# Mildots on the 8x scope?

**URL:** <https://battlefieldforum.co/t/mildots-on-the-8x-scope/111181>\
**Category:** General Discussion\
**Created:** [February 23, 2014, 2:19pm UTC](https://battlefieldforum.co/t/mildots-on-the-8x-scope/111181 "2014-02-23T14:19:38Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![jkrooked](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/7feea3/32.png) [@jkrooked](https://battlefieldforum.co/u/jkrooked)\
**Post date:** [February 23, 2014, 2:19pm UTC](https://battlefieldforum.co/t/mildots-on-the-8x-scope/111181/1 "2014-02-23T14:19:38Z")

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Can anybody tell me if these mildots on this 8 times scope are 100m each. Because when i try to hit enemys at around 600m+ (zeroing jumps after 500 to 1000) and i try to hit them with the first Mildot i never hit.

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**Author:** ![jkrooked](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/7feea3/32.png) [@jkrooked](https://battlefieldforum.co/u/jkrooked)\
**Post date:** [February 23, 2014, 2:20pm UTC](https://battlefieldforum.co/t/mildots-on-the-8x-scope/111181/2 "2014-02-23T14:20:17Z")

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![](https://battlefieldforum.co/uploads/default/original/3X/2/e/2e87e0c4d462484f90ad58c5a49dd0a5e1eff905.jpeg)

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**Author:** ![VampireInAustin](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/3ab097/32.png) [@VampireInAustin](https://battlefieldforum.co/u/VampireInAustin)\
**Post date:** [February 24, 2014, 1:06am UTC](https://battlefieldforum.co/t/mildots-on-the-8x-scope/111181/3 "2014-02-24T01:06:07Z")

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Best bet is to check it out on the test range since different sniper rifles have different bullet speed and drop properties.

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**Author:** ![chumjumper](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/e274bd/32.png) [@chumjumper](https://battlefieldforum.co/u/chumjumper)\
**Post date:** [February 24, 2014, 6:02am UTC](https://battlefieldforum.co/t/mildots-on-the-8x-scope/111181/4 "2014-02-24T06:02:52Z")

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That’s not really how mildots work. You’re supposed to use the mildots to range the target, and then adjust your weapon zero accordingly. If you try to use the mildots as distance markers they will always be slightly off, except at 100 and 1000 meters exactly. Here is a DayZ video that explains how to use mildots:

[![Video: Arma II: DayZ Tutorial - Estimate target distance with scope mil-dots](https://battlefieldforum.co/uploads/default/original/3X/b/b/bbe23cdfe97e90e37d7fed6e4937151824a845d5.jpeg "Arma II: DayZ Tutorial - Estimate target distance with scope mil-dots") ](https://www.youtube.com/watch?v=eKlwwUy03NI&t=0m45s)

. I chose this video because it explains it in the simplest way.

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**Author:** ![jkrooked](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/7feea3/32.png) [@jkrooked](https://battlefieldforum.co/u/jkrooked)\
**Post date:** [March 3, 2014, 2:20pm UTC](https://battlefieldforum.co/t/mildots-on-the-8x-scope/111181/5 "2014-03-03T14:20:33Z")

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Yeah.I’m familiar with this method of estimating the range (used it in Arma and Dayz aswell). I have to add that i attached the Rangfinder onto the M40 so i dont have to calculate the range every time. So i only have to adjust my weapon zero.I’ve tried it the last days with the 8x and 40x scope and when i have lets say an enemy at 600m, it’s possible to zero my weapon on 500 and then use the first mildot (below the center) to hit him (± body height).
