# Make Rank Mean Something

**URL:** <https://battlefieldforum.co/t/make-rank-mean-something/259192>\
**Category:** General Discussion\
**Created:** [November 10, 2017, 8:50am UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192 "2017-11-10T08:50:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [November 10, 2017, 8:50am UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/1 "2017-11-10T08:50:00Z")

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At the start of a round put the ranking member of a squad as lead, too much time and points are lost from the start having clueless noobs as squadleads before the situation can be corrected.

Rank after all means more time put in and more experience, it should be reflected ingame.

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**Author:** ![TEKNOCODE](https://battlefieldforum.co/user_avatar/battlefieldforum.co/teknocode/32/103723_2.png) [@TEKNOCODE](https://battlefieldforum.co/u/TEKNOCODE)\
**Post date:** [November 10, 2017, 11:00am UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/2 "2017-11-10T11:00:00Z")

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> [@von\_Campenstein](#):
>
> Rank means more time put in, which reflects neglecting team/squad mates over a longer period.

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**Author:** ![Contra87](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/8dc957/32.png) [@Contra87](https://battlefieldforum.co/u/Contra87)\
**Post date:** [November 10, 2017, 1:32pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/3 "2017-11-10T13:32:00Z")

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> [@von\_Campenstein](#):
>
> At the start of a round put the ranking member of a squad as lead, too much time and points are lost from the start having clueless noobs as squadleads before the situation can be corrected.
> 
> Rank after all means more time put in and more experience, it should be reflected ingame.

I agree. I would also make rank based on how you play the objectives/classes. And you could be demoted for doing it poorly. I think that would cause some players to try a little harder. I think it would improve match making, as well. Now, how/what stats should be used to figure rank, I haven’t the foggiest idea.

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**Author:** ![Ferdinand\_J\_Foch](https://battlefieldforum.co/user_avatar/battlefieldforum.co/ferdinand_j_foch/32/101936_2.png) [@Ferdinand\_J\_Foch](https://battlefieldforum.co/u/Ferdinand_J_Foch)\
**Post date:** [November 10, 2017, 1:40pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/4 "2017-11-10T13:40:00Z")

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> [@Contra87](#):
>
> > [@von\_Campenstein](#):
> >
> > At the start of a round put the ranking member of a squad as lead, too much time and points are lost from the start having clueless noobs as squadleads before the situation can be corrected.
> > 
> > Rank after all means more time put in and more experience, it should be reflected ingame.
> 
> I agree. I would also make rank based on how you play the objectives/classes. And you could be demoted for doing it poorly. I think that would cause some players to try a little harder. I think it would improve match making, as well. Now, how/what stats should be used to figure rank, I haven’t the foggiest idea.

They’re probably going to implement this sort of ranking system with Incursion rather than the normal BF1 game modes. It’ll most likely be similar to CSGO’s ranking system.

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**Author:** ![Contra87](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/8dc957/32.png) [@Contra87](https://battlefieldforum.co/u/Contra87)\
**Post date:** [November 10, 2017, 2:12pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/5 "2017-11-10T14:12:00Z")

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> [@Ferdinand\_J\_Foch](#):
>
> > [@Contra87](#):
> >
> > > [@von\_Campenstein](#):
> > >
> > > At the start of a round put the ranking member of a squad as lead, too much time and points are lost from the start having clueless noobs as squadleads before the situation can be corrected.
> > > 
> > > Rank after all means more time put in and more experience, it should be reflected ingame.
> > 
> > I agree. I would also make rank based on how you play the objectives/classes. And you could be demoted for doing it poorly. I think that would cause some players to try a little harder. I think it would improve match making, as well. Now, how/what stats should be used to figure rank, I haven’t the foggiest idea.
> 
> They’re probably going to implement this sort of ranking system with Incursion rather than the normal BF1 game modes. It’ll most likely be similar to CSGO’s ranking system.

Oh ok, I’ve never played that. I’d like to see them do something to get the average player more interested in trying to play better. Probably too late for BF1, though.

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**Author:** ![robmcewen](https://battlefieldforum.co/user_avatar/battlefieldforum.co/robmcewen/32/102169_2.png) [@robmcewen](https://battlefieldforum.co/u/robmcewen)\
**Post date:** [November 10, 2017, 4:35pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/6 "2017-11-10T16:35:00Z")

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Could they do this with the behemoths drivers as well, every time it seems my team gets the dreadnought 30 seconds later its beached with drive honking the horn.

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**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [November 10, 2017, 4:59pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/7 "2017-11-10T16:59:00Z")

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> [@Contra87](#):
>
> > [@von\_Campenstein](#):
> >
> > At the start of a round put the ranking member of a squad as lead, too much time and points are lost from the start having clueless noobs as squadleads before the situation can be corrected.
> > 
> > Rank after all means more time put in and more experience, it should be reflected ingame.
> 
> I agree. I would also make rank based on how you play the objectives/classes. And you could be demoted for doing it poorly. I think that would cause some players to try a little harder. I think it would improve match making, as well. Now, how/what stats should be used to figure rank, I haven’t the foggiest idea.

It’s enough that you base matchmaking on SPM rather than the soup they’re using now.

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**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [November 10, 2017, 5:00pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/8 "2017-11-10T17:00:00Z")

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> [@robmcewen](#):
>
> Could they do this with the behemoths drivers as well, every time it seems my team gets the dreadnought 30 seconds later its beached with drive honking the horn.

That is a bit trickier, a squad you can always start your own to learn the trade, with behemoths it’s learning by doing and beaching the dread as to bring in the support guns point blank isn’t always the worst play, driving off the map is.

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**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [November 12, 2017, 1:58am UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/9 "2017-11-12T01:58:00Z")

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It really is a huge problem where you see no orders being issued or the same original order being in place as all flags are lost within the first few minutes of a match effectively ending it.

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**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [November 30, 2017, 7:56pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/10 "2017-11-30T19:56:00Z")

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First 3 minutes and the gap is created that will decide the outcome of the match, no order issued by the lowranking squadlead. Lead need to be assigned by rank to give every match a chance to be a good one, the blowout is the norm now and this is in part why.

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**Author:** ![dj4047](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/8e7dd6/32.png) [@dj4047](https://battlefieldforum.co/u/dj4047)\
**Post date:** [November 30, 2017, 8:59pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/11 "2017-11-30T20:59:00Z")

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> [@von\_Campenstein](#):
>
> First 3 minutes and the gap is created that will decide the outcome of the match, no order issued by the lowranking squadlead. Lead need to be assigned by rank to give every match a chance to be a good one, the blowout is the norm now and this is in part why.

90% of players are going to play how they want, so giving orders is pointless. We can’t force them to follow orders

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**Author:** ![GRIZZ11283](https://battlefieldforum.co/user_avatar/battlefieldforum.co/grizz11283/32/102128_2.png) [@GRIZZ11283](https://battlefieldforum.co/u/GRIZZ11283)\
**Post date:** [November 30, 2017, 9:01pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/12 "2017-11-30T21:01:00Z")

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Why do you need someone to tell you where to go?  
If you’re playing with randoms, then that’s how the game will be.  
Squad orders aren’t gonna change that.  
Join a platoon of like minded people, problem solved for you.

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**Author:** ![Piotrek1983pm](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/7bcc69/32.png) [@Piotrek1983pm](https://battlefieldforum.co/u/Piotrek1983pm)\
**Post date:** [November 30, 2017, 9:13pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/13 "2017-11-30T21:13:00Z")

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> [@von\_Campenstein](#):
>
> At the start of a round put the ranking member of a squad as lead, too much time and points are lost from the start having clueless noobs as squadleads before the situation can be corrected.
> 
> Rank after all means more time put in and more experience, it should be reflected ingame.

well said!!! agree

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<div class="post-metadata">

**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [November 30, 2017, 9:49pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/14 "2017-11-30T21:49:00Z")

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> [@GRIZZ11283](#):
>
> Why do you need someone to tell you where to go?  
> If you’re playing with randoms, then that’s how the game will be.  
> Squad orders aren’t gonna change that.  
> Join a platoon of like minded people, problem solved for you.

I don’t do clans.

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**Author:** ![GRIZZ11283](https://battlefieldforum.co/user_avatar/battlefieldforum.co/grizz11283/32/102128_2.png) [@GRIZZ11283](https://battlefieldforum.co/u/GRIZZ11283)\
**Post date:** [November 30, 2017, 9:52pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/15 "2017-11-30T21:52:00Z")

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> [@von\_Campenstein](#):
>
> > [@GRIZZ11283](#):
> >
> > Why do you need someone to tell you where to go?  
> > If you’re playing with randoms, then that’s how the game will be.  
> > Squad orders aren’t gonna change that.  
> > Join a platoon of like minded people, problem solved for you.
> 
> I don’t do clans.

But you need a random to tell you where to go?  
The squad orders don’t make the battle.

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<div class="post-metadata">

**Author:** ![von\_Campenstein](https://battlefieldforum.co/user_avatar/battlefieldforum.co/von_campenstein/32/101003_2.png) [@von\_Campenstein](https://battlefieldforum.co/u/von_Campenstein)\
**Post date:** [November 30, 2017, 9:58pm UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/16 "2017-11-30T21:58:00Z")

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> [@GRIZZ11283](#):
>
> > [@von\_Campenstein](#):
> >
> > > [@GRIZZ11283](#):
> > >
> > > Why do you need someone to tell you where to go?  
> > > If you’re playing with randoms, then that’s how the game will be.  
> > > Squad orders aren’t gonna change that.  
> > > Join a platoon of like minded people, problem solved for you.
> > 
> > I don’t do clans.
> 
> But you need a random to tell you where to go?  
> The squad orders don’t make the battle.

Some sense of direction would be nice yes, no I don’t need people to give me orders I can give the orders just fine myself. I do believe that’s why they are in the game to begin with but I could be wrong, could be we just didn’t have enough things blinking on screen.

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**Author:** ![HuwJarz](https://battlefieldforum.co/user_avatar/battlefieldforum.co/huwjarz/32/102119_2.png) [@HuwJarz](https://battlefieldforum.co/u/HuwJarz)\
**Post date:** [December 1, 2017, 2:38am UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/17 "2017-12-01T02:38:00Z")

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> [@dj4047](#):
>
> > [@von\_Campenstein](#):
> >
> > First 3 minutes and the gap is created that will decide the outcome of the match, no order issued by the lowranking squadlead. Lead need to be assigned by rank to give every match a chance to be a good one, the blowout is the norm now and this is in part why.
> 
> 90% of players are going to play how they want, so giving orders is pointless. We can’t force them to follow orders

Yo dont need all the players to follow orders. You just need enough. Unusually, I agree with @von_Campenstein.

Your estimate if 90% is way too high IMO - When I play with Blueberries, I find that at least half of them will generally follow a direction. When i find those that won’t (why do they join a squad!/) then I kick until i find more that do.

Over time you build a squad that is effective.

@dj4047 - You seem to have view that because a lot of people dont do something, that it means that it is totally broken. It is not. You just need enough…  
@GRIZZ11283 - I used to hang to your every word, but other this…I’m disappointed in you 😉 Squsd order so NOT make the battle, but they can help you win a battle.

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**Author:** ![James-MII](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/5daacb/32.png) [@James-MII](https://battlefieldforum.co/u/James-MII)\
**Post date:** [December 1, 2017, 6:45am UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/18 "2017-12-01T06:45:00Z")

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Commander mode would make rank and score mean something.. just saying Dice.

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<div class="post-metadata">

**Author:** ![GRIZZ11283](https://battlefieldforum.co/user_avatar/battlefieldforum.co/grizz11283/32/102128_2.png) [@GRIZZ11283](https://battlefieldforum.co/u/GRIZZ11283)\
**Post date:** [December 1, 2017, 7:30am UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/19 "2017-12-01T07:30:00Z")

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> [@HuwJarz](#):
>
> > [@dj4047](#):
> >
> > > [@von\_Campenstein](#):
> > >
> > > First 3 minutes and the gap is created that will decide the outcome of the match, no order issued by the lowranking squadlead. Lead need to be assigned by rank to give every match a chance to be a good one, the blowout is the norm now and this is in part why.
> > 
> > 90% of players are going to play how they want, so giving orders is pointless. We can’t force them to follow orders
> 
> Yo dont need all the players to follow orders. You just need enough. Unusually, I agree with @von_Campenstein.
> 
> Your estimate if 90% is way too high IMO - When I play with Blueberries, I find that at least half of them will generally follow a direction. When i find those that won’t (why do they join a squad!/) then I kick until i find more that do.
> 
> Over time you build a squad that is effective.
> 
> @dj4047 - You seem to have view that because a lot of people dont do something, that it means that it is totally broken. It is not. You just need enough…  
> @GRIZZ11283 - I used to hang to your every word, but other this…I’m disappointed in you 😉 Squsd order so NOT make the battle, but they can help you win a battle.

I wasn’t wrong though 😄

I’m not saying they can’t help with the right squad leader, but alot use it just for points, hence the 101 thread 😄

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<div class="post-metadata">

**Author:** ![HuwJarz](https://battlefieldforum.co/user_avatar/battlefieldforum.co/huwjarz/32/102119_2.png) [@HuwJarz](https://battlefieldforum.co/u/HuwJarz)\
**Post date:** [December 1, 2017, 8:01am UTC](https://battlefieldforum.co/t/make-rank-mean-something/259192/20 "2017-12-01T08:01:00Z")

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> [@GRIZZ11283](#):
>
> I wasn’t wrong though 😄
> 
> I’m not saying they can’t help with the right squad leader, but alot use it just for points, hence the 101 thread 😄

You are VERY wrong. On many levels. 😉

When are we squadding yup? You ignored my recent invites!!!

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