ce7236/32.png) [@APBT](https://battlefieldforum.co/u/APBT)\
**Post date:** [August 21, 2017, 11:09pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/3 "2017-08-21T23:09:00Z")

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It’s a crappy camp fest. To me it’s the worst map this gen.

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**Author:** ![Greeny\_Huwjarz](https://battlefieldforum.co/user_avatar/battlefieldforum.co/greeny_huwjarz/32/102119_2.png) [@Greeny\_Huwjarz](https://battlefieldforum.co/u/Greeny_Huwjarz)\
**Post date:** [August 21, 2017, 11:17pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/4 "2017-08-21T23:17:00Z")

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Most people liked Nivelle when it first came out. I think it was relief for new content. Then we realised it was terrible in the days after. It’s deeply worrying to get such adverse reaction on day one. It’s not like the CTE forums were complaining about the issues beforehand though 😉

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**Author:** ![IIRogueMachineII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/91b2a8/32.png) [@IIRogueMachineII](https://battlefieldforum.co/u/IIRogueMachineII)\
**Post date:** [August 21, 2017, 11:20pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/5 "2017-08-21T23:20:00Z")

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> [@INCUBA3E-BF](#):
>
> sniper heaven  
> lack of transport vehicles is annoying, but the layout doesn’t suit them  
> some internal buildings are WAAAAY too dark and need adjusting  
> horse can be annoying, but there’s loads to climb and avoid on the whole  
> too much focus on C and D, but I stay clear from there, too much of a meat grinder
> 
> overall I like it, looks awesome too

Every map has there main fought over flags, but this one is heavily about c and d. Mainly due to the fact there the highpoints.

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**Author:** ![IIRogueMachineII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/91b2a8/32.png) [@IIRogueMachineII](https://battlefieldforum.co/u/IIRogueMachineII)\
**Post date:** [August 21, 2017, 11:22pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/6 "2017-08-21T23:22:00Z")

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> [@APBT](#):
>
> It’s a crappy camp fest. To me it’s the worst map this gen.

Its going to be a camping snipers dream. way too many places for them to camp. Definitely not going to be the best map of game thats for sure.

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**Author:** ![IIRogueMachineII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/91b2a8/32.png) [@IIRogueMachineII](https://battlefieldforum.co/u/IIRogueMachineII)\
**Post date:** [August 21, 2017, 11:26pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/7 "2017-08-21T23:26:00Z")

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> [@HuwJarz](#):
>
> Most people liked Nivelle when it first came out. I think it was relief for new content. Then we realised it was terrible in the days after. It’s deeply worrying to get such adverse reaction on day one. It’s not like the CTE forums were complaining about the issues beforehand though 😉

I haven’t played many rounds today most of my view comes from the CTE and i just didn’t enjoy. It has a weird ability to feel to big but also too small!!! No idea how? The fact that this is the initial released map shows that probably dice know its not going to be a popular one. Like i said Brusilov and Albion look far better in terms of lay out and play. Only played Brusilov a few times and lost everytime but was way more fun than lupkow.

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**Author:** ![WingNutR](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/w/c5a1d2/32.png) [@WingNutR](https://battlefieldforum.co/u/WingNutR)\
**Post date:** [August 22, 2017, 12:12am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/8 "2017-08-22T00:12:00Z")

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I play this game on a standard PS4 and from what I’ve seen so far, Lupkow Pass is an ok map. Playing conquest was where the best for this map is at, with team deathmatch the playable area is just too small.

Another gripe of this map is from the blurred graphics used. Not sure if it’s due to low resolution or deliberate blurring, but I feel like I need to put on glasses to play this map. Gives me a headache after a while as I am constantly struggling and trying to focus my eyes to no avail. Definately not a map to play over and over.

I watched the Gamescom footage earlier of the new Battlefield1 map, again I wasn’t impressed either.

To be fair I was never enthused by snowy maps, I wasn’t in previous Battlefield games either. Looking at a blanket of white just doesn’t excite or inspire. To me it just looks like a quick way to throw out some maps and not have to make the maps look amazing.

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**Author:** ![Khronikos](https://battlefieldforum.co/user_avatar/battlefieldforum.co/khronikos/32/102498_2.png) [@Khronikos](https://battlefieldforum.co/u/Khronikos)\
**Post date:** [August 22, 2017, 4:48am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/9 "2017-08-22T04:48:00Z")

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Absolutely one of the worst maps they have ever released. I came around to really liking Neville, and the others have their times for DLC.

This one is just HUGE with no transport lol. So easy to get left behind on first spawn. And then you are toast. And the better shooting team will always win this one. Trash tier design. Waste of a lot of time just running in this.

How in the world does this get through CTE, the exact process that is supposed to fix maps like this?

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**Author:** ![Khronikos](https://battlefieldforum.co/user_avatar/battlefieldforum.co/khronikos/32/102498_2.png) [@Khronikos](https://battlefieldforum.co/u/Khronikos)\
**Post date:** [August 22, 2017, 4:49am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/10 "2017-08-22T04:49:00Z")

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> [@WingNutR](#):
>
> I play this game on a standard PS4 and from what I’ve seen so far, Lupkow Pass is an ok map. Playing conquest was where the best for this map is at, with team deathmatch the playable area is just too small.
> 
> Another gripe of this map is from the blurred graphics used. Not sure if it’s due to low resolution or deliberate blurring, but I feel like I need to put on glasses to play this map. Gives me a headache after a while as I am constantly struggling and trying to focus my eyes to no avail. Definately not a map to play over and over.
> 
> I watched the Gamescom footage earlier of the new Battlefield1 map, again I wasn’t impressed either.
> 
> To be fair I was never enthused by snowy maps, I wasn’t in previous Battlefield games either. Looking at a blanket of white just doesn’t excite or inspire. To me it just looks like a quick way to throw out some maps and not have to make the maps look amazing.

This map is terrible in Conquest lol. You are literally running half the time, and getting shot by a sniper 25% of the time. What in the world could possibly rate this map okay? There are no transports?

At least give us a bunch of trucks.

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**Author:** ![llIBertIll](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/f17d59/32.png) [@llIBertIll](https://battlefieldforum.co/u/llIBertIll)\
**Post date:** [August 22, 2017, 4:50am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/11 "2017-08-22T04:50:00Z")

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> [@ShadowBlitzer0](#):
>
> > [@APBT](#):
> >
> > It’s a crappy camp fest. To me it’s the worst map this gen.
> 
> Its going to be a camping snipers dream. way too many places for them to camp. Definitely not going to be the best map of game thats for sure.

Yes there are plenty of places for snipers to camp but not sure any of them are any good. Have found it way too easy to troll them so far

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**Author:** ![H3rr\_Trigg3r](https://battlefieldforum.co/user_avatar/battlefieldforum.co/h3rr_trigg3r/32/102157_2.png) [@H3rr\_Trigg3r](https://battlefieldforum.co/u/H3rr_Trigg3r)\
**Post date:** [August 22, 2017, 5:13am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/12 "2017-08-22T05:13:00Z")

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Pretty much what I said after playing it in the CTE. Boring camper fest heaven for snipers. No tanks, a plane, and some horses. Bad map.

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**Author:** ![Khronikos](https://battlefieldforum.co/user_avatar/battlefieldforum.co/khronikos/32/102498_2.png) [@Khronikos](https://battlefieldforum.co/u/Khronikos)\
**Post date:** [August 22, 2017, 5:26am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/13 "2017-08-22T05:26:00Z")

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> [@H3rr\_Trigg3r](#):
>
> Pretty much what I said after playing it in the CTE. Boring camper fest heaven for snipers. No tanks, a plane, and some horses. Bad map.

What the hell are they thinking with such limited transport options? How are the complaints in CTE not doing anything to make this a better map?

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**Author:** ![dA\_9\_eL\_81](https://battlefieldforum.co/user_avatar/battlefieldforum.co/da_9_el_81/32/101026_2.png) [@dA\_9\_eL\_81](https://battlefieldforum.co/u/dA_9_eL_81)\
**Post date:** [August 22, 2017, 5:55am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/14 "2017-08-22T05:55:00Z")

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Unfortunately I havent played the map yet… I must say it takes somehow the fun off the new content by first releasing gamefootage from the CTE and then releasing 1 map ahead of the full DLC… Its like the news-value of ITNOTT is already worn off and it hasnt even released yet… ☹

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**Author:** ![IIRogueMachineII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/91b2a8/32.png) [@IIRogueMachineII](https://battlefieldforum.co/u/IIRogueMachineII)\
**Post date:** [August 22, 2017, 8:02am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/15 "2017-08-22T08:02:00Z")

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> [@dA\_9\_eL\_81](#):
>
> Unfortunately I havent played the map yet… I must say it takes somehow the fun off the new content by first releasing gamefootage from the CTE and then releasing 1 map ahead of the full DLC… Its like the news-value of ITNOTT is already worn off and it hasnt even released yet… ☹

Have to agree with that. Didn’t play it much on the CTE to not spoil it as this game has got stale with little new additions but this isn’t a great new addition.

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**Author:** ![INCUBA3E-BF](https://battlefieldforum.co/user_avatar/battlefieldforum.co/incuba3e-bf/32/102163_2.png) [@INCUBA3E-BF](https://battlefieldforum.co/u/INCUBA3E-BF)\
**Post date:** [August 22, 2017, 8:17am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/16 "2017-08-22T08:17:00Z")

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> [@Khronikos](#):
>
> > [@H3rr\_Trigg3r](#):
> >
> > Pretty much what I said after playing it in the CTE. Boring camper fest heaven for snipers. No tanks, a plane, and some horses. Bad map.
> 
> What the hell are they thinking with such limited transport options? How are the complaints in CTE not doing anything to make this a better map?

because dice had a vision for that map, and that vision was spears and horses, so the map was designed around that, why there’s tight corridors and trails, and uneven open ground.

there’s more horses on this map to high light this and get to back flags

but for someone like me who has 0 interest in the horse game play, and pretty much hate everything about the calvary, it’s a low point, just means there’s even more players with 3 times the health as normal players, making the game unbalanced

but oh well, what can you do

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**Author:** ![IIRogueMachineII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/91b2a8/32.png) [@IIRogueMachineII](https://battlefieldforum.co/u/IIRogueMachineII)\
**Post date:** [August 22, 2017, 9:35am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/17 "2017-08-22T09:35:00Z")

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Dice’s vision for this map is admirable and the idea in theory is good but practically it doesn’t lead to great enjoyment. I think they’ve made it to narrow and to condensed. This would probably of worked better as a infantry only with maybe an armoured car instead of horses.

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**Author:** ![INCUBA3E-BF](https://battlefieldforum.co/user_avatar/battlefieldforum.co/incuba3e-bf/32/102163_2.png) [@INCUBA3E-BF](https://battlefieldforum.co/u/INCUBA3E-BF)\
**Post date:** [August 22, 2017, 9:56am UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/18 "2017-08-22T09:56:00Z")

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> [@ShadowBlitzer0](#):
>
> Dice’s vision for this map is admirable and the idea in theory is good but practically it doesn’t lead to great enjoyment. I think they’ve made it to narrow and to condensed. This would probably of worked better as a infantry only with maybe an armoured car instead of horses.

with the current driving physics, they’d be impossible to drive across the map, you’d instantly get stuck on everything and just end up ditching the vehicle

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<div class="post-metadata">

**Author:** ![IIRogueMachineII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/91b2a8/32.png) [@IIRogueMachineII](https://battlefieldforum.co/u/IIRogueMachineII)\
**Post date:** [August 22, 2017, 12:09pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/19 "2017-08-22T12:09:00Z")

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> [@INCUBA3E-BF](#):
>
> > [@ShadowBlitzer0](#):
> >
> > Dice’s vision for this map is admirable and the idea in theory is good but practically it doesn’t lead to great enjoyment. I think they’ve made it to narrow and to condensed. This would probably of worked better as a infantry only with maybe an armoured car instead of horses.
> 
> with the current driving physics, they’d be impossible to drive across the map, you’d instantly get stuck on everything and just end up ditching the vehicle

But something needs to change because having no vehicles but having horses on effectively an infantry only map doesn’t make sense. Its a strange map as it feels condensed but also too big. I’m also not a massive cavalry fan either.

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**Author:** ![purpleflump](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/47e85d/32.png) [@purpleflump](https://battlefieldforum.co/u/purpleflump)\
**Post date:** [August 22, 2017, 12:14pm UTC](https://battlefieldforum.co/t/lupkow-pass-initial-thoughts/103124/20 "2017-08-22T12:14:00Z")

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I don’t like it

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