# Narvik and Fjell needs to go Night time.

**URL:** <https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186>\
**Category:** General Discussion\
**Created:** [August 12, 2019, 9:02am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186 "2019-08-12T09:02:00Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![ProAssassin2003](https://battlefieldforum.co/user_avatar/battlefieldforum.co/proassassin2003/32/103170_2.png) [@ProAssassin2003](https://battlefieldforum.co/u/ProAssassin2003)\
**Post date:** [August 12, 2019, 9:02am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/1 "2019-08-12T09:02:00Z")

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Narvik is already Night in Operations but it needs to be that way for Conquest and other modes. Fjell needs to go Nighttime as well. Both these maps are lacking in Atmosphere and Narvik at night would be amazing for Conquest with the Northern Lights. Fjell could benefit as well as that map is just Boring looking.

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**Author:** ![mikey199012](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/34f0e0/32.png) [@mikey199012](https://battlefieldforum.co/u/mikey199012)\
**Post date:** [August 12, 2019, 11:25am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/2 "2019-08-12T11:25:00Z")

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The funny thing is I think devastation is a terrible map but about 3 times since launch it has changed to night/dusk from bombs being dropped and the map is so much better.

Night version of Narvik might make it a better map it’s currently my least favourite.

If they do make night versions of any map it would be great if the map was slightly different like when twisted steels bridge hadn’t been destroyed for grind.

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**Author:** ![oudx02](https://battlefieldforum.co/user_avatar/battlefieldforum.co/oudx02/32/107037_2.png) [@oudx02](https://battlefieldforum.co/u/oudx02)\
**Post date:** [August 12, 2019, 11:43am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/3 "2019-08-12T11:43:00Z")

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They want to kill this game and because of that nothing will change

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**Author:** ![VOLBANKER](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/v/dec6dc/32.png) [@VOLBANKER](https://battlefieldforum.co/u/VOLBANKER)\
**Post date:** [August 12, 2019, 10:20pm UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/4 "2019-08-12T22:20:00Z")

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Narvik and Fjell deserves to be put to sleep…

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**Author:** ![Nutcrusherr](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/ccd318/32.png) [@Nutcrusherr](https://battlefieldforum.co/u/Nutcrusherr)\
**Post date:** [August 13, 2019, 1:14am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/5 "2019-08-13T01:14:00Z")

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Agreed. I’d also add rotterdam here, not cos its bad but it would be beautiful at night.

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**Author:** ![y\_j\_es\_i](https://battlefieldforum.co/user_avatar/battlefieldforum.co/y_j_es_i/32/104162_2.png) [@y\_j\_es\_i](https://battlefieldforum.co/u/y_j_es_i)\
**Post date:** [August 13, 2019, 4:28am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/6 "2019-08-13T04:28:00Z")

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They should add nighttime variants of every map into the rotation

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**Author:** ![ProAssassin2003](https://battlefieldforum.co/user_avatar/battlefieldforum.co/proassassin2003/32/103170_2.png) [@ProAssassin2003](https://battlefieldforum.co/u/ProAssassin2003)\
**Post date:** [August 13, 2019, 4:29am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/7 "2019-08-13T04:29:00Z")

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> [@y\_j\_es\_i](#):
>
> They should add nighttime variants of every map into the rotation

This. Should be Random. Would be so awesome.

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**Author:** ![Kongo030](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ba8739/32.png) [@Kongo030](https://battlefieldforum.co/u/Kongo030)\
**Post date:** [August 13, 2019, 4:32am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/8 "2019-08-13T04:32:00Z")

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Problem is that it takes a lot of effort which they explained in BF1. It’s like creating a whole new map. I rather take new maps like Stalingrad or Berlin ^^

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**Author:** ![y\_j\_es\_i](https://battlefieldforum.co/user_avatar/battlefieldforum.co/y_j_es_i/32/104162_2.png) [@y\_j\_es\_i](https://battlefieldforum.co/u/y_j_es_i)\
**Post date:** [August 13, 2019, 4:34am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/9 "2019-08-13T04:34:00Z")

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> [@Kongo030](#):
>
> Problem is that it takes a lot of effort which they explained in BF1. It’s like creating a whole new map. I rather take new maps like Stalingrad or Berlin ^^

Is it? Peak. Tbh I’m a lil surprised that there’s no easy way to do it with frostbite. Maybe once ray tracing becomes standardised they’ll be able to make night a reality by altering the intensity of the rays of light

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**Author:** ![llPhantom\_Limbll](https://battlefieldforum.co/user_avatar/battlefieldforum.co/llphantom_limbll/32/102656_2.png) [@llPhantom\_Limbll](https://battlefieldforum.co/u/llPhantom_Limbll)\
**Post date:** [August 13, 2019, 5:30am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/10 "2019-08-13T05:30:00Z")

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With all visibility issues this game has, I’m not so sure night maps will be fun to play…

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**Author:** ![Nutcrusherr](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/ccd318/32.png) [@Nutcrusherr](https://battlefieldforum.co/u/Nutcrusherr)\
**Post date:** [August 13, 2019, 6:42am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/11 "2019-08-13T06:42:00Z")

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> [@llPhantom\_Limbll](#):
>
> With all visibility issues this game has, I’m not so sure night maps will be fun to play…

I never had any problem with the visibility, not even before the patch that came to “fix” it.

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**Author:** ![y\_j\_es\_i](https://battlefieldforum.co/user_avatar/battlefieldforum.co/y_j_es_i/32/104162_2.png) [@y\_j\_es\_i](https://battlefieldforum.co/u/y_j_es_i)\
**Post date:** [August 13, 2019, 7:09am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/12 "2019-08-13T07:09:00Z")

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> [@llPhantom\_Limbll](#):
>
> With all visibility issues this game has, I’m not so sure night maps will be fun to play…

Night time Narvik in GO works pretty well

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**Author:** ![zombifiedstalker](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/z/df788c/32.png) [@zombifiedstalker](https://battlefieldforum.co/u/zombifiedstalker)\
**Post date:** [August 13, 2019, 7:23am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/13 "2019-08-13T07:23:00Z")

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> [@y\_j\_es\_i](#):
>
> > [@llPhantom\_Limbll](#):
> >
> > With all visibility issues this game has, I’m not so sure night maps will be fun to play…
> 
> Night time Narvik in GO works pretty well

Out of curiosity, is it night like Zavod or, more twilight like nivelle/prise de manure?

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**Author:** ![Trokey66](https://battlefieldforum.co/user_avatar/battlefieldforum.co/trokey66/32/103889_2.png) [@Trokey66](https://battlefieldforum.co/u/Trokey66)\
**Post date:** [August 13, 2019, 7:35am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/14 "2019-08-13T07:35:00Z")

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> [@zombifiedstalker](#):
>
> > [@y\_j\_es\_i](#):
> >
> > > [@llPhantom\_Limbll](#):
> > >
> > > With all visibility issues this game has, I’m not so sure night maps will be fun to play…
> > 
> > Night time Narvik in GO works pretty well
> 
> Out of curiosity, is it night like Zavod or, more twilight like nivelle/prise de manure?

If they could re capture the atmosphere of BF3’s Nelson Bay, both Fjell and Narvik would improve dramatically.

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**Author:** ![ProAssassin2003](https://battlefieldforum.co/user_avatar/battlefieldforum.co/proassassin2003/32/103170_2.png) [@ProAssassin2003](https://battlefieldforum.co/u/ProAssassin2003)\
**Post date:** [August 13, 2019, 7:47am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/15 "2019-08-13T07:47:00Z")

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> [@Nutcrusherr](#):
>
> > [@llPhantom\_Limbll](#):
> >
> > With all visibility issues this game has, I’m not so sure night maps will be fun to play…
> 
> I never had any problem with the visibility, not even before the patch that came to “fix” it.

Says the guy laying inside a Rock. In all seriousness the visibility is terrible.

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**Author:** ![CaptHotah](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/51bf81/32.png) [@CaptHotah](https://battlefieldforum.co/u/CaptHotah)\
**Post date:** [August 13, 2019, 9:55am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/16 "2019-08-13T09:55:00Z")

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Imo every map needs to have its night variant. Look at the bf1 night maps. Instant fan favourite

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**Author:** ![mikey199012](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/34f0e0/32.png) [@mikey199012](https://battlefieldforum.co/u/mikey199012)\
**Post date:** [August 13, 2019, 10:33am UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/17 "2019-08-13T10:33:00Z")

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I think the visibility issue depends on if you have hdr or just hd. For me I never had visibility issues apart from looking outside a build which was fixed a while back, however I turned off hdr one day and the games visibility then was horrendous.

I think it also it differs from pc to console as well.

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<div class="post-metadata">

**Author:** ![Nutcrusherr](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/ccd318/32.png) [@Nutcrusherr](https://battlefieldforum.co/u/Nutcrusherr)\
**Post date:** [August 13, 2019, 12:35pm UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/18 "2019-08-13T12:35:00Z")

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> [@ProAssassin2003](#):
>
> > [@Nutcrusherr](#):
> >
> > > [@llPhantom\_Limbll](#):
> > >
> > > With all visibility issues this game has, I’m not so sure night maps will be fun to play…
> > 
> > I never had any problem with the visibility, not even before the patch that came to “fix” it.
> 
> Says the guy laying inside a Rock. In all seriousness the visibility is terrible.

What the heck are you talking about… 😃  
Even with support i’m running around. The only time i’m laying around is when i’m reloading…

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**Author:** ![GRAW2ROBZ](https://battlefieldforum.co/user_avatar/battlefieldforum.co/graw2robz/32/102113_2.png) [@GRAW2ROBZ](https://battlefieldforum.co/u/GRAW2ROBZ)\
**Post date:** [August 13, 2019, 1:53pm UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/19 "2019-08-13T13:53:00Z")

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Visibility isn’t a issue. Its just large maps and a bunch of stuff peppered all over the map to hide in and 32 players shooting at you. Also prone doesn’t help. There was no prone for Bad Company 2. Just crouch.

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<div class="post-metadata">

**Author:** ![ProAssassin2003](https://battlefieldforum.co/user_avatar/battlefieldforum.co/proassassin2003/32/103170_2.png) [@ProAssassin2003](https://battlefieldforum.co/u/ProAssassin2003)\
**Post date:** [August 13, 2019, 2:17pm UTC](https://battlefieldforum.co/t/narvik-and-fjell-needs-to-go-night-time/107186/20 "2019-08-13T14:17:00Z")

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> [@GRAW2ROBZ](#):
>
> Visibility isn’t a issue. Its just large maps and a bunch of stuff peppered all over the map to hide in and 32 players shooting at you. Also prone doesn’t help. There was no prone for Bad Company 2. Just crouch.

I have a thread about the Removal of prone and how much it would boost the gameplay of BFV. It was rather unpopular opinion but I predicted it would be with the amount of Camping Spammers there is in Battlefield community now.

On the other hand people loved Bad Company 2 and praises it yet there was zero Prone in that game. Lol

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