Where did I say Medic was the easiest class? Highlight that portion for me. How the hell does a statistic showing how well the general population fares in each class mean anything to what its capable of? Or do I have to state what most already know, which is that most people are bad to average in battlefield?.You mained medic, used the RSC but obviously never went rambo with it. I could go all day in BF1 killing everything like clock work while being a medic, and I’m only decent, FPS shooters isn’t my full time job. Medic in BFV takes way more caution and thought, and I got my kicked thinking I could do the same things as I did in BF1, I’m still getting my kicked actually. Medic requires superior gunplay now to win most head to head encounters. I’m fine with it. Hey, if they SMG’s in BFV that’s fine too I guess, it would have the same effect as the RSC. Make a good gun most people can’t use and make it practically OP in a person who’s decent.
k98 and mosin? DMRs are fine like gewehr 43, m1 garand and m1a1, straight bolt are not for medics, this is just clearly ¯_(ツ)_/¯, cuz all would just camp and never move. gg less revives than in bf 1
i’m playing support with KE7 or the FG something and it happen alot to me. I land 4 5 bullets on a guy before he saw me and he start shooting and bang!! i’m dead.. Just dont understand. I mean, i should win the fight
I’ll respond to the last sentence, couldn’t care much about the rest. Skills cannons were a thing in bf1, they aren’t in bf5. To have “skill cannons” you need a “cannon” part which no gun actually has amongst the weapons that take more skill to use such as the DMRs. The reason is, that currently, most LMGs and pretty much all ARs are better than every single weapon in the game regardless of the range/niche you could be speaking of (unless you’re talking about extreme long range obviously). They have high DPS and high accuracy while DMRs (essentially the only thing we have that could be considered a skill cannon) have average DPS (high damage but low RoF) and accuracy that goes out the window the moment you move on top of punishing you immensely for missing a shot (unlike with ARs and LMGs). You are giving yourself a disavantage without any reward/advantage not to use an AR or LMG as it currently stands in the game. SMGs have poor damage and kicks like mules while bolt-actions are pigeon holed into the hillhumping playstyle unless your name is Stodeh or FabianChills and you make a living off of streaming bf5.
Right now, the easiest way to win a game is have the majority of your team play assault with a chunk of supports sparkled with medics and spawn beac- huh I mean scouts here and there just for good measures and because we need diversity in 2018 lol.
They didnt fix the netcode issue with TTD which is why gunfights(for as good as the gunplay is) are unpredictable. SMGs dont dominate up close(like the mp18 of any BF1 SMGs) but get outclassed by lmgs, ARs and, in the right hands, a revolver. C’mon Dice, SMGs were pretty decent in the beta, if anything they should have gotten a slight buff not the downgrade to their current status.
Where did I say Medic was the easiest class? Highlight that portion for me. How the hell does a statistic showing how well the general population fares in each class mean anything to what its capable of? Or do I have to state what most already know, which is that most people are bad to average in battlefield?.You mained medic, used the RSC but obviously never went rambo with it. I could go all day in BF1 killing everything like clock work and I’m only decent, FPS shooters isn’t my full time job. Medic in BFV takes way more caution and thought, and I got my ¯_(ツ)_/¯ kicked thinking I could do the same things as I did BF1.
But you can’t really go with that. It’s a game and there needs to be some balance. You should not have a “best weapon” in a game like bf. I agree that medic weapons are a bit crap right now though but what you suggest here is no realistic.
having the M1A1 for all the classes as an alternative would solve a lot of problems.
It would give medics and recons a controllable weapon that is OK in close range and very good in mid range. It would also give supports a gun that can be used to its full potential without a bipod…
While I have never played bf3/4 so I dont know how doing medic stuff was back then, but I can surely say that medic is going to be a much hated class with this weaponset..
I used to play medic for 95% of the time and even then other medics failed to play the class properly so I’m afraid that finding a good medic is going to be like finding a diamond in a toilet :neutral:
After playing BF5 for 30 minutes I went back to BF1 just to see if the bad scores in BF5 was me.. (It wasnt, ended up #1 on the board easy in bf1 twice)
So please Dice, add semi-autos or DMR’s back for the medic because I think otherwise the medic class can practically be removed
I already know the SMG is weak in all ranges, and I don’t have a problem with it. Medic’s in this game aren’t suited for head to head encounters. People want to go around with Medic and find some range where they have the advantage like in BF1 , and still heal infinitely and revive. Medic’s need better positioning, and headshots, to make up the difference in a gunfight more than ever. As of now, the Medic class probably takes the most effort to do well in. Easy to tell you weren’t even an aggressive medic in BF1, so BFV medic should be right up your alley.
There is no such thing as a skill cannon in BF1. There are only guns that are easy to use and a few without that layer of grease. How does removing rounds from a magazine make a gun more skillful when it gets otherwise overpowered stats as a result? The limitation isn’t even from the ammo count (unless you miss a lot), its from suppression making you miss a lot even if your aim was on point. A lot of things were more reliant on avoiding suppression than actual gun skill or engagement distance and that doesn’t make them skill cannons. It makes a lot of BF1’s infantry play almost unjustifiably hollow.
@LEGATUS_AUGUSTI I could not agree more with everything u said!!! I actually wrote something similar last night. I love Medic class, but if they don’t fix the issues with it, I will go back to BF1. Not an enjoyable experience to play BFV right now as a medic. And I’m not changing classes. I’ll just change games.
I love the medic class. I’ve been playing the medic class almost exclusively for like the last decade plus. This BFV medic class is severely outgunned in this game. Period. Full Stop.
I just played a map on devastation and we had 1 medic on our team. I quickly jumped over to a medic as I’ve maxed out the class.. instantly remember why I never went back to it after moving to assault! You lose 90% of 1 on 1s even if you shoot first!
Smgs are supposed to be lethal at close range. But instead they’re terrible.
The medic class is one that is needed to push a team forward. If one out of 32 people on a team is a medic that’s a lot of ticket bleeding. Yeah squad mates can revive but if you’re in a squad with a guy in a tank and the other 2 as snipers you’ve no hope.
First match there were 3 medics
Second match 1 medic
Third match 3 medics.
I include myself in those. Second match i was the only one in my team and i had to revive 31 players all by myself.
Many complained that i was skipping them, but its friggin triage. Cannot revive someone in open areas with 5 dudes ahead bipoding with ke7.
Without mentioning the revive animation which is far too long and you get killed while reviving. Yes i drop smoke stuff before doing it.
I dont care about K/D ratio, i only care for healing and revive stats as i cared in BF1.. To be in top 0.5% or less for heals revives.
But if in one hand having few medics arounnd grants you the poasibility to make astronomical medical stats. In the other hand being the only one medic or one of the few is friggin frustrating.
You keep reviving but no one ever revives you. If not for some good not medic samaritans that help you out
I agree with you. Been playing medic since game came out. Im lvl 20 and unlocked all weapons with all the perks. The suomi and the thompson are kinda decent at very close range but thats about it. Maps in bf5 have too many open spaces therefore those 2 weapons are useless in so many maps. Support players and assault can kill you with 1-2 shots. Even handguns do more damage than medic weapons. Theres been times when theres an enemy in front of me, i start shooting and he has the time to turn around and kill me with his assault weapon just because my medic weapons are trash with no damage.
yep medic guns are crap , and you want to compete and get kills. But I’ve never been personally thanked for taking out that Tank, spotting all that infantry or capping a point. I have been for keeping my squad alive ! Its great to see people not skipping the revive when they realize you are going to try to get to them. No other roll is that rewarding.
So, another 8 games later and I can tell you definitely cant win 1v1’s with the medic class unless your opponent does not see you and is a complete ¯_(ツ)_/¯ that does not react when you shoot them.
I had better chance winning gunfights with my sidearm than my main gun. The other gunfights I won where against, well, other medics
The thing with medic is that it is not just the fact that its weapons are bad , (honestly the suomi and thompson are actually quite good) it is also all the canned animations. Even if the revive is faster than squad revives . it is still a canned animation that you lose control over.
Nothing is more infuriating than dying when you have no control.
It also does not help that the animation itself takes the medic out of cover.
Back in bf1 you could rev a dude next to you while you were prone .. so you can hide from the sniper that blew his brains out. in bfv? you get to prop your juicy meat melon up to crouch height no matter what.
This effectively means the viability of reviving someone is tied directly to the number of smoke grenades you have when dealing with people who did not die in cover.
I have been in plenty situations where i have to ignore people on the ground simply because i ran out of my 4 smoke grenades .