Netcode destroys this game

Like this?

https://www.youtube.com/watch?v=GcetPhgcnqw

This is so annoying. It’s so broken and I think it’s tied to how fast everyone is and the specializations that give people 60% Movement while ADS. The gunplay is so ruined in this game.

To my untrained eye this looks like intentional, ADAD spam.

I’ll have to record a clip of the issue I face, it’s in CQB.

^^ Thats ADAD.. the movement in this game is seriously stuck on stupid. Add the 1 frame deaths and you can totally get why a lot of people are saying WTF??!!

Wait, you can really stafe and change direction that fast with lightened stock? Now that’s just ridiculous.
I genuinely thought that it was down to lag :open_mouth:

The whole game is a dumpster fire now.
Lag spikes all the time.
Awful hit registration, 1 out of three hits, randomly.
Shotguns block damage from other players (MORONS).
etc.

What a dumpster fire of a game.

It truly is and it gets worse every time I play. It’s like it’s decomposing. Now on PS4 Pro when I ADS there is a 2 second delay at random times before you can see through optics. It’s insane how many bugs and broken mechanics are in this game. I have zero Faith the next patch will do anything it will probably break something else.

The RSP/ping limit can’t come fast enough: high pingers being top 3 in K/D on servers starts to get normal.

Just left a server (and not just me, but the server start to empty fast), because a (Arabic) player with ping swithing between 99 and 120 was killing everybody and even when 5 players shot at him, nobody could kill him and he could melt everyone within 1 frame, totally killing the fun for everybody else on the server.

Why are players from Africa and Asia on EU servers and why are they compensated for their poor connection so much?

For all we know we may get an extremely watered down version of rsp with little customization, no ability to kick cheaters or limit ping to an acceptable max.

All I need is the option to kick those people …

And RSP without that option is no RSP.

No, no, no, it’s your connection - so I’ve been told. :joy:

dude please explain how BF1 plays so much better than BF5? (in terms of hit registry, no one frame kills etc…)
Id like to see your stupid excuse

you dont say?

I was 1v1 against a support with a shotgun… around 20m away… I used 30+ bullets from my tommy not a single bullet hit him since he was ADAD… guess who died first?

What makes a big difference for me is the ping differential between me and the target. Me (low) + target (high) = netcode issues.

Watched my son playing the game yesterday and the top player went 30/1 with 184ms ping!

That’s your problem!

Ah, the Tommy, saw a dude jumping off a mountain ridge while 1hk me in midflight with the Tommy. Yesterday.
I’m thinking he killed me while still standing on that ridge and then jump.
Why the game skips that part for me is a mystery.
This is on pc.

was this on al sundan in CQB playlist? around 11PM GMT (take away around 5hrs for US)?

edit… just noticed it was on a pc… had similar “incident” yesterday myself although I was the jumping dude lol

This, so many ‘one-shot’ death instances only due to this.

It is even simple to “proof”

Join servers until you have found one where all players are within 50 to max 60ms from each other and noone has a unstable connection (changing ping more than 5ms every second → player has latency variation icon).

It will feel like you are playing a different game.

Right now, 4 out of 5 of my deaths are by players with a poor connection, at which I shot first (on my screen) but still died within 1 frame.

A LOT of stuff has destroyed this game, including the netcode, though bad netcode is nothing new with this franchise just that they was able to get it even worse in this iteration.