# New bullet physics

**URL:** <https://battlefieldforum.co/t/new-bullet-physics/101709>\
**Category:** General Discussion\
**Created:** [June 7, 2016, 1:27am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709 "2016-06-07T01:27:00Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![KDNS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ce73a5/32.png) [@KDNS](https://battlefieldforum.co/u/KDNS)\
**Post date:** [June 7, 2016, 1:27am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/1 "2016-06-07T01:27:00Z")

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Higher velocity, and drag on bullets. Just what I’ve always wanted!

I am SUPER hyped right now.

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**Author:** ![Not\_Paul\_Blart](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/e9a140/32.png) [@Not\_Paul\_Blart](https://battlefieldforum.co/u/Not_Paul_Blart)\
**Post date:** [June 7, 2016, 1:30am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/2 "2016-06-07T01:30:00Z")

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Definitely excited not to have to lead targets like I’m shooting an airsoft gun or something. Every bit of info that comes out about this game just makes it sound better and better to me.

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 7, 2016, 1:32am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/3 "2016-06-07T01:32:00Z")

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It’s not at the level of COD’s hitscan-like bullet velocity but I’ll take it over what we had in BF4.

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**Author:** ![Not\_Paul\_Blart](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/e9a140/32.png) [@Not\_Paul\_Blart](https://battlefieldforum.co/u/Not_Paul_Blart)\
**Post date:** [June 7, 2016, 1:35am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/4 "2016-06-07T01:35:00Z")

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> [@Lordmang4](#):
>
> It’s not at the level of COD’s hitscan-like bullet velocity but I’ll take it over what we had in BF4.

Are bullets in CoD actual in-game physical elements like they are in Battlefield , or are the bullets just kinda teleported from the barrel to whatever object the weapon was aimed at? I never really played CoD and it’s always something I’ve wondered about. Do they even have bullet drop in that game?

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 7, 2016, 1:57am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/5 "2016-06-07T01:57:00Z")

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I believe they are hitscan (i.e. “teleported”), as there is no bullet drop in the more recent COD versions that I’ve played.

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**Author:** ![KDNS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ce73a5/32.png) [@KDNS](https://battlefieldforum.co/u/KDNS)\
**Post date:** [June 7, 2016, 2:02am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/6 "2016-06-07T02:02:00Z")

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> [@Shekel\_Shoah](#):
>
> Definitely excited not to have to lead targets like I’m shooting an airsoft gun or something. Every bit of info that comes out about this game just makes it sound better and better to me.

Yeh but the further you are, the more you’ll have to lead, which is harder than before where the lead angle was constant at any range. I think it’s an excellent way to do it. And more intuitive since that’s how it works IRL.

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**Author:** ![Nobel83-9](https://battlefieldforum.co/user_avatar/battlefieldforum.co/nobel83-9/32/102968_2.png) [@Nobel83-9](https://battlefieldforum.co/u/Nobel83-9)\
**Post date:** [June 7, 2016, 2:12am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/7 "2016-06-07T02:12:00Z")

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> [@KDNS](#):
>
> Higher velocity, and drag on bullets. Just what I’ve always wanted!
> 
> I am SUPER hyped right now.

Did I miss any news?

Link please and thank you.

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**Author:** ![KDNS](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/k/ce73a5/32.png) [@KDNS](https://battlefieldforum.co/u/KDNS)\
**Post date:** [June 7, 2016, 2:29am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/8 "2016-06-07T02:29:00Z")

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[https://www.battlefield.com/games/battlefield-1/weapons](https://www.battlefield.com/games/battlefield-1/weapons)

“On top of adding drag and gravity to the bullets themselves, we increased the bullet velocity. This speeds things up and makes the gunplay feel more authentic.”

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**Author:** ![Lordmang4](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/l/e19b73/32.png) [@Lordmang4](https://battlefieldforum.co/u/Lordmang4)\
**Post date:** [June 7, 2016, 3:03am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/9 "2016-06-07T03:03:00Z")

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Even better is how this will make life for camping snipers who are looking to make mile-long headshots even harder than ever before.

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**Author:** ![Peccath](https://battlefieldforum.co/user_avatar/battlefieldforum.co/peccath/32/103094_2.png) [@Peccath](https://battlefieldforum.co/u/Peccath)\
**Post date:** [June 7, 2016, 3:13am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/10 "2016-06-07T03:13:00Z")

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Drag? So, bullet velocities will drop over distance?

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**Author:** ![Keif68](https://battlefieldforum.co/user_avatar/battlefieldforum.co/keif68/32/100928_2.png) [@Keif68](https://battlefieldforum.co/u/Keif68)\
**Post date:** [June 7, 2016, 3:16am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/11 "2016-06-07T03:16:00Z")

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> [@Peccath](#):
>
> Drag? So, bullet velocities will drop over distance?

I hope so. Maybe it’ll hinder all the Pew pew pew!!! Spam. Lol

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**Author:** ![Not\_Paul\_Blart](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/n/e9a140/32.png) [@Not\_Paul\_Blart](https://battlefieldforum.co/u/Not_Paul_Blart)\
**Post date:** [June 7, 2016, 3:18am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/12 "2016-06-07T03:18:00Z")

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> [@Peccath](#):
>
> Drag? So, bullet velocities will drop over distance?

That’s what it’s sounding like. Won’t be long now and video games are probably going to start having to have a wind speed and direction icon on the HUD so you can adjust for windage.

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**Author:** ![Keif68](https://battlefieldforum.co/user_avatar/battlefieldforum.co/keif68/32/100928_2.png) [@Keif68](https://battlefieldforum.co/u/Keif68)\
**Post date:** [June 7, 2016, 3:20am UTC](https://battlefieldforum.co/t/new-bullet-physics/101709/13 "2016-06-07T03:20:00Z")

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> [@Shekel\_Shoah](#):
>
> > [@Peccath](#):
> >
> > Drag? So, bullet velocities will drop over distance?
> 
> That’s what it’s sounding like. Won’t be long now and video games are probably going to start having to have a wind speed and direction icon on the HUD so you can adjust for windage.

Yay! More HUD :s
