Master Discussion Thread For BF4 Punkbuster Bans.

They could absolutely do something about it. There has been a recent mass issuance of bans by PB (global bans) titled GAME HACK VIOLATION #83018 over the last week. It is the largest mass ban under the same # that I have seen since the huge wave of false positives issued back in 2014 (#81570 & #81576). Those bans were speculated to have something to do with some “overlay”… battlelog? or something… although evenbalance never did say exactly what program had caused the false-positive mass bans. Those 81570 & 81576 bans were subsequently overturned…after MONTHS of people complaining that evenabalance’s program had erroneously issued bans to those effected. There were DICE developers that finally got involved and pushed evenbalance to actually do something about their faulty program. Now, here we are today with a similarly coded violation # and mass bans occurring. Without getting to conspiratorial as to the why or what is causing so many known to be legit players being banned: what can EA do about it? I am fairly confident that this is another “overlay” false-positive that has something to do with battlelog’s issues these past few weeks. For those that do not know what I am referring to: [Solved]Battlelog unable to launch game

If this wave of bans have indeed been caused by or have resulted from the issues with battlelog, EA must act, as the fault would lie directly with their program for cause.

Another thing that has bothered me since that wave of bans back in 2014: With keeping in line with the legal theories of the EULA and representations thereby; how is it that a third party company, such as evenbalance, contracted by EA/DICE to provide anti-cheat software, can limit the ownership of those whom have paid for the property rights to play the game?