# New changes to spotting

**URL:** <https://battlefieldforum.co/t/new-changes-to-spotting/101906>\
**Category:** General Discussion\
**Created:** [June 13, 2016, 9:04am UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906 "2016-06-13T09:04:00Z")\
**Posts on this page:** 19\
**Page:** 1

<div class="post-metadata">

**Author:** ![GalaxyMix](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/df788c/32.png) [@GalaxyMix](https://battlefieldforum.co/u/GalaxyMix)\
**Post date:** [June 13, 2016, 9:04am UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/1 "2016-06-13T09:04:00Z")

</div>

I have been watching some new videos and noticed that:

- When a target is 3D spotted and then they hide behind cover/wall , their 3D spotted icon (above their head) disappears almost instantly. I think in 0.3 seconds.

- Spotted targets appear on the mini map as a red circle with no facing direction.

- No more automatic 2D spotting on mini map. You can be very close to target looking at them but they will not show on the mini map.  
New Addition:

- NO MORE AUDIO SPOTTING (showing on the map when firing weapons) .

---

<div class="post-metadata">

**Author:** ![Pannekoekmix](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pannekoekmix/32/103075_2.png) [@Pannekoekmix](https://battlefieldforum.co/u/Pannekoekmix)\
**Post date:** [June 13, 2016, 9:07am UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/2 "2016-06-13T09:07:00Z")

</div>

I was wondering about this 2, gonna check out some gameplay on youtube later to see it in action.

---

<div class="post-metadata">

**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 13, 2016, 1:28pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/3 "2016-06-13T13:28:00Z")

</div>

I believe I saw the same things as you. Can anyone else verify?

---

<div class="post-metadata">

**Author:** ![pHill-Ace](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/p/a88e57/32.png) [@pHill-Ace](https://battlefieldforum.co/u/pHill-Ace)\
**Post date:** [June 13, 2016, 1:34pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/4 "2016-06-13T13:34:00Z")

</div>

Yes it looks like that’s how it works now. It’s a shame they didn’t simply ditch 3D spotting entirely.

---

<div class="post-metadata">

**Author:** ![Bahnisko](https://battlefieldforum.co/user_avatar/battlefieldforum.co/bahnisko/32/101278_2.png) [@Bahnisko](https://battlefieldforum.co/u/Bahnisko)\
**Post date:** [June 13, 2016, 1:36pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/5 "2016-06-13T13:36:00Z")

</div>

I actually like this change. Hope the hardcore mode in this one is even more different to the previous games.

---

<div class="post-metadata">

**Author:** ![GalaxyMix](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/df788c/32.png) [@GalaxyMix](https://battlefieldforum.co/u/GalaxyMix)\
**Post date:** [June 15, 2016, 12:43pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/6 "2016-06-15T12:43:00Z")

</div>

NO MORE AUDIO SPOTTING!  
Several youtubers have confirmed this!

OMG , this is a BIG change!

Previous Games, when you shoot your weapon (without suppressors) you will show up on the enemy’s map.

This has been removed from BF1. HALLELUJAH!

You guys have no idea how happy this makes me . YES!

[![Video: Battlefield 1 Multiplayer Gameplay - Top Differences in Battlefield 1](https://battlefieldforum.co/uploads/default/original/3X/c/8/c839ceb260df633ff87ab45c28b78ec4f51f43c0.jpeg "Battlefield 1 Multiplayer Gameplay - Top Differences in Battlefield 1") ](https://www.youtube.com/watch?v=E7h2ExZ3qzM)

go to 2:10

---

<div class="post-metadata">

**Author:** ![major\_reboot](https://battlefieldforum.co/user_avatar/battlefieldforum.co/major_reboot/32/101650_2.png) [@major\_reboot](https://battlefieldforum.co/u/major_reboot)\
**Post date:** [June 15, 2016, 12:48pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/7 "2016-06-15T12:48:00Z")

</div>

Can still see large red do it through smoke making smoke useless

---

<div class="post-metadata">

**Author:** ![Large\_Footninja](https://battlefieldforum.co/user_avatar/battlefieldforum.co/large_footninja/32/101981_2.png) [@Large\_Footninja](https://battlefieldforum.co/u/Large_Footninja)\
**Post date:** [June 15, 2016, 12:54pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/8 "2016-06-15T12:54:00Z")

</div>

Happy days for playing stealthy 🙂

---

<div class="post-metadata">

**Author:** ![getawayinsthlm](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/a3d4f5/32.png) [@getawayinsthlm](https://battlefieldforum.co/u/getawayinsthlm)\
**Post date:** [June 15, 2016, 12:55pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/9 "2016-06-15T12:55:00Z")

</div>

Really nice change indeed. And if 3D spotting is removed 0.3 sec after leaving LOS, it’s all good imo and finally counter play is possible.

But they should imply that thick fog/smoke counts as breaking the line of sight too.

---

<div class="post-metadata">

**Author:** ![HaveThisRocket](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/h/7bcc69/32.png) [@HaveThisRocket](https://battlefieldforum.co/u/HaveThisRocket)\
**Post date:** [June 15, 2016, 12:55pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/10 "2016-06-15T12:55:00Z")

</div>

No audio spotting? 3d spotting off behind cover? Wow  
This game might not be so casual after all

---

<div class="post-metadata">

**Author:** ![Pannekoekmix](https://battlefieldforum.co/user_avatar/battlefieldforum.co/pannekoekmix/32/103075_2.png) [@Pannekoekmix](https://battlefieldforum.co/u/Pannekoekmix)\
**Post date:** [June 15, 2016, 1:17pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/11 "2016-06-15T13:17:00Z")

</div>

In most BF games I made a lot of use of the minimap, but I also enjoy playing steathy. So I think I’ll enjoy this change, but it’ll probably take me some time to get used to.

---

<div class="post-metadata">

**Author:** ![B3ANTOWN\_B3A5T](https://battlefieldforum.co/user_avatar/battlefieldforum.co/b3antown_b3a5t/32/101262_2.png) [@B3ANTOWN\_B3A5T](https://battlefieldforum.co/u/B3ANTOWN_B3A5T)\
**Post date:** [June 15, 2016, 1:19pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/12 "2016-06-15T13:19:00Z")

</div>

No audio spotting makes sense now that we won’t have access to suppressors.

---

<div class="post-metadata">

**Author:** ![Sirlin\_Handout](https://battlefieldforum.co/user_avatar/battlefieldforum.co/sirlin_handout/32/103495_2.png) [@Sirlin\_Handout](https://battlefieldforum.co/u/Sirlin_Handout)\
**Post date:** [June 15, 2016, 1:41pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/13 "2016-06-15T13:41:00Z")

</div>

Is there a HUD indicator of where damage is coming from when in vehicle?

---

<div class="post-metadata">

**Author:** ![cweberling](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/c/db5fbb/32.png) [@cweberling](https://battlefieldforum.co/u/cweberling)\
**Post date:** [June 15, 2016, 4:48pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/14 "2016-06-15T16:48:00Z")

</div>

this whole “sweet spot” thing that people are talking about has me a bit worried. Makes me worried that aiming skill/skill gap will be somewhat disregarded.

---

<div class="post-metadata">

**Author:** ![mad3hojo](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/m/a8b319/32.png) [@mad3hojo](https://battlefieldforum.co/u/mad3hojo)\
**Post date:** [June 15, 2016, 4:53pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/15 "2016-06-15T16:53:00Z")

</div>

I’d wait to see the actual release or at least the beta release because at this stage, being pre-alpha and most likely a special build just for E3, then all of this could change or already be changed and we just did not see it

---

<div class="post-metadata">

**Author:** ![visegrip117](https://battlefieldforum.co/user_avatar/battlefieldforum.co/visegrip117/32/104005_2.png) [@visegrip117](https://battlefieldforum.co/u/visegrip117)\
**Post date:** [June 15, 2016, 5:13pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/16 "2016-06-15T17:13:00Z")

</div>

No audio spotting is great news

---

<div class="post-metadata">

**Author:** ![Stil3r](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/s/b3f665/32.png) [@Stil3r](https://battlefieldforum.co/u/Stil3r)\
**Post date:** [June 15, 2016, 6:01pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/17 "2016-06-15T18:01:00Z")

</div>

I am glad there is no audio spotting from firing things.

Though I really wish there was no 3d-spotting as well, let people be sneaky and surprise people. Allow people to find others by actually seeing them or hearing them.

If there must be spotting, it should be where you have to actively spot, see an enemy, press the spot button, and then it merely points them out to team-mates nearby (not the entire map) and only shows their general location with no icon floating over their head showing movement or anything. Just a round blip on the minimap of where they were at when you hit the spot key.

---

<div class="post-metadata">

**Author:** ![GalaxyMix](https://battlefieldforum.co/letter_avatar_proxy/v4/letter/g/df788c/32.png) [@GalaxyMix](https://battlefieldforum.co/u/GalaxyMix)\
**Post date:** [June 15, 2016, 6:06pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/18 "2016-06-15T18:06:00Z")

</div>

> [@Stil3r](#):
>
> I am glad there is no audio spotting from firing things.
> 
> Though I really wish there was no 3d-spotting as well,

I am with you. But just be happy they made all these changes. This should still make things better.

---

<div class="post-metadata">

**Author:** ![oof14346](https://battlefieldforum.co/user_avatar/battlefieldforum.co/oof14346/32/103024_2.png) [@oof14346](https://battlefieldforum.co/u/oof14346)\
**Post date:** [June 15, 2016, 9:25pm UTC](https://battlefieldforum.co/t/new-changes-to-spotting/101906/19 "2016-06-15T21:25:00Z")

</div>

> [@major\_reboot](#):
>
> Can still see large red do it through smoke making smoke useless

There is still time to tweak that.
