# More machine guns than in WW2, basicaly I had impression of WW2 in BF1, well still sweet but...

**URL:** <https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278>\
**Category:** General Discussion\
**Created:** [June 19, 2016, 12:39am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278 "2016-06-19T00:39:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![JUWPAKABRA1632](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/258eb7/32.png) [@JUWPAKABRA1632](https://battlefieldforum.co/u/JUWPAKABRA1632)\
**Post date:** [June 19, 2016, 12:39am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/1 "2016-06-19T00:39:00Z")

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Anybody know anything about hardcore mode??? particular aiming, damage, health etc. ?

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**Author:** ![Say\_Hellr](https://battlefieldforum.co/user_avatar/battlefieldforum.co/say_hellr/32/103374_2.png) [@Say\_Hellr](https://battlefieldforum.co/u/Say_Hellr)\
**Post date:** [June 19, 2016, 12:42am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/2 "2016-06-19T00:42:00Z")

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**What dos your title have to do with your actually saying?**

Anyway it’ll probably play out like BF4 did..

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**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [June 19, 2016, 12:42am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/3 "2016-06-19T00:42:00Z")

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I’m gonna go out on a limb and guess it’s going to be pretty much like the last three DICE BF games - literally the same since it was introduced to the franchise. The only thing that seems to change is squad leader spawn only, no spotting, no health regen, mag drop, no hud, and 60% health.

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**Author:** ![JUWPAKABRA1632](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/258eb7/32.png) [@JUWPAKABRA1632](https://battlefieldforum.co/u/JUWPAKABRA1632)\
**Post date:** [June 19, 2016, 12:52am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/4 "2016-06-19T00:52:00Z")

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I would like to see 30% health on hard mode where 1 bullet to chest or head is instant dead, and much more bolt action rifles like 80 % of squads that would make gameplay realistic and immerse, and much more realistic aiming ( shooting somebody from 150-200m while standing should be almost impossible, and forget about walking or running) 😉 what you think?

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**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [June 19, 2016, 1:01am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/5 "2016-06-19T01:01:00Z")

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^

Man, that would suck something fierce.

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**Author:** ![JUWPAKABRA1632](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/258eb7/32.png) [@JUWPAKABRA1632](https://battlefieldforum.co/u/JUWPAKABRA1632)\
**Post date:** [June 19, 2016, 1:12am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/6 "2016-06-19T01:12:00Z")

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i think its a great idea for people who like more realistic slow pace fps like red orchestra, when life is precious and there is no brainless rampage, cos you dont like that kind of gameplay please dont discriminate other players, i think they should do 4th realism mode, especially cos it is like a work for one day for one person to make changes 😉

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**Author:** ![JUWPAKABRA1632](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/258eb7/32.png) [@JUWPAKABRA1632](https://battlefieldforum.co/u/JUWPAKABRA1632)\
**Post date:** [June 19, 2016, 1:13am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/7 "2016-06-19T01:13:00Z")

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and please dont respond ‘‘go and play red orchestra then’’ because i want realistic gameplay on fantastic frostbite engine 😉

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**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [June 19, 2016, 1:32am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/8 "2016-06-19T01:32:00Z")

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> [@JUWPAKABRA1632](#):
>
> i think its a great idea for people who like more realistic slow pace fps like red orchestra, when life is precious and there is no brainless rampage, cos you dont like that kind of gameplay please dont discriminate other players, i think they should do 4th realism mode, especially cos it is like a work for one day for one person to make changes 😉

I play Red Orchestra 2 regularly (as I did RO1) and that’s just not Battlefield. Battlefield is and always has been an arcade shooter, with very little in it that’s even remotely “realistic”.

Hardcore mode isn’t for increased realism, it’s to make the base game “harder” - i.e - no hand-holding. No minimap, no regenerating health, need for better ammo conservation, no spawning on anyone in your squad, no 3rd person for vehicles so they have to be more situationally aware, no 3D spotting so pressing a button allows everyone and their mom to know the position of the enemy, no mass amount of health so you can spin around and 180 headshot somebody instead of dying like you should have cause the guy got the drop on you, etc.

It doesn’t really increase “realism” at all - it just forces players to act more tactically and think more for themselves instead of relying on game mechanics to do things for them.

I think as someone who does play RO2:RS and has 100’s of hours put into it as well - I reserve the right to tell you, go play RO2, because BF isn’t that game.

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**Author:** ![Nobel83-9](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nobel83-9/32/102968_2.png) [@Nobel83-9](https://battlefieldforum.co/u/Nobel83-9)\
**Post date:** [June 19, 2016, 1:52am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/9 "2016-06-19T01:52:00Z")

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Thread title: apples  
Thread content: oranges

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**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [June 19, 2016, 1:55am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/10 "2016-06-19T01:55:00Z")

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> [@Nobel83-9](#):
>
> Thread title: apples  
> Thread content: oranges

Not even close - the thread title was potatoes and the content was oranges.

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**Author:** ![snakeheadinvade](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/bbce88/32.png) [@snakeheadinvade](https://battlefieldforum.co/u/snakeheadinvade)\
**Post date:** [June 19, 2016, 1:58am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/11 "2016-06-19T01:58:00Z")

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im going to comment on what the title was. no every gun you see in bf1 did exist the only difference is that they gave most soldiers bolt actions and very few got the mgs you see in bf1

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**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [June 19, 2016, 2:06am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/12 "2016-06-19T02:06:00Z")

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> [@Loqtrall](#):
>
> I’m gonna go out on a limb and guess it’s going to be pretty much like the last three DICE BF games - literally the same since it was introduced to the franchise. The only thing that seems to change is squad leader spawn only, no spotting, no health regen, mag drop, no hud, and 60% health.

BC2, where Hardcore was first seen, had negative points for friendly fire (and damaging friendly M-coms). I’d like to see that return.

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**Author:** ![Nobel83-9](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nobel83-9/32/102968_2.png) [@Nobel83-9](https://battlefieldforum.co/u/Nobel83-9)\
**Post date:** [June 19, 2016, 2:29am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/13 "2016-06-19T02:29:00Z")

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> [@Loqtrall](#):
>
> > [@Nobel83-9](#):
> >
> > Thread title: apples  
> > Thread content: oranges
> 
> Not even close - the thread title was potatoes and the content was oranges.

Sounds about right.

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**Author:** ![BGHFlakjacket](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bghflakjacket/32/101328_2.png) [@BGHFlakjacket](https://battlefieldforum.co/u/BGHFlakjacket)\
**Post date:** [June 19, 2016, 7:32am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/14 "2016-06-19T07:32:00Z")

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> [@Loqtrall](#):
>
> > [@Nobel83-9](#):
> >
> > Thread title: apples  
> > Thread content: oranges
> 
> Not even close - the thread title was potatoes and the content was oranges.

The first quote was good…the second one better.

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**Author:** ![oof14346](https://battlefieldforum.co/user_avatar/battlefieldforum.co/oof14346/32/103024_2.png) [@oof14346](https://battlefieldforum.co/u/oof14346)\
**Post date:** [June 19, 2016, 8:17am UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/15 "2016-06-19T08:17:00Z")

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> [@Loqtrall](#):
>
> I’m gonna go out on a limb and guess it’s going to be pretty much like the last three DICE BF games - literally the same since it was introduced to the franchise. The only thing that seems to change is squad leader spawn only, no spotting, no health regen, mag drop, no hud, and 60% health.

Horses!

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**Author:** ![JUWPAKABRA1632](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/258eb7/32.png) [@JUWPAKABRA1632](https://battlefieldforum.co/u/JUWPAKABRA1632)\
**Post date:** [June 19, 2016, 8:57pm UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/16 "2016-06-19T20:57:00Z")

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Loqtrall dude omg, you missed the point and didnt understand me, why developers cant make a realism mode/difficulty i was talking about… its like day of work for one their workers. just change health to 20-30% increase aiming difficulty, fatigue more influence aiming etc etc. you know what im talking about soooo no you dont have the right to tell me go and play RO cos im fan of BF too and somethimes i like 2-3h of brainless shooting but I and big part of bf community also want to play realism on frostbite engine their beautiful maps and environment. there you go, case closed.

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**Author:** ![Loqtrall](https://battlefieldforum.co/user_avatar/battlefieldforum.co/loqtrall/32/100975_2.png) [@Loqtrall](https://battlefieldforum.co/u/Loqtrall)\
**Post date:** [June 19, 2016, 9:22pm UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/17 "2016-06-19T21:22:00Z")

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> [@JUWPAKABRA1632](#):
>
> Loqtrall dude omg, you missed the point and didnt understand me, why developers cant make a realism mode/difficulty i was talking about… its like day of work for one their workers. just change health to 20-30% increase aiming difficulty, fatigue more influence aiming etc etc. you know what im talking about soooo no you dont have the right to tell me go and play RO cos im fan of BF too and somethimes i like 2-3h of brainless shooting but I and big part of bf community also want to play realism on frostbite engine their beautiful maps and environment. there you go, case closed.

Because that would be a game mode that nearly nobody would play.

Normal players wouldn’t even touch it, which already make up the majority of the playerbase for BF. Most people who play Hardcore don’t really ever complain (on a public forum like this) that something in Hardcore needs to be changed, so I’m going to assume that the majority of HC players will be fine with HC.

So that leaves an incredibly small amount of people playing the “Realism mode” - meaning it will be just as worthless as developing the Classic game mode in BF4, which nearly nobody plays anymore.

It just doesn’t seem like the bulk of the BF playerbase is interested in realistic shooters, otherwise they’d be playing more realistic shooters, because BF is in no way realistic, and the majority of the playerbase plays the most unrealistic game mode of the three presented in the game.

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**Author:** ![JUWPAKABRA1632](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/258eb7/32.png) [@JUWPAKABRA1632](https://battlefieldforum.co/u/JUWPAKABRA1632)\
**Post date:** [June 19, 2016, 10:34pm UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/18 "2016-06-19T22:34:00Z")

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Loqtrall you are very wrong here, there is a lot of players waiting for ‘‘realism mode’’ and there is many who would be dragged to this from other games like arma or red orchestra etc. (which both have huge base of players, i know this for sure cos im that community member), DICE doing biiiig mistake they do not do realism mode cos they would cash in for all these players who would switch to it not even mention these who would switch bf modes to realism mode/difficulty.

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**Author:** ![TheStrategist242](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/t/4491bb/32.png) [@TheStrategist242](https://battlefieldforum.co/u/TheStrategist242)\
**Post date:** [June 19, 2016, 10:48pm UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/19 "2016-06-19T22:48:00Z")

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> [@JUWPAKABRA1632](#):
>
> Loqtrall you are very wrong here, there is a lot of players waiting for ‘‘realism mode’’ and there is many who would be dragged to this from other games like arma or red orchestra etc. (which both have huge base of players, i know this for sure cos im that community member), DICE doing biiiig mistake they do not do realism mode cos they would cash in for all these players who would switch to it not even mention these who would switch bf modes to realism mode/difficulty.

Well maybe dice since they charge way to much to rent a server other games do it for free cough cough mgo.the least they can do is allow the player to pick which weapons are used in their server . If your gonna have such a bare bones rent a server you should make it free or worth the money.then you can have your realism mode

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**Author:** ![MLSHV](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/cab0a1/32.png) [@MLSHV](https://battlefieldforum.co/u/MLSHV)\
**Post date:** [June 19, 2016, 11:36pm UTC](https://battlefieldforum.co/t/more-machine-guns-than-in-ww2-basicaly-i-had-impression-of-ww2-in-bf1-well-still-sweet-but/102278/20 "2016-06-19T23:36:00Z")

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> [@JUWPAKABRA1632](#):
>
> Anybody know anything about hardcore mode??? particular aiming, damage, health etc. ?

Guaranteed single-action rifle one shot kill, I’d say. And if there’re going to be revolvers - some revolvers too. All other things will be like BF3 or BF4.

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