# Nerfed the Bomber to Death and Airplanes in General. You Crossed the Line

**URL:** <https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113>\
**Category:** General Discussion\
**Created:** [December 6, 2018, 3:33pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113 "2018-12-06T15:33:00Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![dayglowfroggy](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/d/e9a140/32.png) [@dayglowfroggy](https://battlefieldforum.co/u/dayglowfroggy)\
**Post date:** [December 13, 2018, 7:26pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/121 "2018-12-13T19:26:00Z")

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Sorry I have to say again before the nerf bombers were ruining the game full stop.

Everyone I played with did mind getting killed again and again and again and again with no come back.

The descussion usually came down to shall we leave this server the bomber is getting on our .

So well done dice for stopping it!

But why did it happen in the first place.?

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**Author:** ![IDirtY\_SeCreT](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/i/ee7513/32.png) [@IDirtY\_SeCreT](https://battlefieldforum.co/u/IDirtY_SeCreT)\
**Post date:** [December 13, 2018, 9:03pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/122 "2018-12-13T21:03:00Z")

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> [@dayglowfroggy](#):
>
> Sorry I have to say again before the nerf bombers were ruining the game full stop.

No they weren’t. They were an issue on certain maps and in operations. Fix spawn bombing, the payload bug and remove bomber from Fjell and operations. Maybe also disable the 3rd person bombing sight. That would be more than enough and would make it harder to get kills with bombers. But instead DICE insists on keeping them in these modes/maps. And since they’re still an issue in ops I think they will have to nerf bombers again. Though they aren’t a real problem in CQ.

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**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [December 13, 2018, 9:23pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/123 "2018-12-13T21:23:00Z")

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> [@IDirtY\_SeCreT](#):
>
> > [@dayglowfroggy](#):
> >
> > Sorry I have to say again before the nerf bombers were ruining the game full stop.
> 
> No they weren’t. They were an issue on certain maps and in operations. Fix spawn bombing, the payload bug and remove bomber from Fjell and operations. Maybe also disable the 3rd person bombing sight. That would be more than enough and would make it harder to get kills with bombers. But instead DICE insists on keeping them in these modes/maps. And since they’re still an issue in ops I think they will have to nerf bombers again. Though they aren’t a real problem in CQ.

Agree but I still would like to see the same physics/ maneuverability from BF1/3/4 and remove of the damage model. Fine that DICE can make a broken wing and smoke comming out of the engine. But it interferce with the fun of dogfighting and has nothing to do with skills but only random bullets. Go back to full fly options until disabled.  
Emergency repair is just stupied.

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**Author:** ![Holyshogun](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/ed655f/32.png) [@Holyshogun](https://battlefieldforum.co/u/Holyshogun)\
**Post date:** [December 16, 2018, 1:38pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/124 "2018-12-16T13:38:00Z")

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All planes are dead

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**Author:** ![Diabolus\_Musica](https://battlefieldforum.co/user_avatar/battlefieldforum.co/diabolus_musica/32/101717_2.png) [@Diabolus\_Musica](https://battlefieldforum.co/u/Diabolus_Musica)\
**Post date:** [December 16, 2018, 3:13pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/125 "2018-12-16T15:13:00Z")

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> [@StukaBlayt](#):
>
> i don’t get it. airplanes was always a big part of the BF series why they are so useless in this game?  
> i remember when i start palying BF3 i saw all these players that playing with the planes it looked so fun and i had to learn how to use one myself ! the moment i did BF offered me FUN that other shooter games wont.

For something that’s so “useless” in the game, I sure get killed by these a lot when I’m on the ground. So basically you’re mad because you can’t go 100-0 anymore right?

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**Author:** ![Holyshogun](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/ed655f/32.png) [@Holyshogun](https://battlefieldforum.co/u/Holyshogun)\
**Post date:** [December 16, 2018, 5:29pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/126 "2018-12-16T17:29:00Z")

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> [@Diabolus\_Musica](#):
>
> > [@StukaBlayt](#):
> >
> > i don’t get it. airplanes was always a big part of the BF series why they are so useless in this game?  
> > i remember when i start palying BF3 i saw all these players that playing with the planes it looked so fun and i had to learn how to use one myself ! the moment i did BF offered me FUN that other shooter games wont.
> 
> For something that’s so “useless” in the game, I sure get killed by these a lot when I’m on the ground. So basically you’re mad because you can’t go 100-0 anymore right?

Reload takes forever and only starts counting AFTER you fly through a resupply station… what if u are forced to do evasive maneuvers and miss it? = longer reload time in total

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**Author:** ![parkingbrake](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/ee7513/32.png) [@parkingbrake](https://battlefieldforum.co/u/parkingbrake)\
**Post date:** [December 17, 2018, 6:40pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/127 "2018-12-17T18:40:00Z")

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> [@Masqerader](#):
>
> So now we got buffed AA that can shoot across the map not only destroy planes, but severely damage tanks, and cause a ridiculous rocking that makes it annoying to fire back, while safely sitting in their uncaps, or near it to be immune from any infantry/armored response.

I agree on this point, yet game after game DICE can’t seem to figure out that when a vehicle can sit in spawn and shoot halfway across the map that is a bad thing. That could be an AA or it could be a tank, but it should not be possible for vehicles to have a line of sight out of their spawn where they cannot be reached by opposing players. Terrain or buildings could be used to obstruct the line of sight until the vehicles have left their spawn. There are some fixed AA guns on Fjell 652 which have been located where terrain keeps them from being able to shoot over a large area–the same technique could and should be used to obstruct fire from vehicles camping in their uncap.

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**Author:** ![GiveMee5](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/85e7bf/32.png) [@GiveMee5](https://battlefieldforum.co/u/GiveMee5)\
**Post date:** [December 17, 2018, 7:04pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/128 "2018-12-17T19:04:00Z")

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> [@Diabolus\_Musica](#):
>
> > [@StukaBlayt](#):
> >
> > i don’t get it. airplanes was always a big part of the BF series why they are so useless in this game?  
> > i remember when i start palying BF3 i saw all these players that playing with the planes it looked so fun and i had to learn how to use one myself ! the moment i did BF offered me FUN that other shooter games wont.
> 
> For something that’s so “useless” in the game, I sure get killed by these a lot when I’m on the ground. So basically you’re mad because you can’t go 100-0 anymore right?

I still can… yesterday 108-0 conquest… do you need a nerf again?

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**Author:** ![Holyshogun](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/ed655f/32.png) [@Holyshogun](https://battlefieldforum.co/u/Holyshogun)\
**Post date:** [December 17, 2018, 11:37pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/129 "2018-12-17T23:37:00Z")

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М’чяисан

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**Author:** ![Holyshogun](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/ed655f/32.png) [@Holyshogun](https://battlefieldforum.co/u/Holyshogun)\
**Post date:** [December 17, 2018, 11:38pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/130 "2018-12-17T23:38:00Z")

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> [@Holyshogun](#):
>
> М’чяисан

M’ericah ladi3s and gentlemen. Money talks.

Dice needs a balance scale for christmas. Perhaps then they will learn not to OVERDO things…

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**Author:** ![TheSacar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thesacar/32/104967_2.png) [@TheSacar](https://battlefieldforum.co/u/TheSacar)\
**Post date:** [December 18, 2018, 8:30am UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/131 "2018-12-18T08:30:00Z")

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I just saw Alan Kertz comment on a video by Niccaman saying “Adjustments are coming, planes gonna get better again!﻿”  
So perhaps there is hope that the air game is getting some much needed dev love? 😄

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**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [December 18, 2018, 8:33am UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/132 "2018-12-18T08:33:00Z")

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> [@TheSacar](#):
>
> I just saw Alan Kertz comment on a video by Niccaman saying “Adjustments are coming, planes gonna get better again!﻿”  
> So perhaps there is hope that the air game is getting some much needed dev love? 😄

Good news, ty for posting.

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**Author:** ![Holyshogun](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/ed655f/32.png) [@Holyshogun](https://battlefieldforum.co/u/Holyshogun)\
**Post date:** [December 18, 2018, 1:04pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/133 "2018-12-18T13:04:00Z")

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> [@staRS-SirBob](#):
>
> > [@TheSacar](#):
> >
> > I just saw Alan Kertz comment on a video by Niccaman saying “Adjustments are coming, planes gonna get better again!﻿”  
> > So perhaps there is hope that the air game is getting some much needed dev love? 😄
> 
> Good news, ty for posting.

Devs only play as infantery

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**Author:** ![SirBobdk](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirbobdk/32/103491_2.png) [@SirBobdk](https://battlefieldforum.co/u/SirBobdk)\
**Post date:** [December 18, 2018, 1:25pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/134 "2018-12-18T13:25:00Z")

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> [@Holyshogun](#):
>
> > [@staRS-SirBob](#):
> >
> > > [@TheSacar](#):
> > >
> > > I just saw Alan Kertz comment on a video by Niccaman saying “Adjustments are coming, planes gonna get better again!﻿”  
> > > So perhaps there is hope that the air game is getting some much needed dev love? 😄
> > 
> > Good news, ty for posting.
> 
> Devs only play as infantery

When you thinks about how much they are trying to make infantry more skilled, then they have made the opposite with airplanes.

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**Author:** ![Jamppi](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/j/c37758/32.png) [@Jamppi](https://battlefieldforum.co/u/Jamppi)\
**Post date:** [December 18, 2018, 2:34pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/135 "2018-12-18T14:34:00Z")

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> [@staRS-SirBob](#):
>
> > [@Holyshogun](#):
> >
> > > [@staRS-SirBob](#):
> > >
> > > > [@TheSacar](#):
> > > >
> > > > I just saw Alan Kertz comment on a video by Niccaman saying “Adjustments are coming, planes gonna get better again!﻿”  
> > > > So perhaps there is hope that the air game is getting some much needed dev love? 😄
> > > 
> > > Good news, ty for posting.
> > 
> > Devs only play as infantery
> 
> When you thinks about how much they are trying to make infantry more skilled, then they have made the opposite with airplanes.

Dont know about that… Yes, Planes are easy to use if you are played lot of old Battlefields. Yes, its easier to go those 100-2 rounds if you are good with planes (still needs that enemy team is full of idiots that dont even try to take you down or they just are so bad that they just cant do it)

Still 99% of players cant help their own team with planes at all, maybe they can go once in a month that 10 and 1 round without almost any points and then they come here to cry how OP planes are because even they can do that. (Those rounds are waste of vehicles, both tanks and planes) They can use fighters only as a taxi and if they can handle it little more they use fighters as a ramming machine…

All remember how good fighters was at the best days in BF1? Its was easy to go those huge rounds… Still about a year after launch, good pilot needed to play only about 5-10 round with a new account that he was in top 2% at the stat trakker.

New players and those only infantry players that try to fly problems start after that they are so good, that the enemy team actually get angry of them and they start camp AA-guns, after that learning curve goes so high that most of them just quit using planes anymore.

I see lot of those pilots that are so bad with planes that its better to let them fly that any good pilot at the enemy team dont get that plane. If he get 20 kills at the round even own ground forces dont care about him. Still most of the players are those who cant get even that 20 kills in a round, even that planes are easier to fly in past 2 games than  
never before.

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**Author:** ![gibonez](https://battlefieldforum.co/user_avatar/battlefieldforum.co/gibonez/32/106712_2.png) [@gibonez](https://battlefieldforum.co/u/gibonez)\
**Post date:** [December 18, 2018, 3:02pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/136 "2018-12-18T15:02:00Z")

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Planes should absolutely never be able to in air repair or rearm. Off map Aircraft carriers or Airstrips are needed for that.

When a plane is shot down that team should be out that air aasset for a solid 5 minutes.

The bombing reticle in third person view of planes should be removed.

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**Author:** ![TheSacar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thesacar/32/104967_2.png) [@TheSacar](https://battlefieldforum.co/u/TheSacar)\
**Post date:** [December 18, 2018, 3:31pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/137 "2018-12-18T15:31:00Z")

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> [@gibonez](#):
>
> Planes should absolutely never be able to in air repair or rearm. Off map Aircraft carriers or Airstrips are needed for that.
> 
> When a plane is shot down that team should be out that air aasset for a solid 5 minutes.
> 
> The bombing reticle in third person view of planes should be removed.

So soldiers should also not be able to regenerate health without going to a field hospital in their base? And tanks need to go to a garage in the base to repair?  
And once a soldier dies he should have to wait 5 minutes to respawn? And so should tanks?  
.  
Or why should planes be treated so differently in your opinion?

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**Author:** ![gibonez](https://battlefieldforum.co/user_avatar/battlefieldforum.co/gibonez/32/106712_2.png) [@gibonez](https://battlefieldforum.co/u/gibonez)\
**Post date:** [December 18, 2018, 3:41pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/138 "2018-12-18T15:41:00Z")

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> [@TheSacar](#):
>
> > [@gibonez](#):
> >
> > Planes should absolutely never be able to in air repair or rearm. Off map Aircraft carriers or Airstrips are needed for that.
> > 
> > When a plane is shot down that team should be out that air aasset for a solid 5 minutes.
> > 
> > The bombing reticle in third person view of planes should be removed.
> 
> So soldiers should also not be able to regenerate health without going to a field hospital in their base? And tanks need to go to a garage in the base to repair?  
> And once a soldier dies he should have to wait 5 minutes to respawn? And so should tanks?  
> .  
> Or why should planes be treated so differently in your opinion?

Soldiers only already regenerate a limited amount of health and require bandages.

Yes tanks should be the same and only be able to emergency repair a full repair should require a support player actively healing it or going back to base.

Important assets such as tanks and Planes should both have lengthy timers to respawn because they should be powerful costly assets.  
Taking one out should be a super important thing that gives one team a big of an edge allowing it to reclaim flags or seize an objective.

Currently they just spawn instantly lowering their value.

With those things incorporated and only then should planes be made powerful , same with tanks they should be extremely important assets to not only protect but also kill.

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**Author:** ![TheSacar](https://battlefieldforum.co/user_avatar/battlefieldforum.co/thesacar/32/104967_2.png) [@TheSacar](https://battlefieldforum.co/u/TheSacar)\
**Post date:** [December 18, 2018, 3:48pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/139 "2018-12-18T15:48:00Z")

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> [@gibonez](#):
>
> Soldiers only already regenerate a limited amount of health and require bandages.

Yeah, but with bandages they regenerate to 100% and they can be supplied with bandages on the go. Planes also can’t repair to 100% once they are hit. Some damage is permanent until they do go back to base. So this should be fine, right?

> [@gibonez](#):
>
> Important assets such as tanks and Planes should both have lengthy timers to respawn because they should be powerful costly assets.  
> Taking one out should be a super important thing that gives one team a big of an edge allowing it to reclaim flags or seize an objective.

Planes have a respawn timer of approximately 90 seconds (depending on the catch-up mechanic) which is enough. A soldier can spawn after 10 seconds. And taking one out is comparatively easy already and does give the team an edge. Take out an enemy fighter and you give your pilots time to achieve air superiority because they now outnumber the enemy.  
If you make people wait for five minutes for a plane, you basically remove planes from the game…

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**Author:** ![Stahlmach](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@Stahlmach](https://battlefieldforum.co/u/Stahlmach)\
**Post date:** [December 18, 2018, 4:09pm UTC](https://battlefieldforum.co/t/nerfed-the-bomber-to-death-and-airplanes-in-general-you-crossed-the-line/106113/140 "2018-12-18T16:09:00Z")

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Like i said in other threads: The problem are two different systems in one game.  
Vehicles suffer from Subsystems that can be damaged at the first hit. But Infantry dont. You can shot that assault in the Leg and he can still run and bunnyhop towards you like a Captain America Supersoldier.  
Supply stations are available to Soldiers at EVERY Flag and they can get ammo from dead Enemies. A Tank has to drive to supply stations that are sometimes based in really stupid spots. Just look at twsited Steel and the A/C and F line.

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