For sure man, I raised this in another thread today and one of the Dice team acknowledged the reporting of it, but you know how it is … we’ll wait ages before they find a fix and then we’ll have to wait until next patch or there after before they resolve it (fingers crossed). Other studio’s roll back patches that cause more harm than good, I’m not aware of the reasons why they don’t do the same.
Crazy stuttering for me with 430.64. I am going back to 419.67, as it was working really well. I just updated the drivers trying to fix another issue. The issue turned out to be audio related, not the drivers.
Gone back to 425.31. Game is smooth again with a near locked 120fps with frame cap set to 120 for smoothness even though I’m using a 144 hz monitor.
cpu usage between 69-85%
Gpu usage not perfect but mostly around 90%
Gone from DX12 with FFR off to current setting of ; DX11 with FFR On plus turning on GPU memory restriction. ( I don’t need this with an 8GB VRAM card but it seems to be a better experience with it ON.
Custon installed the driver 425.31 with only driver, hd audio and PhysX. No Geforce bloat.
Mix of Video settings.
My cpu and gpu lines are near perfect on the graph again with no stutters/spikes. Seems as though it’s the latest Nvidia drivers that are causing the trouble with BF V.
425.31 made bugger all difference to me, FPS drop, stuttering, game feels like it running under constant micro-stutter. No driver can fix this this is a game problem which was introduced with the 23/05 patch
I did not say peps did not have stuttering, I am giving info that I have not that problem. Maybe it is something else causing the issue rather then graphic drivers or game code.