# \[Megathread\] SLI and DLSS issues

**URL:** <https://battlefieldforum.co/t/megathread-sli-and-dlss-issues/107769>\
**Category:** PC\
**Created:** [February 13, 2019, 5:09pm UTC](https://battlefieldforum.co/t/megathread-sli-and-dlss-issues/107769 "2019-02-13T17:09:00Z")\
**Posts on this page:** 1\
**Showing post:** 211

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**Author:** ![IAM4D7](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/c57346/32.png) [@IAM4D7](https://battlefieldforum.co/u/IAM4D7)\
**Post date:** [February 14, 2019, 2:32pm UTC](https://battlefieldforum.co/t/megathread-sli-and-dlss-issues/107769/211 "2019-02-14T14:32:00Z")

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I suspect many of the Origin **Premier** Access members are SLI users, so I would encourage you (EA Dice) to implement a more savvy method of countering the LOD hacks. We as a community often times use tools such as the nvidia profile inspector to create legitimate SLI profiles that without, would make your poorly optimized console ports unplayable. I for one will certainly cancel my subscription to OPA if this is the standard practice for keeping your player base happy.

- Fix this now
- Hire better software developers
- Blatant tactics such as this truly show your technical prowess as coders
- If by solving one problem creates a larger problem (LOD hack \< SLI users) do not proceed

That is all

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