# Medic weapons are garbage. And bipoted campers, the way this game is meant to be played? \[RANT\]

**URL:** <https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923>\
**Category:** General Discussion\
**Created:** [November 15, 2018, 8:04pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923 "2018-11-15T20:04:00Z")\
**Posts on this page:** 20\
**Page:** 13

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**Author:** ![kleerkoat](https://battlefieldforum.co/user_avatar/battlefieldforum.co/kleerkoat/32/106854_2.png) [@kleerkoat](https://battlefieldforum.co/u/kleerkoat)\
**Post date:** [December 1, 2018, 1:06am UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/241 "2018-12-01T01:06:00Z")

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i think the people saying the medic doesn’t need any changes has probably never put in the time playing one.

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**Author:** ![bran1986](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bran1986/32/101405_2.png) [@bran1986](https://battlefieldforum.co/u/bran1986)\
**Post date:** [December 1, 2018, 1:42am UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/242 "2018-12-01T01:42:00Z")

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See it wouldn’t bother having the m1907 at 770 rpm and a 4 btk if weapon balance was treated like it was in BF1. In BF1 there was a lot of weapons that each class got that filled niches of other classes. The assault got the Ribeyrolles that gave assault a bipod and more range. The support got the BAR and later the Burton. So you want to make the m1907 a powerful cqb weapon? Fine but give me a 600+ rpm smg with a mid range scope and a 50 meter 5 btk range.

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**Author:** ![LEGATUS\_SPQR](https://battlefieldforum.co/user_avatar/battlefieldforum.co/legatus_spqr/32/102620_2.png) [@LEGATUS\_SPQR](https://battlefieldforum.co/u/LEGATUS_SPQR)\
**Post date:** [December 1, 2018, 2:17am UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/243 "2018-12-01T02:17:00Z")

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> [@kleerkoat](#):
>
> i think the people saying the medic doesn’t need any changes has probably never put in the time playing one.

They just say that because medics are extremely easy targets. They always want the easy kills.

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**Author:** ![VindictiV\_V](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/c89c15/32.png) [@VindictiV\_V](https://battlefieldforum.co/u/VindictiV_V)\
**Post date:** [December 1, 2018, 2:39am UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/244 "2018-12-01T02:39:00Z")

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> [@bran1986](#):
>
> See it wouldn’t bother having the m1907 at 770 rpm and a 4 btk if weapon balance was treated like it was in BF1. In BF1 there was a lot of weapons that each class got that filled niches of other classes. The assault got the Ribeyrolles that gave assault a bipod and more range. The support got the BAR and later the Burton. So you want to make the m1907 a powerful cqb weapon? Fine but give me a 600+ rpm smg with a mid range scope and a 50 meter 5 kill range.

Indeed, never understood why the M1907, clearly intended for close range, is still capable of 5BTK up to 50m while SMGs will be at a puny 30m 5BTK.

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**Author:** ![patrikos68](https://battlefieldforum.co/user_avatar/battlefieldforum.co/patrikos68/32/107047_2.png) [@patrikos68](https://battlefieldforum.co/u/patrikos68)\
**Post date:** [December 1, 2018, 11:02am UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/245 "2018-12-01T11:02:00Z")

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Medic was good in BF3 and BF4, but this what happend to medic in BF1 and BF5 is insane. He has no chance against other classes. All battlefields i am playing only as medic . I dont want to complain but this makes me very angry when your favorite class is beign f\* up.

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**Author:** ![Major\_Pungspark](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/6bbea6/32.png) [@Major\_Pungspark](https://battlefieldforum.co/u/Major_Pungspark)\
**Post date:** [December 1, 2018, 11:07am UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/246 "2018-12-01T11:07:00Z")

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> [@patrikos68](#):
>
> Medic was good in BF3 and BF4, but this what happend to medic in BF1 and BF5 is insane. He has no chance against other classes. All battlefields i am playing only as medic . I dont want to complain but this makes me very angry when your favorite class is beign f\* up.

You do have a chance, but you need to think more about range to targets. After like 20 meters you really start to have issues. But the patch is soon now so..

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**Author:** ![VincentNZ](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/ce7236/32.png) [@VincentNZ](https://battlefieldforum.co/u/VincentNZ)\
**Post date:** [December 1, 2018, 11:22am UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/247 "2018-12-01T11:22:00Z")

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> [@Major\_Pungspark](#):
>
> > [@patrikos68](#):
> >
> > Medic was good in BF3 and BF4, but this what happend to medic in BF1 and BF5 is insane. He has no chance against other classes. All battlefields i am playing only as medic . I dont want to complain but this makes me very angry when your favorite class is beign f\* up.
> 
> You do have a chance, but you need to think more about range to targets. After like 20 meters you really start to have issues. But the patch is soon now so..

## [Link to section: The patch won’t help a whole lot unless they halve the SIPS or something. With poor accuracy, a lower ROF on average, and a lower damage profile, while sporting similar or more recoil than other weapo](#the-patch-wont-help-a-whole-lot-unless-they-halve-the-sips-or-something-with-poor-accuracy-a-lower-rof-on-average-and-a-lower-damage-profile-while-sporting-similar-or-more-recoil-than-other-weapon-classes-you-are-underperforming-in-all-ranges-yes-there-is-an-advantage-when-hip-firing-at-ranges-below-10m-but-at-that-range-and-bfv-will-force-you-through-map-design-into-a-lot-of-these-the-result-of-the-engagement-will-primarily-be-determinded-by-position-and-your-own-reaction-time-weapon-stats-come-second-1)The patch won’t help a whole lot unless they halve the SIPS or something. With poor accuracy, a lower ROF on average, and a lower damage profile, while sporting similar or more recoil than other weapon classes you are underperforming in all ranges. Yes there is an advantage when hip-firing at ranges below 10m, but at that range, and BFV will force you through map design into a lot of these, the result of the engagement will primarily be determinded by position and your own reaction time. Weapon stats come second.

Fact is the KE7 nerf is just a slight adjustment, the AR buff is understandable, but still a buff to a direct competitor, and some of the changes to SMGs aim at the wrong direction. Like the stationary ADS buff. When I am in a position to fire at a guy while standing still, I am either aiming at a guy who has no idea that I am there, where the buff is likely not necessary, or I am forced into an engagement, where I know I am outgunned, but standing and shooting is the only way to hit the guy. A decrease in moving spread would have been more sensible.

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**Author:** ![CHAMMOND1992](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/82dd89/32.png) [@CHAMMOND1992](https://battlefieldforum.co/u/CHAMMOND1992)\
**Post date:** [December 1, 2018, 2:51pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/248 "2018-12-01T14:51:00Z")

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> [@patrikos68](#):
>
> Medic was good in BF3 and BF4, but this what happend to medic in BF1 and BF5 is insane. He has no chance against other classes. All battlefields i am playing only as medic . I dont want to complain but this makes me very angry when your favorite class is beign f\* up.

If you couldn’t do anything with medic in BF1, then you were the problem. That class was incredibly easy to rack up kills with and stay alive.

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**Author:** ![VindictiV\_V](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/c89c15/32.png) [@VindictiV\_V](https://battlefieldforum.co/u/VindictiV_V)\
**Post date:** [December 1, 2018, 3:40pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/249 "2018-12-01T15:40:00Z")

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> [@VincentNZ](#):
>
> > [@Major\_Pungspark](#):
> >
> > > [@patrikos68](#):
> > >
> > > Medic was good in BF3 and BF4, but this what happend to medic in BF1 and BF5 is insane. He has no chance against other classes. All battlefields i am playing only as medic . I dont want to complain but this makes me very angry when your favorite class is beign f\* up.
> > 
> > You do have a chance, but you need to think more about range to targets. After like 20 meters you really start to have issues. But the patch is soon now so..
> 
> ## The patch won’t help a whole lot unless they halve the SIPS or something. With poor accuracy, a lower ROF on average, and a lower damage profile, while sporting similar or more recoil than other weapon classes you are underperforming in all ranges. Yes there is an advantage when hip-firing at ranges below 10m, but at that range, and BFV will force you through map design into a lot of these, the result of the engagement will primarily be determinded by position and your own reaction time. Weapon stats come second.
> 
> Fact is the KE7 nerf is just a slight adjustment, the AR buff is understandable, but still a buff to a direct competitor, and some of the changes to SMGs aim at the wrong direction. Like the stationary ADS buff. When I am in a position to fire at a guy while standing still, I am either aiming at a guy who has no idea that I am there, where the buff is likely not necessary, or I am forced into an engagement, where I know I am outgunned, but standing and shooting is the only way to hit the guy. A decrease in moving spread would have been more sensible.

The more I think about the stats, the more I think the proper way to balance would be:

- ARs, LMGs and MGs should all have their max damage reduced so they cannot kill with less than 5 bodyshots (so they are all at 5 BTK from 0 to 50m)… they are medium range intended weapons after all.
- all SMGs get their 4BTK range increased to 15m. They are CQC intended weapons after all.
- slower RoF SMGs get another buff to their accuracy (on top of the one planned for the 4th) in the form of a SIPS reduction because stationary accuracy buff is essentially useless and SIPS is the main reason you miss shots when using SMGs.
- slower RoF SMGs get their 5BTK pushed back up to 35m. This is needed if we want the medic class to be able to perform at medium range somewhat reliably.

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**Author:** ![Major\_Pungspark](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/6bbea6/32.png) [@Major\_Pungspark](https://battlefieldforum.co/u/Major_Pungspark)\
**Post date:** [December 1, 2018, 3:45pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/250 "2018-12-01T15:45:00Z")

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This is a huge part by the way:  
ADSStandRecoilLeft: 0.475\*  
ADSStandRecoilRight: -0.475\*

If the recoil sends every bullit to the sides of the enemy you can buff them to the moon and it will still kill nothing, unless you single shot, the longer out, the more the bullet will miss the target.

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**Author:** ![VindictiV\_V](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/c89c15/32.png) [@VindictiV\_V](https://battlefieldforum.co/u/VindictiV_V)\
**Post date:** [December 1, 2018, 4:00pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/251 "2018-12-01T16:00:00Z")

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> [@Major\_Pungspark](#):
>
> This is a huge part by the way:  
> ADSStandRecoilLeft: 0.475\*  
> ADSStandRecoilRight: -0.475\*
> 
> If the recoil sends every bullit to the sides of the enemy you can buff them to the moon and it will still kill nothing, unless you single shot, the longer out, the more the bullet will miss the target.

Which weapon(s) is that from? Does that mean it will always recoil toward the left? (I mean positive left and negative right would mean strictly left kick)  
Another note, symthic data crackers said (tho I can’t find the link again) that recoil/spread is “tamable” up to a certain TIME. So it seems for each weapon there is a certain time during which the weapon will react/recoil always the same way in a pattern that can be learned and controlled, but after said time, it becomes completely random thus impossible to control (at least for the horizontal recoil).

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**Author:** ![Major\_Pungspark](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/6bbea6/32.png) [@Major\_Pungspark](https://battlefieldforum.co/u/Major_Pungspark)\
**Post date:** [December 1, 2018, 4:03pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/252 "2018-12-01T16:03:00Z")

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Well, you get added more random spread, it increases when you fire on automatic (Usually, see lmg:s Bf1 for the opposite.). So the more you hold the button you get first a recoil throw to the right or left and then a bigger random cone of fire the longer you hold the button. That was like the dirty version of it.

Now for smg:s you get kind of okay first round accuracy, after that you get a big left/right recoil, and the more you fire the more the random cone expands to add to the mess . So even if the cone never increased the big left/right recoil would still make sure they would suck on automatic, but you would never start to miss more on a mag dump…lul…

Plus minus is just left or right I assumed, or it would just end up at 0.

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**Author:** ![VindictiV\_V](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/c89c15/32.png) [@VindictiV\_V](https://battlefieldforum.co/u/VindictiV_V)\
**Post date:** [December 1, 2018, 4:09pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/253 "2018-12-01T16:09:00Z")

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> [@Major\_Pungspark](#):
>
> Well, you get added more random spread, it increases when you fire on automatic (Usually, see lmg:s Bf1 for the opposite.). So the more you hold the button you get first a recoil throw to the right or left and then a bigger random cone of fire the longer you hold the button. That was like the dirty version of it.
> 
> Now for smg:s you get kind of okay first round accuracy, after that you get a big left/right recoil, and the more you fire the more the random cone expands to add to the mess . So even if the cone never increased the big left/right recoil would still make sure they would suck on automatic, but you would never start to miss more on a mag dump…lul…
> 
> Plus minus is just left or right I assumed, or it would just end up at 0.

Nah, that is comon knowledge (recoil as an increasing cone metaphore), it’s just I was surprised there was positive recoil for the left side and negative for the right side. But anyway, we’re going off topic now.

There definitly needs to be a TTK advantage to using SMGs at 20m or under and it’s definitly not the case atm (thx to lower RoF for all SMGs excluding thomp/suo) and it will be even worse on the 4th.

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**Author:** ![VincentNZ](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/ce7236/32.png) [@VincentNZ](https://battlefieldforum.co/u/VincentNZ)\
**Post date:** [December 1, 2018, 4:12pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/254 "2018-12-01T16:12:00Z")

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> [@Major\_Pungspark](#):
>
> This is a huge part by the way:  
> ADSStandRecoilLeft: 0.475\*  
> ADSStandRecoilRight: -0.475\*
> 
> If the recoil sends every bullit to the sides of the enemy you can buff them to the moon and it will still kill nothing, unless you single shot, the longer out, the more the bullet will miss the target.

## [Link to section: Hmm, that is only for the Suomi though, and similar to how the P90 or the SR-2 worked. I think recoil is overestimated in SMGs. It is still controllable, and you will have the recoil spec equipped in](#hmm-that-is-only-for-the-suomi-though-and-similar-to-how-the-p90-or-the-sr-2-worked-i-think-recoil-is-overestimated-in-smgs-it-is-still-controllable-and-you-will-have-the-recoil-spec-equipped-in-any-case-further-the-suomi-is-the-weapon-that-will-kill-fastest-within-the-hipfire-niche-meaning-you-will-also-receive-less-damage-in-that-engagement-and-i-stand-by-it-and-my-stats-support-this-in-my-case-my-suomi-accuracy-is-3-lower-than-my-sten-and-mp40-accuracy-and-that-is-with-overkilling-the-target-from-a-higher-rof-weapon-and-with-higher-recoil-the-spread-is-the-problem-as-you-will-burst-the-suomi-anyway-reducing-your-overall-spread-i-just-used-the-ke7-for-just-a-few-minutes-and-there-is-basically-spread-and-very-controllable-recoil-paired-with-a-4-5hk-at-all-relevant-ranges-with-a-higher-rof-basically-what-the-mp40-and-sten-should-be-with-a-higher-btk-the-smgs-would-have-also-greatly-profited-from-the-new-spread-mechanics-but-for-some-obscure-reason-they-chose-to-not-use-it-on-them-and-the-ars-god-knows-why-they-did-that-to-fix-the-smgs-you-first-have-to-think-within-the-class-and-that-would-mean-reducing-recoil-on-the-higher-rof-weapons-decreasing-sips-on-the-lower-rof-weapons-so-they-fill-a-niche-within-the-class-and-then-think-globally-by-either-adjusting-the-damage-ranges-remove-the-spreadrecoil-duality-or-use-it-for-the-mgs-as-well-andor-nerf-the-mgs-substantially-the-ars-slightly-and-semi-autos-close-to-mid-range-capability-1)Hmm, that is only for the Suomi though, and similar to how the P90 or the SR-2 worked. I think recoil is overestimated in SMGs. It is still controllable, and you will have the recoil spec equipped in any case. Further the Suomi is the weapon that will kill fastest within the hipfire niche meaning you will also receive less damage in that engagement. And I stand by it, and my stats support this in my case, my Suomi accuracy is 3% lower than my Sten and MP40 accuracy, and that is with overkilling the target from a higher ROF weapon and with higher recoil. The spread is the problem, as you will burst the Suomi anyway, reducing your overall spread. I just used the KE7 for just a few minutes and there is basically spread and very controllable recoil, paired with a 4-5HK at all relevant ranges, with a higher ROF. Basically what the MP40 and Sten should be with a higher BTK. The SMGs would have also greatly profited from the new spread mechanics, but for some obscure reason, they chose to not use it on them and the ARs. God knows why they did that. To fix the SMGs you first have to think within the class, and that would mean reducing recoil on the higher ROF weapons, decreasing SIPS on the lower ROF weapons so they fill a niche within the class, and then think globally, by either adjusting the damage ranges, remove the spread/recoil duality, or use it for the MGs as well, and/or nerf the MGs substantially the ARs slightly and semi-autos close to mid-range capability.

Or you could increase smoke grenades to 4 or more, so that the Medic can always meet the enemy on his terms. Smoke is the great equalizer.

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**Author:** ![VindictiV\_V](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/c89c15/32.png) [@VindictiV\_V](https://battlefieldforum.co/u/VindictiV_V)\
**Post date:** [December 1, 2018, 4:18pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/255 "2018-12-01T16:18:00Z")

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> [@VincentNZ](#):
>
> > [@Major\_Pungspark](#):
> >
> > This is a huge part by the way:  
> > ADSStandRecoilLeft: 0.475\*  
> > ADSStandRecoilRight: -0.475\*
> > 
> > If the recoil sends every bullit to the sides of the enemy you can buff them to the moon and it will still kill nothing, unless you single shot, the longer out, the more the bullet will miss the target.
> 
> ## Hmm, that is only for the Suomi though, and similar to how the P90 or the SR-2 worked. I think recoil is overestimated in SMGs. It is still controllable, and you will have the recoil spec equipped in any case. Further the Suomi is the weapon that will kill fastest within the hipfire niche meaning you will also receive less damage in that engagement. And I stand by it, and my stats support this in my case, my Suomi accuracy is 3% lower than my Sten and MP40 accuracy, and that is with overkilling the target from a higher ROF weapon and with higher recoil. The spread is the problem, as you will burst the Suomi anyway, reducing your overall spread. I just used the KE7 for just a few minutes and there is basically spread and very controllable recoil, paired with a 4-5HK at all relevant ranges, with a higher ROF. Basically what the MP40 and Sten should be with a higher BTK. The SMGs would have also greatly profited from the new spread mechanics, but for some obscure reason, they chose to not use it on them and the ARs. God knows why they did that. To fix the SMGs you first have to think within the class, and that would mean reducing recoil on the higher ROF weapons, decreasing SIPS on the lower ROF weapons so they fill a niche within the class, and then think globally, by either adjusting the damage ranges, remove the spread/recoil duality, or use it for the MGs as well, and/or nerf the MGs substantially the ARs slightly and semi-autos close to mid-range capability.
> 
> Or you could increase smoke grenades to 4 or more, so that the Medic can always meet the enemy on his terms. Smoke is the great equalizer.

I agree with everything but the last part about smokes. They are so hard to resupply (at least the smoke tube gadget), the covered area is really small and it’s so easy for MGs and LMGs to just fire through the cloud until they get hitmarkers. I mean, I wouldn’t say no to being able to carry more but smokes in general need a buff imo.

For the rest I totally agree, all SMGs need an accuracy buff but slower RoF ones definitly need a SIPS reduction while also keeping their 5BTK range further than the joke of 25/30m we have/will have. I also strongly believe they should nerf ARs, LMGs and MGs so they are 5BTK from 0 to 50m. They are supposed to be medium range intended weapons, not CQC.

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**Author:** ![Major\_Pungspark](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/6bbea6/32.png) [@Major\_Pungspark](https://battlefieldforum.co/u/Major_Pungspark)\
**Post date:** [December 1, 2018, 4:23pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/256 "2018-12-01T16:23:00Z")

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> [@VindictiVagabond](#):
>
> > [@VincentNZ](#):
> >
> > > [@Major\_Pungspark](#):
> > >
> > > This is a huge part by the way:  
> > > ADSStandRecoilLeft: 0.475\*  
> > > ADSStandRecoilRight: -0.475\*
> > > 
> > > If the recoil sends every bullit to the sides of the enemy you can buff them to the moon and it will still kill nothing, unless you single shot, the longer out, the more the bullet will miss the target.
> > 
> > ## Hmm, that is only for the Suomi though, and similar to how the P90 or the SR-2 worked. I think recoil is overestimated in SMGs. It is still controllable, and you will have the recoil spec equipped in any case. Further the Suomi is the weapon that will kill fastest within the hipfire niche meaning you will also receive less damage in that engagement. And I stand by it, and my stats support this in my case, my Suomi accuracy is 3% lower than my Sten and MP40 accuracy, and that is with overkilling the target from a higher ROF weapon and with higher recoil. The spread is the problem, as you will burst the Suomi anyway, reducing your overall spread. I just used the KE7 for just a few minutes and there is basically spread and very controllable recoil, paired with a 4-5HK at all relevant ranges, with a higher ROF. Basically what the MP40 and Sten should be with a higher BTK. The SMGs would have also greatly profited from the new spread mechanics, but for some obscure reason, they chose to not use it on them and the ARs. God knows why they did that. To fix the SMGs you first have to think within the class, and that would mean reducing recoil on the higher ROF weapons, decreasing SIPS on the lower ROF weapons so they fill a niche within the class, and then think globally, by either adjusting the damage ranges, remove the spread/recoil duality, or use it for the MGs as well, and/or nerf the MGs substantially the ARs slightly and semi-autos close to mid-range capability.
> > 
> > Or you could increase smoke grenades to 4 or more, so that the Medic can always meet the enemy on his terms. Smoke is the great equalizer.
> 
> I agree with everything but the last part about smokes. They are so hard to resupply (at least the smoke tube gadget), the covered area is really small and it’s so easy for MGs and LMGs to just fire through the cloud until they get hitmarkers. I mean, I wouldn’t say no to being able to carry more but smokes in general need a buff imo.
> 
> For the rest I totally agree, all SMGs need an accuracy buff but slower RoF ones definitly need a SIPS reduction while also keeping their 5BTK range further than the joke of 25/30m we have/will have. I also strongly believe they should nerf ARs, LMGs and MGs so they are 5BTK from 0 to 50m. They are supposed to be medium range intended weapons, not CQC.

I still have no idea how the missed the chance to give smg:s an area to shine a little, by instead of nerfing the supports to five they upped the assaults to have a bigger chance against supports.

---

<div class="post-metadata">

**Author:** ![SunnyTheWerewolf](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/51bf81/32.png) [@SunnyTheWerewolf](https://battlefieldforum.co/u/SunnyTheWerewolf)\
**Post date:** [December 1, 2018, 8:11pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/257 "2018-12-01T20:11:00Z")

</div>

> [@kleerkoat](#):
>
> i think the people saying the medic doesn’t need any changes has probably never put in the time playing one.

I guess some people choose to adapt rather than waste time wondering what could or should have been.

And I’ve been a medic main since BF1942, which is why I’m fine with going back to the roots - as in medics having SMGs like in the original.

I’m not saying changes to the weapon balance wouldn’t be welcome, but I’d be fine with playing medic as it is for the remainder of this release’s life cycle.

---

<div class="post-metadata">

**Author:** ![VindictiV\_V](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/c89c15/32.png) [@VindictiV\_V](https://battlefieldforum.co/u/VindictiV_V)\
**Post date:** [December 1, 2018, 8:37pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/258 "2018-12-01T20:37:00Z")

</div>

> [@SunnyTheWerewolf](#):
>
> > [@kleerkoat](#):
> >
> > i think the people saying the medic doesn’t need any changes has probably never put in the time playing one.
> 
> I guess some people choose to adapt rather than waste time wondering what could or should have been.
> 
> And I’ve been a medic main since BF1942, which is why I’m fine with going back to the roots - as in medics having SMGs like in the original.
> 
> I’m not saying changes to the weapon balance wouldn’t be welcome, but I’d be fine with playing medic as it is for the remainder of this release’s life cycle.

Asking for medics to be buffed on the forums (or complaining how bad SMGs are) doesn’t mean the person doesn’t “adapt” ingame as well. Also, what is it you want from posting that? An applause? Make yourself feel special?

---

<div class="post-metadata">

**Author:** ![bran1986](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bran1986/32/101405_2.png) [@bran1986](https://battlefieldforum.co/u/bran1986)\
**Post date:** [December 1, 2018, 8:43pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/259 "2018-12-01T20:43:00Z")

</div>

> [@VindictiVagabond](#):
>
> > [@SunnyTheWerewolf](#):
> >
> > > [@kleerkoat](#):
> > >
> > > i think the people saying the medic doesn’t need any changes has probably never put in the time playing one.
> > 
> > I guess some people choose to adapt rather than waste time wondering what could or should have been.
> > 
> > And I’ve been a medic main since BF1942, which is why I’m fine with going back to the roots - as in medics having SMGs like in the original.
> > 
> > I’m not saying changes to the weapon balance wouldn’t be welcome, but I’d be fine with playing medic as it is for the remainder of this release’s life cycle.
> 
> Asking for medics to be buffed on the forums (or complaining how bad SMGs are) doesn’t mean the person doesn’t “adapt” ingame as well. Also, what is it you want from posting that? An applause? Make yourself feel special?

Exactly. I have “adapted” but “adapting” to crappy weapons that are statistically inferior at every single range to every single weapon class barring bolt actions isn’t fun.

---

<div class="post-metadata">

**Author:** ![SunnyTheWerewolf](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/51bf81/32.png) [@SunnyTheWerewolf](https://battlefieldforum.co/u/SunnyTheWerewolf)\
**Post date:** [December 1, 2018, 9:07pm UTC](https://battlefieldforum.co/t/medic-weapons-are-garbage-and-bipoted-campers-the-way-this-game-is-meant-to-be-played-rant/105923/260 "2018-12-01T21:07:00Z")

</div>

> [@VindictiVagabond](#):
>
> > [@SunnyTheWerewolf](#):
> >
> > > [@kleerkoat](#):
> > >
> > > i think the people saying the medic doesn’t need any changes has probably never put in the time playing one.
> > 
> > I guess some people choose to adapt rather than waste time wondering what could or should have been.
> > 
> > And I’ve been a medic main since BF1942, which is why I’m fine with going back to the roots - as in medics having SMGs like in the original.
> > 
> > I’m not saying changes to the weapon balance wouldn’t be welcome, but I’d be fine with playing medic as it is for the remainder of this release’s life cycle.
> 
> Asking for medics to be buffed on the forums (or complaining how bad SMGs are) doesn’t mean the person doesn’t “adapt” ingame as well. Also, what is it you want from posting that? An applause? Make yourself feel special?

It was a counter to the post I quoted (not by you), which in practice said that the only people not having a huge problem with the state of things at the moment were the ones not playing medic.

My purpose was to comment that this statement wasn’t true or at least was a gross exaggeration.

I stated my point of view calmly, but for some reason you felt the need to make it personal - I just don’t know why?!

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