Medic weapons are garbage. And bipoted campers, the way this game is meant to be played? [RANT]

MP 34 maxed out when you play domination with no aircrafts or tanks and campers

Domination is a mode that suits the SMGs for the most part though. Most of the domination maps are centered around more CQB areas.

The problem with SMGs is in large game modes.

Because of the medic class, everyone else can self heal too, so that problem was at least almost fixed. But to say that the weapons for medics are balanced is a blatant lie. It is naive to say that the SMG’s can really compete in any range across the board. Solution?

  1. Increase the range before damage fall off
  2. Add versatility to the medic class with single shot rifles, and use the M2 carbine as opposed to the M1A1 carbine.

P.S. single fire action for most smg’s (that permit) would be an awesome middle ground as well ( I’m looking at the thompson because the gun model shows it’s capable of doing it)

Battlefield V balance.

I agree that medics should be able to use semi-auto rifles but I think they should have like a 15-20% accuracy and recoil penalty compared to when assault troops use them

Guys i found a solution for conquest.

Pick up assault weapons from corpses. You still keep the medical kits tho lol

I have done this a couple of times lol.

Just a couple? lol

Use the Sumo and just wreck everything all day. I honestly see no place for any other SMG, besides the Thompson maybe. All benefits, no drawbacks.

You can tell who does not play medic in this forum.

Its good up to 5 metres

Nah, probably 20, but then it goes downhill.

Doesn’t the Soumi have a ton of recoil though ? I know smg are meant for close range but I have had some success at mid range with the sten.

Yeah it has a lot of recoil that makes it hard to hit anything past 10-15 meters, but is one of the few smgs you can use to beat assault rifles and lmgs. Anything outside of the Suomi, Thompson, and to a lesser extent the mp28, you can get the drop on these players but lose with any other smg.

Yeah because trying to get the gun off the ground is a pain sometimes, and it will usually lead to you dead trying to grab it.

I don’t think Dice did a very good job with the characteristics of the gun in the game. Sure, gamebalance trumps IRL, but come on.

I think a really good idea would be giving medic’s shotguns……… Hear me out it won’t make them be spammed. I would like if DICE removed shotguns off supports (they already have 3 weapon types) give shotguns to medics and boom. they have a short range weapon to counter CQB by G43’s and KE7’s. I also think SMG’s are “OK” guns but what they should do is give SMG’s a 2x headshot multiplier like in BF1 to help in CQB, and no it won’t make them broken. the MP40 does about 19 damage a shot and SMG’s don’t get headshots often so it would work in my opinion…

I’m pretty sure all weapons except for Recon SLRs have a 2x headshot multiplier already.

Also, shotguns wouldn’t really help the medic class when it comes to combat on open maps like Hamada where they need better ranged weapons.

I guess so, maybe we just need SLR’s back into medic hands to allow them not to get cross-mapped by a KE7 camper or STG 1-5

Yep, when in luck..down someone and pick up his weapon!